Check out the ALL-NEW PRS Pedals and more in this edition of our Stompbox Gear Finds!
Horsemeat - Transparent Overdrive
Fuzz-Tone FZ-M
Tech 21 SansAmp Character Plus Series
EARTHBOARD Pedalboard System
Gator Cases G-TOUR Large Pedal Board with Wheels
Large tour grade pedal board and flight case for 10-14 pedals with removable 24″x11″ pedal board surface and inline wheels
Features:
Pro-grade shock absorbing EVA foam interior
Removable pedal board surface 24" x 11"
Two (2) rubber-gripped handles for easy lifting in and out of the case
3M Dual Lock» hook and loop fastener for pedal installation
Cable and accessory storage under the removable pedal board
Retractable tow-handle and inline wheels
Plywood construction with aluminum edging to create a secure closure between lid and base
Protective ball corners at vulnerable points
Commercial grade Gator red signature hardware
Lockable latches
Spring-loaded rubber gripped handles
George L's Effects Cable Kits
Enhance the tone and clarity of your pedalboard with award winning sound.
The George L’s effects kit.
The kit comes with 10’ of cable, 10 right angle plugs and 10 stress relief jackets.
Available in black, vintage red and purple.
As easy as 1, 2, 3 no soldering!
Cut, poke and screw your way to 47 years of sound excellence.
If you dig English non-master-volume amps, this "foundation preamp" will drive you straight to heaven. The PG Dry Bell Engine review.
Recorded using a Schroeder Chopper TL into a Fender Hot Rod Deluxe IV miked with a Shure SM57 feeding a Focusrite Scarlett going into Logic with no EQ-ing, compression, or effects.
Clip 1: Preamp side, bridge pickup, level at 1 o'clock, gain at noon, tone at noon, shape at 2 o'clock.
Clip 2: Boost side, bridge pickup, range at 2 o'clock, level at 1 o'clock, low at 1 o'clock, high at 11 o'clock.
Clip 3: Both sides engaged. Boost feeding into preamp.
RatingsPros:Big, burly tones with plenty of control. Each effect works great on its own. Cons: Expensive. Street: $299 DryBell The Engine drybell.com | Tones: Ease of Use: Build/Design: Value: |
Here’s a newsflash: Gritty tube-amp distortion sounds really good. Just about any overdrive or boost pedal tries to emulate that cranked-up amp feel. But DryBell’s The Engine is billed as a “foundation preamp,” and that seems to suggest that it’s meant to be as integral as your amplifier to your signal chain. Unlike a lot of pedals that make such claims, The Engine seems up for the task.
The Engine is a two-channel pedal of sorts. Channel A or “side A” as DryBell calls it, is a distortion circuit that takes inspiration from early Marshall designs. Side B is DryBell’s take on a Rangemaster circuit, which we first heard (and loved) in their Unit67 pedal. Naturally, both can be used independently and in either order (more on that in a bit).
Amp Approximations
For my test of The Engine I used a T-style Schroeder Chopper TL and a Fender Hot-Rod Deluxe—which is not a very “British” pairing. But The Engine’s success at making big British sounds with this set up says a lot about how capable it is. Just setting all the knobs at noon makes the pedal sound fantastic. It has a big, burly presence and is rich with the same kind of harmonics that are excited in a loud vintage JTM45. I was also especially impressed with how DryBell handled resonant bass frequencies—a part of the JTM recipe that’s difficult to capture in a pedal. There was plenty of bottom without ever getting flabby, even at more extreme bass settings.
The control setup for side A features three knobs that are typical for a preamp: tone, master level, and gain. But the secret sauce is the shape knob, which loosely approximates the function of a Marshall’s presence knob. It tunes both the mid and treble frequencies and it does an exceptional job of matching the pedal to specific guitars and amps. There’s a lot of extra control in the shape knob, and given that guitars are mid-focused instruments, the additional control of those essential frequencies is a very good thing.
Like any great British-inspired circuit worth its diodes, The Engine is very touch sensitive. Digging in gave me Gibbons-like squeals and harmonics and practically forced me into playing ’70s ZZ Top riffs. The breadth and scope of the gain control was extremely impressive. And while the master tone control might not offer super-minute tonal adjustments, it’s nuanced and powerful enough to re-shape the profile of both single-coils and humbuckers to suit The Engine and whichever amp you use with it.
Treble Boost On Top
DryBell’s excellent Rangemaster-style circuit is the cherry that tops the dessert. By itself, it would be a world-class boost worthy of attention. But combined with side A it’s sometimes too tasty to turn off. The control set for side B offers low and high controls, a level knob, and a range knob, which allows you to choose which mid frequencies to boost.
As with the preamp side of the pedal, I started with knobs at noon to get a feel for the boost’s range and base line. At this setting my basic tone felt bigger and a lot more responsive. As I rotated the range knob I could hear how effectively the sweep control attacks a very specific slice of the EQ profile. If you’ve ever worked with sweepable mid controls, the function and feel of this knob won’t be foreign to you. It’s even more effective thanks to extra space and headroom that the pedal imparts by internally boosting voltage to 23V.
Running the boost into the distortion sounds glorious. When combined, each knob retains its integrity and sense of space. And let me tell you, this preamp is loud. It might be one of most powerful and robust gain circuits I’ve ever played.
The Verdict
The Engine is a combination of good design, a keen ear for vintage sound and dynamics, and considerable thought for how a modern player might use these tones. Both effects are outstanding, but combined they take the amp-in-a-box to a higher level. If you’re a meat-and-potatoes player who likes your sounds straight-ahead sand in your face, The Engine might be all you need to run your rig.
Travel back in time 30+ years and meet the circuit-tweakers who started a stompbox craze.
Not long ago, guitar pedals were made by larger companies with the machinery, infrastructure, distribution networks, and resources to bring them to market. The big players were names you know—like Boss, MXR, Ibanez, Electro-Harmonix, and others—plus a handful of outlier operations, and that was about it.
But guitarists like to tinker, and a lot of players took their devices apart, modified the circuits, improved designs, and conjured up innovative ways to craft tones. But tweaking pedals, or even developing new ones, is a far cry from launching a pedal company, and most aspiring builders did not have the wherewithal, or desire, to do that. Even for hobbyists, information was hard to come by. Schematics were difficult to find, and mentors—or even just brains to pick—were few and far between. Taking those factors into account, the idea of a boutique pedal scene was beyond most people's imagination.
Then something wonderful happened. Although books and articles about simple electronics projects for musicians had been circulating since the early 1970s, putting that information online helped spawn a pedal-making revolution. Schematics, definitions of terms, innovative insights and tweaks, and easy access to experts to consult when you got stuck became commonplace.
And as the internet developed, that only got better. Rare, impossible-to-find components were unearthed or reissued, and the ability to find buyers, seemingly everywhere, made it possible for anyone with a workbench and a dream to get in on the act. The prospective builder could build pedals at home, produce them one at a time, and find a market no matter how niche. And with that, the boutique pedal community was born.
Today, thousands of pedal companies compete and thrive in a space once dominated by a few, and their offerings—from thousands and thousands of variant fuzz circuits to oddball mutant glitchy delays—exist in excess. Even crazier, they all seem to make money.
To tell the story about how this scene developed, we spoke to the people at the heart of the movement. That includes Craig Anderton, the godfather of the scene; R.G. Keen, an innovative engineer, forum regular, and founder of the GEO website (Guitar Effects Only, geofex.com); early boutique pioneer and pedal information guru Analog Mike Piera; Aron Nelson, the founder of DIY Stompboxes, which is one of the oldest and most influential online forums; musician, audio developer, and guitar gadget expert and builder Joe Gore (also a contributing editor at Premier Guitar); and boutique legend and builder Robert Keeley.
On the surface, the birth of the boutique pedal scene is a story of changing technology, but, really, it's a story about community. It's about people working together, sharing, volunteering, and offering support, which, in these hyper-politicized, polarized, strange times, is a wonderful thing.
Craig Anderton used a car manual, How to Keep Your Volkswagen Alive (left), as a template for writing his guitar-tech opus, Electronic Projects for Musicians (right). The book by Craig Anderton came out in 1975 and was like a guitarist's bible for understanding tech aspects of gear. Anderton is currently working on his 45th book.
How to Keep Your Volkswagen Alive
Craig Anderton gets the credit as the person who brought pedal building to the masses. “Reverb did an interview with me at NAMM," he says. “They were doing something about the history of pedals, and they said that half the companies they spoke to got started with my book [laughs], so they figured they better talk to me."
Anderton's book Electronic Projects for Musicians was first published in 1975, and that, as well as his monthly column in Guitar Player magazine, demystified the insides of music technology and inspired people to look under the hood. It gave hobbyists a green light to tinker, and even inspired budding engineers.
“I was heavily into Craig Anderton's series in Guitar Player," says R.G. Keen, whose GEO site also had a major impact on the early boutique scene. “He was a major influence. I learned and tinkered with his very early stuff. I was already headed for an engineering education, and it got me started on the road of electrical engineering."
Anderton is a guitarist and received some notoriety with his late-'60s band, Mandrake Memorial, touring parts of the U.S. and England and opening for acts like the Doors and Frank Zappa and the Mothers of Invention. He started writing about DIY projects for musicians in Popular Electronics magazine in 1968. By the mid 1970s, Popular Electronics switched its focus to computers and stopped publishing music-related projects. Anderton, looking for work as a writer, reached out to Guitar Player.
Craig Anderton, a godfather of pedal building, began writing for Popular Mechanics in 1968, and then started a monthly DIY column in Guitar Player in the 1970s.
“I pitched them on doing an article about a headphone amp, but they had a couple reservations," he says. “One was, they didn't think anybody cared, and two, they were afraid that someone would electrocute himself. Apparently, they had done an article on an amp modification, and someone almost electrocuted himself. Eventually, they asked someone at Alembic about my circuit. Alembic said it was safe, and I sent Guitar Player the article, but they wouldn't let me do the schematic. They said, 'No, we have our own art department and our own look. We'll do the schematic.' I said, 'But if you make a mistake, the thing won't work.' They said, 'We'll get it right. It will be perfect.' Well, they made a mistake on the schematic, and the thing couldn't work. You would think it would be a disaster, but I owe my current level of success to that art department making a mistake. They got over 300 letters from people that varied from, 'Gee, I never built anything before, so I must have done something wrong,' to “Hi, I'm an audio engineer at National Semiconductor and you know there is a mistake in the schematic.' They decided there must be interest in this stuff. They asked me to write another article, which was the treble booster, and that evolved into the column, which evolved into Electronic Projects for Musicians."
Anderton is currently working on his 45th book, but in 1975 he was a beginner and unsure what to do. Inspired by the handbook, How To Keep Your Volkswagen Alive, by John Muir and Tosh Gregg, which he used to keep his 1966 Volkswagen running, he borrowed the book's format as the template for his fledgling release.
“How To Keep Your Volkswagen Alive assumed you knew nothing—and I mean nothing—and I was able to do all kinds of things to my car thanks to that book," he says. “I realized that book was the outline I needed to follow for Electronic Projects. The first thing it did was discuss the terms you needed to use, and then the tools, and then the techniques involving those tools, and then the actual projects themselves, and then what to do if something went wrong. I followed that outline and did the book, and it did really well."
Analog Man Mike Piera was a software engineer working for a Japanese company in the early '90s when he started tinkering with pedals. “I started out doing the Tube Screamer mods, because you couldn't find 808s back then," he says.
Pedal Modding Begins
Anderton's book opened a door and gave musical laymen—people who didn't work for major music equipment manufacturers—projects to try, and, more importantly, permission to experiment. But if you got stuck—and you didn't have Anderton's phone number or physical mailing address—you were stuck.
The internet changed that. Even before the development of the World Wide Web, the nascent internet made it possible for aspiring new builders, often working in isolation, to find like-minded enthusiasts, share information, ask questions, confer with experts, and eventually even check out schematics of classic devices.
The earliest groups were user networks, or Usenet groups, and email lists. Although at that time computers were not yet ubiquitous, and only real nerds—engineers, and others working in the tech field or somehow associated with a larger institution—had access.
“In the early days of the internet, people didn't have computers, there were no cell phones, and pretty much the only people on it were engineers and scientists," says Mike Piera, who started his pedal company, Analog Man, in those early years. Piera was a software engineer, worked for a Japanese company, and split his time between the U.S. and Japan. During his downtime in Japan, he discovered the vintage guitar market, which, eventually, piqued his interest in vintage pedals. “We just had email back then, and some forums. Usenet, before there was a World Wide Web, was the way you interacted with people. You would post something, and it was like a forum. Most of it was probably used for porn and weird things. There were a lot of 'alt' things—'alt' meant like alternate lifestyles. The guitar effects forum was alt.guitar.effects, or something like that, because it wasn't totally mainstream. People like R.G. Keen, Jack Orman, and a lot of guys were on that forum helping each other out."
Piera got his start on those early forums. Web pages didn't exist yet, and he had a large file on his desktop filled with cut-and-paste replies—so he didn't have to retype the same instructions over and over again. His first project was modding Ibanez Tube Screamers. It sold well, and that's how he got out of software engineering and full-time into pedals.
Mike Piera's Tube Screamer mods caught on in the 1990s through Usenet forums. Guitarists would send Piera their pedals to mod, along with a payment, and a business was born.
“I started out doing the Tube Screamer mods, because you couldn't find 808s back then," he says. “This was in the early '90s, and I figured out how to mod the 9s into 808s. I mentioned [on one of the forums] that I modified Tube Screamers with parts I got in Japan. People would post things like, 'Can I send you mine, and you'll mod it?' I came up with the mod to make it public, and a lot of people were sending their pedals in. I was really surprised that people would just send me their pedal and money and expect to get it back. But once I started doing a few and people were raving about them, then the orders kept coming in."
Godfathers of the Gear Forums
As the internet developed, and the World Wide Web became a thing, it became possible—despite slow speeds and painful dial-up connections—to post content on actual web pages. Some of the people to take advantage of that included bona fide electrical engineers, like R.G. Keen, who was based in Austin, Texas.
Keen worked for 30-plus years at IBM. He was with the company as the personal computer movement started to develop, took an interest in the possibilities that meant for music, and was an early adopter of the IBM PC serial adapter card, which was converted over to run MIDI. He was also interested in music-related electronics—like guitar pedals—and joined the online chatter early on. In addition to his contributions to many forums and conversations, he launched his own site, GEO FX, which is a repository of insights and wisdom.
R.G. Keen points to the Internet for the rise in pedal enthusiasts. “It snowballed. It was the availability of the information—because we have the same number of people these days who are interested in doing technical and musical stuff—but before the Internet, they didn't have a way to express that. I think of the soldiering iron as a tool of expression, just like a guitar is."
“The wider internet that existed in something like today's form only started in the mid-to-late '90s, roughly the same time we were getting started," Keen says. “I wound up with a local internet account from a provider here in the Austin area—eden.com [The site today is for UNICOM Global, which looks like a software company.]—and I did the earliest work on GEO FX in late '97. A year or two later, I was regularly turning out articles and putting them on GEO FX, and I had that name for it by then."
“I view that site as a little bit of paying it forward or paying it back," he continues. “I used GEO FX as a way to tell other people, 'Here is how you can do more advanced stuff in electronics. Here's how you make more guitar pedals.' I viewed it as ways people could think about the electronics in ways that maybe would help them. There is a lot of stuff on GEO FX that is purely, 'Here's a technique,' or 'Here's how it's done.' I went through a period there in the late '90s and early 2000s where I was thinking about getting into the business of selling guitar pedal kits and electronics. I started on that a little bit, and said, 'Nah, let's just do the intellectual stuff. I can tell people that this is a schematic. This is how to put stuff together. Here's a trick on how to drill your boxes so that everything fits.' That's really what GEO FX evolved into."
But more important than Usenet groups, email lists, and even information-laden websites—like Keen's site, General Guitar Gadgets, Harmony Central, and online pedal guru, Jack Orman's site, AMZ (at muzique.com)—were online forums. The forums were, and still are, places to have open discussions about problems, learn new tricks, and interact with experts and others with more experience. One important forum, first launched in 1999 by Hawaii native Aron Nelson, is DIY Stompboxes.
“What I'm most proud about is that on my forum, there's hardly any fighting," says Aron Nelson. "I don't like fights, and I try to get people, for better or worse, to be civil. I realized that I have these genius guys, like R.G. Keen, Mark Hammer, and others, and they are helping people out night and day. People appreciate that. It is just a great place to be."
“It was a fantastic time at the beginning," Nelson says. “Jack Orman and R.G. Keen were almost like the godfathers of this whole thing. Jack with his page, and R.G.'s, and they are still helping people now. Another page was ampage.org, and that was actually one of the biggest forums around—today it goes under the name Music Electronics Forum—and at some point they even hosted a subsection for me, because I was totally into it. It was guys like me who were having fun making these things. It felt good. But then there were the other guys who were figuring out how to monetize it. For me, it was a total hobby. I thought, 'If I can make these things, I'm going to get other people to realize that they can make their own effects, too.' That was my goal. The beauty of building your own—or at least knowing how to modify it—is that you can get it that much closer to what you want. And that brings up another point, too: Most of the people on the forums are not electrical engineers."
“DIY Stompboxes was really the first good place on the internet, after Usenet, and more specifically to the DIY aspect," Piera says. “On Harmony Central, if someone asked, 'Can somebody help me? My Tube Screamer died,' the reply would usually be, 'Go to DIY Stompboxes and search it.' He was definitely about building, repairing, and stuff like that. It was a really good forum, with lots of good people, and not too many idiots on there—very little as far as shills or snake-oil salesmen. I still send people there, and I still check it out every few months or so."