Compared to traditional speaker simulators, IRs offer much greater realism and depth.
I find the evolution of rock guitar tone to be a fascinating subject. A ‘59 Fender Bassman cranked up through its internal 4x10” speaker configuration sounds nothing like a Mesa Dual Rectifier through its oversized, closed-back 4x12” cabinet with Celestion Vintage 30s. And the speakers and speaker cabinet are a huge part of the equation—if you were to run the Mesa Recto into the Bassman speakers, you’d get a completely different tone, but one that leans in the classic Bassman direction.
The same thing goes for Vox tones—try running almost any amp into an open back 2x12” with Celestion Blues and you’ll instantly see just how much of that classic Vox character is actually coming from the cabinet.
It’s not always easy to do this kind of research. A lot of these differences become more apparent at volume, and cranking tube amps is just not an option for many guitarists. Assembling a large speaker cabinet collection is even more impractical. But because of these factors, guitarists have long been using speaker simulation devices to simulate the characteristic sound of different cabinets. Devices such as the Palmer PDI-09 apply a filter or EQ curve that mimics the sound of a guitar speaker to the full range output coming off your amp speaker out. This processed signal can then be sent to a PA or recording setup. Devices like this can work well, but you are usually stuck with one or two preset EQ curves, and the filter doesn’t replicate many of the complex factors that come into play when mic’ing a speaker—the thump of the cabinet, the airiness, or early reflections.
Recently, a whole new technology has surfaced called Impulse Responses (IRs). The first time I encountered Impulse Responses was in reading about Altiverb, the popular convolution reverb plug in. In lay terms, Altiverb gives you the power to sample any acoustic space you can think of, load it as an IR into the plug in, and voila, you have the characteristic reverb of say, the Sydney Opera House available to you in your DAW. But IRs are not just used for reverbs. You can effectively capture the sonic fingerprint of just about anything you can pass a sound through using IR technology—like a mic’d speaker cabinet.
Compared to traditional speaker simulators, I find that IRs offer much greater realism and depth. When you apply an IR to a line out signal from your amp, you are not just applying a preset EQ curve to your amp’s signal, you are essentially applying the distinct sonic characteristics of a certain speaker, cabinet, mic, mic preamp, and any early reflections that also make it into the mic during the recording process. There are libraries of IRs available to you at your fingertips, an almost endless variety of cabinet and mic’ing combinations. You can mix and match and blend virtual cabinets to your heart’s content. And when you land on a sound you really like, it’s easy to store that sound within your DAW, so you can call it up again later.
Of course, you can’t just plug a line out from your tube amp into your recording console or computer interface. Tube amps need to see a load (either a speaker or a dummy load of some sort). And you’ll need a good DAW and a convolution plug in that allows you to load IRs as well. To help us get a handle on what IRs mean for us guitarists, and how we can use them both live and in the studio, I’ve asked Mike Grabinski from Red Wirez Impulse Responses a number of questions.
Thanks for being a part of this, Mike! First off, what is an impulse Response, and how can guitarists incorporate them into their rigs?
Technically, an Impulse Response, or IR for short, refers to a system's output when presented with a very short input signal called an impulse. Basically, you can send any device or chain of devices a specially crafted audio signal and the system will spit out a digital picture of its linear characteristics. For speaker cabs, that means frequency and phase response, phase cancellation between multiple speakers, edge reflections, and other audible signatures wrapped up in the gnarly, old pieces of wood, paper, and glue that guitarists find so endearing. IRs will not capture non-linear stuff like distortion and compression.
When you're capturing an IR from a speaker cab, by necessity you are also sampling your D/A converter, power amp, the mic, mic preamp, your A/D converter, the cables you're using, and the room you are in. Basically, everything that comes in contact with the impulse as it makes it round-trip from your DAW and back again. So, it's important to use high quality gear and have a good recording environment. There's really no cheating physics.
Once you've captured a speaker cabinet IR, you process the signal coming from your amp by convolving it with the IR, imprinting the signal with the sound of your speaker cabinet. There are quite a few plug-ins and a few devices these days that will do the convolution part.
What are the benefits of using impulse Responses versus traditional mic’ing of speaker cabinets? IRs give you access to gear and acoustic spaces that might be too expensive or otherwise unattainable. The ability to run totally silent can be a real plus, too. Especially when cranking even a 30-watt amp can make your ears bleed, your dog run for the hills, or make your neighbors call the SWAT team.
IRs are a boon in a live situation, as well. Because you are essentially going straight from your rig into the house system, a setup using IRs is mostly immune to bleed and feedback from other instruments. You have more control over your tone. You are no longer at the mercy of the overworked sound guy, who would probably love to spend 10 minutes finding just the right mic position, but just doesn't have the time. And because you are eliminating a lot of the variables from the process, you can more easily reproduce your tone from venue to venue.
In your opinion, how close does an impulse response come to replicating the tone and overall coloration that that the typical cabinet/mic/mic preamp chain creates?
Early on I did double blind tests to convince myself it was worth the effort and expense to sample all these cabs. When levels are matched and you are comparing an IR and a mic in exactly the same position it is very hard to hear any difference at all. With dynamic mics, at least, I can sometimes pick out the IR, because a mic like the SM57 exhibits some distortion and I know what to listen for, and more importantly I actually know one of them is a real mic and one is an IR. With condenser mics, which are generally more linear, they sound pretty much identical. If you gave someone a recording and didn't tell them you were using IRs, they would never know, or even think to ask.
What's the best way to get your guitar amp signal into an Impulse Response that's loaded up in a typical computer host?Well, if making noise is an option, the best way, in my opinion, is to tap your amp's speaker out with a DI that can handle the power and then pass the signal through to a real speaker. That way, you are capturing preamp and power tube distortion and your amp still gets a reactive load. You don't really care what the speaker sounds like because you are going to be using IRs for the tone. You can shove it in a closet in the basement and as long as it can move some air, it's shouldn't negatively impact the DI signal. Some amps have the DI function built into the amp. Some even tap the signal coming from the power tubes, so a separate DI is not always necessary.
If you have to run silent, then you need a dummy load to take the place of the speaker, otherwise you can damage your amp's output transformer. There are lots of attenuators that also function as dummy loads out there. It is important to understand that your tube amp will probably react differently to a dummy load and you may find that your tone is missing the low-end bump and upper-mid rise you are accustomed to when using a speaker.
There can be several reasons for this, but one major factor is that speakers do not present a uniform load to your amp. If you look at a typical guitar speaker's impedance curve, which is a plot of the speaker's impedance across the frequency spectrum, you will see a big low-end bump and a steady upper-mid rise. This can also be described as a midrange scoop, depending on your perspective.
The load, or impedance, measured in ohms, will differ based on the frequency of the your amp's output. Solid-state amps have low output impedance, so their power output is not jerked around very much by the speaker's varying load. Tube amps have relatively high output impedance and as a result they deliver more power as the impedance of the speaker rises. And for a typical guitar speaker, that means you hear more bass and upper-mids.
Because a lot of dummy loads and attenuators present a uniform load to the amp, your amp's output will remain constant across the frequency spectrum. If you're accustomed to a low-end bump and upper-mid rise, you will probably hear this as the dreaded attenuator tone suck. To alleviate tone suck, you can use EQ. An alternative would be to use the sampled impedance curve of a real speaker to adjust the highs and lows in an authentic way.
What equipment does a musician need in order to use Impulse Responses with amplifiers, both live and in the recording studio?
You need a load for your amp, either a speaker or dummy load and a DI capable of tapping the speaker out of your amp. You also need a means to convolve the IR with your amps' output. In the studio, you can use a convolution plug-in. There are quite a few, including our own mixIR2 (wink, wink, nudge, nudge).
Live, the options are fewer and generally more expensive because you need a reliable device with enough horsepower to do the convolution with minimal latency. Not an easy task on a stage.
Let’s look at that for a minute. It's relatively easy to load an IR into a host on a computer in the studio, but what about boxes that allow you to do this easily live, in a road-worthy portable package? Say, with a built in load for your amp, and with multiple memory locations for IRs so you can load them up and take them to the gig? What's out there now, and do you see a market for more boxes like this down the road?
There aren't too many that I know of. There's the Fractal Audio Axe-Fx and Axe-Fx II, the Torpedo VB-101, and apparently you can load IRs into the Digitech GSP 1101 with some unofficial firmware mods. It is my understanding that the GSP 1101 truncates the IRs to 128 samples, which would limit your low and low-mid resolution. I suppose you could rig up a laptop, but I'm not sure how reliable and road-worthy that would be.
There seems to be increasing interest in these kinds of devices, so I'm sure more will pop up in the future.
Right. Also, we should mention, the Axe-FX and the GSP 1101 won’t provide a load for a tube amp but they do work great as hosts for IRs. I use the Axe FX this way live. Anything else you'd like to share?
San Dimas High School Football rules!
[Updated 12/12/21]
- The Recording Guitarist: Impulse Control—Mastering Fake Spaces ... ›
- The Recording Guitarist: Speakers? We Don't Need No Stinking ... ›
- Amp Mic'ing vs. Impulse Responses - Premier Guitar ›
Plenty of excellent musicians work day jobs to put food on the family table. So where do they go to meet their music community?
Being a full-time musician is a dream that rarely comes to pass. I’ve written about music-related jobs that keep you close to the action, and how more and more musicians are working in the music-gear industry, but that’s not for everyone. Casual players and weekend warriors love music as much as the hardcore guitarists who are bent on playing full time, but they may have obligations that require more consistent employment.
I know plenty of excellent musicians who work day jobs not to support their musical dreams, but to put food on the family table. They pay mortgages, put children through school, provide services, and contribute to their community. Music may not be their vocation, but it’s never far from their minds. So where do they go to meet their music community?
A good friend of mine has studied music extensively in L.A. and New York. He’s been mentored by the pros, and he takes his playing very seriously. Like many, he always had day jobs, often in educational situations. While pro gigs were sometimes disappointing, he found that he really enjoyed working with kids and eventually studied and achieved certification as an educator. To remain in touch with his love of music, he plays evenings and weekends with as many as three groups, including a jazz trio and a country band. Not actually worrying about having a music gig that could support him in totality has changed the way he views playing out and recording. He doesn’t have to take gigs that put him in stressful situations; he can pick and choose. He’s not fretting over “making it.” In some way, he’s actually doing what we all want, to play for the music plain and simple.
Another guy I know has played in bands since his teens. He’s toured regionally and made a few records. When the time came to raise a family, he took a corporate job that is as about as far away from the music business as you can get. But it has allowed him to remain active as a player, and he regularly releases albums he records in his home studio. His longstanding presence in the music scene keeps him in touch with some famous musicians who guest on his recordings. He’s all about music head to toe, and when he retires, I’m certain he’ll keep on playing.
“Seek out music people regularly. They’re hiding in plain sight: at work, at the park, in the grocery store. They sell you insurance, they clean your teeth.”
I could go on, and I’m sure you know people in similar situations. Maybe this even describes you. So where do we all find our musical compadres? For me, and the people I’ve mentioned, our history playing in bands and gigging while young has kept us in touch with others of the same ilk, or with those who are full-time musicians. But many come to music later in life as well. How do they find community?
Somehow, we manage to find our tribe. It could be at work or a coffee shop. Some clubs still have an open mic night that isn’t trying to be a conveyor belt to commercial success. Guitarists always go up to the stage between changes to talk shop, which can lead to more connections. I like the idea of the old-school music store. Local guitar shops and music stores are great places to meet other musicians. Many have bulletin boards where you can post or find ads looking for bandmates. When I see someone wearing a band T-shirt, I usually ask if they’re a musician. Those conversations often lead to more connections down the line. Remember, building a network of musicians often requires persistence and putting yourself out there. Don’t be afraid to initiate conversations and express your interest in collaborating with others.
Of course, I’m lucky to have worked in the music sphere since I was a teen. My path led to using my knowledge of music and guitars to involve myself in so many adventures that I can hardly count them. Still, it’s the love of music at the root of everything I do, and it’s the people that make that possible. So whether you’re a pro or a beginner, seek out music people regularly. They’re hiding in plain sight: at work, at the park, in the grocery store. They sell you insurance, they clean your teeth. Maybe they’re your kid’s teacher. Musicians are everywhere, and that’s a good thing for all of us.
Mooer's Ocean Machine II is designed to bring superior delay and reverb algorithms, nine distinct delay types, nine hi-fidelity reverb types, tap tempo functionality, a new and improved looper, customizable effect chains, MIDI connectivity, expression pedal support, and durable construction.
Similarly to the original, the Ocean Machine II offers two independent delay modules, each with nine different delay types of up to two seconds, including household names such as digital, tape, and echo delays, as well as more abstract options, such as galaxy, crystal, and rainbow. A high-fidelity reverb module complements these delays with nine reverb types, as well as a shimmer effect. Each delay and reverb effect can also be ‘frozen,’ creating static ambient drones, an effect that sounds particularly impressive considering the pedal’s DSP upgrades.
While the original Ocean Machine’s looping capabilities provided just 44 seconds of loop storage, the new addition features an impressive 120 seconds. To experiment with this feature, along with OceanMachine II’s other sonic capabilities, users can use an intuitive LCD screen along with 12 knobs (four for each delay and reverb module) to easily adjust parameters within the device’s ‘Play Mode.’ Three footswitches are also provided to facilitate independent effect toggling, tap tempo control, looper interfacing, and a preset selector.
Once the guitarist has crafted an interesting effect chain, they can save their work as a preset and enter ‘Patch Mode,’ in which they can toggle between saved settings with each of the three footswitches. In total, the Ocean Machine II provides eight preset storage banks, each of which supports up to threepresets, resulting in a total of 24 save slots.
The pedal’s versatility is further enhanced by its programmable parallel and serial effect chain hybrid, a signature element of Devin Townsend’s tone creation. This feature allows users to customize the order of effects, providing endless creative possibilities. Further programming options can be accessed through the LED screen, which impressively includes synchronizable MIDI connectivity, a feature that was absent in the original Ocean Machine.
In addition to MIDI, the pedal supports various external control systems, including expression pedal input through a TRS cable. Furthermore, the pedal is compatible with MOOER's F4 wireless footswitch, allowing for extended capabilities for mapping presets and other features. A USB-C port is also available for firmware updates, ensuring that the pedal remains up-to-date with the latest features and improvements.
Considering the experimental nature of Devin Townsend’s performances, MOOER has also gone above and beyond to facilitate the seamless integration of Ocean Machine II into any audio setup. The device features full stereo inputs and outputs, as well as adjustable global EQ settings, letting users tailor their sound to suit different environments. Guitarists can also customize their effect chains to be used with true bypass or DSP (buffered) bypass, depending on their preferences and specific use cases.
Overall, Ocean Machine II brings higher-quality delay and reverb algorithms, augmented looping support, and various updated connections to Devin Townsend’s original device. As per MOOER’s typical standard, the pedal is engineered to withstand the rigors of touring and frequent use, allowing guitars to bring their special creations and atmospheric drones to the stage.
Key Features
- Improved DSP algorithms for superior delay and reverb quality
- Nine distinct delay types that support up to 2 seconds of delay time: digital, analog, tape, echo,liquid, rainbow, crystal, low-bit, and fuzzy delays
- Nine hi-fidelity reverb types: room, hall, plate, distorted reverb, flanger reverb, filter reverb,reverse, spring, and modulated reverb
- Freeze feedback feature, supported for both delay and reverb effects
- Tap tempo footswitch functionality
- New and improved looper supporting up to 120 seconds of recording time, along withoverdubbing capabilities, half-speed, and reverse effects.
- Customizable order of effects in parallel or series chains
- Flexible bypass options supporting both true bypass and DSP bypass
- Large LCD screen, controllable through twelve easy-to-use physical knobs for real-time parameter adjustments.
- Adjustable Global EQ Settings
- Full stereo inputs and outputs
- Synchronizable and mappable MIDI In and Thru support
- USB-C port for firmware updates
- External expression pedal support via TRS cable
- Support for the MOOER F4 wireless footswitch (sold separately)
- Designed for durability and reliability in both studio and live environments.
The Ocean Machine will be available from official MOOER dealers and distributors worldwide on September 10, 2024.
For more information, please visit mooeraudio.com.
MOOER Ocean Machine II Official Demo Video - YouTube
You may know the Gibson EB-6, but what you may not know is that its first iteration looked nothing like its latest.
When many guitarists first encounter Gibson’s EB-6, a rare, vintage 6-string bass, they assume it must be a response to the Fender Bass VI. And manyEB-6 basses sport an SG-style body shape, so they do look exceedingly modern. (It’s easy to imagine a stoner-rock or doom-metal band keeping one amid an arsenal of Dunables and EGCs.) But the earliest EB-6 basses didn’t look anything like SGs, and they arrived a full year before the more famous Fender.
The Gibson EB-6 was announced in 1959 and came into the world in 1960, not with a dual-horn body but with that of an elegant ES-335. They looked stately, with a thin, semi-hollow body, f-holes, and a sunburst finish. Our pick for this Vintage Vault column is one such first-year model, in about as original condition as you’re able to find today. “Why?” you may be asking. Well, read on....
When the EB-6 was introduced, the Bass VI was still a glimmer in Leo Fender’s eye. The real competition were the Danelectro 6-string basses that seemed to have popped up out of nowhere and were suddenly being used on lots of hit records by the likes of Elvis, Patsy Cline, and other household names. Danos like the UB-2 (introduced in ’56), the Longhorn 4623 (’58), and the Shorthorn 3612 (’58) were the earliest attempts any company made at a 6-string bass in this style: not quite a standard electric bass, not quite a guitar, nor, for that matter, quite like a baritone guitar.
The only change this vintage EB-6 features is a replacement set of Kluson tuners.
Photo by Ken Lapworth
Gibson, Fender, and others during this era would in fact call these basses “baritone guitars,” to add to our confusion today. But these vintage “baritones” were all tuned one octave below a standard guitar, with scale lengths around 30", while most modern baritones are tuned B-to-B or A-to-A and have scale lengths between 26" and 30".)
At the time, those Danelectros were instrumental to what was called the “tic-tac” bass sound of Nashville records produced by Chet Atkins, or the “click-bass” tones made out west by producer Lee Hazlewood. Gibson wanted something for this market, and the EB-6 was born.
“When the EB-6 was introduced, the Bass VI was still a glimmer in Leo Fender’s eye.”
The 30.5" scale 1960 EB-6 has a single humbucking pickup, a volume knob, a tone knob, and a small, push-button “Tone Selector Switch” that engages a treble circuit for an instant tic-tac sound. (Without engaging that switch, you get a bass-heavy tone so deep that cowboy chords will sound like a muddy mess.)
The EB-6, for better or for worse, did not unseat the Danelectros, and a November 1959 price list from Gibson hints at why: The EB-6 retailed for $340, compared to Dano price tags that ranged from $85 to $150. Only a few dozen EB-6 basses were shipped in 1960, and only 67 total are known to have been built before Gibson changed the shape to the SG style in 1962.
Most players who come across an EB-6 today think it was a response to the Fender Bass VI, but the former actually beat the latter to the market by a full year.
Photo by Ken Lapworth
It’s sad that so few were built. Sure, it was a high-end model made to achieve the novelty tic-tac sound of cheaper instruments, but in its full-voiced glory, the EB-6 has a huge potential of tones. It would sound great in our contemporary guitar era where more players are exploring baritone ranges, and where so many people got back into the Bass VI after seeing the Beatles play one in the 2021 documentary, Get Back.
It’s sadder, still, how many original-era EB-6s have been parted out in the decades since. Remember earlier when I wrote that our Vintage Vaultpick was about as original as you could find? That’s because the model’s single humbucker is a PAF, its Kluson tuners are double-line, and its knobs are identical to those on Les Paul ’Bursts. So as people repaired broken ’Bursts, converted other LPs to ’Bursts, or otherwise sought to give other Gibsons a “Golden Era” sound and look ... they often stripped these forgotten EB-6 basses for parts.
This original EB-6 is up for sale now from Reverb seller Emerald City Guitars for a $16,950 asking price at the time of writing. The only thing that isn’t original about it is a replacement set of Kluson tuners, not because its originals were stolen but just to help preserve them. (They will be included in the case.)
With so few surviving 335-style EB-6 basses, Reverb doesn’t have a ton of sales data to compare prices to. Ten years ago, a lucky buyer found a nearly original 1960 EB-6 for about $7,000. But Emerald City’s $16,950 asking price is closer to more recent examples and asking prices.
Sources: Prices on Gibson Instruments, November 1, 1959, Tony Bacon’s “Danelectro’s UB-2 and the Early Days of 6-String Basses” Reverb News article, Gruhn’s Guide to Vintage Guitars, Tom Wheeler’s American Guitars: An Illustrated History, Reverb listings and Price Guide sales data.
An '80s-era cult favorite is back.
Originally released in the 1980s, the Victory has long been a cult favorite among guitarists for its distinctive double cutaway design and excellent upper-fret access. These new models feature flexible electronics, enhanced body contours, improved weight and balance, and an Explorer headstock shape.
A Cult Classic Made Modern
The new Victory features refined body contours, improved weight and balance, and an updated headstock shape based on the popular Gibson Explorer.
Effortless Playing
With a fast-playing SlimTaper neck profile and ebony fretboard with a compound radius, the Victory delivers low action without fret buzz everywhere on the fretboard.
Flexible Electronics
The two 80s Tribute humbucker pickups are wired to push/pull master volume and tone controls for coil splitting and inner/outer coil selection when the coils are split.
For more information, please visit gibson.com.