Why you should consider tracking the acoustic sound of your solid-, semi-, or hollowbody axe in addition to the amp it's plugged into.
Hello everyone, and welcome back to the Dojo. This month we are going to do something rarely done and counterintuitive. We are going to mic our electric guitar in addition to the amp! Why? Because there is something to be gained. The Dojo is now open, so let's get started.
I first remember hearing about this technique back in 1989, when I bought the CD Different Trains/Electric Counterpoint, composed by American minimalist Steve Reich and featuring the Kronos Quartet and one of my guitar heroes, Pat Metheny. Pat played all 13 guitar parts called for in Electric Counterpoint with great aplomb, and the result was gorgeous—vertical, pulsating clouds of harmonies weaving into tightly knit, horizontal, rhythmically imitative, melodic fragments that are constantly changing. Can you tell I like this piece? Hopefully you've already started listening to the recording as you're reading this.
Steve Reich: Electric Counterpoint (complete), Pat Metheny
One of the subtle things I noticed was that in addition to Pat's characteristic dark archtop timbre (achieved by rolling back the tone dial on the neck pickup), there was also a clear attack of the note from an additional microphone that was placed near the guitar itself, and not the amp. The result was something quite unique and not really possible without using this technique.
Now, think about this for a moment. When we practice, chances are we're not playing at maximum volume—pissing off the parental units, girlfriends, and neighbors. (There's a time for that, but not all the time.) Most of us will play at room volume or practice volume. Which means, that you are hearing a slight mix of your amp as well as the snap, ping, and buzz of you plucking the guitar that's in your lap. Most of the time, we tune this out and place our focus on our amp volume, but we're missing something here. That little bit of pick attack that happens acoustically is part of our sound, and most of the time isn't captured.
That's the crucial difference of recording an acoustic guitar and an electric. The acoustic will have a microphone or microphones placed around it that are relatively close to your ears and will sound much more natural on playback. Whereas when we dime our 100-watt full stack, we're not going to place our ears right next to the speaker.
That little bit of pick attack that happens acoustically is part of our sound, and most of the time isn't captured.
That little bit of pick attack that happens acoustically is part of our sound, and most of the time isn't captured.Try this: Get your guitar out, mic your amp your favorite way (if you need ideas, read past Dojo articles for some inspiration). Get some distance between you and the amp, and now place a mic four to eight inches away from your neck pickup. Be sure to aim the amp speaker and the acoustic mic directly towards you. Put on your headphones, and as you set the gain level for the acoustic mic, don't overdo it. We're not trying to make it as loud as the amp mic (although you can experiment with that in playback!). We're just trying to get a little bit of that ping and snap of the guitar as if it wasn't plugged in at all. Hit record and play for a couple of minutes. Play something loud, something funky, something soft, single notes, chords, even take a solo.
Now, before you listen back, bring down the level of the acoustic mic and then slowly start fading it in. You'll know when you get the level right, because it will start to sound like you're right in there and playing it without headphones on. Note how your spatial perception changes. If you have a solidbody, a semi-hollow, and an archtop, each will yield varying results.
Until next month, keep an open mind, experiment, and have fun.
[Updated 10/11/21]
That's the crucial difference of recording an acoustic guitar and an electric. The acoustic will have a microphone or microphones placed around it that are relatively close to your ears and will sound much more natural on playback. Whereas when we dime our 100-watt full stack, we're not going to place our ears right next to the speaker.
Try this: Get your guitar out, mic your amp your favorite way (if you need ideas, read past Dojo articles for some inspiration). Get some distance between you and the amp, and now place a mic four to eight inches away from your neck pickup. Be sure to aim the amp speaker and the acoustic mic directly towards you. Put on your headphones, and as you set the gain level for the acoustic mic, don't overdo it. We're not trying to make it as loud as the amp mic (although you can experiment with that in playback!). We're just trying to get a little bit of that ping and snap of the guitar as if it wasn't plugged in at all. Hit record and play for a couple of minutes. Play something loud, something funky, something soft, single notes, chords, even take a solo.
How to use an indispensable DAW tool to focus tracks, find space in a mix, create vintage-style sounds, and more.
Hello everyone, and welcome to another Recording Dojo installment. You may recall that back in November 2020 I introduced you to the mighty HPF (high-pass filter) and how to employ its power. This time, I'm going to focus on the other side of the spectrum: the LPF (low-pass filter). A DAW's LPF does exactly what its name implies: It allows low-frequency information to pass and attenuates the high frequencies. Strategic use of an LPF can really help clean up your recordings and mixes by allowing you to control where and how much high-frequency information you want—especially on groups of tracks where there might be a lot of high-frequency overlap.
Like its cousin the HPF, the LPF also has many of the same parameters and controls—most importantly, the slope of the filter. The slope of the filter is represented by dBs per octave, and the higher the value, the steeper the slope. Typically ranges include -12 dB to -48 dB per octave, but sometimes higher values can be really effective, as we will see.
Here are three scenarios to try that will help you learn how to use a LPF in your mixes.
Scenario 1: acoustic guitar and vocal (or second guitar).
In this situation, you should record your acoustic guitar and your vocal separately, on two different tracks, and not at the same time. If you don't sing, then just play a solo to go along with your acoustic guitar track. First, in your DAW, instantiate and EQ on your acoustic guitar track with an LPF and set it for a -24dB/octave with a center frequency somewhere around 2800 kHz (Fig.1). Next, sweep the frequency to the left and the right and notice how the guitar track will lose its top end (“air") and begin to sound warm. It should immediately start sounding a bit more lo-fi, or like an old recording from last century. Find a frequency range that sounds good to you but is still cutting out a significant amount of the high frequencies and transients of the acoustic guitar. For the vocal track (or your solo track), don't use any EQ at all. Just let it be au naturel. Now listen to both tracks at the same time while toggling the acoustic track's LPF on and off. What you should immediately notice is the vocal track (solo track) will be much more in focus and really have some distance and dimension from the acoustic track when the LPF is active. Season to taste.
Fig. 2
Scenario 2: finding more “space" between the drums and the lead guitar tracks.
Especially in rock music, a significant amount of the drums' energy can come from those cymbals that the drummer is bashing on relentlessly. Cymbals can kill a mix faster than Kryptonite, and they can obscure the subtle pick attacks of lead guitar parts and solos. In this situation, try putting an LPF on the drum overhead tracks, or the main drum track if you are playing with loops, or software instruments, etc. Start around 6,500 kHz (Fig. 2) with -48 dB/octave and sweep around until the drums start to sound warm and the cymbals aren't stepping all over the guitar parts. There are many complex ways to achieve this result, but we have to start somewhere and we want to keep it as simple as possible while putting you in the right territory. For a good reference, listen to U2's “Beautiful Day," and notice how the cymbals don't fatigue your ears or take over the mix.
Scenario 3: using an LPF to make room for a vocal in a mix.
Have a look at Fig. 3 and pay attention to the far right side of the audio spectrum. Notice how the aggressive LPF is literally cutting off high frequency information above 20 kHz. This brick wall (greater than -96 dB/octave) setting can be used to your advantage—especially if your voice (or your singer) has a lot of breathiness and air, but it's getting lost in the mix within the rest of the band. Or perhaps you want to make the mix sound more vintage.
Fig. 3
What we want to do here is sum all of the band tracks except the vocal to a new bus (or track), and then put an LPF on the newly summed track. Here is where you'll want to play around and move quickly to see if you can find that sweet spot between having the band track sounding too dull and giving the vocals the right amount of air or breathiness. Once you dial it in, you can toggle the LPF on and off to hear how the vocals can come in and out of focus.
Don't get frustrated when trying these techniques. It might take some time to really start hearing the differences, and to find ways to use LPFs to your advantage.
Until next time.
Converge’s 6-string steamroller—who also happens to be a famously heavy and in-demand producer (and gear designer)—takes PG inside his GodCity Studio to talk mics, tracking, instrument building, and more.
If you’ve thought to yourself, “this is the most vicious-sounding record I’ve heard,” chances are Kurt Ballou’s fingerprints are on it. Since officially starting in 1995 inside his parents’ garage and eventually opening GodCity Studio’s doors in 2003 (in “Witch City” Salem, MA, no less), Ballou has chiseled out granite tones for bands like Every Time I Die, High on Fire, Torche, Cave In, Old Man Gloom, American Nightmare, and Kvelertak. (“He brings a lot to the table, and he’s been pretty important in terms of how our sound got formed,” Kverlertak’s Vidar Landa in a PG interview on working with Ballou.) Oh, and we can forget his genre-shaping band Converge, that he’s played guitar in since 1990, co-produced since 2001’s hardcore pillar Jane Doe and been the console captain since 2006’s No Heroes.
As you’ll soon find out in this hour-plus episode, the dude is fascinated with every component of guitar tone. In between recording projects and creating new instruments and pedals, Ballou virtually welcome PG’s Chris Kies into GodCity Studio. In this Rig Rundown, Ballou details his own GodCity Instruments Craftsman Series 1 (something he calls a “simple rock ’n’ roll machine”), provides a crash course on mics (types and techniques), and shows off additional GCI pedal wares—and a few foreign specimens—that contort, mangle, and destroy any (in the prettiest way possible) guitar’s native tongue.
D'Addario Auto Lock Strap:https://ddar.io/AutoLockStrap
[Facing a mandatory shelter-in-place ordinance to limit the spread of COVID-19, PG enacted a hybrid approach to filming and producing Rig Rundowns. This is the 38th video in that format.]
As you’ll quickly find out, if Kurt can’t find exactly what he’s after, he’ll design something that will get the job done. Above is his first guitar—built under the God City Instruments brand—called the Craftsman Series 1. This one features a chambered mahogany body with a spruce top (“it’s incredibly resonant, snappy, and lively”), set-neck construction (maple neck/wenge fretboard), 25.5" scale, Graph Tech nut and bridge, and a custom-wound, hot Slugjammer humbucker (13k output, 44 AWG). He prefers D’Addario NYXL strings (.011–.052), hammers away with Planet Waves Duralin picks .70 mm (yellow), and Ballou uses a bunch of tunings for Converge, but two of his favorites are “a little out of tune” D standard and one he calls “open Slayer” (C–F#–C–F#–C–F#).
(This isn’t the first time we’ve seen a God City Instruments’ Craftsman Series 1 on a Rig Rundown. For those that missed it, Djunah’s Donna Diane rocked out a wenge-top Craftsman Series 1 in her Rundown in late 2020.)
A close-up of his Malcolm Young-inspired Craftsman Series 1 body.
Need proof that Converge have diehard fans all over the world? Look no further than this Sparrows’ Sons head that was built for (and sent over to) Kurt from their Belarus guitar shop. He doesn’t know much about the circuit, but he notes in the Rundown that early in the signal path sits an active inductor-based midrange boost that sort of acts like a Neve preamp. Another think he mentions is that its gain knob is a dual pot that controls two tube stages at the same time giving the amp a wide range of crunch. (Ballou admits that he doesn’t use it for clean and rather make it a blast furnace of rock.)
The handmade beast (even has handwound inductors) floored Ballou enough that he ordered a second head for his European setup (but has since brought it home). He believes he owns are two of four or five in existence.
The Sparrows’ Sons custom jobber runs into a massive Emperor 6x12 that is loaded with various speakers, but what was mic’d and recorded for the Rundown were a pair of Eminence Texas Heats.
Because he’s Kurt and he’s awesome, not only did he treat this like a recording session, but he used four mics, in four different positions, to show how each works independently and how they work in unison to create a monolithic sledgehammer. The lineup starts (left to right) with an AEA N22 active ribbon mic, Heil Sound PR 30 large diaphragm dynamic supercardioid mic, a Rode (top) Reporter omnidirectional dynamic mic, and an sE Electronics X1 D large diaphragm unidirectional condenser mic.
“One of the nicest things about owning a studio and designing pedals is that I can figure out what do I have a need for,” admits Ballou. And as you’ll soon find out, his biggest (and constant) need is angry, violent, metallic distortion. Starting at the top left (and then going clockwise), we have the Demedash Effects T-120 Videotape Echo. “This is one of the coolest analog delay pedals,” giddily asserts Ballou. He loves the overall functionality of the pedal and its feature set, but the icing on the cake is that when bypassed you can hold down the left footswitch and it will act as a momentary freeze/shimmer/oscillator. Next you have the Shift Line A+ Astronaut III Multiverb Space Unit. Kurt got hip to this pedal when Converge was touring Russia and ventured into a guitar store in St. Petersburg. For this pedal, Kurt’s go-to setting is the reverse shimmer.
The single-knob red GCI design (Oh Yes!) is Kurt’s latest creation (mentions tentatively it may be called Onslaught) that is a “mid-forward, ultimate thrashy, djenty, clanky, articulate, heavy guitar pedal.” The red pedal on the right is Kurt’s first original codesign—the SBD or Super Beatle Distortion—that was inspired by a circuit from Fu Manchu bassist Brad Davis’ Creepy Little Fingers. Taking it up a notch, Ballou added in an active mid boost in front of the fuzz circuit. Additionally, he boosts the bass level after the fuzz circuit so it sounds huge.
Next up in green is the God City Instruments OGR (a collaboration with Electronic Audio Experiments’ John Snyder). The Optical Gain Reduction is a compressor that Ballou uses on every bass-recorded track in God City Studio.
Then there is the Foxrox Electronics Octron2 (inspired by the guitar feedback lassoed by Mahogany Rush guitarist Frank Marino) that Ballou uses for thorny solos that bristle with weird overtones and elastic ghost notes. Following that is a newer GCI Crimson Cock (original codesigned with Rob Davis) that is a treble booster loosely based on the Rangemaster circuit with an added range control (a cap blend on the input) and the switch toggles in a Muff stage at the end of the circuit.
The penultimate stomp is the God City Instruments Ape Eye (collaborated with Soursound) that is dirt box centered around the API 2520 discrete op amp. Lastly, we have Kurt’s Jugendstil silicon fuzz that is aptly described on their site: “If there were a Venn Diagram showing the overlap between ‘90s British shoegaze and ‘90s Swedish death metal, Jugendstil would feel right at home in the middle.” And everything was powered by a Truetone 1 Spot PRO CS7.
An unheralded but appreciated tool used by Ballou is this Radial Engineering SGI TX that is line driver system that takes an unbalanced instrument signal and allows you to drive it as far as 300' feet without noise.