With three voices, tap tempo, and six presets, EQD’s newest echo is an affordable, approachable master of utility.
A highly desirable combination of features and quality at a very fair price. Nice distinctions among delay voices. Controls are clear, easy to use, and can be effectively manipulated on the fly.
Analog voices may lack complexity to some ears.
$149
EarthQuaker Silos
earthquakerdevices.com
There is something satisfying, even comforting, about encountering a product of any kind that is greater than the sum of its parts—things that embody a convergence of good design decisions, solid engineering, and empathy for users that considers their budgets and real-world needs. You feel some of that spirit inEarthQuaker’s new Silos digital delay. It’s easy to use, its tone variations are practical and can provoke very different creative reactions, and at $149 it’s very inexpensive, particularly when you consider its utility.
Silos features six presets, tap tempo, one full second of delay time, and three voices—two of which are styled after bucket-brigade and tape-delay sounds. In the $150 price category, it’s not unusual for a digital delay to leave some number of those functions out. And spending the same money on a true-analog alternative usually means warm, enveloping sounds but limited functionality and delay time. Silos, improbably perhaps, offers a very elegant solution to this can’t-have-it-all dilemma in a U.S.-made effect.
A More Complete Cobbling Together
Silos’ utility is bolstered by a very unintimidating control set, which is streamlined and approachable. Three of those controls are dedicated to the same mix, time, and repeats controls you see on any delay. But saving a preset to one of the six spots on the rotary preset dial is as easy as holding the green/red illuminated button just below the mix and preset knobs. And you certainly won’t get lost in the weeds if you move to the 3-position toggle, which switches between a clear “digital” voice, darker “analog” voice, and a “tape” voice which is darker still.
“The three voices offer discernibly different response to gain devices.”
One might suspect that a tone control for the repeats offers similar functionality as the voice toggle switch. But while it’s true that the most obvious audible differences between digital, BBD, and tape delays are apparent in the relative fidelity and darkness of their echoes, the Silos’ three voices behave differently in ways that are more complex than lighter or duskier tonality. For instance, the digital voice will never exhibit runaway oscillation, even at maximum mix and repeat settings. Instead, repeats fade out after about six seconds (at the fastest time settings) or create sleepy layers of slow-decaying repeats that enhance detail in complex, sprawling, loop-like melodic phrases. The analog voice and tape voice, on the other hand, will happily feed back to psychotic extremes. Both also offer satisfying sensitivity to real-time, on-the-fly adjustments. For example, I was tickled with how I could generate Apocalypse Now helicopter-chop effects and fade them in and out of prominence as if they were approaching or receding in proximity—an effect made easier still if you assign an expression pedal to the mix control. This kind of interactivity is what makes analog machines like the Echoplex, Space Echo, and Memory Man transcend mere delay status, and the sensitivity and just-right resistance make the process of manipulating repeats endlessly engaging.
Doesn't Flinch at Filth
EarthQuaker makes a point of highlighting the Silos’ affinity for dirty and distorted sounds. I did not notice that it behaved light-years better than other delays in this regard. But the three voices most definitely offer discernibly different responses to gain devices. The super-clear first repeat in the digital mode lends clarity and melodic focus, even to hectic, unpredictable, fractured fuzzes. The analog voice, which EQD says is inspired by the tone makeup of a 1980s-vintage, Japan-made KMD bucket brigade echo, handles fuzz forgivingly inasmuch as its repeats fade warmly and evenly, but the strong midrange also keeps many overtones present as the echoes fade. The tape voice, which uses aMaestro Echoplex as its sonic inspiration, is distinctly dirtier and creates more nebulous undercurrents in the repeats. If you want to retain clarity in more melodic settings, it will create a warm glow around repeats at conservative levels. Push it, and it will summon thick, sometimes droning haze that makes a great backdrop for slower, simpler, and hooky psychedelic riffs.
In clean applications, this decay and tone profile lend the tape setting a spooky, foggy aura that suggests the cold vastness of outer space. The analog voice often displays an authentic BBD clickiness in clean repeats that’s sweet for underscoring rhythmic patterns, while the digital voice’s pronounced regularity adds a clockwork quality that supports more up-tempo, driving, electronic rhythms.
The Verdict
Silos’ combination of features seems like a very obvious and appealing one. But bringing it all together at just less than 150 bucks represents a smart, adept threading of the cost/feature needle.
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Pedal enthusiasts’ preferences when it comes to stompbox controls range from simple and easy to use to complex and highly customizable, and manufacturers just can’t please ’em all.
Stompboxes have been a part of musicians’ musical journeys for over 50 years. They’ve been packaged up in all different shapes, sizes, and colors. They’ve also featured a large array of different effects types, and allowed us to manipulate them with various control parameters. It’s these control parameters that are the focus of this article. Recently, I’ve been thinking, “How many knobs are too many, and how few knobs are too few?”
That question is one that sits in my mind alongside player remarks such as, “If it’s got more than three knobs, I won’t play it,” and, “I won’t buy a delay without tap tempo.” It’s these conflicting needs that can often lend to my own confliction when designing a pedal. I can often find myself in debate with colleagues about this exact thing. If we make something with a single knob, it’s streamlined and easy to use, and the perfect fit for some players’ needs. However, it’s also bereft of features and turns other players off due to lack of controls. If we make something with 10 knobs and multiple expression-capable controls, it’s feature-laden and offers great value while exciting the knob tweaker. However, it can feel alienating, confusing, and overwhelming for a lot of players. “I don’t want to need to bring up the manual every time I want to use it,” is another thing I hear a lot from players. That’s often followed by, “I just wanna plug it in and go!”
These sentiments are far from obscure or unreasonable, and they’re surely not in short supply. There’s no “correct” approach, whether it’s from the perspective of the companies that are manufacturing products, or the consumers that are purchasing products. There are vast and contrasting needs, and they seem to be ever-expanding. These contrasting needs have directly created what has become our diversity. That’s a great thing and there’s something out there for everyone.
The 1-knob versus 10-knob example helps to illustrate this topic while pointing out the diversity of options available to players. Perhaps this example is too extreme, though. Surely there must be a middle ground? There is! Oh, good. I was getting worried there for a second. I feel like if most people were asked to draw up a quick sketch of a guitar pedal, they would conjure up a rectangle with a footswitch and three to six knobs. I’m inclined to wonder if this is an unconscious act based on what they think the average pedal does have, or a conscious act towards what they think the average pedal should have. If we go down this thought experiment path, and use either reason, we get to the same conclusion on knob amount.“There are vast and contrasting needs, and they seem to be ever-expanding. These contrasting needs have directly created what has become our diversity.”
Indulge me for a minute. Let’s go with three to six as the ideal number of control parameters for a pedal. I’m inclined to believe that this range offers the most control flexibility for the user while avoiding confusion or the feeling of being overwhelmed. This, along with proper control labels and intuitive layout, can lead to a great experience for the majority of players. It can also be appealing to the largest demographic of potential customers: Give the user the right amount of control parameters so they’re not left wanting more nor feeling like a control is wasteful.
I can’t help but think back to a conversation that I had with a friend who beta tests pedals for a lot of companies in the industry. We were on the topic of a tone control knob for a particular pedal that I was designing. I had mentioned that I wasn’t sure about a particular aspect of the tone network, and was thinking about implementing an internal toggle to let the player choose. My friend replied, “Pick whichever is best for that pedal and go with that. I love the feeling of when I can tell that a company dialed something in perfectly for the pedal.”
There will never be a correct answer when it comes to the ideal amount of features on a pedal. That’s fine; players will naturally find themselves in the camp that is correct for them. You can see this every time you look at someone’s board. Some boards have six to 10 pedals and no pedal contains more than six knobs. Other boards have 12 to 20 pedals and most of the pedals have six-plus knobs.
Here’s something fun for the pedal lovers out there: Go up to a friend of yours that is familiar with pedals but is not super knowledgeable about them. Say to them, “Draw for me what you think of when you hear the words ‘guitar pedal.’” I’m interested to see how many knobs their drawing has.