
Four new micro stomps from EHX’s NYC DSP range offer old-school tones, psychedelic sounds, and straight-up sonic anarchy.
Convincing reverse tape sounds at the right settings. Forces cool alternative picking approaches. Staccato effects sound spectacular through short delay/long repeat echoes.
Only 20 bucks less than the more full-featured version. Pretty specialized for most players.
$136
Electro-Harmonix Pico Attack Decay
ehx.com
Mini pedals are immensely practical. I fantasize about traveling with a little board populated exclusively by them. And were it not for my attachment to a few old favorites, I might have already pivoted to an exclusively mini-pedal rig for any trip involving checked baggage.
Electro-Harmonix is a relative newcomer to the mini-pedal sphere. In fact, most of their efforts at miniaturization involved taking pedals like the Big Muff and Electric Mistress that were quite large and reducing them to sizes more in line with other company’s standard-sized stomps. But if they were a little late to the game, EHX, as they will, entered the marketplace with a sense of style and adventure. Each of EHX’s nine new Pico pedals, as EHX calls them, are part of the digital NYC DSP series. Curiously, confinement to the digital realm means this set of Pico releases is without legendary EHX pedals that would be logical candidates for miniaturization—most notably the Big Muff. But what the new Pico pedals lack in predictability, they make up for in color: Some of EHX’s most interesting pedal ideas are part of this series.
In imagining possible combinations of these nine pedals, it occurred to me that you could fashion a lot of very unique tone palettes from just a few of them. Though each of the pedals reviewed here—the Pico Attack Decay, Pico Oceans 3-Verb, Pico Canyon Echo, and Pico Deep Freeze—are evaluated on their own merits, they were selected with the notion of creating a little psychedelic sound laboratory. And while you can wring conventional sounds from these four pedals, their capacity for weaving weird and complex patterns of sound speaks to the exciting potential of these little stomps and EHX’s enduring sense of irreverence and invention.
Pico Attack Decay
The original EHX Attack Decay, an analog volume envelope that first appeared around 1980, was called a “tape reverse simulator” for its ability to generate reverse-tape-like volume swells. It’s an odd bird—even by EHX’s lofty standards. Next to the analog original, which came in a Deluxe Memory Man-sized enclosure, the Pico version is pico indeed. But this version is derived from the digital reimagination of the effect that appeared in 2019. That permutation includes a built-in fuzz, expression control, presets, an effects loop, and preset capability, but I’d guess that more than a few players will be more tempted by this smaller, streamlined version.
It's easy to create the volume swell effects that give the Pico Attack Decay its tape reverse simulator handle. You put the pedal in mono mode (activated by the small poly button), set the attack knob around the 10 o’clock position, and park the decay to the right of noon. The reverse tape effect can be pretty uncanny, and it’s fun to play leads and melodies using pre-bends, odd intervals, and off-beat timing to achieve more authentically disorienting reverse effects. These settings also make the pedal a nice stand-in for a volume pedal for simple melody lines. Certain fast attack times mated to shorter decay times produce clipped, no-sustained tones or stuttering, fractured tremolo textures. The former sounds especially amazing paired with fast echoes and long repeat times from the Canyon delay—creating spacey Joe Meek-style percolations. Used in mono mode exclusively, the Attack Decay can seem limited. Using poly mode doesn’t add oodles of additional textures, but it does often add a vowelly, mutant flange/filter effect that’s good for alien envelope-filter tones, which, again, sound pretty incredible with a heap of echo.
For the right player, the Pico Attack Decay can be an effective way to reshape instrument timbre and create interesting, off-kilter versions of volume-swell, envelope, and even bizarre staccato modulation effects. At just 20 bucks less than the larger, full-featured Attack Decay, the small size may be the main appeal here. But that mini footprint can make the difference between a niche effect making the cut when space is tight.
The Pico Canyon Echo is as engaging as any delay I can think of in a package this size. It’s flexible and full of surprises, thanks in large part to the cool filter control, a super-wide 8-millisecond-to-3-second delay range, and an infinite repeats function that effectively functions as a looper.
Sans filtering, the Pico Canyon’s basic delay voice is fairly neutral, which is no bad thing, and it’s certainly not chilly the way some digital delays can be. Introducing the filter, however, steers the Pico Canyon along unique tone vectors, particularly when you use the super-short, ADT-style delays. The filter moves between neutral no-filter sounds at noon and low-pass and high-pass settings on either side of the dial. Depending on where you set the filter and feedback control, these short delays can produce ring-modulation-like tones, lo-fi AM radio colors, and resonances and feedback effects that change dramatically depending on your pickups, amplifier, and playing dynamics. It also yields unexpected sounds that you don’t necessarily associate with delay. The filter control isn’t exclusively for oddball sounds, though. The low-pass filter adds darkness to repeats that hints at BBD delay sounds and is particularly effective for adding fog to long feedback settings. The high-pass filter, meanwhile, can lend digital crispness or ringing and howling Space Echo-style resonances with long feedback times.
Though weird sounds abound in the Canyon, it is a delay of great utility too. The tap-division button enables fast switching between eighth-note, dotted eighth-note, and quarter-note divisions, and it features a tap tempo function. With an appealing $149 price tag, I’d be tempted by the Pico canyon if it was twice the size. The combination of small size, straightforward functionality, interactivity, and flat-out fun make it an extra attractive delay option that will tempt players across many styles.
Like the Pico Canyon, the Oceans 3-Verb inhabits a crowded market space that ranges from ultra-low-priced imports to fancier fare. But while the Pico Canyon distinguishes itself from the competition with a wide range of straight-ahead to weird sounds, the Oceans 3-Verb mostly focuses on fundamentals. Here, that means digital emulations of spring, plate, and hall reverbs. The 3-Verb’s one great wild-card feature is its infinite reverb, which works in the hall and plate settings. It’s an awesome addition that ups the fun quotient exponentially and makes the 3-Verb an appealing option for noise, drone, ambient, and other experimental artists.
The 3-Verb’s voices each capture the spirit and quirks of their inspirations—often with great fidelity. The most subdued voices all add classy ambience that pairs nicely with drive pedals, adding air without turning gain-activated overtones to a filthy wash. Differences between the hall and plate reverbs are most discernible at these less-intense levels. Hall reverbs are tight and reactive with the tone, time, and pre-delay levels at modest levels. Add a little treble and you’ll hear a nice approximation of tile reflections. The plate reverb sounds most distinctively authentic with a little extra treble, pre-delay, and decay time, lending the slightly metallic and ghostly overtones that make real plate reverb so delicious. Both hall and plate reverbs can be taken to stranger lands, particularly when you add a generous helping of pre-delay, which can evoke Kevin Shields’ reverse-reverb tricks or add endless miles of ambience. At these more extreme settings, the hall reverb tends to emphasize high-octave content, while the plate is more diffuse and spectral. In both settings you can use the infinite reverb effect, generating huge washes that are beautiful when mixed with droning feedback.
As solid as the plate and hall reverbs are here, the spring reverb is the hit of the bunch. It doesn’t have quite as much body as a real Fender Reverb unit or the splashy reverb in the mid-’60s Fender Vibrolux I used for comparison. It’s also basically brighter than those two reverbs. But it is really no less awesome or fun for those differences. At advanced tone settings and in the large tank mode, it practically becomes a caricature of spring reverb. This is not a diss. I’ve gone looking for this tone many times in order to achieve extra-big-picture surf or Fillmore psychedelia sounds and come up short. It’s the kind of spring reverb that can absolutely slice through a recorded mix—even a busy one. I’d even venture that many players would pick this over the real thing.
Not every player needs an EHX Freeze. But a lot of players don’t know what they’re missing. The Freeze inhabits an interesting place among guitar effects. It is, in effect, a little sampler that grabs your signal and freezes it for a given period—sometimes infinitely. A freeze is different than just a sustained tone. There is a lag in a freeze capture that can add many overtones. They can be pretty or ugly, depending on the moment you capture, the relationship between dry and effected signal, and how long you freeze the audio picture you capture. Put another way, the Freeze can be a drone machine, a chilly digital cimbalom, a tamboura in a box, a synth-generated sine wave, a freeze-frame ring modulator, or a distant ship’s horn sounding through the fog. Getting predictable and harmonious outcomes can take a steady hand, a bit of concentration, a smooth touch, and familiarity with how the Freeze’s interesting controls interact. But in and among these strange tone relationships await interesting sounds that can add gobs of extra vocabulary to your electric guitar expressions.
The Deep Freeze features three modes of operation: latch, moment, and auto. In latch, Deep Freeze grabs and holds your signal at the moment you press the footswitch. In moment mode, the pedal holds the freeze for as long as you hold the foostswitch. In auto mode, the Deep Freeze grabs the last note you play, enabling you to freeze each note in a sequence. Controls for dry and effect manage the critical balance between dry and effected signal. Gliss controls the speed at which an existing freeze morphs into a new one. The speed/layer knob controls the volume envelope in auto or moment mode, and in latch mode, it controls the volume of the previous freeze as you layer in new ones. That probably sounds complex, but it’s surprisingly easy to feel out the interactivity between these controls.
If there is a fundamental bit of knowledge with which you must approach the Deep Freeze, it’s that it likes to capture pure notes or chord tones without too much dissonance, which will cause fluttering freeze tones colored with cold digital artifacts. If you want a prettier, more unadulterated freeze—particularly in latch and moment modes—it’s critical that you freeze the note or chord at the most harmonious point of its bloom. If you hit the switch right as you pick a note or hit a chord, overtones from pick attack that might otherwise go unnoticed turn into dissonant rattle. Likewise, pitch changes or irregularities—from hitting your vibrato arm as you freeze a chord, for instance— will turn into the same digital clatter. In auto and moment modes, I got best results by using a soft picking touch and waiting for the sweetest moment of a note or chord bloom to hit the switch. Harmonics, too, can make beautiful drones if you capture them at their most beautifully blossoming moment.
- The Stompbox-Builder’s Secret Weapon ›
- pedal issue - Premier Guitar ›
- Confessions of a Pedal Nerd ›
- WIN the Entire NYC DSP Pico Series from Electro-Harmonix! - Premier Guitar ›
The new Mark IIC+ 1x12 Combo and Head are authentic recreations of Mesa Boogie's original models.
The new MESA/Boogie Mark IIC+ in head and 1x12 combo formats isavailable worldwide at authorized MESA/Boogie dealers, and on www.mesaboogie.com.
The Mark IIC+ is pure “Vintage Boogie” and based on the original Mark II (now called the MarkII-A) design, the world’s first “Dual Mode” amplifier containing independent performance modes dedicated to clean and overdrive sounds. The IIC+ model represents the 3rd generation of that game-changing single channel/dual mode layout and includes all the refinements made to that
original format over its nearly five influential years. It was also the last model in its family, as the subsequent model would contain three performance modes and be dubbed the MARK III.
The IIC+’s single row of controls is shared by its two modes (preamps), one for Rhythm(clean) and one for Lead (overdrive). Independent, though still interactive, sets of gain and volume controls help optimize each gain structure while shared Tone controls handle the broad stroke voicing. Fine-tuning of the sounds is accomplished by the PULL SHIFT voicing features – some Mode specific – fitted to the simple controls and further shaping via the on-board 5-Band Graphic EQ.Though the “Q” of the individual Bands (Slider Pot frequencies) is fairly wide around their CenterPoints, they provide a surprising degree of surgical-level sculpting quickly and musically.
The Rear Panel of the C+ provides the important features that keep this amp as relevant as ever 40 years after its initial run. Global PRESENCE and REVERB controls are centered foreasy navigation from the Front in stage environments. A series, tube buffered Effects Loop provides a seamless interface for your time-based processing. The Power Select switch at the far right (left from the Front) allows for your choice of the full 75 watts of “SIMUL-CLASS” power for richness, authority, and max headroom or “CLASS A” for 25 watts of reduced power and low end along with easier, smoother power clip at lower volumes. One 8Ohm and two 4 OhmSpeaker Outputs provide for a wide array of cabinet impedance matching. And though not a compensated Direct Output for Consoles or Interfaces, a SLAVE tap off the speaker outputs captures the entire sound of the amp – preamp and power section – to produce a non-compensated feed for IRReaders or external processors that might even serve an era-appropriate “dry/wet/wet” rig.
Out of production for four decades, we welcome back this icon and celebrate its impact on the incredible guitar heroes and timeless recordings they made during one of rock guitar’s biggest decades. The Mark IIC+ legacy is one we don’t take lightly or for granted and recreating it in today’s world with today’s available components and rigorous worldwide Compliance Regulations was no easy feat. However, we are just as proud and excited about this iteration as we were about the first one that was produced for less than two years, four decades ago.
Gibson Band Featuring Slash, Duff McKagan, and Cesar Gueikian Announce Benefit Single
100% of "I Can Breathe" song proceeds to benefit the National Alliance on Mental Illness, NAMI.
On Giving Tuesday, Gibson announces a new release from the Gibson Band--a revolving collective of musicians who join together to make music and raise funds and awareness for worthy causes.. A hard-hitting rock song, the new benefit single “I Can Breathe” features rhythm guitars and piano from Cesar Gueikian, CEO of Gibson, with special guests Duff McKagan on lead vocals and lyrics, and Slash on lead guitar and solos. 100% of the proceeds from the sale of the song “I Can Breathe” will benefit the National Alliance on Mental Illness (NAMI), through Gibson Gives. NAMI is the nation’s largest grassroots mental health resource organization that is dedicated to building better lives for the millions of Americans affected by mental illness.
On “I Can Breathe” Duff McKagan crafted the lyrics and is featured on lead vocals, Cesar Gueikian wrote the music and played rhythm guitar and piano, and Slash wrote and played thelead guitar and solos, while Jota Morelli (drums), and Seta Von Gravessen (bass) rounded outthe group in the studio. The music was recorded by Cesar at La Roca Power Studio in BuenosAires, Argentina, vocals were recorded by Duff at the Sound Factory in Los Angeles and leadguitars and solos by Slash in Los Angeles. The track was produced by Cesar Gueikian and JorgeRodriguez with collaboration from Pablo Toubes and Francisco Trillini, and mixed and masteredby Greg Gordon. A special thanks goes to Gonzalo Riviera Villatte, Gina Furia, and guitar techLisardo Alvarez for all his work at La Roca Power Studio.
Gibson Records, Duff McKagan, Slash, and Cesar Gueikian, will donate 100% proceeds from thesale of “I Can Breathe,” in addition to all auction funds raised to the National Alliance on MentalIllness (NAMI), through Gibson Gives. NAMI is the nation’s largest grassroots mental healthresource organization that is dedicated to building better lives for the millions of Americans affectedby mental illness. NAMI’s mission is to create a world where all people affected by mentalillness live healthy, fulfilling lives supported by a community that cares.
“It was such a pleasure to work with Cesar and his whole crew on this tune,” says Duff McKagan.“The musical slant and progressive rock-ness of this huge epic pushed me in a whole new direction. Ilove a challenge and Cesar killed it! Most importantly, to be of service for mental health issues andawareness is super important to me at this time. Let’s rock!”
“Cesar and Duff came to me with a really cool piece of music,” adds Slash. “I loved the riff idea, andDuff's vocal, so I felt right at home on the track.”
“Guns N’ Roses had a profound influence on me and my guitar playing, so having the opportunity towrite and record this song with Slash and Duff is a dream come true, and it’s an honor to call themfriends and partners,” says Cesar Gueikian, CEO of Gibson. “’I Can Breathe’ started as aninstrumental track I recorded at La Roca Power Studio in Buenos Aires. Upon listening to the mix thatGreg Gordon put together, Jenny Marsh (Global Director of Cultural Influence at Gibson) suggestedDuff as lyricist and vocalist. Guns N’ Roses had just come off touring when I shared the song withDuff, he loved it and quickly wrote the lyrics and cut the vocals at the Sound Factory in Los Angeles.Having Duff on vocals made the next step obvious, which was asking Slash if he would collaboratewith lead guitars and solos. Both Duff and Slash transformed the track from a collection of riffs to agreat song! While Greg Gordon’s mixing and creativity tied it all together. I am grateful for thecollaboration from Slash, Duff and Greg, and from my friend Serj Tankian’s participation with coverartwork. I’m thrilled we are donating all proceeds from the song to a great and relevant cause.”
Made in close collaboration and with significant input from Jimmy Page, the Jimmy Page EDS-1275 uses new 3D scanning technology to aid in handcrafting an effective clone of his original EDS-1275.
There are very few guitars that can claim to be as instantly recognizable and iconic as Jimmy Page’s 1969 EDS-1275 Doubleneck. The photos of him playing it on stage with Led Zeppelin are indelible to rock ’n’ roll history. While Gibson has been making doubleneck electric guitars since 1958, Jimmy was the player who defined the EDS-1275 from the day it was delivered to him. Introducing the Jimmy Page EDS-1275 Doubleneck VOS, now part of the Gibson Custom core lineup and built to the exact specifications of Jimmy’s iconic EDS-1275 Doubleneck.
The Jimmy Page EDS-1275 features a double-cutaway one-piece mahogany body that provides exceptional access to the full length of both the12-string and six-string mahogany necks. Both necks have long tenons and are hide glue fit, and the neck profiles are recreated from 3D scans of the necks on the original guitar. The necks are both capped with bound Indian rosewood fretboards. Each fretboard is equipped with 20 authentic medium jumbo frets and adorned with aged cellulose nitrate parallelogram inlays. The fretboards of both necks have a 12” radius, which is perfect for both playing chords as well as for string bending while soloing. The 18 tuners are Kluson double line, double ring style, just like those found on the original guitar, and even the headstocks feature the correct 17-degree angle and specific logo stylization found on Jimmy’s EDS-1275. The electronics are just as authentic and deliver all of the sonic character of Jimmy’s legendary EDS-1275. Two uncovered Jimmy Page EDS-1275 Custombuckers with double black bobbins and Alnico 5 magnets are used for the two six-string pickups, while a covered pair is installed on the 12-string neck. Of course, the two volume and two tone controls use CTS potentiometers and period-correct ceramic disc capacitors, and the pickup select switch, neck select switch, and output jack are all from Switchcraft.
Here is your opportunity to own a clone of Jimmy Page’s famous EDS-1275, identical to how it appeared on the day that Jimmy first received the guitar. A Gibson Custom hardshell case is included, along with a vintage leather strap, and a certificate of authenticity with a photo from famed photographer Barrie Wentzell.
Jimmy Page EDS-1275 Doubleneck VOS '69 Cherry
Recreation of the EDS-1275 used by Jimmy Page made using 3D scans of the original guitar, one piece mahogany body, mahogany six and 12-string necks with custom Jimmy Page profiles, Indian rosewood fretboards, Jimmy Page Custombucker pickups with Alnico 5 magnets and double black bobbins, Gibson Custom hardshell case
Reader: Daniel Switkin
Hometown: Oakland, California
Guitar: Doublecaster
Here’s the doubleneck dream realized, even if it weighs 9 pounds, 5 ounces.
Taking a Squier Affinity Stratocaster and Mini Precision Bass, one reader created a super-versatile instrument for looping that he can pick, pluck, tap, and slap.
I've been using a multitrack looper with a guitar and an octave pedal, which was okay for simple bass parts, but didn’t give me thick strings and I couldn’t slap with it. So I decided to build a double-neck prototype specifically for looping, with a 6-string guitar and a 4-string bass.
Since building the necks would be the hardest part, I looked around for instruments with bolt-on necks I could reuse. Squier makes an Affinity Stratocaster and a Mini Precision Bass which were affordable and had matching fretboards, so I bought those. It was also cheaper to reuse the electronics and hardware that came with them, rather than buying everything separately.
Using two precut instrument bodies saved the burden of having to route cavities for the electronics.
My plan was to design my own body from scratch. As I debated which neck should go on top, how far apart they should be, and whether to line up the nuts or the saddles, I realized there was actually enough wood there to make a double neck body, which saved me the work of recreating the neck pockets, etc. Putting the guitar on top made barre chords much more comfortable, and the 28.6" bass scale meant I could still reach the first fret easily.
After stripping the paint with a heat gun, I ran both bodies through a table saw, glued them together, and thinned them to 1 3/8". Then I created an offset body shape, a new arm bevel, and reshaped the three cutaways. The pickguards are both original, with the guitar side cut down to make a yin and yang shape. The controls are volume and tone for each neck, using the original knobs. I moved the jack to the back and upgraded it to stereo so the guitar and bass signals can run through separate effects chains.
Note the location of the jack on the back of the extended-shape body. It’s unconventional but practical.
My top concerns were weight and ergonomics. Many doublenecks are around 12 to 13 pounds and 18" wide. I knew I would never play something that big, no matter how good it sounded. To that end, I saved weight everywhere and tracked everything to the gram in a spreadsheet. (That’s also the reason I chose a fixed bridge instead of a vibrato.) I ultimately used a wipe-on gel stain to keep the weight down further. Stripping the paint from the factory saved 5 ounces! The final playable weight is 9 pounds, 5 ounces, and 15 1/4" wide at the lower bout. This has been pretty manageable, however, there is some neck dive because of the tuners. I’m taking everything I’ve learned from this prototype and designing a new doubleneck, which will be headless. I believe I can shed another pound and eliminate the neck dive that way. You can watch my entire build on YouTube.