January 2011 \ Reviews \ Electrics \ Squier Stratocaster Guitar and Rock Band Controller Review

Squier Stratocaster Guitar and Rock Band Controller Review

Rebecca Dirks

Will this generation's plastic-button “guitarists” ever transform into genuine wood-and-steel heroes of the next generation—and what can the game do to make that happen?


Premier Guitar January 2011

(1 of 2)


Since the first Guitar Hero game was released on Playstation2 in 2005 and Rock Band in 2007, the two have combined to sell more than 55 million game units (according to Activision and Harmonix). In that same amount of time, countless guitarists have dismissed the games with varying degrees of spite. And though antiguitar- game sentiment has quieted perceivably in recent years, one lingering question remains: will these plastic-button “guitarists” ever transform into genuine wood-and-steel heroes of the next generation—and what can the game do to make that happen?

Enter the Squier Stratocaster Guitar and Rock Band Controller—the first ever full-size, fully functional guitar that doubles as a game controller. Used with this year’s Rock Band 3 Pro Mode (see sidebar below), the first-ofits- kind hybrid is the only real contender in the battle to bridge the gap between game and guitar. And it puts up a hell of a fight to win the favor of players from both camps.


Rock Band 3’s Pro Mode
This guitar exists because of a new game mode introduced in the latest Rock Band game, and is therefore not compatible with previous versions of the game. Pro Mode breaks out of the previous five-button format to present the entire fretboard across six strings. Currently, Pro Mode is only playable using this Squier or a 102-button plastic Mad Catz Fender Mustang replica controller.

Like the original game, the note “bubbles” come toward you conveyer belt-style, this time with a number attached to indicate the fret. Open strings are noted with a “0” and muted strings with a blue “X.” Chords follow a new convention: the low note shows a fret number, while a note “bubble” stretches across the subsequent strings at different thicknesses on each string to indicate how many frets away from the root that string should be fretted at.


A Guitar that’s a Controller? Or a Controller that’s a Guitar?
Let’s get this out of the way—this is a budget Squier Strat that makes certain concessions as a guitar to live a double life as a video game controller. If you’re looking for a superbly playable, versatile, and toneful instrument, Fender makes plenty of those at different price points. Aside from the electronics, which we’ll get to in a moment, it shares many of the same specs as a Squier Standard Stratocaster: agathis body, maple C-shaped neck, 25.5" scale, 9.5" fretboard radius, 22 medium jumbo frets, and 1.650" nut width.

Currently there’s just one finish option—black polyester. There’s also a single-ply white pickguard, and a six-saddle non-tremolo bridge. A Fender strap is included, but I would’ve liked to see a gig bag as well.

Because of the many special considerations necessary for a guitar that is also a game controller, this Strat has a number of proprietary features. The unique truss rod is adjusted with a mechanism located in the treble side of the neck near the neck joint. In place of the neck pickup, there’s a pop-up string mute that allows the game to better track picking during gameplay (a necessary addition given that the game rarely registered the low strings correctly when unmuted) but which can be popped back into the body for playing sans-game. The guitar also features dual outputs for a standard 5-pin MIDI jack and a standard ¼" output jack. The two can be used simultaneously, meaning you can play through an amp while you’re playing the game—which is entirely unnecessary but completely fun. The MIDI output also makes the guitar useable as a MIDI controller using a standard MIDI cable (included) and your preferred DAW.

The single hex pickup in the bridge is a special design for this instrument, as is the polymer fingerboard, which has embedded position sensors that track extremely well and numbered position markers on both sides of the neck. Nestled in the array of knobs and buttons used for gameplay is a volume control— the only control for the guitar itself. The game controls include a T-shaped directional pad, Start (left arrow) and Select (right arrow) buttons, and four tiny, color-coded buttons that correspond to the four standard game controller buttons. The guitar can be used with Xbox 360, PS3, or Wii, as long as you have the correct Mad Catz MIDI converter (separately by Mad Catz for $39.99). The gaming-related side of the guitar runs on three AA batteries, but battery power is not required for just plugging into an amp and playing.



What’s it All About?
If the point of the guitar is to bridge the gap between gamers and guitarists—to guide a generation of button mashers to the art of music making—putting it to the test with the experienced, gig-tested, guitar playing editors of this magazine exclusively would not suffice. So, we recruited a group of testers that represented just about every category of player that might be interested in a 6-string game controller: a serious gearhead guitarist, a guitar teacher, a hobbyist guitarist, a beginning guitarist and gamer, and hardcore gamers with no guitar experience.

   1 | 2    Next »

Related Articles

Viktorian Grace Status Electric Guitar Review
Danelectro '67 Heaven Electric Guitar Review
Vox HDC-77 Electric Guitar Review
Luna Guitars Henna Paisley T Electric Guitar Review
Buddy Blaze K2 Model 2 Electric Guitar Review


Comments

(24 comments) display by
UsernameComment
Tnygarofalo
on 05/29/2012
Thanks for a boatload of NOTHING about the MIDI features. (and I see I'm not the only one with this complaint) I'm an electronica producer/performer, interested in the possibilities of using a real guitar simultaneously as a MIDI controller so I could.. say.. trigger a synth while playing through an amp. A few specific questions I have: - is it necessary to have the batteries in it for using it as a MIDI controller or is that only for RB3? - What is the latency like? I've used other game controllers in the past as MIDI controllers and experienced some pretty bad lag. - can I use it as a MIDI controller while simultaneously having the audio output plugged into the same audio interface as the MIDI out? (so, for instance, I could record the guitar sounds into a DAW like Pro Tools while also triggering a MIDI instrument at the same time? I have Guitar Rig, which is a perfect amp simulation and would LOVE to know how that would work before I blow $400) - How well do the fret sensors work at picking up MIDI note actions? You mentioned that without the mute on, the lower strings didn't always register in the game, but what about MIDI data in a DAW? - could I use the controller buttons as secondary MIDI controls as well? the action buttons seem like they'd make handy effects switches...
D. DelGado
on 05/19/2011
I was hoping that this review would include at least SOME coverage of this guitar's usability as a MIDI controller. "Premiere Guitar"? You missed the boat on this one guys imho.
mr blister
on 03/25/2011
I bought the $39.00 m-audio uno, usb to midi interface cord that came with no software. I went to source forge and down loaded VMPK(open source -free). I kinda knew what midi did but its not a substitute for an amp, its artificial sounding and slow if interface is low budget like mine (computer is fast). That said its so cool to make helicopter sounds, gun shots, waves crashing and play the drums on the frets. I need to hook up an amp at the same time so I can use the dog bark affect while playing janes addiction .
Joe T
on 03/04/2011
No one ever mentions this guitar requires a separate MIDI controller to connect it to the box and play and that controller simply is NOT available! Why make a guitar that is a controller and require a unique MIDI adapter that isn't available for any of the supported platform?
Paralax
on 03/03/2011
Learning thru videogames works to some extend. When I tried Drum Mania (a drum arcade game made by Konami and Yamaha) I kinda liked it so I went further. I realized that I was now listen to drums in music understanding which drum makes what sound. I now own a Rock Band ION Drum Rocker Premium set. It's glorious and it's helping me practice until I get me a nice, big house to play on a real drum kit.
James
on 03/02/2011
I'm most interested in the MIDI functions also. Please, how is the quality as a MIDI controller?
cws
on 03/02/2011
Every time I read something about this guitar hoping to learn more about the MIDI aspect, it's glossed over in one or two sentences. How can no one realize the potential this thing has as a cheap MIDI guitar. Has anyone tried it with their DAW and how well does it work?
Thy
on 03/01/2011
I'm so excited about getting this guitar. Apparently, it is on back ordered on Best Buy :).
R. King
on 02/20/2011
I just watched a full demo of this guitar on YouTube that featured tutorials and ended with an expert guitarist playing Ozzy's "Crazy Train."

Anyone who thinks this is a gimmick needs to take the blinders off...
Ospero
on 02/15/2011
Some people around here need to learn to actually read the text before commenting. I quote: "But if you want to learn how to play a real guitar, get a real guitar and be prepared to WORK at it." Um...you do realize that this IS a real guitar? The plug-it-into-an-amp-and-make-music kind of guitar? We're not talking about the 102-button Mustang controller here. But I believe it might be hard to get that "stupid game is stupid" mindset out of your head after five years. ;) Quote again: "I hope that maybe they will make a more realistic drum set too." They have - you know, the one with the three cymbals and the option to add a second pedal? And if that doesn't suffice, there are other controllers out there that come even closer to a real drumkit (electronic drumkit, granted). Pro mode for me is pretty exciting. I have to marvel at the criticism that certain advanced techniques don't work on the guitar, though. How long do you have to play/practice guitar to actually be able to use those features, consistently? I took piano lessons for quite some time and never got into any really complex stuff, and guitar is a hell of a lot more complicated than piano (okay, maybe I just say that because I used to play piano and have never touched a guitar up to now). I'm already enjoying pro mode with the Mustang controller, and once I get the Squier, I'll likely play even more (the Mustang has its share of issues).



Your Comment:  

All comments are subject to editing or deletion by the Premier Guitar staff.

Your Name:  


Please enter the text you see in the image:  
10

11035A67-FAA8-4811-9A21-A8F9E635E0DA