This time-proven approach can help keep vocal and guitar tracks at the fore.
Hello and welcome to another Dojo. This time, I’d like to explain sidechaining and how to use it on different sources for greater control and expressivity. Sidechaining typically involves routing the output of one track to control the dynamic range or volume of another track. Think of old-school radio broadcasts. Remember how every time the DJ spoke the music would “duck” or reduce in volume. This technique made a very quick transition into studio and live recordings, as mix engineers used it as a way to keep the lead vocalist on top of cymbal crashes, guitar solos, horns, background vocals, etc.
You may have also heard this technique in EDM-based music when a synth-bass line pumps (dips and swells in volume) in between each beat of the kick drum. This is what happens when the kick drum is bus-routed into a compressor on the synth-bass track.
Keeping this guitar-centric, sidechain compression can be valuable for many reasons that range from keeping your solo on top of rhythm parts to adding crazy textures to your power chords. You’ll need a compressor plug-in that accepts a side-chain input, and there are many to choose from. I’m going to use Fab Filter’s Pro-C 2 ($179 street), but another great choice is Waves’ Renaissance Compressor ($29.99 street).
Let’s get started. First, create two tracks in your DAW: one virtual instrument track (the source) loaded with a drum kit, and one audio track (the destination) where you will soon record a cool chord progression with held chords (clean or distorted).
You may have also heard this technique in EDM-based music when a synth-bass line pumps (dips and swells in volume) in between each beat of the kick drum.
On the instrument track, create a nice drum-kit groove (try something funky or even prog metal). Then, mute all the other parts of your virtual kit except the kick drum (for now) and hit record. Next, record yourself playing that cool chord progression with held chords on the audio track you created. (Play along to an unmuted version of your drum kit groove if you need it to record your guitar part.) Now, insert a compressor capable of sidechaining on this track’s effect insert [Fig.1].
At this point you should have: a kick drum loop on the instrument track and a chord progression recorded on the audio track. The compressor will be on the guitar track only.
Now, the fun begins. We are going to route the output of the drum track to the compressor’s input on the guitar track. Thus, every time the kit drum hits, it will trigger gain reduction on the guitar track.
These days I find myself tracking and mixing in at least two different DAWs, and every DAW has slightly different ways to do sidechain compression. This time, I’m going to use ProTools since it has been around the longest and (like it or not) is what most professional recording studios continue to use. There’s excellent intel for non-Pro Tools users at Fab Filter’s website support page, with directions for Studio One, Logic, Cubase, and Ableton.
Fig. 2
In Pro Tools, open the FabFilter Pro-C 2 that you’ve placed on your guitar track earlier. Click the sidechain window button at the bottom [Fig.2] and set sidechain from internal (In) to external (Ext).
Fig. 3
Now select the triangle next to MIDI Learn and make sure Enable MIDI is deselected [Fig.3].
Fig. 4
Next, in the key input menu of the plug-in interface, which is just above the FabFilter logo [Fig.4], choose Bus 1 instead of the default no key input. The compressor is now looking for an external source to trigger compression.
Fig. 5
Now, let’s bus-route the drum track to the guitar track’s compressor. In the sends slot of the drum track, select Bus 1. The bus view window for Bus 1will pop up: set its level to 0.0 dB (so it will send audio signal to the compressor) and select ‘PRE’ (pre-fader) [Fig. 5]. You’ve now routed the audio (using Bus 1) from the drum track to the compressor’s side chain input on the guitar track.
If you mute the drum track, you’ll be able to hear how it is affecting the guitar track. Now you can play with the threshold, attack, ratio, and release. Start with a quick attack (.010-.025 ms), a low threshold, and a fast release time (75-200 ms), then adjust to taste. The right release time depends upon the tempo of the song. Ideally, you want the compressor to be fully reset before the next kick drum hit.
Now that you understand sidechaining, you can experiment with other effects like sidechainable gates, EQs, and delays. More on that next time. Until then, keep experimenting! Namaste.
Respecting dynamics and artists’ intentions, along with a knowledge of the core sounds of various genres, will propel your journey on the path to enlightenment.
Hello and welcome to another Dojo installment. This month, I’ll share three simple secrets for getting better and more consistent mixes. In the ever-changing world of mixing music, engineers are constantly having to refine their chops while still being acutely aware of current trends, past traditions, managing expectations of artists—all while adding and refining their own contribution to recordings.
Regardless of musical genre, I’m often asked, “How do I make my mixes better?” I usually respond with “it depends.” Mixing isn’t math, there is no theorem or equation that will give you a precise approach. It’s about emotion. Your job when you’re mixing is to bring final focus and attention to fluid, emotional moments by guiding the listener on a highly curated journey. How can we even begin to approach this abstract goal? Tighten up your belts, the Dojo is now open.
Let’s assume you already have an intimate knowledge of what the vision is for the song or album. This is a crucial step! It’s one that I spend a great deal of time developing. I passionately feel that artists and bands deserve a mixer who is completely committed to their vision, and can add deep, meaningful contributions to their recordings while still being an objective voice that can bring an extra bit of magic to the project. Don’t start mixing until you’ve done your homework and really understand the profound level of sacrifice that artists go through to make their music. You should feel the honor and responsibility that is involved as well.
Your job when you’re mixing is to bring final focus and attention to fluid, emotional moments by guiding the listener on a highly curated journey.
Now here are those three secrets for better mixes:
1. Who’s on Bottom?
My main goal is to get to the emotional core of the song as soon as possible. On first listen, I’m not worried about “is the hi hat too loud?” I bring the faders up to unity, as seen in Fig. 1, and just listen.
On the next listen, I get basic levels and determine which instruments are important in which sections. Quickly, I address the genre and determine “who’s on bottom.” There are usually two choices: bass (or synths or low-tuned, 8-string guitars) or the kick drum. Musical genres have certain expectations. For example, hip-hop and rap typically reserve the bottom end of the frequency spectrum for kicks and tuned 808 tones, while heavy rock usually wants the guitars in the bottom with just the attack of the kick drum above for articulation. Your understanding of this and the artist’s tolerance for how far they’re willing to push these expectations will help you decide. This doesn’t mean the values can’t switch based on certain sections of the song. I do this quite a bit, but overall, there should a clear winner and a clear approach.
2. Less Is More
Fig. 2
When using EQ, employ it to cut problem frequencies. Far too often, folks boost frequencies of what they want to hear rather than going in and notching out problem areas. That results in everything getting louder and the problem areas don’t go away. Does the kick drum have a ring to it? Go find that frequency by sweeping a gained-up, narrow Q point across the frequency spectrum [Fig. 2] until you find the ring—and then cut it!
Fig. 3
The same can be done for shrill guitars, bass-heavy percussion, muddy keys, and particular notes of the vocal that really jump out and sound strident. Remember to boost with a narrow Q, sweep, isolate, and cut [Fig. 3].
3. Beware the Buzz Cut
Don’t overdo compression. Most of the time when I use compression, I’m getting anywhere from 2 to 10 dB of gain reduction. Anything over that, and I need to have a valid reason why (squashing a drum kit, pinning a background vocal or synth, etc.). Try to preserve as much dynamic range in your mix as possible and your audience will be able to climb in the mix more, and their ears won’t be fatigued.
Fig. 4
Take a look at a classic 2000s loudness war mix in Fig. 4. See how the music has a “buzz cut?” There’s hardly any dynamic range. Everything is loud!
Fig. 5
Now look at Fig. 5. This a classic heavy metal song, and look the dynamic range.
FYI, Apple Music, Spotify, and others are really rewarding mixes with greater dynamic range, and if their algorithms determine your mix sports a buzz cut, they will lower your loudness level anyway, thus foiling your dastardly plan to win the louder-is-better contest.
Blessings and, until next time, namaste.A Mesa-centric cabinet emulator offers a straight-ahead and simple solution to top-box needs.
Superb construction. Full collection of Mesa cabinet/speaker IRs. Stores 16 IRs onboard. Traditional MIDI I/O jacks. Supports third-party IRs. Continuously adjustable attenuation levels.
No switchable ohmage. No editing software. No effects. Only includes Mesa IRs (but you can load third-party IRs).
$799
Mesa Boogie CabClone IR+
mesaboogie.com
Mesa Boogie's CabClone IR+ is a major upgrade on the company's original CabClone (which I reviewed here in 2016). The original was a load box and attenuator with an old-school speaker emulation, which was actually a speaker-like EQ curve rather than a set of impulse responses. The CabClone IR+ is available in 4-ohm, 8-ohm, and 16-ohm models.
(Mesa also offers the $599 CabClone IR, minus the plus sign. It's a load box/IR speaker emulator similar to its pricier sibling, but it omits speaker attenuation. If you seek a device primarily for direct recording or gigging, but don't need to lower the volume of your amp, you can save $200 with the non-plus version.)
The CabClone IR+ is a hefty chunk of hardware measuring approximately 7.5"x 6.5" x 4". It's as rugged and road-ready as most Mesa gear, and it sports the company's signature industrial vibe. Yup, it would look pretty sharp perched next to a Mesa head and cab.
… and Nothing but the Boogie
In fact, CabClone IR+ is specifically targeted toward Mesa amp users. The included IR library is not a grab bag of popular cabs from multiple manufacturers, but a collection of eight Mesa cabs impulses: two 4x12s, two 2x12s, and three 1x12s. The four Recto IRs, the two Lone Star cabs, and the 1x12 Thiele cabs feature Celestion speakers. The 1x12 California Tweed cab has a Fender-favored Jensen.
The CabClone IR+ stores a generous 16 IRs onboard in two banks of eight. As shipped, Bank A includes the eight cabs captured through dynamic and ribbon mics, while Bank B features the same cabs recorded via condenser and ribbon mics. Meanwhile, you can load third-party impulse responses to expand the IR gene pool
The attenuation function is uncommonly versatile. While some products merely toggle between preset attenuation levels, here there are four levels and a -16 dB trim pot. That means you can dial in precise speaker levels ranging from full volume to silence.
With the presence control set at noon (as heard in demo Clips 3 and 4), tones are bright and stringy, with more high-end content than you typically get from a miked speaker. Lowering the presence knob softens that edge for a more naturalistic sound, but that extra treble is always there if you need it. It could be especially useful with ultra-high-gain tones, which can lose treble impact.
Hold the Bells and Whistles
The CabClone IR+ excels at its core tasks. You can master its streamlined controls in minutes. But the flipside of that simplicity is a lack of extended features. There is no editing software other than a minimal IR loader. (Your computer "sees" the connected device as a hard drive. Just drag the desired IRs into the single-level directory that appears on your desktop). You can't, for example, alter the relative mic levels of the dual-mic IRs, shift virtual mic positions, or add effects. But the CabClone IR+ offers full MIDI functionality via full-sized MIDI I/O ports.
The Verdict
Withits focus on Mesa cabinet sounds, the CabClone IR+ is an obvious choice for players who pledge allegiance to the brand. (Mesa has been integrating CabClone into its recent amp models—a darn good idea.) It's dead simple to use, but it offers minimal editing features. You may not want or need those features, but consider your likely use scenarios before buying.