
Photo 1
A really quick, really dirty intro to equalization.
This month’s topic is EQ. I’d say we’re opening a can of worms, except it’s more like opening a shipping container stuffed with 10,000 worm cans.
It’s tough to talk about—let alone teach—EQ techniques, because almost nothing is true 100 percent of the time. Take the common sentiment that the less EQ you use, the better: Yeah, that’s good advice in most cases—adding overstated EQ tends to make tracks sound artificial and/or harsh. But what if “artificial” and “harsh” are the best expressive choice?
What about all those great ’60s guitars mixed with blistering high-end EQ? (Beatles and Byrds spring to mind.) Or parts engineered to sound as small and claustrophobic as possible? (Think Pink Floyd or PJ Harvey.) Or the eerie, not-found-in-nature equalization used by Nine Inch Nails and other noisemakers? There are countless exceptions to the so-called rules.
So instead of dealing in rules, we’ll talk options. We’ll cover some common EQ techniques, and then venture into more radical scenarios. But first, here’s the quickest and dirtiest intro to EQ principles ever. (If you know this stuff already, you might want to bail now and tune in next month, when we get into some interesting case studies.)
Good news for old guitarists with bad ears: You can have severe hearing loss and still perceive the entire frequency range of an electric guitar.
Basic EQ lingo.
To gain a thorough understanding of EQ, Google “equalization” (or “equalisation” if you’re a Brit), the word from which the letters “EQ” are plucked. To gain a superficial understanding that can get you through most situations, read on!
- Equalization means adjusting specific frequencies within a sound—adding or subtracting treble or bass, or emphasizing/deemphasizing specific frequencies in the middle.
- We measure musical frequency—how high-pitched or low-pitched a sound is—in Hertz (Hz). The hearing range of a healthy young person is approximately 20 Hz to 20,000 Hz (20 kHz). If you’re middle-aged, a Motörhead roadie, or both, your upper limit is probably much lower.
- Most musical sounds contain many individual frequencies. The lowest-pitched frequency is called the fundamental. The fundamental of a standard-tuned low E string, for example, is approximately 82 Hz, but there are other frequencies—overtones—that ring out far above the fundamental. If you filter that 82 Hz fundamental from a recording of that low E, the sound gets thin and tinny, but doesn’t vanish.
- If you transpose a note up an octave, the frequency of its fundamental doubles. Drop it an octave, and the frequency is halved. Example: The 440 Hz tone we tune to is the same pitch as the A at the 5th fret of your 1st string. The A at the second fret of the G string is 220 Hz. The open A string is 110 Hz. And a bassist’s open A is 55 Hz, below the guitar’s range. The fundamental of your high E string at the 17th fret is 880 Hz.
- Good news for old guitarists with bad ears: The frequency range of an amplified electric guitar extends from somewhere around 80 (depending on how you tune your low string) to somewhere around 4.5 kHz—typical guitar speakers simply don’t transmit higher frequencies. You can have severe hearing loss and still perceive the entire frequency range of an electric guitar. The range of an acoustic guitar extends much higher, however.
- Loudness (or amplitude, to use the more science-y term) is measured in decibels (dB). Gently rustling leaves might measure 20 dB, while a jet takeoff can reach 150 dB. The threshold of pain is approximately 130 dB. The loudest rock concerts on record exceed it. In mixing, most EQ adjustments are of only several dB, though they sometimes reach ±20 dB or more.
- Bandwidth refers to the breadth or narrowness of the affected frequency range. Most guitar and amp tone controls have relatively wide bandwidths. Narrow bandwidths are sometimes called notches. Bandwidth is also called “Q.”
- Filtering is the process of removing particular frequencies. A low-pass filter (LPF) cuts highs, letting lows pass through for a darker sound. A high-pass filter (HPF) does the opposite, cutting lows. A band-pass filter affects a particular “slice” of frequencies. The width of the slice varies according to the filter’s—wait for it—bandwidth.
- An EQ tool that lets you select the target frequency and its bandwidth is said to be parametric. If you can select the frequency, but not the bandwidth (as on many active bass guitar tone controls), we call it quasi-parametric.
Take the EQuiz!
After reading the above, do real-life EQ utterances like these make sense?
“My guitar sounds a little dark—can you give me +2 dB at 2.5k?”
“Yow! I get howling feedback when I step near the monitor. Can you notch out a little 1k?”
“The bass player just went into anaphylactic shock! If I drop my low E to A, and you pump up that 50 Hz, maybe no one will notice.”
Cool. Now you can talk EQ like a pro.
EQ in your tone chain.
Where do the EQ stages in your guitar’s tone chain fit into the picture? Standard guitar tone controls are low-pass filters. Same with most distortion pedals that have a single tone control. The nature of amp tone controls varies from model to model, but a high-pass bass control, a low-pass treble control, and a band-pass mid control is a typical arrangement. Many electric basses employ quasi-parametric midrange controls, with separate boost/cut and frequency-select controls.
In other words, the EQ controls on guitars, effects, and amps are wide-bandwidth filters that produce broad effects. In the recording/mixing realm, the tools tend to be more subtle and complex. If your guitar’s tone knobs are butcher knives, studio EQ tools are scalpels.
Let’s sharpen our scalpels.
A typical EQ plug-in.
The recording guitarist can choose from a vast array of hardware and software equalizers. But for all their variation, most provide the same basic functionality. I use the EQ plug-in from Apple’s Logic Pro as my example here (Photo 1), but you’ll find similar features on many equalizers.
This particular plug-in is an 8-band EQ, which means it offers eight independently adjustable filters, though you seldom need that many. Note the three rows of numbers below each color-coded band. The top one is the active frequency in Hz. The middle is the amount of boost or cut in dB. And the lowest number represents bandwidth.
Let’s check out the effect they have on the sound of a distorted guitar track. Ex. 1 has no EQ — it’s the sound from the amp as heard by the mic.
In Ex. 2, I’ve activated the leftmost band, a high-pass filter that chops everything below a specific frequency.
Photo 2
Here, set to 150 Hz (Photo 2), it thins out the sound in a big way.
Photo 3
The rightmost band is a low-pass filter that works the opposite way. Set to cut everything above 1.1 kHz (Photo 3), it makes the guitar sound dark and dull.
Recording Guitarist: ABCs of EQ -- Audio 3 by premierguitar
Listen to Recording Guitarist: ABCs of EQ -- Audio 3 by premierguitar #np on #SoundCloudBands 2 and 7 are shelving filters. They too affect everything above or below a particular frequency, but they can boost levels as well as cut them.
Photo 4
Cranking the lows as in Photo 4 creates a rumbling, bottom-heavy sound.
Photo 5
A high-shelving filter (Photo 5) is often used to broadly brighten a guitar track.
Photo 6
The middle four bands are the most powerful. These fully parametric EQ bands can cut or boost any audible frequency at any bandwidth. Set to a narrow bandwidth (Photo 6), they can add a honking, wah-like resonance.
Photo 7
Set to a wider bandwidth (Photo 7), it brightens a much larger swath of sound.
Photo 8
Finally, I’ve combined multiple EQ bands for a fairly typical crunch-guitar EQ adjustment (Photo 8).
Recording Guitarist: ABCs of EQ -- Audio 8 by premierguitar
Listen to Recording Guitarist: ABCs of EQ -- Audio 8 by premierguitar #np on #SoundCloudWhich sounds best?
Heard in isolation, probably the first example, with no EQ. But guitar tracks seldom exist in isolation. The “right” setting always depends on the context. And that’s where we’ll pick up the thread next month, when we look at real-life EQ adjustments in real-life studio contexts.
[Updated 1/11/22]
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On our season two finale, the country legend details his lead-guitar tricks on one of his biggest hits.
Get out the Kleenex, hankies, or whatever you use to wipe away your tears: It’s the last episode of this season of Shred With Shifty, a media event more consequential and profound than the finales of White Lotus and Severance combined. But there’ll be some tears of joy, too, because on this season two closer, Chris Shiflett talks with one of country music’s greatest players: Vince Gill.
Gill’s illustrious solo career speaks for itself, and he’s played with everyone from Reba McEntire and Patty Loveless to Ricky Skaggs and Dolly Parton. He even replaced Glenn Frey in the Eagles after Frey’s death in 2017. His singing prowess is matched by his grace and precision on the fretboard, skills which are on display on the melodic solo for “One More Last Chance.” He used the same blackguard 1953 Fender Telecaster that you see in this interview to record the lead, although he might not play the solo the exact way he did back in 1992.
Tune in to learn how Gill dialed his clean tone with a tip from Roy Nichols, why he loves early blackguard Telecasters and doesn’t love shredders, and why you never want to be the best player during a studio session.
If you’re able to help, here are some charities aimed at assisting musicians affected by the fires in L.A:
https://guitarcenterfoundation.org
https://www.cciarts.org/relief.html
https://www.musiciansfoundation.org
https://fireaidla.org
https://www.musicares.org
https://www.sweetrelief.org
Credits
Producer: Jason Shadrick
Executive Producers: Brady Sadler and Jake Brennan for Double Elvis
Engineering Support by Matt Tahaney and Matt Beaudion
Video Editor: Addison Sauvan
Graphic Design: Megan Pralle
Special thanks to Chris Peterson, Greg Nacron, and the entire Volume.com crew.
Super versatile EQ. Punchy and powerful in tracking situations. Surprisingly sweet clean tones. Useful DI features. Fun!
Midrange focus comes at expense of airiness. Push button switches can be noisy.
$299
Peavey Joshua Homme Decade Too
The punchy and potent practice amp that propelled many classic QOTSA tracks proves surprisingly versatile thanks to a flexible EQ section and cool clean tones.
One of the reasons classic Queens of the Stone Age tracks leap from radio speakers like striking vipers is because Josh Homme is a true recording artist—an individual that chases and realizes the sounds in his mind by any means necessary. When you play the 10-watt, solid-state Peavey Decade Too with Homme and QOTSA in mind you understand why the original Peavey Decade became integral to that process. It’s feral, present, nasty, bursting with punky attitude, and when tracked and mixed with a booming bass, sounds positively menacing. But it’s also a lovely clean jangle machine that will lend energy to paisley psych pop or punch to a Bakersfield Telecaster solo.
Objectively speaking, if you’ve played an ’80s Peavey practice amp before, you will know many of these sounds well. (Many of my own early amplified experiences came courtesy of a borrowed Backstage 30, so they are etched deep in my marrow and consciousness.) Like any small amp with a little speaker and cabinet, it’s marked by an inherent, pronounced midrange honk—no doubt, an ingredient that Homme found appealing in his original Decade. The saturation is thick and surprisingly dimensional. But it’s the 3-band EQ, with added bass and top-end boost buttons, that really extends the versatility of the Decade Too. In many contexts, it made a cherished vintage Fender Champ sound like a one-trick pony. The Decade Too may not excel at cooking-tubes-style distortion, but in terms of punch, clarity, and versatility in the studio environment, it delivers the goods.
Peavey Josh Homme Decade Too 10-watt 1 x 8-inch Combo Amplifier
Decade Too 1x8" 10w Combo AmpNew RAT Sound Solution Offers a Refined Evolution of Distortion
ACT Entertainment ’s iconic RAT brand has unveiledthe Sterling Vermin, a boutique distortion guitar pedal that blends heritage tone with modernrefinement. With a new take on RAT’s unmistakable sound, Sterling Vermin delivers a new levelof precision and versatility.
“The Sterling Vermin was born from a desire for something different — something refined, withthe soul of a traditional RAT pedal, but with a voice all its own,” says Shawn Wells, MarketManager—Sound, ACT Entertainment, who designed the pedal along with his colleague MattGates. “Built in small batches and hand-soldered in ACT’s Jackson, Missouri headquarters, theSterling Vermin is a work of pure beauty that honors the brand legacy while taking a bold stepforward for creativity.”
The Sterling Vermin features the LM741 Op-Amp and a pair of selectable clipping diodes.Players can toggle between the traditional RAT silicon diode configuration for a punchy, mid-range bite, or the BAT41 option for a smoother, more balanced response. The result is a pedalthat’s equally at home delivering snarling distortion or articulate, low-gain overdrive, with a wide,usable tonal range throughout the entire gain spectrum.
The pedal also features CTS pots and oversized knobs for even, responsive control that affordsa satisfying smoothness to the rotation, with just the right amount of tension. Additionally, thepolished stainless-steel enclosure with laser-annealed graphics showcases the merging of thepedal’s vintage flavor and striking design.
“From low-gain tones reminiscent of a Klon or Bluesbreaker, to high-gain settings that flirt withBig Muff territory — yet stay tight and controlled — the Sterling Vermin is a masterclass indynamic distortion,” says Gates, an ACT Entertainment Sales Representative. “With premiumcomponents, deliberate design and a focus on feel, the Sterling Vermin is more than a pedal, it’sa new chapter for RAT.”
The RAT Sterling Vermin is available immediately and retails for $349 USD. For moreinformation about this solution, visit: actentertainment.com/rat-distortion .
Two guitars, two amps, and two people is all it takes to bring the noise.
The day before they played the coveted Blue Room at Third Man Records in Nashville, the Washington, D.C.-based garage-punk duo Teen Mortgage released their debut record, Devil Ultrasonic Dream. Not a bad couple of days for a young band.
PG’s Chris Kies caught up with guitarist and vocalist James Guile at the Blue Room to find out how he builds the band’s bombastic guitar attack.
Brought to you by D’Addario.
Devilish Dunable
Guile has been known to use Telecasters and Gretsches in the past, but this time out he’s sticking with this Dunable Cyclops DE, courtesy of Gwarsenio Hall—aka Jordan Olds of metal-themed comedy talk show Two Minutes to Late Night. Guile digs the Dunable’s lightness on his shoulders, and its balance of high and low frequencies.
Storm Warning
What does Guile like about this Squier Cyclone? Simple: its color. This one is also nice and easy on the back, and Guile picked it up from Atomic Music in Beltsville, Maryland.
Crushing It
Guile also scooped this Music Man 410-HD from Atomic, which he got just for this tour for a pretty sweet deal. It runs alongside an Orange Crush Bass 100 to rumble out the low end.
James Guile’s Pedalboard
The Electro-Harmonix Micro POG and Hiwatt Filter Fuzz MkII run to the Orange, while everything else—a DigiTech Whammy, Pro Co Lil’ RAT, and Death by Audio Echo Dream 2—runs to the Music Man. A TC Helicon Mic Mechanic is on board for vocal assistance, and a TC Electronic PolyTune 3, Morley ABY, and Voodoo Labs Pedal Power 3 Plus keep the ship afloat.