The entire world of ’verb—from traditional to extreme—really does lie at your fingertips. Here’s how to access it.
This article is for recording guitarists eager to make the most of reverb plug-ins. We’ll explore the various reverb types, decode the controls you’re likely to encounter, and conclude with some suggestions for cool and creative reverb effects.
This is not a buyer’s guide, though you’ll hear many different products. Our focus is common reverb plug-in parameters and how to use them. Nearly all modern DAWs come with good-sounding reverbs. You can also add superb third-party plug-ins. But there are also plenty of free and budget-priced reverbs—just google “free reverb plug-in.”
Reverb = delay. Reverb is merely a delay effect. Sounds traveling through air eventually encounter surfaces. Some sound bounces off these surfaces, producing a complex network of echoes, made even more complex when the initial reflections bounce off secondary surfaces.
The controls on reverb plug-ins define how the software mimics this process. Function names can be confusing, but remember, everything relates to acoustic phenomena that you already understand intuitively. For example:
- The space’s size. (The further a sound travels before hitting a surface, the slower the echoes arrive.)
- The hardness of the reflective surfaces. (The harder the material, the louder, brighter, and more plentiful the echoes.
- The relative angles of the reflective surfaces. (A square room sounds different than a round one, which sounds different than a trapezoidal one.)
- The presence of other objects. (Soft surfaces like carpets, cushions, and acoustic foam diminish the reverb, usually affecting some frequencies more than others.)
- The listener’s location. (The further an ear or microphone from the sound source, the more reverberation is perceived.)
Understanding Reverb Types
By definition, all reverb plug-ins are digital. Most are either algorithmic or convolution-based. Algorithmic reverbs employ delay, feedback, and filters to mimic sounds bouncing around in space. Convolution reverb (also called impulse response or IR reverb) creates “snapshots” of actual sonic spaces and audio devices. In convolution, developers amplify a test tone in the targeted space (or through a target piece of audio gear) and record the results. The software compares the new recording to the dry test tone, and then it applies corresponding adjustments to any audio, making it sound as if it was recorded in the modeled space or through the modeled gear. (That’s how the speaker simulations work in most amp modelers.) Algorithmic and convolution reverbs often perform the same tasks, just via different methods.
But when we make musical choices, we rarely think, “This should be algorithmic and that should be convolution.” We’re usually trying to evoke a particular sound: a place, an old analog device, a freaky sound not found in nature. So, let’s take a whirlwind tour of reverb history, with thoughts about obtaining those sounds via plug-ins.
A Haul-Ass Reverb History
Real spaces. Before the 20th century the only reverbs were actual acoustic environments: caves, castles, temples, tombs. It wasn’t till the 18th century that people began constructing spaces specifically for their sonic properties—the roots of the modern concert hall.
Convolution reverbs excel at conjuring specific places. Most IR reverbs include libraries of such sounds. Some evoke iconic spaces and famed studios. IRs can also mimic small spaces, like a closet or compact car.
Clip 1 — A Guitarist’s Guide to Reverb Plug-ins by premierguitar
In Clip 1, you hear the same acoustic guitar snippet through IRs captured inside the Great Pyramid of Giza, the isolation block at Alcatraz prison, Chartres cathedral, and the interior of a VW Beetle, all using Audio Ease’s Altiverb library. (For demo purposes, reverb is applied rather heavily in all audio examples.)
Echo chambers were the earliest form of artificial reverb, though they aren’t all that artificial. The chamber is usually a room with hard, reflective surfaces. A loudspeaker in the chamber amplifies dry recordings, and a distant microphone records the results. It’s still “real reverb,” only it can be added and controlled independently from the original recording. This process evolved during the 1930s and ’40s. The first popular recording to use the effect was 1947’s “Peg o’ My Heart” by the Harmonicats, produced by audio genius Bill Putnam.
PEG O' MY HEART ~ The Harmonicats (1947)
During a recent recording session at Hollywood’s Sunset Sound, I shot Video 1 in the famed Studio A echo chamber, thanks to house engineer George Janho. You’ve heard this very room countless times. The Doors and Van Halen made most of their records here. You also hear this reverb on “Whole Lotta Love,” the vocal tracks on the Stones’ “Gimme Shelter,” Prince’s 1999 and Purple Rain, and countless other famous recordings.
Sunset Sound Chamber
Echo chambers are well represented in most IR reverb libraries. Most algorithmic reverbs do chambers as well, replicating the general effect without modeling a particular space. You can even find plug-ins dedicated to a specific chamber, like Universal Audio’s Capitol Chambers, which models the Hollywood chamber famously used by Frank Sinatra.
Spring reverbs. These were the first truly artificial reverbs. They initially appeared in pre-WWII Hammond organs, and by 1960 or so they had migrated to guitar amps. Fender wasn’t the first company to make reverb-equipped amps, but their early-’60s reverb units still define the effect for many guitarists.
The reverb effect is produced by routing the dry signal through actual springs, with a microphone capturing the clangorous results and blending them with the original tone. Springs generally sound splashy, trashy, and lo-fi, often in glorious ways. It’s an anarchic sound, best captured in a plug-in via IRs. Most of the spring reverb sounds in guitar modelers are IR-based. Meanwhile, reverb stompboxes—usually algorithmic—mimic the sound with varying degrees of success.
Plate reverb appeared in the late 1950s, initially in the Elektromesstechnik EMT-140, which remains a sonic gold standard. Plate reverb works similarly to spring reverb, but a massive metal sheet replaces the springs. It’s generally a smooth, sensuous sound relative to a spring.
Clip 2 — A Guitarist’s Guide to Reverb Plug-ins by premierguitar
In Clip 2, you hear the same acoustic guitar snippet through impulse responses of a Fender spring reverb unit and a vintage EMT-140 plate.
There are countless plate clones among today’s reverb plug-ins. Some are convolutions based on analog gear. But algorithmic reverbs also excel at faux-plate sounds. In fact, one of the initial goals of early digital reverb was to replace cumbersome mechanical plates. Speaking of which.…
Digital reverb (the algorithmic kind) arrived in 1976 via the EMT-250, also from Elektromesstechnik. Lexicon and AMS produced popular rivals. They focused largely on mimicking rooms, chambers, and plates. Sound quality has improved over the decades thanks to increased processing power and clever programming.
Today you can get far “better” algorithmic reverb from plug-ins. But ironically, those primitive digital ’verbs are trendy again in pop production. You can find precise clones of retro-digital hardware in plug-in form.
Convolution reverb debuted at the end of the century, popularized by Sony’s DRE S777 unit. Convolution reverbs often have fewer controls than their algorithmic cousins because most of the process is baked into the impulse response.
Most convolution reverbs have similar sound quality. The free ones can sound as good as the pricy ones. Higher prices are often based on the size and quality of the included IR libraries. Google free reverb impulse responses for gratis goodies.
Recent wrinkles. There are always interesting new reverb developments. For example, Things — Texture from AudioThings and Silo from Unfiltered Audio are anarchic granular reverbs that loop and manipulate tiny slices of the reverb signal to create otherworldly effects ranging from the brutal to the beautiful.
Clip 3 — A Guitarist’s Guide to Reverb Plug-ins by premierguitar
Clip 3 includes several granular reverb examples.
Image 2: Zynaptiq’s innovative Adaptiverb generates reverb via pitch-tracking oscillators rather than delays and feedback loops.
Some newer reverbs employ artificial intelligence to modify the effect in real time based on the audio input. iZotope’s Neoverb automatically filters out frequencies that can muddy your mix or add unwanted artifacts. And Zynaptiq’s Adaptiverb generates reverb in a novel way: Instead of echoing the dry signal, it employs pitch-tracking oscillators that generate reverb tails based on the dry signal. It, too, excels at radical reverbs suitable for sound design.
Clip 4 — A Guitarist’s Guide to Reverb Plug-ins by premierguitar
Clip 4 demonstrates a few of its possibilities.
Common Reverb Plug-in Controls
The knob names on a reverb plug-in can get confusing, but remember that they control variables that you already understand intuitively. Also, not all controls are equally important. The most essential ones are the wet/dry balance and the reverb decay time (how long it continues to sound). By all means learn the subtler functions, but don’t be surprised if you use them only rarely.
Video 2 walks you through most of the controls you’re likely to encounter on an algorithmic reverb plug-in. I used ChromaVerb from Apple’s Logic Pro DAW for the demo, but you’ll encounter similar parameters on most algorithmic reverb plug-ins.
Digital Reverb Walkthrough
Creative Reverb Ideas
Spring things. The single reverb knob on vintage amps is simply a wet/dry blend control. Some spring reverbs add a dwell control to set the amount of reverb input. Higher settings mean louder, longer reverberation.
But in the digital realm, you can deploy old-fashioned spring reverb in newfangled ways. For example:
- Pan the dry signal and spring sound apart for a broad stereo effect. (Traditional spring reverb is strictly mono.)
- Add predelay, inserting space between the dry and wet signals. (If the plug-in has no predelay control, just add the effect to an effect bus with a 100 percent wet, no-feedback delay upstream.)
- Route a guitar signal to two different spring reverb sounds, panned apart.
- Assign the reverb to an effect send, add a compressor to the effect channel, and then sidechain the compressor to the dry guitar sound. That way, the reverb is ducked when the guitar is loud, but swells to full volume during quiet passages.
- Apply digital modulation to the wet signal for detuned or pulsating effects.
Clip 5 — A Guitarist’s Guide to Reverb Plug-ins by premierguitar
Clip 5 starts with a straightforward spring sound before demonstrating the above options in order.
Fender-style reverb is so ubiquitous that simply using less familiar spring sounds can be startling.
Clip 6 — A Guitarist’s Guide to Reverb Plug-ins by premierguitar
Clip 6 is a smorgasbord of relatively obscure spring sounds from AudioThing’s Springs and Amp Designer, Logic Pro’s amp modeler.
Finally, it can be exciting to use springs on tracks that don’t usually get processed that way. For example, spring reverb is often considered too quirky and lo-fi to use on acoustic guitar or vocals.
Clip 7 — A Guitarist’s Guide to Reverb Plug-ins by premierguitar
But Clip 7 shows how attractive springs can sound on voice and acoustic. (You hear the dry sounds first.)
Unclean plates. In contrast to a spring’s lo-fi clank, simulated plate reverb is smooth and warm. Even if your track already has spring reverb, you might apply some plate ’verb to integrate it into a mix.
One creative avenue is deploying smooth plate reverb in relatively lo-fi ways. For example:
- Try placing the reverb before an amp modeler on a track to mimic a reverb stompbox. That way, the reverb is colored by both amp and speaker.
- Imagine a guitar amp with a huge metal plate inside instead of springs. If your amp modeler lets you use pure amp sounds without speaker modeling and vice-versa, try sandwiching a plate sound between two instances of amp modeler on the same track. Turn off the speaker sound on the first amp sim and use only the speaker sound on the second one. This way, only the speaker colors the reverb.
- Plate reverb also sounds great panned separately from the dry sound.
Clip 8 — A Guitarist’s Guide to Reverb Plug-ins by premierguitar
Clip 8 starts with a conventional plate sound before demoing the above ideas.
Liquid reverb. Reverb plug-ins have one big advantage over hardware: Everything can be automated within your DAW.
Automated Reverb
In Video 3 I’ve written automation for both the decay time and reverb damping for an evolving effect that would have been difficult on hardware.
Oh, the places you’ll go. Convolution reverbs usually have fewer controls than their algorithmic cousins. You might do no more than adjust the wet/dry or fine-tune the decay time. But IR reverbs don’t have to be “plug and play”—especially if you create your own reverbs. It’s a surprisingly simple process. (Some IR reverbs, like Altiverb and Logic Pro’s Space Designer, come with an app to generate the needed signals and process the recordings for use.)
Image 3: You can get cool, if unpredictable, results by dropping random audio files into an impulse response reverb like Logic Pro’s Space Designer.
Theoretically, you need a hi-fi PA system to amplify the needed tones in the target space, and good microphones to capture the results. But not always! I’ve captured cool IRs in my travels with nothing more than an iPhone and a spring-loaded clipboard in lieu of the traditional starter pistol. I’ve even obtained decent results by clacking a couple of stones together.
Clip 9 — A Guitarist’s Guide to Reverb Plug-ins by premierguitar
Clip 9 includes quick and dirty IRs that I captured in a Neolithic cave painting site in France, a thousand-year-old ancient Anasazi ball court in Arizona, an ancient Greek stone quarry, a 19th-century limestone kiln in Death Valley, and the inside of an acoustic guitar.
You can also get interesting, if unpredictable, results loading random audio files into the IR reverb.
Clip 10 — A Guitarist’s Guide to Reverb Plug-ins by premierguitar
Clip 10 features a dry guitar snippet, followed by bizarre reverb effects generated by drum loops, synth tones, and noises.
New sounds, new spaces. Using reverb plug-ins can be incredibly simple. Often it’s just a matter of scrolling through factory presets, or making basic balance and decay time adjustments. You can also use them in endlessly creative ways. Whatever your goals, I hope this article helps you find exactly the sounds you seek.
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Mooer's Ocean Machine II is designed to bring superior delay and reverb algorithms, nine distinct delay types, nine hi-fidelity reverb types, tap tempo functionality, a new and improved looper, customizable effect chains, MIDI connectivity, expression pedal support, and durable construction.
Similarly to the original, the Ocean Machine II offers two independent delay modules, each with nine different delay types of up to two seconds, including household names such as digital, tape, and echo delays, as well as more abstract options, such as galaxy, crystal, and rainbow. A high-fidelity reverb module complements these delays with nine reverb types, as well as a shimmer effect. Each delay and reverb effect can also be ‘frozen,’ creating static ambient drones, an effect that sounds particularly impressive considering the pedal’s DSP upgrades.
While the original Ocean Machine’s looping capabilities provided just 44 seconds of loop storage, the new addition features an impressive 120 seconds. To experiment with this feature, along with OceanMachine II’s other sonic capabilities, users can use an intuitive LCD screen along with 12 knobs (four for each delay and reverb module) to easily adjust parameters within the device’s ‘Play Mode.’ Three footswitches are also provided to facilitate independent effect toggling, tap tempo control, looper interfacing, and a preset selector.
Once the guitarist has crafted an interesting effect chain, they can save their work as a preset and enter ‘Patch Mode,’ in which they can toggle between saved settings with each of the three footswitches. In total, the Ocean Machine II provides eight preset storage banks, each of which supports up to threepresets, resulting in a total of 24 save slots.
The pedal’s versatility is further enhanced by its programmable parallel and serial effect chain hybrid, a signature element of Devin Townsend’s tone creation. This feature allows users to customize the order of effects, providing endless creative possibilities. Further programming options can be accessed through the LED screen, which impressively includes synchronizable MIDI connectivity, a feature that was absent in the original Ocean Machine.
In addition to MIDI, the pedal supports various external control systems, including expression pedal input through a TRS cable. Furthermore, the pedal is compatible with MOOER's F4 wireless footswitch, allowing for extended capabilities for mapping presets and other features. A USB-C port is also available for firmware updates, ensuring that the pedal remains up-to-date with the latest features and improvements.
Considering the experimental nature of Devin Townsend’s performances, MOOER has also gone above and beyond to facilitate the seamless integration of Ocean Machine II into any audio setup. The device features full stereo inputs and outputs, as well as adjustable global EQ settings, letting users tailor their sound to suit different environments. Guitarists can also customize their effect chains to be used with true bypass or DSP (buffered) bypass, depending on their preferences and specific use cases.
Overall, Ocean Machine II brings higher-quality delay and reverb algorithms, augmented looping support, and various updated connections to Devin Townsend’s original device. As per MOOER’s typical standard, the pedal is engineered to withstand the rigors of touring and frequent use, allowing guitars to bring their special creations and atmospheric drones to the stage.
Key Features
- Improved DSP algorithms for superior delay and reverb quality
- Nine distinct delay types that support up to 2 seconds of delay time: digital, analog, tape, echo,liquid, rainbow, crystal, low-bit, and fuzzy delays
- Nine hi-fidelity reverb types: room, hall, plate, distorted reverb, flanger reverb, filter reverb,reverse, spring, and modulated reverb
- Freeze feedback feature, supported for both delay and reverb effects
- Tap tempo footswitch functionality
- New and improved looper supporting up to 120 seconds of recording time, along withoverdubbing capabilities, half-speed, and reverse effects.
- Customizable order of effects in parallel or series chains
- Flexible bypass options supporting both true bypass and DSP bypass
- Large LCD screen, controllable through twelve easy-to-use physical knobs for real-time parameter adjustments.
- Adjustable Global EQ Settings
- Full stereo inputs and outputs
- Synchronizable and mappable MIDI In and Thru support
- USB-C port for firmware updates
- External expression pedal support via TRS cable
- Support for the MOOER F4 wireless footswitch (sold separately)
- Designed for durability and reliability in both studio and live environments.
The Ocean Machine will be available from official MOOER dealers and distributors worldwide on September 10, 2024.
For more information, please visit mooeraudio.com.
MOOER Ocean Machine II Official Demo Video - YouTube
Some of us love drum machines and synths, and others don’t, but we all love Billy.
Billy Gibbons is an undisputable guitar force whose feel, tone, and all-around vibe make him the highest level of hero. But that’s not to say he hasn’t made some odd choices in his career, like when ZZ Top re-recorded parts of their classic albums for CD release. And fans will argue which era of the band’s career is best. Some of us love drum machines and synths and others don’t, but we all love Billy.
This episode is sponsored by Magnatone
An '80s-era cult favorite is back.
Originally released in the 1980s, the Victory has long been a cult favorite among guitarists for its distinctive double cutaway design and excellent upper-fret access. These new models feature flexible electronics, enhanced body contours, improved weight and balance, and an Explorer headstock shape.
A Cult Classic Made Modern
The new Victory features refined body contours, improved weight and balance, and an updated headstock shape based on the popular Gibson Explorer.
Effortless Playing
With a fast-playing SlimTaper neck profile and ebony fretboard with a compound radius, the Victory delivers low action without fret buzz everywhere on the fretboard.
Flexible Electronics
The two 80s Tribute humbucker pickups are wired to push/pull master volume and tone controls for coil splitting and inner/outer coil selection when the coils are split.
For more information, please visit gibson.com.
Gibson Victory Figured Top Electric Guitar - Iguana Burst
Victory Figured Top Iguana BurstThe SDE-3 fuses the vintage digital character of the legendary Roland SDE-3000 rackmount delay into a pedalboard-friendly stompbox with a host of modern features.
Released in 1983, the Roland SDE-3000 rackmount delay was a staple for pro players of the era and remains revered for its rich analog/digital hybrid sound and distinctive modulation. BOSS reimagined this retro classic in 2023 with the acclaimed SDE-3000D and SDE-3000EVH, two wide-format pedals with stereo sound, advanced features, and expanded connectivity. The SDE-3 brings the authentic SDE-3000 vibe to a streamlined BOSS compact, enhanced with innovative creative tools for every musical style. The SDE-3 delivers evocative delay sounds that drip with warmth and musicality. The efficient panel provides the primary controls of its vintage benchmark—including delay time, feedback, and independent rate and depth knobs for the modulation—plus additional knobs for expanded sonic potential.
A wide range of tones are available, from basic mono delays and ’80s-style mod/delay combos to moody textures for ambient, chill, and lo-fi music. Along with reproducing the SDE-3000's original mono sound, the SDE-3 includes a powerful Offset knob to create interesting tones with two simultaneous delays. With one simple control, the user can instantly add a second delay to the primary delay. This provides a wealth of mono and stereo colors not available with other delay pedals, including unique doubled sounds and timed dual delays with tap tempo control. The versatile SDE-3 provides output configurations to suit any stage or studio scenario.
Two stereo modes include discrete left/right delays and a panning option for ultra-wide sounds that move across the stereo field. Dry and effect-only signals can be sent to two amps for wet/dry setups, and the direct sound can be muted for studio mixing and parallel effect rigs. The SDE-3 offers numerous control options to enhance live and studio performances. Tap tempo mode is available with a press and hold of the pedal switch, while the TRS MIDI input can be used to sync the delay time with clock signals from DAWs, pedals, and drum machines. Optional external footswitches provide on-demand access to tap tempo and a hold function for on-the-fly looping. Alternately, an expression pedal can be used to control the Level, Feedback, and Time knobs for delay mix adjustment, wild pitch effects, and dramatic self-oscillation.
The new BOSS SDE-3 Dual Delay Pedal will be available for purchase at authorized U.S. BOSS retailers in October for $219.99. To learn more, visit www.boss.info.