Looking to get started recording at home? Here''s a guide to what gear you need.
The last twenty years or so have really seen a revolution in recording, playing, and learning music. Computers have changed everything from what we use to record, to what we play, to where we get our music lessons. But when it comes to recording acoustic instruments, the song remains the same: we still need microphones, cables, speakers, and more.
The good news is there’s more good gear available now than ever before. The bad news is, there is more good gear available than ever before. Unless you have unlimited resources, it can be hard to choose what you really need to get professional-sounding results. We’ve all heard of “GIGO”—Garbage In, Garbage Out. If you’re looking to record yourself, or just a few musicians at a time, what gear is essential? Hopefully, this can help you choose what you really need to get going and avoid some problems along the way.
Power
Just about every current recording program gives the user more than enough computing power to rock the audio world, with results surpassing what was available in million-dollar studios only a generation ago (in terms of distortion and noise). Once you’ve picked your software and digital interface or standalone recorder, the most important thing is electrical power.
Nothing ruins a recording session more than having a take disappear because the power voltage level dropped, or went off completely before the take could be completed—or in the case of recording to a computer, saved. Buy an uninterruptible power supply (UPS) with enough battery backup to power your recorder or computer, external hard drives and computer monitor long enough to save and shut down safely. Even if you record with a laptop computer, which has a battery, you still need the UPS for the external hard drives you’re recording to. You’re not going to record to the system drive where you store all your programs, are you?
Storage
Storage is your next big issue. Audio eats up disk space fast—faster if you use higher sampling and bit rates. Backing up is crucial in the digital recording age. Analog tape stores signals semi-permanently and resists erasure. Digital data can disappear in a click of a mouse. Rule of thumb: if digital data doesn’t exist in at least three places, it doesn’t really exist. You should have a fast hard drive (at least 7600 RPM) to record your sessions to, and another drive of some type to back up to at the end of each and every session. Later you can also back up to other recordable media, including CDs (CDRs), DVDs or flash drives. Most current recording programs have a feature to simplify back-ups. If yours doesn’t, it’s a simple matter to copy the necessary files to another drive.
Speakers
The next most important thing to have is a good pair of speakers. This is the biggest factor in how your recordings will sound when played on other people’s speakers, and in your car. If you already have speakers you’re very familiar with, start with those. Listen to a variety of commercial releases through them to get a good sense of how they sound. Then you can judge more accurately whether your own recordings have a similar balance of bass and treble, depth, width, and clarity.
If you choose to buy new speakers, take the time to learn how they color the sound. A bass-heavy speaker will make you mix “bass shy” and a bright speaker will make you mix “dull” until you get used to them. Powered speakers can be more expensive, but with factory-matched components and easy connectivity to recording interfaces, they do make setup simpler.
If you’re going to be multitracking or overdubbing, you’re going to need headphones. Make sure they cover the ear completely to prevent sound from leaking into “open” microphones. You’ll need a pair for every musician being recorded simultaneously. Common choices include AKG, Sennheiser, and Sony.
Headphones are great for checking left and right panning when mixing, but don’t expect to get the best result if you try to mix your entire project on them. Save them for checking details when mixing, but trust your speakers more. Both speakers and headphones will typically plug into the audio interface you choose if you don’t use a mixer. If you’re using a standalone recorder, you don’t need an interface, and there will usually be at least one headphone out, sometimes two. If you need more headphone outputs, there are inexpensive headphone amps that make multiple outputs available.
Microphones
Picking the right microphone means picking one that colors the sound the way you want. To keep things simple, start with some time-tested favorites. If you only have one microphone in your toolbox, make it a Shure SM57.A standard for guitar amps, snare drums, even vocals, this is the mic you see in every club.
If you’re recording acoustic string instruments, a condenser mic is a great choice. Most professionally recorded vocals are also done with condenser microphones. These have either a solid-state or tube preamp built in to bring the extremely tiny voltage from the capsule up to “mic level,” but condensers still need a mic preamp to bring the level up to where it can be recorded. They’re typically brighter and more detailed sounding than a dynamic mic like the SM57. Solid-state condensers in the $300 range have flooded the market in recent years, and many sound amazing. AKG, Audio-Technica, and Rode make superior, cost-effective condenser mics. Make sure that your interface provides phantom power (labeled 48V) to power the microphone if it can’t be battery powered. If you use a tube mic, you must use its accompanying power supply to power the tube. Do not apply phantom power to a tube mic.
Ribbon mics have come back into favor; they tend to hear much like our ears do. Recently, several ribbon mics costing under $200 have appeared that rival mics costing five times that. Great for vocals, horns, room mics, and amp cabinets, they deliver an un-hyped natural sound. Most ribbons have lower output than dynamic or condenser microphones, so make sure that your mic preamp can provide enough clean gain to get an appropriate level into the recorder.
Having a good variety of microphones is a luxury, not a necessity. Having one microphone is like having one guitar. You can use it for everything, but it’s not as much fun. Having a lot of different mics is like having a lot of guitars. You may not use all of them every time you record, but having a variety is a very good thing.
Outboard Gear
Which interface you use will in part be determined by which software platform you use to record. Digidesign’s Pro Tools requires you to use one of their approved interfaces to run the software, as it acts as the copy-protection dongle. At this point, most other interfaces will work with most other software, but make sure that they’re compatible with both your computer and recording software. This info is available on the manufacturer’s websites and from knowledgeable sales personnel.
Most audio interfaces come with solid-state mic preamps. Having an additional tube mic preamp will give you another choice of sound. Like a good tube guitar amp, tube mic preamps can add even-order harmonics to your mic signal and can even be intentionally overdriven to add a little grit if desired. The humble SM57 takes on a whole new life when plugged into a good tube preamp. Even an inexpensive one can bring a new quality to a mic’d sound. Remember that if you’re using a separate mic preamp, you must now plug its output into the line level input of your recording interface to properly match levels to your recorder.
In these days of recording into a computer, it’s not uncommon to record without a mixing board. Audio interfaces provide the analogto- digital and digital-to-analog (A/D and D/A) converter and connections for your microphones and line level sources. The software provides a virtual mixing board for playback and monitoring only.
Real life can exceed the dynamic range of recording equipment. When recording digitally, it’s essential to keep the level below zero DBFS (dB Full Scale) or you’ll create unmusical noise. Some newer interfaces provide some kind of level limiter to make it easier to stay below zero. However, to really bring the sound of your instrument front and center, you need a compressor/limiter. (For more on this see “The Truth about Compressor and Limiters,” PG May ‘09). Not only can this be used to keep your levelsfrom going into the red, but it can bring the softer and louder levels of an instrument closer together, and help them to stand out in the mix. It’s especially useful on vocals and other acoustic instruments, and can help glue an overall mix together. Budget-conscious versions come in mono, two (or more) channels, and stereo versions. Some two-channel versions can be linked in stereo. Alesis’ 3630 and FMR Audio’s RNC (Really Nice Compressor) are great affordable options, along with several dbx models.
Essential Extras
For every microphone you use on a session, you’ll need a mic stand. Boom stands make it easy to place a mic where you want it, especially those with telescoping booms. Tripod bases can support more weight on the boom arm, but be careful to always position one of the legs under the boom arm to prevent the stand from tipping over.
It is amazing how a mic cable can improve or degrade the sound quality of your recordings, even if it’s a short cable. This is not the place to skimp if you care about sound. Have at least one pair of good quality cables. If you’re recording vocals, get a pop filter. It’s a good idea to have a bunch of audio adapters: 1/4” stereo to 1/8” stereo phone plugs; XLR to 1/4” phone plugs (male XLR and female XLR); RCA female to 1/4” male plugs; and a Y-cable with a 1/8” stereo plug on one end that splits into RCA plugs. As manufacturers cram more features into small boxes, the 1/8” plug is becoming more common.
Although most interfaces have 1/4” D.I. inputs (direct input on the US side of the Atlantic, direct injection on the other; it’s often referred to as “going direct”) to plug in electric guitars, keyboards, and other electronic instruments for mic-less recording, it’s a good idea to have a direct box. Make sure to buy one with a ground lift switch to deal with ground hum problems that can arise when taking signal from the instrument directly and from an amp at the same time. Many records have been recorded taking the bass guitar direct only. These days, guitar is often taken direct, so as to process the sound through software virtual amps and effects, or to “re-amp” later. Pro users favor units from Countryman, Radial, and Whirlwind, among others, and there are tube versions available as well. You should also have a few three-prong to two-prong plug adapters to solve ground hum problems with guitar amps (and other gear), especially with vintage amps that may or may not have functioning ground lift switches.
Optional Extras
If you want to record different microphone signals to one track in real time, you will need a mixer. If you want to equalize a signal before you record it, you’ll need an outboard equalizer or a mixer. Of course, these things can be done after they’ve been recorded, but having a mixer can make things easier. Even if your interface only has two mic and two line inputs, you could plug the left and right outputs of a mixer into the line inputs and record a set of drums live to two tracks.
In a professional studio, the mixer is the hub of the control room that, among other things, allows the engineer to send the mix to different sets of speakers and control the volume. This feature alone has spawned a new category of gear: monitoring stations. These can range from simple, external volume controls so you don’t have to hover over your interface to submixers, multiple speaker pair selectors with mute, dim, and mono controls, to multiple mix outputs with sample rate converters. Rather than buy a complete console, you can buy a channel strip that can combine a mic preamp, EQ, compressor and output control. Some have extra features, like an additional de-esser and output limiter. If you’re only intending to record one thing at a time, this can be a useful addition.
Modeling amps and their ilk can make recording guitar, bass, and other instruments easier as well, especially if you’re recording while others nearby are trying to sleep. As much as I don’t like to admit it, they do a great job of channeling the sound of the many vintage amps I own and record regularly. In the final mix, anyone would find it nearly impossible to say with accuracy which guitar was recorded with an amp and which one wasn’t.
When you rent time at a recording studio, you’re paying for a controlled acoustic environment. Recording at home is another story. Remember to turn off phones and any other noisemakers in your recording area. If you hear a noise, so will the microphone. If a room booms or echoes, those reflections can be diminished by hanging packing blankets, comforters, or bedspreads on extra boom stands, positioned like a big ‘T’. You can even make isolation booths with them for recording vocals and other acoustic instruments. Having a blanket over the amp may not make it quieter in the room, but it might keep other unwanted sounds out of the mic on the amp. “Bagging the kick drum” (draping a packing blanket over the mic and the front side of the drum) is another common studio technique.
G.A.S.
If you thought Guitar Acquisition Syndrome was bad, Gear Acquisition Syndrome can be exponentially worse. Words like boutique, vintage, reissue, and classic can bring on bouts of lust for recording equipment we must have to capture that elusive thing called “great sound.” Buy quality whenever possible, and that means spending a little more sometimes, but many of the newer budget items do a great job—and in some cases deliver results that exceed vintage gear. Software plug-ins emulate a lot of the vintage standards that recording engineers and producers demand. Although some are pricey, they are a lot less expensive than buying one each of the real vintage units, and you can usually use more than one instance of them in a session without having to pay for extra for each one.
Reading articles about recording techniques and interviews with those who record for a living can be extremely valuable. I’m frequently asked, “What’s the most important thing to making a good recording?” Sir George Martin said, “All you need is ears.” My answer is, “A good performance, a good-sounding instrument, and a good microphone, in that order.” Great gear makes the job easier, but you can get the results you want with less—you just might have to work a little harder. It’s not the machine, but the monkey who runs it. Knowing what to use and when to use it comes with experience. There are no hardand- fast rules, and even if there were, well, you know what they say about rules. Besides, if it sounds good, it is good.
If you have questions about specific aspects of recording, email me at: glennf@aol.com, and I’ll do my best to accommodate you.
MayFly’s Le Habanero Boost and Fuzz pedal, designed with input from Trevor May and Lucas Haneman, offers a wide range of tonal options from clean to scream. Responsive to player touch and guitar volume, stack the Boost and Fuzz for endless sustain and harmonics. Perfect for exploring your inner David Gilmour.
MayFly’s Trevor May and LH Express’ Lucas Haneman have been cooking upsomething real good. Le Habanero is a dual boost and fuzz pedal specifically designed to be very responsive tothe player’s picking hand and the guitar’s volume control. With Lucas’ input, the pedal was specifically tweakedto give a ton of tonal options, from clean to scream, by just using your fingers. It heats up your tone with a tastyboost, scorching lead tones with the fuzz, tantalizing tastes of extreme heat when boost and fuzz are combined.
The boost side is designed to ride the edge between clean and grit. Keep the drive below 12 o’clock for cleanboost but with active treble and bass controls, or push the gain for clear/clean sustain with great note definition.
The fuzz side is tuned to match the tonality of the boost side and offers a load of sustain and harmonics. The fuzz features a unique two-pole filter circuit and deep switch to help match it with single coils or humbuckers.
Stacking the Boost and Fuzz gives you even more. Want to explore your inner David Gilmour? Switch both onand turn up the volume! Want to switch to Little Wing? Turn the volume back down.
- Combination Boost and Fuzz pedal, designed to work well together.
- Very responsive to guitar volume and player’s touch.
- Use Boost and Fuzz independently, or stack them.
- Boost features Treble, Bass, Volume, and Drive controls.
- Fuzz features a two pole Tone filter, Deep switch, Fuzz and Volume controls.
- Stack them to create endless sustain and plenty of harmonics.
- Wide form factor for better footswitch control live.
- Full bypass using relays, with Mayfly’s Failsafe circuitry.
- Suggested Pairing: add a dash of Le Habanaro to spice up a MayFly Sunrise guitar amp simulator!
MAP price: $185
For more information, please visit mayflyaudio.com.
Introducing: the Mayfly Le Habanero!! - YouTube
Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.Darkglass introduces the Luminal Booster Ultra for bass guitar, combining the Harmonic Booster with adjustable frequency range parallel compression, 6-band EQ, gain reduction meter, and 7 custom Impulse Responses. With versatile controls, including a +/- 20dB BOOST and CHARACTER selection, this pedal offers precision and unmatched tonal control for bass players.
Darkglass introduces the Luminal Booster Ultra for bass guitar. The Luminal Booster Ultra combines the rich tone of Darkglass’ Harmonic Booster with the unmatched control of an adjustable frequency range parallel compression, 6-band EQ, gain reduction meter, and the choice to load seven custom Impulse Responses via USB.
The layout of the pedal is straight forward. Across the top, from left to right, is an adjustable lowpass FILTER knob for the compressed signal, a COMP knob to adjust the amount of compression applied, a BLEND knob to blend between the clean and compressed signal, and LEVEL knob to adjust the level of the compressor after the blend control. Added controls include a +/- 20dB BOOST, a CHARACTER control to allow selection between seven Impulse Responses, a MID GAIN +/- 20dB, and MID FREQUENCY from 250Hz to 2.5kHz.
The 6-band EQ uses faders for precision control. The bass Low shelf is +/- 13dB at 80Hz, the mid bands are +/- 13dB at 250Hz, 500Hz, 1.5kHz, and 3kHz. The treble is a high shelf of +/- 13dB at 5 kHz. The EQ is flanked by a MASTER fader of +/- 12dB to set the overall volume of the unit.
Input and outputs provide a player with maximum versatility. Traditional ¼” input and outputs are complimented by and 3.5mm AUX IN for practicing with backing tracks via a smartphone or laptop, a stereo headphone out, a balanced XLR direct out, USB C to connect to PC/Mac to utilizing the desktop version of the Darkglass Suite of available Impulses Responses or custom / third party impulses, and a 9V DC adapter input. A ground lift and Cab Sim round out the feature of the unit.
"This marks our entry into new sonic territories, in our search to connect with jazz and clean-tone bass players on a deeper level,” says Marcos Barilatti, Managing Director of Darkglass Electronics. “With the Luminal Booster Ultra, we've created the ultimate tool for bass players across all genres, delivering precision, versatility, and unmatched tonal control.”
Street Price is $499
For more information, please visit darkglass.com.
Focusrite announces the expansion of the Scarlett audio interface range with the 4th Gen 16i16, 18i16, and 18i20 models.
Scarlett’s fourth generation introduced several major advances that build on Focusrite’s legacy in professional audio: best-in-class audio specifications, enhanced creative capability, powerful workflow tools, and more. The three new interfaces add more analogue inputs and outputs, front-panel monitor switching and mute control, S/PDIF and ADAT connectivity, additional headphone outputs, and a built-in talkback mic on Scarlett 18i20.
Focusrite Scarlett 4th Gen 16i16, 18i16, and 18i20 now feature:
- Huge 122dB dynamic range, using the flagship RedNet range converters – found in the world’s best studios.
- All-new, remote-controlled preamps with 69dB of gain for studio sound from any mic.
- Pair Focusrite Control 2 for desktop with Focusrite’s new mobile app; enjoy full wireless control over inputs and monitoring mixes, allowing the adjustment of settings without being tethered by cables.
- Re-engineered Air mode with Presence, and all-new Harmonic Drive, adding rich harmonics to recordings by emulating the characteristics of vintage preamps.
- New Auto Gain and Clip Safe modes can handle up to eight microphones at a time, making session setup simple, and ensuring every take is a keeper.
- Brand-new Custom-designed headphone amps for the best playback ever heard from Scarlett.
- Redesigned Dynamic Gain Halos now with output as well as input metering.
- Professional studio features included: A/B speaker switching, built-in talkback mic on 18i20, and more.
- MIDI in /out plus S/PDIF, and ADAT in/out.
- Refreshed Easy Start tool, making it easier than ever to get set up and recording in minutes.
- Includes Ableton Live Lite, Pro Tools Artist 3 months, and FL Studio Producer Edition 6 months.
- Huge bundle of plug-in instruments and effects; including Antares Auto-Tune, Marshall Amp Modelling, synths, keys, drums, EQ, compression, reverb, and more.
Three new Scarlett interfaces
Scarlett 18i20 4th Gen, an update to the flagship 3rd Gen model, is a rack-mountable USB audio interface featuring 18 inputs, including eight advanced fourth-generation Scarlett preamps, and 20 outputs. 18i20 not only has an impressive amount of analogue and digital I/O, but also features additional workflow enhancements that make it a perfect fit for even the most complex project studios: a built-in talkback mic; A/B speaker switching for instant referencing on different monitors; and eight channels of LED bar metering, assignable to inputs or outputs as well as master output metering.
Scarlett 18i16 is a desktop-format USB audio interface with 18 inputs, including four 4th Gen Scarlett preamps and 16 outputs. Ideal for multitrack recording and designed for producers, 18i16 is the industry-leading interface for project studios. It makes an ideal hub to integrate hardware with a DAW, providing enough analogue and digital I/O to connect a huge number of external instruments, processors, and effects. Plus, manage complex routing with ease via the included Focusrite Control 2 software for desktop and mobile devices.
Scarlett 16i16 is a desktop-format USB audio interface which shares the same feature set as 18i16 but is slightly more compact, with 16
Scarlett 4th Gen
A giant leap for the world’s most popular audio interface range, Scarlett’s fourth generation debuted in 2023 with the Solo, 2i2, 4i4, Solo Studio, and 2i2 Studio.
All Scarlett 4th Gen interfaces feature re-engineered audio circuitry and professional-grade converters (taken directly from Focusrite's flagship RedNet interfaces), which deliver up to 122dB dynamic range. With up to 69dB of mic preamp gain on tap, they are designed to get the very best sound from any microphone. Custom-designed headphone amps with independent volume controls drive high-impedance headphones louder and with more clarity than any previous Scarlett.
Scarlett’s 4th Gen mic preamps feature a re-engineered Air mode, based on the sound of legendary Focusrite consoles. Each one now includes a selectable all-analogue Presence mode, and a new DSP-based Harmonic Drive mode for added richness.
The range also introduced two new features designed to ensure artists and producers never miss a perfect take: Auto Gain analyses ten seconds of incoming audio before setting set the perfect level, while Clip Safe automatically readjusts it to prevent clipping. These tools help artists record themselves easily and let experienced engineers quickly set multiple gains in high-pressure environments.
The included Focusrite Control 2 software takes care of setting up routing, levels, monitoring mixes, independent outputs, and routing options. In addition to the desktop application, the iOS and Android Focusrite Control 2 apps enables engineers and performers to adjust monitor mixes and mic preamp gains while away from the computer.
To help users get up and running with Scarlett in record time, Focusrite has developed an Easy Start tool that quickly guides from initial connection to their first recordings.
All Scarletts come with Ableton Live Lite, three months of Pro Tools Artist recording software, and six months of FL Studio Producer Edition. Also included is a curated selection of essential production software from Focusrite, Softube, Native Instruments, Antares, and many more. In addition, there are five free masters from Landr that can be used at any time, plus a two-month subscription to Landr Studio, offering unlimited music distribution on streaming platforms such as Spotify, Apple Music, YouTube Music and TikTok.
These interfaces will be available beginning mid-October 2024 with U.S. pricing as follows:
USD (excluding tax)
Scarlett 18i20: $649.99
Scarlett 18i16: $499.99
Scarlett 16i16: $369.99
For more information, please visit us.focusrite.com.
Focusrite Scarlett 18i16 Fourth Generation USB Audio Interface
Scarlett 18i16 4th GenIn this episode, Nick Millevoi and Jason Shadrick dig deep into the work of Jazzmaster-master Nels Cline—best known for his brain-melting work with Wilco. They get into what makes Cline’s sound so unmistakable, from his obsession with the Jazzmaster to his pedalboard that could double as a small spaceship, as well as his ability to draw from an extremely wide range of influences.
But Nels Cline isn’t just Wilco’s lead guitarist (a chair he’s held for two decades)—he’s created his own musical universe. The hosts take you on a whirlwind tour of his wild discography, including the Nels Cline Singers’ Instrumentals as well as his never-ending list of collaborations (we’re starting to suspect he’s cloned himself to pull it all off). And then there’s “Impossible Germany”—one of the greatest rock guitar solos on this century.
Nick and Jason can’t stop raving about how Cline’s magic really shines when he’s playing with others, making him not just a guitar hero but the ultimate team player. One minute, he’s shredding like a beast, next he’s creating sonic explosions, and then he’s pulling on your heartstrings. You’ll be leaving this episode with some homework!