A deep dive into faux amps, futuristic setups, and how to use modern technology’s powers for good.
The jump between analog and digital gear has never been more manageable. It no longer takes a rack full of outboard gear with a six-figure price tag to help realize not only the tone you have in your head, but the expansive workflows that started to pop up in the early ’80s. We’re now about a decade into the modern era of digital modelers and profilers and it seems like the technology has finally come into its own. “This is really the first time in a while where you can have bar bands playing the exactsame gear as stadium acts,” says Cooper Carter, a Fractal Audio Systems production consultant who has done sound design and rig building for Neal Schon, James Valentine, John Petrucci, and others.
That democratization of pro-level workflows has opened new and exciting paths for guitarists to explore. Barry O’ Neal, who is the chief puzzle solver for Xact Tone Solutions in Nashville, has built rigs for some of the biggest acts in the world, including Taylor Swift, Bon Iver, and Peter Frampton. “In the beginning, all gear was pro gear, to an extent,” he says. “There is a line of demarcation between pro-grade gear and consumer gear. And there used to be a lot clustered around that line. Now, they are all either way above or way below.”
At this point, the difference between modeling technology mainly has to do with features. Do you need more inputs and outputs? Is direct recording via USB a priority? Are there certain one-off effects or sounds you need on a gig? All the top-level units have a somewhat similar set of core features, but each one also branches off into more specialized realms. Let’s dig in and discuss choosing a modeler, break down some myths that surround these units, and help novice users get just a little bit more out of their chosen processor.
Which One is For You?
Kemper Profiler Stage
Ah, the eternal question—as a guitar journalist, this might be one of the most frequent questions I get asked. There are many ways to tackle this. One element of this puzzle that I’ll leave for others to debate is how these different units compare in terms of tone. From my perspective, you need to figure out what you’re missing in your current setup and how a digital rig would make your life easier. As we’ve seen in literally hundreds of Rig Rundowns over the years, these units have passed the test both onstage and in the studio. Even when you have Dumbles and vintage high-powered tweed Twins at your disposal, having a modeler in the rack can still be useful. (Hi, Keith Urban!) “Go online and watch videos on how you program and use the unit. If those don't make immediate and visceral sense to you, bail,” says O’Neal.
Fractal Audio FM9
I usually point people to two different camps: the all-in-one units (Line 6 Helix, Fractal Axe-Fx, Neural DSP Quad Cortex, Kemper, etc.) or the smaller stomp-sized boxes that have a narrower focus on amp, cab, and mic emulation (Strymon Iridium, Walrus ACS1, or the Boss IR-200). This is an important fork in the road because both types of units offer their own solutions. Plus, price can vary widely. Although there will be some overlap, this article will focus mostly on the all-in-one units. However, the stomp-sized amp emulators have their place. Simply place one at the end of your board for an easy analog-digital hybrid setup or keep one within arm’s reach in case a tube goes out on the gig.
Neural DSP Quad Cortex
One of the bigger conceptual things to think about when choosing a modeler is the difference between an open ecosystem and a closed one. The Line 6 Helix and Fractal Axe-Fx units (and their various spinoffs) are what I consider closed systems, because you can’t create an entirely new amp model within their space. (The Axe-Fx III has an incredibly powerful ToneMatch feature, but that’s more based on deep customization of a pre-existing amp.) Both offer regular firmware updates with new amps, cabs, effects, and features. On the other side of things, you have Kemper and Neural’s Quad Cortex, which allow you to “profile” or“capture” digital versions of your amps and effects. This is really the defining feature of these units. With a simple recording setup, you can get extremely accurate versions of your prized—and fragile—tube amp and leave the original at home. The one caveat is that the quality of the result is only as good as your engineering skills, which is why a cottage industry of purchasable, professionally made profiles has popped up.
Start With What You Know
A piece of advice that I always recommend to anyone getting into modeling is to create your own presets. Yeah, it might take more time than just tweaking a factory or purchased preset, but in the end, you will learn much more about the features of your unit, as well as how the various elements of your signal chain interact with each other. For example, let’s say you’re a country-rock player who prefers a Vox-style amp.
With a simple recording setup, you can get extremely accurate versions your prized—and fragile—tube amp and leave the original at home.
Put aside the bells and whistles for the moment and focus on how to create a good base tone. Carter suggests a similar route: “Start simple with just an amp and cab. Get used to the interface and GUI [graphical user interface]. If you’re a Bassman player, it doesn’t make sense to just jump in and start tweaking a Mesa/Boogie.” Depending on your modeler, the various parameters for amps and effects might be different—or nonexistent—but at least you will have a point of reference before jumping into the deep end with experimentation.
Once you have the basics down, a prime place to start branching out is in routing. Gone are the days of needing a huge amount of rack gear to experiment with pre- and post-effects, parallel solutions, and MIDI. With a virtual playground, you can emulate nearly any imaginable signal flow and even design some that would be impossible in the analog realm.
Fig. 1
Most of the digital “boards” that guitarist and PG contributor Joe Gore designs are subversive, inspiring, and far from the mainstream. (He offers 13 different meticulously crafted Helix presets through the Line 6 marketplace.) Gore’s presets taught me invaluable lessons about using expression pedals when I tried to reverse-engineer them. Each scene or snapshot change has up to 60 different parameter changes, which alone is quite the feat. I would highly recommend his Blood & Pasta and Psych presets—they are simply mind-blowingly creative. In Fig. 1 you can see an example of how extensive this can get. Don’t be afraid to push the limits and reverse-engineer something from a more complicated setup.
“This is really the first time in a while where you can have bar bands playing the exact same gear as stadium acts.” —Cooper Carter
If you’re at least considering a digital unit, you likely don’t get the cold sweats when you think about learning your way around various menus and options. Each of us has our own specific tolerance of those, but in my experience the better you learn the ins and outs of your gear, the better you will sound. Although these are very, very tech-heavy units, you can get incredible results with simple setups. Going “digital” isn’t an all-or-nothing proposal. If you really dig your amp or pedals you can easily integrate those with any digital modeler. Let’s look at a few options that allow you to hold on to a bit of the analog.
4 Cables or 7?
Fig. 2
The easiest way to combine digital control with analog pedals is to take advantage of the effects loop. Here’s a scenario: You want to use your modeler simply for effects alongside your trusty tube amp, but you don’t want to run everything in front. This is where the “4-Cable Method” comes in. In this arrangement, you’re able to run all your compression and drive pedals directly into the preamp and move all your modulation and time-based effects to after the preamp. In Fig. 2 you can see a diagram of how to hook everything up. Here are the steps:
- Arrange you signal chain in your modeler so that the effects loop insert is at the point where everything before it will go in front of your amp and everything after will go directly to the power amp.
- Connect your guitar to the input of your modeler (cable 1).
- Connect the effects send of your modeler to the input of your amp (cable 2).
- Connect the effects send of your amp to the effects return of your modeler (cable 3).
- Connect the output of your modeler to the effects return of your amp (cable 4).
This results in a hybrid setup that allows an incredible amount of flexibility with routing your digital effects within a traditional tube amp. (One tip: Check the global settings on your unit and make sure the effects loop is set to instrument level rather than line level.) Not sure if a certain effect works better before or after the preamp? Simply move them around in your modeler.
In Clip 1 you can hear what it sounds like with distortion, delay, and reverb running directly into the front of the amp.
And in Clip 2 I used the 4-cable method to clean things up.
Fig. 3
But what if you’re running a stereo rig? That’s where the 7-cable method comes in. There are a few more things you’ll need (other than cables) to pull this off. First, your modeler must have two effects loops and dual outputs. Let’s pretend that the 4-cable setup described above is for amp #1 via output 1 of your modeler (Fig. 3). Now, follow the steps below for the second amp:
- Connect effects send 2 from your modeler to the input of amp #2 (cable 5).
- Connect the effects send from amp #2 to effects return 2 of the modeler (cable 6).
- Connect the main right output of the modeler to the effects return of amp #2 (cable 7).
It always helps me to sketch out how I envision everything working before diving into editing a patch.
The signal flow in the modeler will also become a bit more complicated. It always helps me to sketch out how I envision everything working before diving into editing a patch. If you think of these two as simply two parallel signal paths that come from a single source, it helps to keep everything straight.
Monitor This!
Fig. 4
On major tours, there’s an army of talented engineers that help craft the best sound possible, both onstage and out front. For most of us, that’s a real luxury. One routing setup that Carter suggests helps with both your monitor mix and getting a bit of that amp-in-the-room feel onstage. “The most practical application would be to run your fully processed signal to FOH and then a separate signal to a powered cabinet on stage,” he says. “From there, you can insert a split before the delay and reverb and feed that to your monitor or in-ears.” In Fig. 4 you can see an example of how to feed FOH, an onstage cabinet, and your in-ears. Tweaking the level of delay and reverb in your ears separately from FOH will allow you to better shape the reverb for the room without affecting what you’re hearing. “Whatever sounds best to you will make you play better,” says Carter.
Impulses Galore
One of the easiest ways to level up the realism of a preset is to use an impulse response (IR). This is where the all-in-one units and smaller stomp-sized modelers cross paths. Remember, the speaker and cab configuration in a traditional setup is basically an EQ—different cabinets and speakers treat the signal differently and therefore match better with certain amps and guitars. An impulse response is a digital version of everything after the amp, which would include the mic pre, mic, cab, and speaker. With a digital modeler, these would run in place of a cabinet block and before any time-based effects or reverbs.
Creating an impulse response isn’t too complicated. There is a wealth of tutorial videos on YouTube detailing the process, and some DAWs come with a built-in IR creator. In short, you sample ambient sound around a core tone and then the modeler uses that to treat your guitar tone.
In Clip 3 you can hear a Vox-style amp with a closed 2x12 cab IR.
And in Clip 4 you can hear that exact same tone with a larger 4x12 cab IR.
There are a host of ways to use IRs in your signal chain, but often it can be a somewhat paralyzing notion to try and wade through dozens of options to find the right one. Most IR packs come with loads of different WAV files that that can be separated by either cab, mic, or, for acoustic settings, guitar type. One way to quickly parse through them would be to set up a simple template with your preferred signal chain and then insert a split after the amp block to two separate IR blocks. Then map those IR blocks to different footswitches. This allows you to A/B a pair of IRs without taking your hands off the guitar.
Acoustic amplification can be a tougher road. Brian Wahl and Bradford Mitchell are behind Worship Tutorials, a website that offers various presets and IRs for many types of modelers including Helix, Kemper, and Axe-Fx. A few years ago, Wahl purchased a few acoustic IRs but never really connected with them. So, he decided to make his own. “One of the big myths I see is that people think you need to get an IR pack that closely matches their guitar type. That’s not true,” he says. “It’s like thinking you can’t put Telecaster pickups in a different guitar,” adds Mitchell. The purpose of the IR is to help shape the tone of your instrument in ways that EQ can’t quite reach since there’s a bit of reverb and possibly delay packed into each one. Another myth that Wahl hears is that if you have a really good pickup system, you don’t need an IR. “My response to that is we’ve found that guitars with higher-end pickup systems actually benefit more by using an IR,” he says.
“One of the big myths I see is that people think you need to get an IR pack that closely matches their guitar type. That’s not true.” —Brian Wahl
The process for Wahl and Mitchell starts with making a high-quality recording of the miked acoustic. Then, they will match the recording across six different pickup systems and 10 different mic options. Once you factor in different sample rates and WAV lengths, the process can become quite intense. “When deciding which IR is for you, I typically recommend staring with a mic you’re familiar with and cycle through the different pickup options,” says Wahl. Trust your ears at this point in the process above all else. “Most of them actually might sound bad,” he adds, “but once the correct IR clicks, you’ll know it.”
Talking with Wahl and Mitchell inspired me to dig up a few acoustic IRs and test his theory. I plugged my Córdoba Acero straight into my HX Stomp and recorded into Logic Pro X via USB.
In Clip 5 you can hear my completely unaffected signal. The Acero’s pickup system combines a piezo and under-saddle mic, so I kept the blend at noon. It’s not a bad tone, but enough of the piezo quack is coming through to warrant a better solution.
For Clip 6 I loaded up an AKG C12 dreadnought IR. The result sounds better. There’s more air around the sound, but the high end is a bit thin.
Clip 7 is an IR from the same mic, but I chose a different pickup option. It’s not as good as Clip 6, but still has that ambience that I dig.
Finally, we have Clip 8, which is a combo of a piezo pickup and a Neumann U67-style microphone. It’s kind of gross and thin but could serve a purpose in the right mix. I think recording examples like this is essential to finding the right IR match. Taking an objective listen will help you decide between options that could be quite subtle.
State of Expression
One of the most fun—and interactive—parts of using a modeler is exploring the absolutely endless options that expression pedals can offer. In most units, nearly any parameter you can think of can be assigned to an expression pedal for real-time tweaking. One player who really opened my eyes to what’s possible with expression pedals is John Nathan Cordy, a British guitarist who specializes in jazz-fusion styles and has a YouTube channel that explores most of the modern modelers. One of his favorite expression pedal tricks was inspired by the ambient pads Eric Johnson would play on the intro to live versions of “Cliffs of Dover.”
Fig. 5 shows the diagram, but here’s how you set it up:
- Arrange a basic signal path and then add a parallel path.
- Place a digital delay on the parallel path. Digital works better because with analog emulations you can dip into self-oscillation, and we don’t want that.
- Within the delay, assign your expression pedal to the feedback control so that when the heel is down you’re at about 10 percent and toe down is 100 percent.
- Put a volume pedal block before the delay and assign the expression pedal so when the toe is down it mutes the input.
- Add reverb to taste after the delay.
- Connect the parallel path back to the main path after the amp and cab block.
I’d recommend saving this as a template and then experimenting with loopers, compression, multiple outputs, and more.
Next Steps
Ultimately, the better you know any piece of gear, the better it will sound. Once you find a modeler that you connect with, invest the time to learn and explore the features and effects that you can put into practice. Understand its strengths and weaknesses and make sure those align with the goals you have for your rig. And don’t be too bashful to ask questions online—each of these units has a robust community of users, which means there’s a ton of info out there. Chances are if you run into a roadblock, someone else has too.
Finally, do what inspires you. Don’t overthink things or get distracted from the big picture, which is to enjoy making music.
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Guest picker Billy Doyle of Man/Woman/Chainsaw joins reader Eddie Carter and PGstaff in musing on the joys of playing music.
A: I think the most rewarding aspect of music is the rush and chaos of playing live shows with my friends. I really love the tension—not knowing what’ll go wrong each night and what’ll come together nicely.
Billy’s recent fascination has been with The Last Waltz, both film and accompanying album.
Obsession: This summer I discovered the Band’s The Last Waltz concert film and album and fell into a mini obsession with it. Seeing some of the most stellar songwriters of their era share a stage is really special, not to mention how comfortable as a unit the Band is and how high the standard of musicianship is—Levon Helm singing his heart out while playing the drums is particularly wicked. Joni Mitchell’s performance of “Coyote” and Van Morrison’s rendition of “Caravan” are both particularly special, as I grew up listening to those artists. It’s a great insight to be able to learn these songs exactly how they played them.
Eddie Carter - Reader of the Month
A: The most rewarding aspect of playing for me is when I connect with the audience. The main purpose of playing music live, in my opinion, has always been to take the audience away from everyday life for a while. Life smacks a person down a lot, whether it’s a bad day at work or school, bills you can’t keep up with, bad news, etc. When a person goes to hear live music, they want to forget that and have some fun and unwind. When I see the audience smile, sing along, or dance, I know I’ve managed to help with that. That’s why I enjoy doing cover songs and just mix in an original here or there. It’s also why I try to do a variety of music from several decades.
A recent go-to for Eddie has been Duane Betts’ Wild & Precious Life.
Obsession: I guess my current obsession is looping. I don’t plan to get into looping as deep as Phil Keaggy, or use drums and keyboards. I do enjoy stacking parts on guitar and even playing mandolin over a guitar loop, though. It helps with making a song sound more like the recorded version. I also use a looper, a Boss RC-500, to store and make backing tracks for a few songs.
Jon Levy - Publisher
For Jon, Pretenders’ self-titled never gets old.
A: Playing music has enriched my life in so many ways, it’s hard to pick the most important one. Is it the headrush from writing and recording? The thrill of live gigs? The champagne-soaked limousine rides with supermodels and celebrity fans? (Just kidding about that last one.) To be honest, it’s the deep friendship and goofy camaraderie with my bandmates. My entire social life is based on music, and it makes the backaches, hangovers, and tinnitus totally worth it.
Nashville-based singer-songwriter Stephen Wilson Jr. is in Jon’s current rotation.
Obsession: Not looking at my hands when I’m playing. It forces me to concentrate on what I’m hearing and feeling—stuff that’s actually musical, rather than visual. I still ogle the fretboard a bunch, but I’m consciously trying to rely on my other senses as much as possible.
Brett Petrusek - Director of Advertising
Brett’s a big fan of Iron Maiden’s Killers, but also loves Miles Davis’ timeless Kind of Blue.
A: All of it. There are so many seasons and the change of the seasons is what makes it so great. Hitting the perfect riff to inspire a new song. Recording: layering guitars and vocals, hearing the tracks build up and turn into a mix (I really love this part). Creating a body of work. Being on stage with your band and feeling the roar of your guitar through the PA. Connecting with an audience, or better yet, knowing a single person connected with your music in a meaningful way. Watching my team develop and get better at the game. I feel fortunate just to be able to do it and to be able to share the experience with my group, Fuzzrd. The single most important thing? It’s unconditionally always there for me—and it alway starts with a guitar.
Irish hard-rocker Gary Moore’s Victims of the Future is a favorite of Brett’s.
Obsession: Taking a page from the legendary Gary Moore’s playbook: “So try and leave some big moments of silence in your solos—at least twice as long as what comes to you instinctively. After a while, you get in the habit of hearing those spaces, and the waiting comes naturally. And if you’ve got a good tone, you’ll create this anticipation where the audience can’t wait for the next note.”
When they serendiptiously crossed paths onstage with Phil Lesh & Friends, JD Simo and Luther Dickinson's musical souls spoke to each other. They started jamming together leading them to cut Do The Romp at JD's home studio, combining their appreciation of hill country blues, spirituals, swamp rock, and Afrobeat in a modern grease and grime.
Dickinson has the North Mississippi Allstars and toured with the Black Crowes and John Hiatt, while JD Simo earned his stripes in the Don Kelley Band at Robert's Western World before forging an impressive solo career and working studio magic for Dave Cobb, Jack White, Beyoncé, Chris Isaak, and Baz Luhrmann's Elvis movie.
Individually, JD Simo and Luther Dickinson are building their own legacies as solo artists, sidemen, songwriters, and guitar heroes. Together, they're a creative force to be reckoned with, making their own version of amplified American roots music. On the pair's first collaborative album, Do The Rump, the musicians trade blistering guitar solos, take turns at the microphone, and turn their classic influences — including hill country blues, spirituals, swamp rock, and Afrobeat — into something contemporary, reinterpreting a number of their old-school favorites into eclectic, electrifying anthems.
The partnership began onstage, where Simo and Dickinson first shared the spotlight as touring members of Phil Lesh and Friends. Dickinson had already established himself as co-founder of the Grammy-winning duo North Mississippi Allstars, as well as a celebrated guitarist for acts like Black Crowes and John Hiatt. Similarly, JD Simo had built an audience not only with his solo project, but also as a session musician for Jack White, Beyoncé, Chris Isaak, and Baz Luhrmann's Elvis movie.
You might not be aware of all the precision that goes into building a fine 6-string’s neck, but you can certainly feel it.
I do not consider my first “real” guitar the one where I only made the body. In my mind, an electric guitar maker makes necks with a body attached—not the other way around. (In the acoustic world, the body is a physics converter from hand motion to sound, but that’s a different article for a different month.) To me, the neck is deeply important because it’s the first thing you feel on a guitar to know if you even want to plug it in. As we say at PRS, the neck should feel like “home,” or like an old shirt that’s broken in and is so comfortable you can barely tell it’s on.
A couple articles ago, I talked about things on a guitar you can’t see, but are of the utmost importance to the quality of the instrument. I’d now like to go deeper into some of those unseen details in guitar neck making that make a difference. This list is a small percentage of what’s really going on, so please take each one as an example of the craft.
Gluing in the frets. In my old repair shop, there were several instruments that kept returning after gigs because the frets had again become unlevel. If I took a very flat file and started to level the frets, the volume of the squeaking of the frets as I filed was really loud. I realized that these guitars had never had their frets glued in. It seemed clear that the fretshad to be glued into the slots, so when someone sweats into the instrument at a gig, the frets do not change height. I learned, after interviewing Ted McCarty, that the Gibson factory in Kalamazoo in the ’50s glued the frets in with fish glue. I tried it once. It stunk, and I never used it again. But gluing frets in has been important to me since day one. The glue makes a mold around the teeth of the fretwire to hold the frets in place. Another reason to glue the frets in is that on some ’60s Martins, for example, the frets would lift up on the treble side and the high-E string would get caught underneath the fret. So, glue the frets in or you’re going to have a long-term problem. By the way, using a water-based glue is like adding all the water back to the fretboard that you spent months drying out. I like super glue because it doesn’t have any water in it.
“Terry Kath, the great guitar player from Chicago, once told me, ‘Most guitars won’t play in tune down near the nut, and I search and search for guitars that will.’”
Fret positions. When I was young, there was an article in Guitar Player that described how to calculate fret positions by using the 12th root of two. The number is 1.0594631. And the reason I remember the number is because calculators didn’t have memory at the time, and I had to keep entering the number over and over again. One day, someone came into my shop and said, “I can’t play in tune with the keyboard player when I am playing lines near the nut.” I said, “That’s hard for me to believe, but I’ll check it.” Sure enough, the first few frets were out of tune with the open nut even though I had calculated the 1st frets’ positions perfectly. Turns out the nut needed to be moved so that it would play in tune down there (in the same way you have to adjust the intonation at the bridge end). Terry Kath, the great guitar player from Chicago, once told me, “Most guitars won’t play in tune down near the nut, and I search and search for guitars that will.” Getting the frets, the nut, and the bridge in the right positions is incredibly important. You’d be surprised that this is not always a given.
Neck shape. I was once at Dave’s Guitar Shop in La Crosse, Wisconsin, in his upstairs guitar museum, and got to compare early ’50s Tele, old Les Paul, and early Strat neck shapes. What was so surprising was how close the neck shapes were, including the thumb round-over (where the side dots are). I was later able to scan a lot of these necks and compare them with a computer, and, damn, they were really close. What was different was the radius of the fretboards. Some of them were more curved than others, and the old Gibsons’ radii were not what the internet says they should be. So, it’s pretty hard to understand from the specs alone how a neck is going to feel in your hands. In my mind, there’s a common shape that your hand feels comfortable with, and then all the extensions that make 7-string guitars, 12-strings, acoustic instruments, and modern Ibanez/flat-radius type instruments are other artforms altogether.
At PRS, we often think of guitars in terms of looks, feel, and sound. If it looks good, you’ll probably pick it up. If it feels good in your hands and rings for a long time when you strum it acoustically, you’ll probably plug it in. If it sounds good plugged in, there’s a good chance you’re hooked.
Billy Strings has become one of the biggest drawing guitar players out on the road these days. His music brings bluegrass fans and jam band scenes together, landing him on some of the biggest stages around. Your 100 Guitarists hosts have brought in guitarist Jon Stickley to help them work out their differences—one of us is a jammer and the other … is not.
Stickley goes way back with Billy, spotting his talent early in the young guitarist’s career. The two have worked together since, and recently, when Billy had to dip out of his own festival as his wife headed to the hospital to deliver their baby, it was Stickley who was called to jump on stage and fill in at last minute notice. Stickley recounts the story of not only getting on stage, but strapping on Strings’ guitar, plugging into his space station, and taking off with Billy’s band.
We called the right guitarist to guide us through, navigating Strings’ work, the way he brings together influences from genres outside bluegrass, and what makes him a guitarist you need to know.