Guitarist Arian Shafiee dances on a musical high wire. His partners: a Strat, a Kramer, a trick bag of effects, and radical compositions with no boundaries.
Musical magic tricks that don’t rely solely on flashy production have become increasingly rare. But with the eight sonically surprising art-rock triumphs comprising their latest album, Eraser Stargazer, Guerilla Toss has emerged as something of a musical Ricky Jay. With a style that defies easy comparisons, the Brooklyn-by-way-of-Boston group displays an ability to create dance-worthy, approachable, and abundantly fun songs out of the complex elements that make experimental music challenging. And they make it seem as easy as cutting an orange in half with a flung ace of spades.
Eraser Stargazer, the band’s fourth full-length, is an adventurous, exuberant work that plays like a cartoon soundtrack. Atonality and harmonic quirks effortlessly meld with heady, jazz-informed rhythmic complications and off-kilter funk, but the result is far from the overwrought compositions that mix of ingredients might imply. Think instead of a deliriously joyful Carl Stalling composition—on acid.
The members of Guerilla Toss are a well-educated bunch whose core met at Boston’s New England Conservatory and work hard for their music’s seamlessness. Add in a slew of albums released on notable labels from throughout the experimental and outsider musical spectrum (including 2013’s Guerilla Toss on famed New York City avant-garde lynchpin John Zorn’s Tzadik Records), roots in the punk community, and a frantic, audience-enflaming live show that’s grown its own legend … and Guerilla Toss represents the vanguard of art-rock in 2016.
Arian Shafiee is charged with handling guitar duties for the group. He’s both a lifelong student of the instrument in the traditional sense and an anti-hero of the 6-string in Guerilla Toss. Shafiee is a product of unexpected and disparate influences that range from classic rock to technically challenging Norwegian black metal. To say his approach is unconventional would be a massive understatement. For example, Shafiee claims he didn’t bother tuning his guitars when playing with Guerilla Toss until around 2015—five years into his tenure.
Following the release of a new companion album to Eraser Stargazer called Live in Nashville, we recently spoke with Shafiee about his journey as a player, how he pens parts that rise above and support Guerilla Toss’ formidable din, his unconventional approach to creating atonal rhythms, playing chords like a drummer, and his perspective on music education.
What was your path into the guitar? Where do you come from as a player?
I grew up in San Francisco and found my mom’s electric guitar hanging in the basement when I was kid——it was some off-brand—and I just had a magnetic attraction to it and played it all the time. From there, I got into Sabbath and Led Zeppelin, and eventually found myself doing a live performance of Van Halen’s “Eruption” at the 7th grade talent show through a bass cabinet I found in a friend’s closet.
A few years of the typical classic rock shredding many young guitarists are attracted to eventually led me to outside players like Zappa and Sonic Youth—people that broke the rules a lot—and that’s when I started trying out weird, extended technique type stuff. Now I’m back into classic rock, so it’s all a big cycle.
I had friends that wanted to play jazz, which was kind of square to me then, and friends that wanted to play in garage-rock bands, but they were all guitar players, so I defaulted to playing drums. So, as far as guitar went in my formative years, I would play weird, prepared guitar and experimental shit by myself, and I did that for years without really telling anybody.
Eraser Stargazer, the band’s fourth full-length, is an adventurous, exuberant work that plays like a sonic cartoon. Think of a deliriously joyful Carl Stalling soundtrack—composed on acid.
Could you tell me who influenced you?
I listen to and love a lot of black metal, which informed my technique, because I was always trying to do a lot of the techy stuff that’s a part of that sound. That said, I feel like I’ve had the same technique or amount of chops since I was 17, and haven’t grown much since then.
I got hip to bands like Darkthrone and Mayhem pretty early on, but was simultaneously listening to terrible pseudo goth/extreme metal—think Ozzfest circa 2003. Yikes! So, it all informed my technique and playing. Mostly the tremolo picking and stamina that requires, arpeggiating angular flourishes of notes, and lots of down-tuning. Later on I got more into bands like Enslaved, Emperor, Mütiilation … anything out of the Les Légions Noires-era is truly amazing—all of the French outsider black metal, which all seems to be presented with terrible audio quality, but is full of beautiful harmonies.
I pull from all different styles of music when I play in Guerilla Toss. As time goes on, things have gotten funkier, and I’m using more traditional funk chords, like E funk chords, occasionally. But most of the stuff I do is gestural. I didn’t start actually tuning my guitar in this band until about a year ago.
So you’d just roll with the tuning how it was?
When you hear super weird, skronky chords in our music, that’s me playing exclusively with rhythmic elements instead of forcing more harmony into the mix. Guerilla Toss has a really wide sonic range; there’s a ton of crazy low end and high end coming from the synths and keyboards. And we run our drums and keys through a sub we carry with us on tour, so there’s just so much going on that sometimes a guitar melody isn’t the best thing to speak over all of the sound. Sometimes the only thing that speaks over all of it is harsh, basic anti-chords in a really high register just being bashed out.
I hear a lot of that chordal density and tremolo picking stuff in Guerilla Toss’ music, but would never expect black metal to come into the picture!
That’s just the way I play. There are definitely a lot of ideas that come through during the writing process that I can’t always express, because I can’t really play that chord or that idea, but I can find a way to do it with an alternate form or gesture. Also, a lot of ’70s New York no wave stuff stuck with me and had a big influence on my playing. All of the really wide chords you hear in Guerilla Toss’ music ... if it sounds super harmonically complex, it’s because I came up with weird shapes on a visual level and just stuck with them until they worked somewhere. Guerilla Toss has a very wide palette: Two keyboards—often blasting sub-bass tones, drums that use triggered sounds, auto-wah bass guitar. Playing simply with gesture and register is a way to make musical figures speak loudly over the tons of layers and texture this band plays with. I often like to think of drums when playing sharp angular patterns, reducing a line or contour to just “high,” “middle,” and “low” registers, and I push the focus more towards the rhythmic aspect of the part. I down-tune to dropped C most of the time, which gives the rest of the strings a little extra slack, making it easier to latch onto random shapes.
YouTube It
Guerilla Toss brings the noise on its Brooklyn home turf at the now-shuttered club Palisades. Check out the edgy, staccato riffs Arian Shafiee picks out of his Fender Stratocaster when the Easter Bunny arrives. As the performance comes to its skronk-guitar conclusion, it’s clear this is not your average noise band.
Shafiee wields his American-built Fender Stratocaster as he performs in a low-ceilinged club with new bassist Greg Albert at this back. Guerilla Toss plays comfortably in both art spaces and punk rock rooms.
There are a lot of atonal, anti-melody rhythmic ideas that seem to add more to the band’s percussion than what a guitar would normally do.
It’s tricky sometimes, trying to stay fresh on the guitar and trying to reinvent yourself, but serving the song is a very important part of what I do. It’s often important for me to blend my parts in as reinforcement for a keyboard or drum part, which is much more important than just shredding.
Does the band have a process for songwriting?
We literally sit in a room together and dissect ideas for hours. I assume most people write like us, at least those in collective band settings, but we’ll spend four hours at practice on writing 30 seconds of music—which can be disheartening sometimes, but that’s the way it goes. One person typically brings an idea in and we’ll jam on it together until something really sticks, which I feel yields the best material. We also work together on sections a lot and try to string stuff together. The music usually comes pretty quickly and the structuring and form is what takes a lot of time. We never want to be the band that just does a verse/chorus/verse, predictable thing. We’ll do an A thing and then an A prime into a B section, and then we’ll do the A section again, but half-a-time through, and we work really hard to come up with micro-variations that aren’t too overtly complex, but are intuitive, interesting forms that don’t take away from the songs being danceable.
Are your bandmates super-educated players? It sounds like everything is highly deliberate.
We’ve all been playing music for quite some time. Peter [Negroponte, drums and production] and I met at the New England Conservatory in Boston, along with our keyboard player Sam [Lisabeth], who joined the band later. But that’s how we got together. And Kassie [Carlson, vocals] didn’t go to music school, but she plays classical violin and has deep chops on that, so we’re all well trained in one way or the other. Kassie brings a lot of intuition to the table and just gets it.
It’s easy to assume that a conservatory-trained musician would gravitate towards more predictable, conventional playing.
It’s a tough thing, because the classic music school story is that you attend school, you think you’re hot shit, you graduate, and then you realize how many incredible musicians and bands are out there and that you’re not that great, and that you have to actually work on your music beyond the training.
There are so many people that get stuck in the cycle of being super technically proficient and make overtly complex music that doesn’t really connect with anyone. You don’t have to use every aspect of your training in everything you play, and lot of educated musicians don’t seem to understand that.
The squealing guitar on “Multibeast TV” is wild. How’d you cop that sound?
That’s a DigiTech Whammy pedal with a little delay on top—a pretty standard effect for most guitarists these days. That was actually Peter’s idea. He suggested an over-the-top Whammy pedal and it worked out great. So I can’t take compositional credit for that part. I unfortunately can’t do that effect live because I have to play the funky guitar part that’s way more important to the song.
That super-low-to-super-high Whammy effect was used a few more times on the record—on “Eraser Stargazer Forever” and “Grass Shack.” It’s such a fun thing to play, but you can only do it so often before it becomes obvious that you’re gravitating towards it.
Is the funky, choppy guitar part on “Diamond Girls” an example of the atonal rhythmic thing you were talking about?
I remember specifically jamming on that song, and thinking out a funky, almost African groove, which is actually a little unnecessarily hard to play. It’s two stacked minor seconds on top of each other, which is a wide stretch to play, so it really stands out over everything else going on. The reason it sounds so weird is because the bass is playing in 4/4 over that part, but it locks in really well somehow even though they’re off kilter.
Guerilla Toss is rare in its ability to play around with time a lot, but retain a danceable pulse. Does the band focus on that when writing?
We used to be math-ier and much more technical about playing around with time. Personally, I’ve never really listened to math-rock, whatever that genre has become these days. It’s easy to get carried away with that shit—toying with time just for the sake of it. We’re getting more and more tasteful with those ideas these days.
Arian Shafiee’s Gear
Guitars1979 Kramer DMZ 2000
Fender Stratocaster (American-made)
Amps
Fender DeVille 4x10
Effects
DigiTech Whammy
Boss PS-2 Digital Pitch Shifter/Delay
MXR Carbon Copy Analog Delay
Fulltone OCD overdrive
Dunlop Cry Baby wah
Strings and Picks
D’Addario EXL115 strings (.011–.049)
Dunlop Jazz III picks
The tones on “Grass Shack” are some of my favorites on the album. What are you using there?
The little funky, two-note back-and-forth thing that I do in the verse? For that song I mostly use a straight tone, and, during a big cadence, I kick on the Whammy pedal and do a descending thing with it.
How do you play complicated parts while putting on your high-energy live show?
Our crowd is pretty energetic. I used to not have a pedalboard, but since I made one, for some reason having it onstage typically makes people less inclined to fall into you while you play and respect your space a little more. I used to sit down and play for almost two years of being in this band, but people would keep falling into me while I was playing, which is cool because they’re having their moment—but it obviously ruins the music. I do think our crowds are great because it’s always the line between respectful moshing and going truly crazy. It gets out-of-hand sometimes, but people always have fun and watch out for each other at our shows. They know what’s up. It’s not like a hardcore show, where it’s violent.
Did any gear play a particularly important role in the studio?
I kind of went in there with just my live gear, and a lot of the wild stuff that doesn’t sound like it comes from an instrument is Pete doing stuff, like overdubbing 20 congas and effecting them. But my guitar on the record is more-or-less how you’ll hear it live.
Do you have any philosophy on effects?
I’m sure plenty of interviewees say something along the lines of, “Well, I’m not really a gearhead,” but I’m truly not much of a gearhead. I come into pedals typically when they’re given to me, and when we did the records [2015’s Flood Dosed EP and 2013’s album Gay Disco] that came out on DFA, we got a little spending cash for pedals, and Peter basically bought me a bunch of stuff and said, “Here you go, we’re using this!” It was quite literally like being given a set of tools and being told to figure ’em out. But after shows, quite often, kids will come up and be like, “Dude! What effect were you using?” And the answer is almost always that it’s just a guitar through a really loud tube amp. It’s heartening, but also confusing for them. It’s all about blend for me. Get the guitar volume to the right level with just the right amount of gain on your amp, and it always sounds better to me than every pedal I’ve ever messed with. Maybe I’m a purist, but that’s how I work. You gotta limit yourself a bit these days. There’s just so much stuff.
In fact, I just finished recording an album of acoustic guitar that will be released in 2017. It was done as sort of a response to not wanting to do anything with gear, and just rolling up to a gig and not having to plug anything in or fight with gear. I hate it.
The two-in-one “sonic refractor” takes tremolo and wavefolding to radical new depths.
Pros: Huge range of usable sounds. Delicious distortion tones. Broadens your conception of what guitar can be.
Build quirks will turn some users off.
$279
Cosmodio Gravity Well
cosmod.io
Know what a wavefolder does to your guitar signal? If you don’t, that’s okay. I didn’t either until I started messing around with the all-analog Cosmodio Instruments Gravity Well. It’s a dual-effect pedal with a tremolo and wavefolder, the latter more widely used in synthesis that , at a certain threshold, shifts or inverts the direction the wave is traveling—in essence, folding it upon itself. Used together here, they make up what Cosmodio calls a sonic refractor.
Two Plus One
Gravity Well’s design and control set make it a charm to use. Two footswitches engage tremolo and wavefolder independently, and one of three toggle switches swaps the order of the effects. The two 3-way switches toggle different tone and voice options, from darker and thicker to brighter and more aggressive. (Mixing and matching with these two toggles yields great results.)
The wavefolder, which has an all-analog signal path bit a digitally controlled LFO, is controlled by knobs for both gain and volume, which provide enormous dynamic range. The LFO tremolo gets three knobs: speed, depth, and waveform. The first two are self-explanatory, but the latter offers switching between eight different tremolo waveforms. You’ll find standard sawtooth, triangle, square, and sine waves, but Cosmodio also included some wacko shapes: asymmetric swoop, ramp, sample and hold, and random. These weirder forms force truly weird relationships with the pedal, forcing your playing into increasingly unpredictable and bizarre territories.
This is all housed in a trippy, beautifully decorated Hammond 1590BB-sized enclosure, with in/out, expression pedal, and power jacks. I had concerns about the durability of the expression jack because it’s not sealed to its opening with an outer nut and washer, making it feel more susceptible to damage if a cable gets stepped on or jostled near the connection, as well as from moisture. After a look at the interior, though, the build seems sturdy as any I’ve seen.
Splatterhouse Audio
Cosmodio’s claim that the refractor is a “first-of-its-kind” modulation effect is pretty grand, but they have a point in that the wavefolder is rare-ish in the guitar domain and pairing it with tremolo creates some pretty foreign sounds. Barton McGuire, the Massachusetts-based builder behind Cosmodio, released a few videos that demonstrate, visually, how a wavefolder impacts your guitar’s signal—I highly suggest checking them out to understand some of the principles behind the effect (and to see an ’80s Muppet Babies-branded keyboard in action.)
By folding a waveform back on itself, rather than clipping it as a conventional distortion would, the wavefolder section produces colliding, reflecting overtones and harmonics. The resulting distortion is unique: It can sound lo-fi and broken in the low- to mid-gain range, or synthy and extraterrestrial when the gain is dimed. Add in the tremolo, and you’ve got a lot of sonic variables to play with.
Used independently, the tremolo effect is great, but the wavefolder is where the real fun is. With the gain at 12 o’clock, it mimics a vintage 1x10 tube amp cranked to the breaking point by a splatty germanium OD. A soft touch cleans up the signal really nicely, while maintaining the weirdness the wavefolder imparts to its signal. With forceful pick strokes at high gain, it functions like a unique fuzz-distortion hybrid with bizarre alien artifacts punching through the synthy goop.
One forum commenter suggested that the Gravity Well effect is often in charge as much the guitar itself, and that’s spot on at the pedal's extremes. Whatever you expect from your usual playing techniques tends to go out the window —generating instead crumbling, sputtering bursts of blubbering sound. Learning to respond to the pedal in these environments can redefine the guitar as an instrument, and that’s a big part of Gravity Well’s magic.
The Verdict
Gravity Well is the most fun I’ve had with a modulation pedal in a while. It strikes a brilliant balance between adventurous and useful, with a broad range of LFO modulations and a totally excellent oddball distortion. The combination of the two effects yields some of the coolest sounds I’ve heard from an electric guitar, and at $279, it’s a very reasonably priced journey to deeply inspiring corners you probably never expected your 6-string (or bass, or drums, or Muppet Babies Casio EP-10) to lead you to.
Does the type of finish on an electric guitar—whether nitro, poly, or oil and wax—really affect its tone?
There’s an allure to the sound and feel of a great electric guitar. Many of us believe those instruments have something special that speaks not just to the ear but to the soul, where every note, every nuance feels personal. As much as we obsess over the pickups, wood, and hardware, there’s a subtler, more controversial character at play: the role of the finish. It’s the shimmering outer skin of the guitar, which some think exists solely for protection and aesthetics, and others insist has a role influencing the voice of the instrument. Builders pontificate about how their choice of finishing material may enhance tone by allowing the guitar to “breathe,” or resonate unfettered. They throw around terms like plasticizers, solids percentages, and “thin skin” to lend support to their claims. Are these people tripping? Say what you will, but I believe there is another truth behind the smoke.
It’s the shimmering outer skin of the guitar, which some think exists solely for protection and aesthetics, and others insist has a role influencing the voice of the instrument. Builders pontificate about how their choice of finishing material may enhance tone by allowing the guitar to “breathe,” or resonate unfettered. They throw around terms like plasticizers, solids percentages, and “thin skin” to lend support to their claims. Are these people tripping? Say what you will, but I believe there is another truth behind the smoke.
Nitrocellulose lacquer, or “nitro,” has long been the finish of choice for vintage guitar buffs, and it’s easy to see why. Used by Fender, Gibson, and other legendary manufacturers from the 1950s through the 1970s, nitro has a history as storied as the instruments it’s adorned. Its appeal lies not just in its beauty but in its delicate nature. Nitro, unlike some modern finishes, can be fragile. It wears and cracks over time, creating a visual patina that tells the story of every song, every stage, every late-night jam session. The sonic argument goes like this: Nitro is thin, almost imperceptible. It wraps the wood like silk. The sound is unhindered, alive, warm, and dynamic. It’s as if the guitar has a more intimate connection between its wood and the player's touch. Of course, some call bullscheiße.
In my estimation, nitro is not just about tonal gratification. Just like any finish, it can be laid on thick or thin. Some have added flexibility agents (those plasticizers) that help resist damage. But as it ages, old-school nitro can begin to wear and “check,” as subtle lines weave across the body of the guitar. And with those changes comes a mellowing, as if the guitar itself is growing wiser with age. Whether a tonal shift is real or imagined is part of the mystique, but it’s undeniable that a nitro-finished guitar has a feel that harkens back to a romantic time in music, and for some that’s enough.
Enter the modern era, and we find a shift toward practicality—polyurethane and polyester finishes, commonly known as “poly.” These finishes, while not as romantic as nitro, serve a different kind of beauty. They are durable, resilient, and protective. If nitro is like a delicate silk scarf, poly is armor—sometimes thicker, shinier, and built to last. The fact that they reduce production times is a bonus that rarely gets mentioned. For the player who prizes consistency and durability, poly is a guardian. But in that protection, some say, comes a price. Some argue that the sound becomes more controlled, more focused—but less alive. Still, poly finishes have their own kind of charm. They certainly maintain that showroom-fresh look, and to someone who likes to polish and detail their prized possessions, that can be a big plus.
“With those changes comes a mellowing, as if the guitar itself is growing wiser with age.”
For those seeking an even more natural experience, oil and wax finishes offer something primal. These finishes, often applied by hand, mostly penetrate the wood as much as coating it, leaving the guitar’s surface nearly bare. Proponents of oil and/or wax finishes say these materials allow the wood to vibrate freely, unencumbered by “heavy” coatings. The theory is there’s nothing getting in the way—sort of like a nudist colony mantra. Without the protection of nitro or poly, these guitars may wear more quickly, bearing the scars of its life more openly. This can be seen as a plus or minus, I imagine.
My take is that finishes matter because they are part of the bond we have with our instruments. I can’t say that I can hear a difference, and I think a myth has sprouted from the acoustic guitar world where maybe you can. Those who remove their instrument’s finish and claim to notice a difference are going on memory for the comparison. Who is to say every component (including strings) went back together exactly the same? So when we think about finishes, we’re not just talking about tone—we’re thinking about the total connection between musician and instrument. It’s that perception that makes a guitar more than just wood and wire. The vibe makes it a living, breathing part of the music—and you.
Featuring a preamp and Dynamic Expansion circuit for punch and attack, plus switchable amp simulations.
"Like a missile seeking its target, Heatseeker will give you the explosive sound of rock! Inspired directly from the gear setup used by Angus Young,it features the most important sonic elements to match the tone of the short-pants-rock-God.
It’s no secret that a major role to his sound, along with the Marshall-brick walls, played one of the first wireless systems for guitar that quickly became a classic among guitar greats, the Schaffer Vega Diversity System."
The preamp along with the Dynamic Expansion circuit found in the wireless transmitter/receiver gave it its distinct sound. Besides boosting the signal, the preamp tightens up lower frequencies and slightly accentuates mid frequencies while the Dynamic Expansion circuit enhances the dynamic response and harmonics of the signal giving punch and attack to ensure that it will cut through the mix. Instead of opting for a prefix setting for the Dynamic Expansion circuit as found in the original unit, we have re-imagined our version with the enhanced knob on the Heatseeker to have more control over the guitar tone’s dynamic response. Setting it around 10 o‘clock is a good starting point to add some extra sparkle. Max it out to bring back to life even the most dull and colorless sounds.
Utilizing an all-analog JFET circuit, running on 27 volts via an internal voltage boost (DO NOT plug higher than 9V DC power supply), we have captured the tone and feel of three British tube amplifiers, synonymous with the sound of rock and roll, with an excellent clean-to-mean dynamic response. With the flip of a toggle switch, you can capture the sound and feel of a JTM45, 1959 Super Lead, or JMP 2203. A smart switching circuit follows the signal path and respective gain stages tuned for each amp and combines them with an actual Marshall style EQ and power amp simula-tion circuit for thundering rock tones. Angus Young usually plugs into Channel 1 or High Treble input of his JTM45s and Super Leads so we opted for that sound when we started visualizing Heatseeker on the drawing board. We have also extended the range of the presence control beyond the original so that the user will be able to match the pedal to any amp or gear setup. The master volume offers plenty of output so that you can also use the pedal as a preamp and plug it into a clean power amp or straight to your DAW. Note that the pedal doesn’t feature any speaker simulation circuit so we recommend using a separate hardware or software guitar speaker simulation when going direct to DAW or a full-range speaker.
A new feature to our booster/drive + amp-in-a-box line of pedals, recreating legendary sounds, is the switchable WoS (Wall of Sound) circuit. We have carefully tuned this circuit at the output of the AMP section of the Heatseeker to open up the soundstage by increasing the output, adding thundering lows, and thickening high mid frequencies. Imagine standing in front of a wall loaded with Marshall amp heads and 4x12 speaker cabinets, grabbing your SG, and hitting a chord. You will be blown away by the sound projection! In combination with the tube power amp simulation and the enhanced circuit of the right section, we’ve made sure that the pick attack will be as dynamic as it gets, so¥er picking will produce clean and slightly crunchy sounds, and hard picking will give explosive distorted sounds! While primarily designed for Angus Young sounds, Heatseeker will definitely open the door to countless other guitar-great tones that use these Marshall amps and/or the Schaffer Vega Diversity System. Think of KISS, Peter Frampton, and Van Halen to name a few.
Like our other dual overdrive/amp-in-a-box designs, Heatseeker features a passive effects loop to give you the option to connect your beloved pedals between the preamp/enhancer and amp-in-a-box circuit or use the two sections as separate and independent effects when using an external bypass switcher/looper. SND is the output of the BOOST/ENHANCE section, RTN is the input of the AMP section. SND is connected to RTN when no instrument jacks are inserted in the effects loop. Note that all pedals inserted in the passive effects loop are still in the signal chain when any or both sections of the Heatseeker are in bypass mode.
Heatseeker features a power-up bypass/engage pre-set function for the footswitches. You can change the default function by holding down the footswitch(es) during power-up. That way you can select which state your pedal will go to when you plug the power supply. This function comes in especially handy to people who use remote pedal switchers/loopers as they only set the state of the pedal once and then operate from the controller.
Street/MAP Price: $279
For more information, please visit crazytubecircuits.com.
Creed extend their sold-out Summer of ’99 Tour with 23 additional dates.
Produced by Live Nation, the dates begin July 9 at Rupp Arena in Lexington, KY and wrap August 20 at the Scotiabank Saddledome in Calgary, AB with support from 3 Doors Down, Daughtry, Mammoth WVH and Big Wreck. *Check individual dates for lineup in each market.
When it kicked off in 2024, The Summer of ’99 Tour quickly became “one of the most anticipated tours of the summer” (USA Today) and “one of the hottest rock tickets of the year” (Billboard) for a return that “may be something this industry has never seen” (Pollstar). To date, CREED’s Scott Stapp, Mark Tremonti, Brian Marshall, and Scott Phillips have performed over 60 sold-out concerts throughout North America, selling over 800,000 tickets and breaking venue records in multiple markets.
“Thirty years in, it’s been a blessing to pick up right where we left off with longtime fans and to meet the next generation for the first time. It’s been an incredible ride, and we aren’t done, so here’s to a ‘Summer’ that never ends. We’ll see you on the road,” states Scott Stapp.
Creed will close out 2024 with shows in Las Vegas, NV (Dec. 30 & Dec. 31) and their newly announced dates in 2025 will follow their already sold-out Summer of ’99 and Beyond cruise sailing April 9– April 13 from Miami to Nassau with Sevendust, Hoobastank, Lit, Hinder, Fuel and more. Also in April, the band - whose audience has included fans of mainstream, rock, and country for over 25 years - will perform at Stagecoach.
For more information on all Creed tour dates as well as the opportunity to purchase entry into Mark Tremonti’s guitar clinic can be found at https://creed.com.
Tour Dates
CREED: SUMMER OF ‘99 TOUR 2025 DATES:
3DD – 3 Doors Down / D – Daughtry / BW – Big Wreck / MWVH – Mammoth WVH
Wed Jul 09 | Lexington, KY | Rupp Arena – 3DD/MWVH
Fri Jul 11 | Syracuse, NY | Empower Federal Credit Union Amphitheater at Lakeview – 3DD/MWVH
Sat Jul 12 | Camden, NJ | Freedom Mortgage Pavilion – 3DD
Tue Jul 15 | Wantagh, NY | Northwell at Jones Beach Theater – D/MWVH
Wed Jul 16 | Scranton, PA | The Pavilion at Montage Mountain – D/MWVH
Sun Jul 20 | Columbus, OH | Schottenstein Center – 3DD/MWVH
Tue Jul 22 | Hartford, CT | Xfinity Theatre – 3DD/MWVH
Thu Jul 24 | Charleston, SC | Credit One Stadium – 3DD/MWVH
Sat Jul 26 | New Orleans, LA | Smoothie King Center – 3DD/MWVH
Sun Jul 27 | Memphis, TN | FedExForum – 3DD/MWVH
Tue Jul 29 | Wichita, KS | INTRUST Bank Arena – D/MWVH
Fri Aug 01 | Lincoln, NE | Pinnacle Bank Arena – D/MWVH
Sat Aug 02 | Ridgedale, MO | Thunder Ridge Nature Arena – D/MWVH
Mon Aug 04 | Albuquerque, NM | Isleta Amphitheater – D/MWVH
Wed Aug 06 | Chula Vista, CA | North Island Credit Union Amphitheatre – D/MWVH
Thu Aug 07 | Palm Desert, CA | Acrisure Arena at Greater Palm Springs – 3DD/MWVH
Sat Aug 09 | Mountain View, CA | Shoreline Amphitheatre – 3DD/MWVH
Sun Aug 10 | Stateline, NV | Lake Tahoe Outdoor Arena at Harveys – 3DD/MWVH (Not a Live Nation date)
Wed Aug 13 | Ridgefield, WA | RV Inn Style Resorts Amphitheater – 3DD/MWVH
Thu Aug 14 | Auburn, WA | White River Amphitheatre – 3DD/MWVH
Sat Aug 16 | Vancouver, BC | Rogers Arena – BW/MWVH
Tue Aug 19 | Edmonton, AB | Rogers Place – BW/MWVH
Wed Aug 20 | Calgary, AB | Scotiabank Saddledome – BW/MWVH
Previously Announced CREED Dates:
Sat Dec 28 | Durant, OK | Choctaw Casino & Resort (Sold Out)
Mon Dec 30 | Las Vegas, NV | The Colosseum
Tue Dec 31 | Las Vegas, NV | The Colosseum
Apr 9 – Apr 13 | Miami – Nassau | Summer of ’99 and Beyond Cruise (Sold Out)
Sat Apr 26 | Indio, CA | Stagecoach