
This is my position onstage for the Tsuyoshi Nagabuchi tour, showing my wedge and the ramp with wedges surrounding it. Every day I run out there at soundcheck to make sure I hear enough drums and guitar over the din of the PA.
In-ears or wedges? Here’s how to get the best from both onstage.
I'm often asked about my thoughts on stage monitoring. With the advent of in-ear monitors, it's now common to see stages devoid of any “side fills" and/or wedge (or “foldback") monitors. On many tours—and certainly in bars and casinos—it's become fairly common to see stages with no guitar or bass amps either. Yet some artists, such as Paul McCartney and Gov't Mule, prefer to do things old school with traditional monitors. Let's look at the pros and cons of both in-ear systems and traditional monitors.
Let's just get this out of the way:
In the early days of rock 'n' roll shows, there were no monitors! Early rockers heard their instruments through guitar and bass amps. Vocals and drums were heard through the main PA system. As rock's popularity exploded, crowds grew larger, girls screamed louder, and it became impossible for both musicians and audiences to hear the music.
The First Foldback?
The first use of foldback monitors may have been when the Beatles performed at Atlanta Stadium in 1965. A local soundman, "Duke" Mewborn of Baker Audio, set up a monitoring system that so impressed the Fab Four, they asked him to go on the road with them. (He declined.) Until then, feedback concerns had largely prevented soundmen from facing monitor systems back towards the band and their microphones. Mr. Mewborn used cardioid mics (which reject sound from the back and the sides) to limit feedback. So began the age of foldback monitors.
And so it was—until the '80s, when the first in-ear systems were developed. These are basically headphones—each musician gets a personal mix, much like in a recording studio.
I've used both in-ears and wedges extensively over the last 25 or so years. I've learned that both approaches have advantages and disadvantages, and I might prefer wedges for one situation and in-ears for another. Sometimes, when starting a tour, I'm given a choice, though sometimes there's no option—you must use the system the tour has decided on.
Working with In-Ears
Let's look at in-ears first. On the plus side, custom-molded in-ears act like earplugs, protecting your hearing (as long as you're careful with levels—more on this later). You get a mix, and it stays consistent no matter where you stand onstage. This makes in-ears a great choice if you move around onstage. If your band is touring with its own monitor console, you can also expect consistency, and you shouldn't need to make many changes from show to show. In-ears isolate you somewhat from the varied acoustical environments you encounter in different rooms.
I remember touring with Chris Cornell in 2009, opening for Lenny Kravitz for three weeks in France. For various reasons we weren't able to do a full soundcheck until two weeks into the tour. But because we carried our own digital console and mics, the sound from gig to gig was basically identical to what we'd experienced in rehearsals. Likewise, when we'd perform at big festivals with multiple bands—often "throw and go" situations where soundchecks aren't an option—we could expect our familiar mix when we hit the stage. This would be next to impossible using traditional wedges. Also, singing is much easier with in-ears. Most musicians don't push their voices as hard and sing in tune better with in-ears.
In-ear monitors can be frustrating for guitarists. Most in-ears isolate you almost completely from ambient stage sound, but we're used to hearing our amps onstage.
On the downside, in-ears can be frustrating for guitarists. Most in-ears isolate you almost completely from ambient stage sound, but we're used to hearing our amps onstage. With in-ears you're almost completely reliant on the monitor engineer, and hearing your close-miked amp is not the same experience as hearing it on a wide-open stage. Also, a consistent mix can actually be a disadvantage at times. Have you ever walked toward the drummer during a song so you could hear a bit more hi-hat and a bit less of yourself? This "self mixing" is impossible with in-ears. Also, in-ears isolate you from the crowd and the other musicians, which can make it difficult to talk to your bandmates mid-performance and leave you feeling disconnected from the live experience.
To be happy using in-ears, you need to spend time dialing in a mix—winging it is a bad idea! Working with an experienced monitor engineer is obviously a huge plus. Knowledge of good amp- miking technique is helpful. If possible, set time aside to work with your monitor and FOH engineers. Experiment with a few different mics on your amp in various positions until you get the desired sound in your in-ears (assuming it also works in the PA). Cabinet simulators, such as the Two Notes Torpedo C.A.B., can also be terrific for keeping your in-ear mix consistent from show to show. Using a stereo rig to add a touch of ambience (delay, reverb, or a bit of both) can also make the in-ear experience more natural and enjoyable.
Lastly, be very careful about levels. Using a limiter on your in-ear mix is recommended. (Most in-ear receiver packs have them built-in.) I have tinnitus in my left ear mainly because of repeatedly setting my in-ear level too loud on a past tour.
Working with Foldback Monitors
Using good ol' wedges is actually my preference. The pluses are many: Setup and soundcheck are usually easier. You have less gear to deal with personally, so you can concentrate on playing more. You can hear your amp naturally. You can communicate with the other musicians onstage. And you'll hear the crowd, which tends to make the whole experience more exciting and enjoyable. On the downside, they obviously create more stage volume, which can conflict with the main front-of-house mix. Also, if you move around onstage a lot, it can take a bit of soundchecking to make sure you hear yourself everywhere.
On my current tour with Tsuyoshi Nagabuchi, we have a large ramp that extends off the front of the stage. When I'm all the way at the end, I'm actually in front of the main PA. The sound is quite delayed coming out of the PA, so I have to make sure the wedges all the way down the ramp have plenty of drums and guitars so I can play in time.
Try to keep the stage volume as low as possible. I recommend learning some EQ basics so you can listen to your wedge at soundcheck, identify issues, and ask for changes in the master EQ if necessary. Generally, cutting frequencies is better than boosting. This contributes to a better- sounding stage. It's great if you can listen to your monitor and say, for example, "Can you cut 400 Hz on the whole mix a bit to clean it up?" Your monitor engineer will appreciate your knowledge, and the FOH engineer will appreciate you keeping things under control onstage.
Both approaches are valid, and if you maintain a flexible attitude, you can make either approach work. Until next month, happy monitoring!
[Updated 10/29/21]
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Grez Guitars has introduced the Grez GrandTour Bass, a short scale semi-hollow carve-top instrument available in 4-string format.
The Grez Grand Tour Bass, designed in collaboration with bass powerhouse Ian MartinAllison is, like all Grez instruments, a modern sleek interpretation of the classic instruments from the 50’s and 60’s.
The instruments feature a carved Spruce top, Honduran Mahogany body and neck. The 30" scale construction includes a Macassar ebony fretboard, 12” radius with 21 jumbofrets. Each bass comes equipped with a Halon bridge, Grez string anchor and LaBellaDeep Talkin’ long scale 45-105 flatwound strings. Electronics include Curtis Novak Bisonic/Darkstar pickups with coil tap.
The Grand Tour bass features a nitro finish and is available in a variety of colors(pictured here in custom Toasted Marshmallow).
Grez Grand Tour Bass with Ian Martin Allison
Barry Grzebik explains: “I love process of design instruments, marrying acoustical,electrical, visual and ergonomic engineering with industrial and artistic design. In this case creating something that artfully balances the desire for a robust acoustic voice with the need to hold up to professional touring and stadium stage volumes. One small notable detail is that although this is a short scale instrument, because of the after-length of string past the bridge, it uses standard long scale strings which dramatically increases sting options and availability.”
Ian Marin Allison shares, “I’m inspired by the unique character of vintage hollow andsemi-hollow basses, but they don’t always live up to our modern expectation of stability, playability, versatility and QUALITY. I’m proud to have helped create something that does”.
The Grez Grand Tour Bass, is available now from Grez Guitars and their dealers with astreet price starting at $5,999. Light customization is welcome with delivery times aslittle as 8 weeks.
$149
Marshall 1959 Super Lead
The very definition of classic, vintage Marshall sound in a highly affordable package.
There’s only one relevant question about Marshall’s new 1959 Super Lead overdrive/distortion pedal: Does it sound like an actual vintage Super Lead head? The answer is, simply and surprisingly, yes. The significant difference I heard within the voice of this stomp, which I ran through a Carr Vincent and a StewMac Valve Factory 18 kit amp for contrast, is that it’s a lot quieter than my 1972 Super Lead.
The Super Lead, which bore Marshall’s 1959 model number, debuted in 1965 and was the amp that defined the plexi sound. That sound is here in spades, clubs, diamonds, and hearts. Like the Super Lead, the pedal is easy to use. The original’s 3-band EQ is replaced by a single, rangeful tone control. The normal dial and the volume, which together mimic the character created by jumping the first and second channels of a plexi head, offer smooth, rich, buttery op-amp driven gain and loudness. And the high-treble dial functions much like the presence control on the original amp.
The pedal is sturdy and handsome, too. A heavy-duty metal enclosure evokes the classic black-with-gold-plate plexi look and a vintage-grille-cloth motif. Switches and knobs (the latter with rubber sides for slip-free turning) are ultra solid, and—refreshingly—there’s a 9V battery option in addition to a barrel-pin connection. Whether with single-coils or humbuckers, getting beefy, sustained, historic tones took moments. I especially delighted in approximating my favorite Super Lead head setting by flooring the high treble, normal, and tone dials, and turning back the tone pots on my Flying V, evoking Disraeli Gears-era Clapton tone. That alone, to me, makes the 1959 Super Lead stomp a bargain at $149.The Miku was introduced about 10 years ago and is based on the vocal stylings of Hatsune Miku, a virtual pop icon. But it does much more than artificial vowels and high-pitched words.
It’s tempting to think of this pedal as a joke. Don’t.
It all started a few years ago through a trade with a friend. I just wanted to help him out—he really wanted to get a fuzz pedal but didn’t have enough cash, so he offered up the Korg Miku. I had no idea then, but it turned out to be the best trade I’ve ever made.
Here’s the truth: the Korg Miku is not your typical guitar pedal. It won’t boost your mids, sculpt your gain, or serve up that warm, buttery overdrive you’ve always worshipped. Nope. This little box does something entirely different: It sings! Yes, sings in a Japanese kawaii accent that’s based on the signature voice of virtual pop icon Hatsune Miku.
At first glance, it’s tempting to dismiss this pedal as just a gimmick—a joke, a collector’s oddity, the kind of thing you buy for fun and then forget next to your Hello Kitty Strat. But here’s the twist: Some take it seriously and I’m one of those people.
I play in a punk band called Cakrux, and lately I’ve been working with a member of a Japanese idol-style girl group—yeah, it’s exactly the kind of wild mashup you’d ever imagine. Somewhere in the middle of that chaos, the Miku found its way into my setup, and weirdly enough, it stuck. It’s quirky, beautiful, occasionally maddening, and somehow … just right. After plenty of time spent in rehearsals, studio takes, and more sonic experiments than I care to admit, I’ve come to appreciate this pedal in unexpected ways. So here are a few things you probably didn’t know about this delightfully strange little box.
It’s Not Organic—and That’s OK
Most guitar pedals are chasing something real. Wah pedals mimic the human voice—or even a trumpet. Tube Screamers? They’re built to recreate the warm push of an overdriven tube amp. Cab sims aim to replicate the tone of real-world speaker setups. But the Miku? It breaks the mold. Instead of emulating reality, it channels the voice of a fictional pop icon. Hatsune Miku isn’t a person—she’s a vocaloid, a fully digital creation made of samples and synthesis. The Miku doesn’t try to sound organic, it tries to sound like her. In that sense, it might be the only pedal trying to reproduce something that never existed in the physical world. And honestly, there’s something oddly poetic about that.
A World-Class Buffer
Here’s a fun fact: I once saw a big-name Indonesian session guitarist—you know, the kind who plays in sold-out arenas—with a Miku pedal on his board. I was like, “No way this guy’s busting out vocaloid lines mid-solo.” Plot twist: He only uses it for the buffer. Yep, the man swears by it and says it’s the best-sounding buffer he’s ever plugged into. I laughed … until I tried it. And honestly? He’s not wrong. Even if you never hear Miku sing a note, this pedal still deserves a spot on your board. Just for the tone mojo alone. Wild, right?
“The Miku is one of those pedals that really shouldn’t work for your music, but somehow, it just does.”
Impossible to Tame
Most pedals are built to make your life easier. The Miku? Not so much. This thing demands patience—and maybe a little spiritual surrender. First off, the tracking can be finicky, especially if you’re using low-output pickups. Latency becomes really noticeable and your picking dynamics suddenly matter a lot more. Then there’s the golden rule I learned the hard way. Never—ever—put anything before the Miku. No fuzz, no wah, no compressor, not even a buffer! It gets confused instantly and says “What is going on here?” And don’t even think about punching in while recording. The vocal results are so unpredictable, you’ll never get the same sound twice. Mess up halfway? You’re starting from scratch. Same setup, same take, same chaotic energy. It’s like trying to recreate a fever dream. Good luck with that.
Full Range = Full Power
Sure, it’s made for guitar, but the Miku really comes to life when you run it through a keyboard amp, bass cab, or even a full-range speaker. Why? Because her voice covers way more frequency range than a regular guitar speaker can handle. Plug it into a PA system or a bass rig, and everything sounds clearer, richer, way more expressive. It’s like letting Hatsune Miku out of her cage.
The Miku is one of those pedals that really shouldn't work for your music, but somehow, it just does. Is it the best pedal out there? Nah. Is it practical? Not by a long shot. But every time I plug it in, I can’t help but smile. It’s unpredictable, a little wild, and it feels like you’re jamming in the middle of a bizarre Isekai anime scene. And honestly, that’s what makes it fun.
This thing used to go for less than $100. Now? It’s fetching many times that. Is it worth the price? That’s up to you. But for me, the Korg Miku isn’t just another pedal—it’s a strange, delightful journey I’m glad I didn’t skip. No regrets here.
Two guitars, two amps, and two people is all it takes to bring the noise.
The day before they played the coveted Blue Room at Third Man Records in Nashville, the Washington, D.C.-based garage-punk duo Teen Mortgage released their debut record, Devil Ultrasonic Dream. Not a bad couple of days for a young band.
PG’s Chris Kies caught up with guitarist and vocalist James Guile at the Blue Room to find out how he builds the band’s bombastic guitar attack.
Brought to you by D’Addario.
Devilish Dunable
Guile has been known to use Telecasters and Gretsches in the past, but this time out he’s sticking with this Dunable Cyclops DE, courtesy of Gwarsenio Hall—aka Jordan Olds of metal-themed comedy talk show Two Minutes to Late Night. Guile digs the Dunable’s lightness on his shoulders, and its balance of high and low frequencies.
Storm Warning
What does Guile like about this Squier Cyclone? Simple: its color. This one is also nice and easy on the back, and Guile picked it up from Atomic Music in Beltsville, Maryland.
Crushing It
Guile also scooped this Music Man 410-HD from Atomic, which he got just for this tour for a pretty sweet deal. It runs alongside an Orange Crush Bass 100 to rumble out the low end.
James Guile’s Pedalboard
The Electro-Harmonix Micro POG and Hiwatt Filter Fuzz MkII run to the Orange, while everything else—a DigiTech Whammy, Pro Co Lil’ RAT, and Death by Audio Echo Dream 2—runs to the Music Man. A TC Helicon Mic Mechanic is on board for vocal assistance, and a TC Electronic PolyTune 3, Morley ABY, and Voodoo Labs Pedal Power 3 Plus keep the ship afloat.