The legendary producer and engineer talks about recording Get Lucky and capturing Knopfler’s signature guitar sounds.
“Recording is like capturing the song and the moment, and each one is a gem in its own way,” says producer/engineer Chuck Ainlay.
Doing most of his work in his BackStage Studio, located in Nashville’s Sound Stage Studio, Ainlay has worked on hundreds of albums. Over the past 12 months he won Engineer of the Year from the Academy of Country Music, and watched four of his other projects—Trisha Yearwood, Sugarland, Taylor Swift and Lee Ann Womack—also earn award nominations. His engineering on George Strait’s Troubadour helped that disc win Best Country Album from both the Country Music Association and the Grammys.
Ainlay is the man that Mark Knopfler calls on whenever it’s time to make a record. He recently completed the guitarist’s new album, Get Lucky, and remixed the Dire Straits Alchemy album for a 2010 Blu-Ray release. In addition, he engineered the new George Strait album, Twang, which recently entered the Pop and Country charts at No. 1.
Chuck Ainlay spoke with Premier Guitar about recording Get Lucky and capturing Knopfler’s signature guitar sounds.
How has your approach to working with Mark Knopfler changed over the years?
Mark and I have been working together since the last Dire Straits album, On Every Street [1991]. After that, he asked me to come along and help with his solo albums. I co-produce and engineer for him, and a few years back he built the most amazing studio on the planet, British Groves Studio. It’s everything Mark and I would talk about wishing we had under one roof, everything from old incredible analog equipment to the latest in digital, so if we have a thought of something we would like to do, we have the gear and the acoustic environment to do it.
With Mark, tastes change, and I’ve learned a thing or two over the years, but in general, it’s pretty similar from back when we did the Dire Straits album: it’s all about his fingers. That’s the whole thing with Mark. He doesn’t use a pick, so he has a lot of control over the tone, whether he uses his finger, fingernail or thumb, and where he picks it—close to the bridge or over the pickup. He gets such a variety of tones and dynamics that most guitarists don’t achieve. I don’t want to interfere by clamping down on the guitar with a compressor. I generally never use one unless he wants some kind of effect. Like back in the day, I use a Shure SM57 and a Neumann 67 close mic’ing and sometimes I’ll put up additional room mics. I have tried using ribbon mics on him, but with the tone we go for, the 57 and 67 is the thing we generally do.
If we’re tracking and want to get the sound of the amp bleeding into the room mics but can’t because the amp is isolated, I’ll record a DI and reamp it later. That’s not to say it’s what I’d do on everyone, but you can’t beat a 57 on a guitar amp, and I like it in combination with the 67. There’s more meat and more transparent high end at the same time. The two blend really nicely.
Mark used to play a lot with a volume pedal, but not so much anymore. He uses more brute force than he used to, and the tones on this album are really amazing. It’s one of those records, like all of his records, that covers a lot of territory. Fans will appreciate it. He’s got some really great electric guitar playing on it.
Can you become too comfortable within that working relationship? Is it harder to challenge a musician you know so well?
Mark doesn’t need anyone to tell him what he needs to do. Unlike most everybody else I ever worked with, when he writes, he visualizes all the way to the finished product. Sometimes we actually get the entire picture the way he saw it, but often we go through the process of recording and end up with something entirely different that Mark’s happy to settle for. He knows whether his guitar playing has to be sweet or dynamic or rough. He has a real clear picture of what it needs to be at the end. You work with him to say, “Let’s try it again,” and we work through things by comping different passes. If it’s not all there, I might suggest he play some more. He’s very critical of himself, and he plays so many great things that you end up with too much, carve through what he’s played and get rid of little bits and pieces.
When he overdubs, he likes to do it from the control room where he can hear what he’s playing in a mix the way it would be in the final record. So you get to sit next to him while he’s laying down all these incredible riffs. Once again, I realize that at one time I had aspired to be a guitar player; I quickly put it away when I get near somebody like that!
He’s got a pretty amazing collection of guitars, and a lot of it is about choosing the right guitar and amp. He has a lot of vintage and new gear for whatever gets the right tone. Les Pauls, Strats, Teles, Marshalls, Fender Bassman—the best years, the tones just come out amazing. A lot of my job is not getting in the way of that, so it’s a pretty simple mic’ing technique we devised and then guitar, amp and volume. I wish I could make it sound like a much harder job, from my perspective, but it’s not! Part of it is realizing when not to get in the way. Most engineers start out wanting to impress everyone, with all the knob turning and gear they patch in, but once you’ve been there and done that, you realize it’s all about the musician and singer, and it has to do with your knowledge of what mic and what preamp.
With this record, we did almost everything on analog—two 16-track Studer A-800s locked together. When tape started to disappear, Mark bought up the remaining Emtec 900 tape, which is my favorite, and put it in a vault, Rather than run through reels, we record to analog and transfer to 96k digital Nuendo then rerecord over the tape. In the past we tried to retain all the analog multi-tracks to mix from, but it gets manipulated along the way with comps and edits and there’s nothing valuable on the analog anymore. Now we transfer immediately after tracking to 96k digital, but mix back to analog on three ATR-100 two-tracks. One is a 30 IPS half-inch and two 15-IPS one-inch two-tracks with different electronics that Mike Spitz of ATR Services built for us.
When did the sessions begin?
Mark and Guy Fletcher, his keyboard player since Dire Straits, did pre-production in October and November 2008 to develop half a dozen songs, the same way we did the previous album. Some songs Mark felt he had to explore in his own way to find out what they required before getting input from all the musicians in the room at once.
We came in as a band in late November or early December and rerecorded much of what they did in preproduction. We kept some elements, his vocals and acoustic and electric guitar. In some cases we abandoned the preproduction entirely and rerecorded the songs.
Eight songs came out of those two weeks. We came back in mid-February for another couple of weeks of recording. In the meantime, Mark and Guy had done some more work on the recordings from December.
Were there days when a session just wasn’t happening?
You have those days occasionally, those songs that don’t want to be recorded and there’s probably a good reason why. If you have more songs, it might be time to move on and come back to it or try something else. We’ve run into that with songs Mark presented to us. One song we did, a beautiful song he wrote for this guitar builder, we started out with two guitar players, Mark and Richard Bennett, who plays on the road and in the studio with Mark on all his solo albums. We started out that Richard would play the guitar this builder made and Mark would play another acoustic he thought would be great for soloing on. We tried and tried and tried and it wouldn’t happen. I said, “Maybe you should play electric, Mark,” but that didn’t do it, either. They ended up swapping the two acoustic guitars and it turned out so fabulous because the voice was Mark on the guitar. It’s about trying different things. You may have an idea about the song, visualize the way it will turn out, and it may be entirely different. Trust yourself. When you know it’s not happening, try something else. Suggest trying something else. Get rid of the drummer!
Is there a Chuck Ainlay sound?
I really try to not have my own sound. Engineers, producers, musicians and artists get pigeonholed by recordings that have been successful, and oftentimes people think of me as only able to do certain kinds of music because it’s what they reference, whereas I feel I can do lots of styles of music. I try to make my records be meaningful to the songs rather than, “Here’s what I do, and the song is going to fit into that stamp.” It’s been an accomplishment to some degree. I try and preserve the dynamics and warmth in the recordings. Today it seems that everybody tries to make a record that’s squashed, and the warmth is taken out to make it stand up on radio. I think you can accomplish great radio records and still be able to listen to them on great playback systems in good quality environments. That’s what I try to do. It just takes a little more effort. It’s easy to squash a record and make it really loud.
Several years ago, Dann Huff told me in an interview, “It's not about a piece of gear, or everybody would have a good sound.”
I absolutely agree. It’s not about a piece of gear. Mark is a perfect example. He has the best guitars and amps, but it’s about the touch and what he chooses to play. The fact that he’s got incredible guitars and amps makes it even better, but it’s definitely not about a box you might be able to buy. Sometimes a guitar or box will motivate you to go someplace new, the feel of each guitar has its own personality and asks of you something different, and I see the value in that because they all have something to offer, but I totally agree with what Dann’s saying.
Obviously, the digital audio workstation has changed the way everybody makes records. It does ignore analog, which is a shame because you can benefit from the way analog soft-compresses transient and the nice harmonic distortion at peak levels. It adds warmth. The DAW and its capabilities by enabling plug-ins are pretty amazing, though. You have a huge palette right there.
On this album we used no plug-ins, with the exception of the de-esser on vocals. That’s not to say we didn’t use some MIDI synth stuff, but all the recording was done using the real thing—Fairchild, Pultec, Neve. I don’t think plug-ins are as good as the real thing, but to have the availability of, say, 20 Fairchilds is amazing. People can explore things with a DAW that would have been very difficult to do with only analog.
The two pedals mark the debut of the company’s new Street Series, aimed at bringing boutique tone to the gigging musician at affordable prices.
The Phat Machine
The Phat Machine is designed to deliver the tone and responsiveness of a vintage germanium fuzz with improved temperature stability with no weird powering issues. Loaded with both a germanium and a silicon transistor, the Phat Machine offers the warmth and cleanup of a germanium fuzz but with the bite of a silicon pedal. It utilizes classic Volume and Fuzz control knobs, as well as a four-position Thickness control to dial-in any guitar and amp combo. Also included is a Bias trim pot and a Kill switch that allows battery lovers to shut off the battery without pulling the input cord.
Silk Worm Deluxe Overdrive
The Silk Worm Deluxe -- along with its standard Volume/Gain/Tone controls -- has a Bottom trim pot to dial in "just the right amount of thud with no mud at all: it’s felt more than heard." It also offers a Studio/Stage diode switch that allows you to select three levels of compression.
Both pedals offer the following features:
- 9-volt operation via standard DC external supply or internal battery compartment
- True bypass switching with LED indicator
- Pedalboard-friendly top mount jacks
- Rugged, tour-ready construction and super durable powder coated finish
- Made in the USA
Static Effectors’ Street Series pedals carry a street price of $149 each. They are available at select retailers and can also be purchased directly from the Static Effectors online store at www.staticeffectors.com.
Computerized processes have given repair techs the power to deliver you a better-playing guitar. But how do they work?
When we need to get our guitars fixed by a professional, a few nagging questions run through our heads: Will the repair specialist be thorough? Will their procedures ensure an optimal sounding and easy-to-play instrument, or will they merely perform cursory work to make the guitar somewhat playable without resolving underlying issues? Have they followed the tested advancements in understanding, tools, and techniques, or are they stuck in the ideas of the ’70s?
Presently, many certified guitar-repair specialists possess the expertise required to deliver an instrument that both sounds and plays wonderfully. The standards set by manufacturers and distributors have significantly risen, safeguarded by rigorous quality protocols to guarantee the best possible acoustic experience for customers. Additionally, lutherie training has raised the bar for critical processes, and one of the most tricky is fretwork.
Traditional fretwork once involved manual labor, with technicians utilizing sandbags or similar supports to steady the neck as they straightened it with a truss rod during the filing process. A notable advancement in this field came in the mid 1970s when Don Teeter, an author and repair expert, imposed a new method: fixing the guitar body to the bench and using blocks to maintain the neck in a playing position. This refinement was one of many in the continued quest to produce superior instruments by standardized methods.
An example of the Plek’s readings from an acoustic guitar.
Photo courtesy of Galloup Guitars
In the late 1970s, another pivotal innovation was introduced by Dan Erlewine. He created an advanced fret jig with a specialized body-holding system and neck supports, adding another layer of precision to the repair process. During my collaboration with Dan in 1985, we developed a rotating neck jig that counterbalanced the forces of gravity, keeping the instrument in its playing orientation while adjusting the neck supports. This step represented a significant leap in establishing control and standardization of fretwork procedures in our industry. By 1986, our approach had evolved into a freestanding workstation coupled with a sophisticated hold-down mechanism and enhanced neck supports, culminating in increased accuracy, efficiency, and consistency. Over the decades, the Erlewine/Galloup rotating neck jig has become a benchmark in numerous shops, enhancing fretwork performance.
"This step represented a significant leap in establishing control and standardization of fretwork procedures in our industry."
By the 1990s, automated and computerized technologies permeated the guitar manufacturing and repair sectors. Initially applied by import companies in the mass production of guitars, the technology, although expediting processes, did not immediately achieve high execution standards. However, the tech dramatically improved over time, with computer-driven systems eventually transforming the industry. Contemporary automated production utilizing such advancements meets exceedingly high standards of precision. Some bespoke guitar manufacturers, such as Steve Andersen, were pioneers in adopting these methods, but it was companies like Taylor that established them in the modern era.
Inevitably, the progression of technology extended beyond the mere production of parts. Around 1995, German engineer Gerd Anke envisioned the integration of computer-assisted technology into enhancing instrument playability, giving rise to Plek technology, which uses computers to precisely measure and analyze the various components of a guitar, like neck relief, fret height, nut and bridge specs, and more. Nashville guitar-repair tech Joe Glaser was among the first to recognize the machine’s value, followed by San Francisco luthier Gary Brawer. When Heritage Guitar Inc. invested in a Plek machine, the guitar industry could no longer disregard the significance of this innovation.
“The machine’s scanning data confirmed that there was one nature of an ideal fret plane, done by hand or machine, and unsurprisingly, it conformed exactly to what physics predicts, not personal mojo.”
In the spring of 2022, Galloup Guitars obtained its first Plek machine. Promptly, our technician Adam Winarski paved the way for the Plek’s integration in our shop. Now, it’s a rarity for an instrument to leave our shop without having undergone Plek analysis and machining. Impressed by the results of our integration, we created “Intro to Plek” as a course for all students enrolled at the Galloup School of Lutherie, offering our students a practical introduction to this technology. We furthered this educational initiative with a comprehensive one-week intensive “Plek Certification Training Course” for both students and the public. This advanced Plek course serves those seeking to boost their knowledge base and employability in this high-precision field.
Plek is rapidly becoming an industry standard for major manufacturers and smaller shops alike. However, this does not mean that those without access to this technology cannot execute proficient fretwork. Personally, I continue to use my Erlewine/Galloup neck jig—not only out of nostalgia, but also because it remains an excellent method for delivering accurate and reliable guitars. Still, it’s undeniable that the process of fretting, fret dressing, and analytics of fretted instruments has undergone significant transformation, resulting in better sounding—and playing—guitars. And ultimately, that’s what it’s all about.
Plenty of excellent musicians work day jobs to put food on the family table. So where do they go to meet their music community?
Being a full-time musician is a dream that rarely comes to pass. I’ve written about music-related jobs that keep you close to the action, and how more and more musicians are working in the music-gear industry, but that’s not for everyone. Casual players and weekend warriors love music as much as the hardcore guitarists who are bent on playing full time, but they may have obligations that require more consistent employment.
I know plenty of excellent musicians who work day jobs not to support their musical dreams, but to put food on the family table. They pay mortgages, put children through school, provide services, and contribute to their community. Music may not be their vocation, but it’s never far from their minds. So where do they go to meet their music community?
A good friend of mine has studied music extensively in L.A. and New York. He’s been mentored by the pros, and he takes his playing very seriously. Like many, he always had day jobs, often in educational situations. While pro gigs were sometimes disappointing, he found that he really enjoyed working with kids and eventually studied and achieved certification as an educator. To remain in touch with his love of music, he plays evenings and weekends with as many as three groups, including a jazz trio and a country band. Not actually worrying about having a music gig that could support him in totality has changed the way he views playing out and recording. He doesn’t have to take gigs that put him in stressful situations; he can pick and choose. He’s not fretting over “making it.” In some way, he’s actually doing what we all want, to play for the music plain and simple.
Another guy I know has played in bands since his teens. He’s toured regionally and made a few records. When the time came to raise a family, he took a corporate job that is as about as far away from the music business as you can get. But it has allowed him to remain active as a player, and he regularly releases albums he records in his home studio. His longstanding presence in the music scene keeps him in touch with some famous musicians who guest on his recordings. He’s all about music head to toe, and when he retires, I’m certain he’ll keep on playing.
“Seek out music people regularly. They’re hiding in plain sight: at work, at the park, in the grocery store. They sell you insurance, they clean your teeth.”
I could go on, and I’m sure you know people in similar situations. Maybe this even describes you. So where do we all find our musical compadres? For me, and the people I’ve mentioned, our history playing in bands and gigging while young has kept us in touch with others of the same ilk, or with those who are full-time musicians. But many come to music later in life as well. How do they find community?
Somehow, we manage to find our tribe. It could be at work or a coffee shop. Some clubs still have an open mic night that isn’t trying to be a conveyor belt to commercial success. Guitarists always go up to the stage between changes to talk shop, which can lead to more connections. I like the idea of the old-school music store. Local guitar shops and music stores are great places to meet other musicians. Many have bulletin boards where you can post or find ads looking for bandmates. When I see someone wearing a band T-shirt, I usually ask if they’re a musician. Those conversations often lead to more connections down the line. Remember, building a network of musicians often requires persistence and putting yourself out there. Don’t be afraid to initiate conversations and express your interest in collaborating with others.
Of course, I’m lucky to have worked in the music sphere since I was a teen. My path led to using my knowledge of music and guitars to involve myself in so many adventures that I can hardly count them. Still, it’s the love of music at the root of everything I do, and it’s the people that make that possible. So whether you’re a pro or a beginner, seek out music people regularly. They’re hiding in plain sight: at work, at the park, in the grocery store. They sell you insurance, they clean your teeth. Maybe they’re your kid’s teacher. Musicians are everywhere, and that’s a good thing for all of us.
An amp-in-the-box pedal designed to deliver tones reminiscent of 1950s Fender Tweed amps.
Designed as an all-in-one DI amp-in-a-box solution, the ZAMP eliminates the need to lug around a traditional amplifier. You’ll get the sounds of rock legends – everything from sweet cleans to exploding overdrive – for the same cost as a set of tubes.
The ZAMP’s versatility makes it an ideal tool for a variety of uses…
- As your main amp: Plug directly into a PA or DAW for full-bodied sound with Jensen speaker emulation.
- In front of your existing amp: Use it as an overdrive/distortion pedal to impart tweed grit and grind.
- Straight into your recording setup: Achieve studio-quality sound with ease—no need to mic an amp.
- 12dB clean boost: Enhance your tone with a powerful clean boost.
- Versatile instrument compatibility: Works beautifully with harmonica, violin, mandolin, keyboards, and even vocals.
- Tube preamp for recording: Use it as an insert or on your bus for added warmth.
- Clean DI box functionality: Can be used as a reliable direct input box for live or recording applications.
See the ZAMP demo video here: https://www.youtube.com/watch?v=xJp0jE6zzS8
Key ZAMP features include:
- True analog circuitry: Faithfully emulates two 12AX7 preamp tubes, one 12AX7 driver tube, and two 6V6 output tubes.
- Simple gain and output controls make it easy to dial in the perfect tone.
- At home, on stage, or in the studio, the ZAMP delivers cranked tube amp tones at any volume.
- No need to mic your cab: Just plug in and play into a PA or your DAW.
- Operates on a standard external 9-volt power supply or up to 40 hours with a single 9-volt battery.
The ZAMP pedal is available for a street price of $199 USD and can be purchased at zashabuti.com.