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If you scroll through the comments section of most pedal demo videos, you’ll see a familiar refrain: “Why not stereo?” And while stereo has its merits, I’m here to defend the mono signal chain. Before treating stereo as an automatic upgrade, it’s worth taking a closer look at when it helps, when it hinders, and why mono might actually be the more powerful choice for most players.
Stereo is often seen as a bonus for a pedal, a feature that a player may use in the rare case they have a stereo signal. But I’d argue that it can sometimes hurt the pedal’s design. Even with digital pedals, stereo requires extra circuitry to account for both signal paths. This means the pedal will certainly be more expensive. It also means the pedal will likely be bigger, to house both the added circuitry and the additional jacks to support the stereo in and out. So if you’re playing in mono most of the time, don’t worry about that stereo option.
For those who actually use a stereo pedalboard, there’s still plenty to consider. I’ve noticed that the majority of stereo players tend to use it in recording scenarios, but this is also where I find stereo to be the most harmful. Say you’re cutting a track with single takes of each part recorded through stereo effects—while each individual track is wider than a mono recording, together they add up to create a flattened mix because each track is occupying the same area in the stereo field. While it may sound backwards, a mix with multitracked guitars recorded in mono allows for a wider sound. Each track being slightly different creates a perceived physical space, much like a choir sounds fuller and richer than an individual voice.
Furthermore, let’s be honest: Most people don’t listen to music in stereo, either. Have you ever been to a friend’s house where their “stereo” setup consisted of two speakers placed across the room at different heights? And certainly even those who care about stereo have listened to music through a mono Bluetooth speaker or a single headphone.
“While it may sound backwards, a mix with multitracked guitars recorded in mono allows for a wider sound.”
Mono is a great option for guitar signal chains because the guitar is ultimately a mono instrument, a sound created from a single source. By not changing the nature of the guitar, you end up getting more out of it. Embracing mono ultimately empowers every part of your signal chain—guitar, pickups, pedalboard, amp—to be used to its full potential, because you’re not trying to fit it into the needs of stereo. There’s a reason why a two-guitar band sounds so good, or why multitracking works so well. Each part can sit in its own space, live or in a mix, complementing the other to create a greater whole.
There is one use for stereo that I will admit I am very fond of. Wet/dry rigs are a great way to break out of the standard signal chain without losing some of the power of mono. This type of setup has two separate signal chains, one containing the dry signal, including simple effects like compression and distortion, and one containing the more prominent effects like delay and reverb; each runs into a separate amp to be played side by side. In fact, while wet/dry is often thought of as a type of stereo rig, I would argue that it is a version of leveled-up mono—dual mono. Here you can have all of the benefits of two signal chains without the worries of keeping that perfect stereo even-ness, and the two work together to create something larger that is defined by the differences between each signal.
To sum up, stereo isn’t inherently bad—it’s just not the universal upgrade it’s often assumed to be. For many players, chasing stereo introduces more compromises than benefits. By embracing the guitar’s mono nature, you can make more intentional choices about your rig and the playing experience itself. And by understanding these distinctions, you’ll be better equipped to choose the right tools and get the most out of the instrument you already love.
Any effect can color a guitar’s personality and language. But Boss’ new XS-1 Poly Shifter literally stretches the instrument’s vocal range. With the ability to shift input by +/-3 octaves or semitones, it can turn your guitar into a bass, a synth, or a baritone, or function as a capo. It also seamlessly generates harmonies for single note leads and keeps up with quick picking without any apparent latency. Furthermore, the pedal is capable of stranger fare that stokes many out-of-the-box ideas. But if you’re a guitarist that plays more than one role in your band—or musical life in general—the XS-1 can be a utilitarian multitool, too. It’s a pedal that can live many lives.
- YouTube
The XS-1, which was released alongside its bigger, more intricate sibling, the XS-100, is an accessible route to exploring pitch shifting’s potential. Housed in a standard Boss enclosure, it doesn’t consume a lot of floor space like the XS-100 or DigiTech’s Whammy. And while it achieves this spatial economy in part by forgoing a built-in expression pedal (which could be a deal breaker for some potential customers) it’s still capable of +/- seven semitones and a +/- three-octave range that can be utilized in momentary or latching applications.
Slipping, Sliding, and Twitching
Though digital pitch shifters have always been capable of amazing things, early ones sounded very inorganic at times. High-octave sounds in particular could come across as artificial, like the yip of a robot chihuahua plagued by metal fleas. Some very creative players use these colors—as well as the most sonorous pitch shift tones—to great effect (Nels Cline and Johnny Greenwood’s alien tonalities come to mind). In other settings, though, these older pitch devices can be downright cringey.
“The pedal clearly represents several leaps forward from first-generation pitch shifters.”
The XS-1 belies digitalness in some octave-up situations. But the pedal clearly represents several leaps forward from first-generation pitch shifters. Tracking is excellent and shines in string bending situations. Semitone shifts can provide focused harmony or provocative dissonance depending on the wet/dry mix and which semitones clash or sing against the dry signal. At many settings the XS-1 feels alive and organic, too, with legato lines taking on many of the touch characteristics of a violin-family instrument. You get far less of a note-to-note “hiccup,” and glissandos take on a beautifully fluid feel—with or without a slide—letting the XS-1 deliver convincing pedal- and lap-steel-style textures when you add a single octave up. (Such applications sound especially convincing when you kick back on guitar tone and restrict your fretwork to the 3rd through 5th strings, which keeps digital artifacts at bay.)
Mixmaster Required
The most crucial XS-1 control is the mix. For the most convincing bass, baritone, and 12-string tones, you’ll want a fully wet signal. But composite sounds can be awesome, too. You can use the control’s excellent sensitivity and range to highlight or fine tune the prominence of a consonant harmony. But it’s sensitive enough to make blends with dissonant harmonies sound a lot more intentional and integrated. And many of these eerie, wonky, off-balance textures are extra effective when introduced in quick bursts via the momentary switch. (That switch can also deliver great flashes of drama with more consonant harmonies—like dropping in a 3rd or 5th above a resolving chord in a verse.)
You can get creative in other ways using dissonant blends. Droney open tunings can yield fields of overtones that sound extra fascinating with delay, reverb, or 12-string guitar… or all of them! Dialing in blends that really work takes some trial and error, and you’ll definitely hit a few awkward moments if you’re navigating by instinct alone. But those same experiments often uncover real gems—especially in the pitch-down modes, which tend to produce more mysteriously atmospheric textures than their pitch-up counterparts.
The Verdict
Boss’ most straightforward pitch shifter covers a lot of ground. If you play in a duo, trio, or small band, it can expand that collective’s stylistic and harmonic range. It’s small, at least relative to treadle-equipped pitch shifters, so if you’re not a pitch shift power user, you don’t sacrifice a lot of room for an effect you might only employ occasionally, and you can still use the expression pedal jack to hook up a pedal for dynamic pitch control. The $199 price puts it in line with competitors of similar size and feature sets, but the XS-1 is a great value compared to more elaborate, treadle-equipped pitch shifters. If you’re taking your first forays into pitch shifting, or know that you need only the most straightforward functions here, it will ably return the investment. And along the way, it might even unlock a whole cache of unexpected tonal discoveries.
Most people think of samplers as drum machines with delusions of grandeur—four-bar loops, predictable patterns, and neatly sliced bits living forever in the prison of the grid. But for me, samplers and loopers are something completely different. They’re instruments of disruption. They’re creative accelerants. They’re circuit breakers designed to shock me out of my comfort zone and force my compositions, productions, and performances into strange, exhilarating new shapes.
One of my favorite studio practices—and something I encourage my Recording Dojo readers to experiment with—is to sample your performances. Not a preset library, not a pack from somebody else, but use your own melodic lines, motifs, rhythms, textures, and half-formed ideas. There’s something magical about hearing your own musical DNA come back to you in an unfamiliar, mutated form. It’s like collaborating with a version of yourself from an alternate timeline.
The real thrill isn’t about capturing pristine performances. In fact, it’s often the opposite: I’ll grab a phrase that’s imperfect, or mid-gesture, or harmonically unresolved, and drop it into a sampler purely to see what it becomes. When you do this, your musical habits—your well-worn licks, default rhythms, and predictable choices—don’t stand a chance. The sampler shreds them, recontextualizes them, and hands them back as raw material for re-writing, re-arranging, or composing something that never would have emerged in a linear workflow.
Sometimes the transformation is subtle—a lick becomes a rhythmic ostinato, a sustain becomes a pad, a passing tone becomes a focal point. Other times the sampler just mangles it, spits it out sideways, and you think, ‘Oh… now that’s interesting.’ Either way, it becomes a tool for breaking patterns, both musically and psychologically.
My Process: Mutations, Not Replications
My approach to sampling isn’t any more complicated than anyone else’s. I’m not using some secret, elite technique. I’m simply collecting fragments—little melodic cells, rhythmic quirks, harmonic gestures—and giving them permission to misbehave.
I’ll chop up key licks into uneven slices, or isolate just the back half of a phrase, or extract a rhythmic hiccup that wouldn’t survive in a normal editing session. Then I reassemble these bits with the expectation that they won’t behave. I want mutations. I want the musical equivalent of genetic drift. I’m not trying to color within the lines; I’m trying to see what happens when I throw the coloring book across the room.
Once the sampler gives me something intriguing, I run these new creatures through chains of further processing: glitch delays that stutter and fold the sound into origami-like shapes, micro-loopers feeding into overdrives or fuzz pedals, shimmering reverbs that stretch a 200-millisecond blip into a widescreen texture. The result can be anything from a ghostly sustained pad to a snarling, percussive accent, to a completely alien harmonic bed.
You can use these elements as alternate melodic lines, counterpoint, ambient beds, transitions, ear candy, or even structural material for entire songs. And because the source is you, the end result stays connected to your musical identity—just bent, twisted, and refracted into something fresh.
Outcome Independence: The Spirit Behind the Process
If there’s one thing that makes this approach powerful, it’s letting go of the expectation that what you sample must “work.” This is pure experimentation, not product-driven crafting.
I’m outcome-independent when I do this. I’m not looking for a result so much as engaging in the joy of the unknown. Some days nothing meaningful emerges. Other days I strike gold. But either way, the process sharpens my creative instincts. It keeps me curious.
“There's something magical about hearing your own musical DNA come back to you in an unfamiliar, mutated form.”
I use this same strategy when producing artists or working on film and soundtrack material. Recently, I applied it to pedal steel—an instrument known for its lyrical beauty—and the resulting textures were … well, not beautiful in the traditional sense. They were fractured, shadowy, almost Jekyll-and-Hyde. Perfect for a track built around the duality of personality. The clients absolutely loved the unpredictable, emotive soundscape those mutated pedal steel lines created.
Some Favorite Tools for Sonic Mutation
You don’t need a million pieces of gear to do this. A single sampler and a single effects chain can take you far. But here are a few of my favorite “chaos engines,” all of which I own and use regularly:
• Teenage Engineering OP-1 Field – A sampler, synth, tape machine, and chaos generator disguised as a minimalist art object. Its sampling engine and tape modes are perfect for tonal mutations.
• Teenage Engineering EP-133 K.O. II – A quick, dirty, wonderfully immediate sampler for slicing, punching, and recombining your ideas without overthinking.
• Omnisphere 3 – The granular engine alone is a goldmine for turning simple samples into cinematic, evolving textures.
• NI Maschine – Still one of the fastest environments for grabbing a sound, flipping it, and building an idea around the unexpected.
• …and whatever else you have lying around. The point is exploration, not allegiance to any one workflow.
Final Thoughts
Sampling your own voice as an instrumentalist—and then breaking it—reminds you that creativity doesn’t live in the safe, predictable spaces. It lives in the moments where you lose control just enough to discover something new. Give your sampler permission to surprise you, confuse you, and sometimes even challenge your sense of what you sound like. That’s where the good stuff begins.
There is a specific thread of experimental musician whose real motive is to deal in mystery and wonder. Think conceptualists like Brian Eno and David Bowie, sonic conjurers Sunn O))), transcendent improvisers as varied as Alice Coltrane and Loren Connors, song mystic Annette Peacock—each artist’s work is tied to something that happens beyond the notes, something bigger than just the sounds we hear. And for the listener, there are no easy answers. You can research and dissect compositional and production methods, know all of the gear that was used inside and out, break down all of the influences. But you’re always left with something to chase, to try and understand more deeply. For some, that’s the thrill.
Steve Tibbetts works with these ineffable parts of music, and he has ever since his 1977 self-titled debut. His albums create experiences that, at times, approach definability, but remain elusive: He’s a guitarist, but his music isn’t necessarily “guitar music”; his work is rooted in traditions, but it’s not traditional. So, what is it?
Since the beginning of the 1980s, Tibbetts’ records have been released primarily on the ECM label—the longstanding preeminent home of meditative and ambient jazz and jazz-adjacent sounds. On his earlier releases, you may hear grooves assembled around percussion from various global cultures mixed with suspended 12-string acoustic strumming, soaring evocative melodies, and, at times, blazing electric guitar solos. The cover images on his albums are striking, and often created by the composer himself, capturing some moment in a similarly un-pinnable land—check out the rock formations on either 1980’s Yr or 1986’s Exploded View, for example. The whole blissed-out package is conceptually inspired by place and tradition, yet totally untethered and fresh.
“If I just sat around and played guitar all day long, I don’t know how that would go.”
On more recent releases, and especially on his latest, Close, Tibbetts’ sound has evolved toward something else—more big-picture, but also more personal. Raw and organic sounds mix with a futuristic sonic landscape (and yet, he uses antiquated technology to create those sounds). Closefeels like a universal meditation, a grand vision that pulls sounds from across the globe and reaches beyond, toward some distant sonic horizon, overcoming instrument and process. Basically, it sounds like nothing else.
Enigmatic as that is, over the course of an hour or so on our video call, Tibbetts himself proved to be anything but. Speaking from his wood-paneled Minnesota studio, where he’s made much of his music since 1985, he revealed his process and the philosophy behind it—a methodology deeply tied to his own experience of the world.
For Tibbetts, creation starts simply. “You have to sit down and put your hands on the instrument,” he explains. And it’s all about vibe. “Sometimes, it's a matter of getting the guitar warmed up. Hoping for the right humidity in the room.”
In order to keep things moving, his studio is always ready to go—his mics in position and DAW loaded up. “The process is to come to the studio, make a cup of coffee, begin to play, and see if we get to that point,” he says. He starts solo, bringing in other players further down the line. “Nobody cares how loud I get here. I’ve got a couple of Marshall JCM 800s, a younger Marshall, and as long as I wear adequate ear protection, I’m fine. I can get the sound that I need.”
John Pearse custom 12-string sets with double courses instead of octaves
GHS Boomers (Medium)
A rare live sighting: Tibbetts with Strat and Marshall in Montreal in 2015.
The days slowly add up. “Do you know what it’s like when you wake up in the night and your fingers are throbbing?” he asks. For him, “that usually means it’s been a good, productive day at the studio. Then you come back the next day. Is there anything worthwhile? Probably not. But after five or six years, you’ve got something—30 minutes, 40 minutes worth of pieces.”
As the music takes form, at some point, he brings in collaborators. On Close, Tibbetts is accompanied by percussionist Marc Anderson, his longest-running musical partner, and drummer JT Bates.
“It begins to sort of assemble itself,” he continues. “It is a little bit of a cliché, but at a certain point, you are in service to the music that you've created and you just need to do a good job with it.”
He quickly balances that thought with a dose of reality: “Mostly, the process is one of tedium, boredom, failure, and actually figuring out what I need to do when I've started the car and am on the way home.”
“What a good thing to do, to listen and look at stuff.”
Tibbetts’ music isn’t purely an in-the-studio creation, though. The world outside his walls plays a major role. “If I just sat around and played guitar all day long, I don’t know how that would go. Maybe there are some guitar players who can do it,” he muses. “Sometimes, the process is to give up entirely and go someplace a long ways away and listen to some loops or little lines that you have as you’re walking around.”
That’s the specific method Tibbetts followed on 2018’s Life Of. He explains: “There’s an area in northern Nepal, close to Tibet, called Lhasa. Difficult to get to, but a friend of mine, a professional clown, named Marian, said, ‘We’re going to Lhasa, do you want to come?’ And I thought, I’ll go there, and I’ll make little mp3s, 60 minutes or so, to listen to while we're walking. That’s what I did. When I came back, I had a good idea of what I wanted to do to put things together.”
For those who can’t travel quite so far, he recommends just getting out of your surroundings. “What a good thing to do,” he enthuses, “to listen and look at stuff. Even mixing. I’m looking at the same paneling here all the time. It doesn’t work. You can take your little laptop now and go to a coffee shop and say, ‘This song is gonna be about this couple over here, or that guy drinking coffee by himself.’ Just mess with your mind a little bit.”
“If it’s not fun, I’m not interested.”
Travel has inspired Tibbetts work throughout his career, thanks especially to his early experience working for study-abroad programs in Bali and Nepal. “That was hard work,” he explains, “but I got to live in cultures where there was different music. Balinese gamelan, if I hear it in Minnesota, it’s just annoying. But over there, it sounds like it fits. The double drumming technique, I had to be in it and study it to bring it back.”
Across the globe, Tibbetts has collected the recordings to incorporate in his music. The idea goes back to his 1997 album, Chö, a collaboration with Tibetan singer Choying Drolma. “We made that record in Kathmandu, Nepal,” he says. “Her singing was incredible. I didn’t want to just strum along on guitar, I wanted to use some of the sounds of Tibetan longhorns, some of my own sounds like bowed hammered dulcimer, my wife’s wine glasses….”
Tibbetts continues, “I did that. And then we got an offer to go out on the road. Desperation takes hold. How am I gonna do this? There’s gotta be a way.”
He devised a setup to trigger samples with his guitar using a Roland MIDI pickup that “had a cable that was about as thick as a stalk of corn that went to another box that would jack into a sampler, probably with a SCSI port.” Inconvenient, but, Tibbetts says, “it did work and we did take that on the road, and then I thought, this will be a good composing tool, this will be fun.” He pauses, and adds, “If it’s not fun, I’m not interested.”
More recently, Tibbetts switched to a Fishman wireless system to trigger the samples. But the samples themselves come from an old version of MOTU’s Digital Performer, which requires him to keep his computer “probably 15 operating systems behind what’s current now.” (He jokingly explains: “I’m working with antiquated technology. I’ve got buggy whips and wooden wheels here.”)
On Close, Tibbetts lets his acoustic guitar breathe, allowing more string noise and ambient detail into the mix to create a deeper sense of intimacy.
The result is otherworldly. Global sounds enmesh with Tibbetts’ strings, opening up the possibilities of his guitar—a sum-is-greater-than-the-parts experience where you might not realize what exactly is being played or where it’s coming from.
Knowing the sources, however, enriches the experience. Because though some of Tibbetts’ samples are created at home in his studio, many have a story. “I can still hear the chicken in the gong,” he says, launching into a story that goes back to his time working for a study-abroad program in Candi Dasa, Bali. He took the class to visit “a guy that did two things: made sacred knives that they use for ritual activities and had a gong shop.” He explains that gongs for gamelans are all made at the same time to coordinate the orchestra’s tuning, and they visited on a day where new bronze would be poured. “This was a once-in-a-lifetime thing. We went down there and spent a day watching these guys beat the shit out of these things to get them in their own tune, which is still a good 30 or 40 cents off what we would call in tune, but together it sounds good.
He continues: “I spent an extra day there sampling these gongs. I would hit the gong softly. I’d mute it. I would hit it hard.” The gong-maker was curious. “He said, ‘Let me listen to it.’ He listened to it on the headphones and said, ‘I’m sorry my chicken is squawking.’ I said, ‘It’s okay.’ And then the next thing I heard was no chicken squawking. He invited me for dinner. I declined.”
On Close, focused listening reveals another sonic element—the sound from Tibbetts’ acoustic guitar. Often more polished, it’s more raw this time around than on his other records—sometimes you’ll hear buzzing, fretting, and breath sounds. It gives his playing an intimacy, a warmth that stands out. It feels close.
Early in the creation process, Tibbetts wasn’t confident this was a direction he wanted to pursue. So he had Anderson listen to some takes. “People who work alone a lot tend to become a little inbred with themselves, start not understanding what direction they’re going in, or if they’re going in the right direction, or if anything is any good at all,” he muses. “Marc and I have been working together since 1979. His ears are very good. He made me understand that I already knew that this was okay. I just needed confirmation from him.”
He continues, “I am going for the feeling. I guess we’re always going for the feeling, but I just didn’t want to ditch a take because I happened to make a sound, a bad fret sound, a new string sound….”
With Closenow out in the world, don’t hold your breath to catch Tibbetts live—his performances are rare. When asked about this, it’s clear his days of getting in the van are long gone, adding that one-off gigs are also “not that great. It usually takes a few gigs on the road before you get your chops together, lighting, sound, loading in, loading out, your pedals, whatever you have….” But he says there are those occasional gigs that afford the travel, rehearsal time to get it together, and make a compelling enough offer. “If the gig is weird enough and far away enough,” he says, “we'll do it.”
Courtney Cox on melting faces with Burning Witches Guitars, and, frankly, playing better than most people.
Burning Witches guitarist Courtney Cox joins the Axe Lords from her German riff-und-shred-haus to talk technique, tone, and how the band writes and records across borders and works under brutally short studio timelines. The conversation reveals how her ADHD shapes her practice regimen and traces her path from rural Pennsylvania Lacrosse phenom to touring teenage guitar prodigy through her tenure with the Iron Maidens, which as you might have gathered, is an all-female Iron Maide tribute band.
Along the way, Cox discusses her signature Caparison guitars and the realities of being a working guitarist in 2025, from social media burnout and Patreon economics to, of course, pissing off your neighbors.
Axe Lords is presented in partnership with Premier Guitar. Hosted by Dave Hill, Cindy Hulej and Tom Beaujour. Produced by Studio Kairos. Executive Producer is Kirsten Cluthe. Edited by Justin Thomas (Revoice Media). Engineered by Patrick Samaha. Recorded at Kensaltown East. Artwork by Mark Dowd. Theme music by Valley Lodge.
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