The easiest way to fill a dance floor.
Beginner
Beginner
- Learn the basic rhythmic theory used in playing funk guitar.
- Turn your guitar into a percussion instrument and master the muted scratching technique.
- Become comfortable with all 16th-note combinations.
The 1960s saw the rise of many legendary guitarists bringing us revolutionary new styles and techniques that we still use and build upon to this day. Arguably, one of the less heralded is Jimmy Nolen whose recordings with James Brown gave birth to the funky 16th-note, scratchy staccato-style playing that has become such an iconic building block of popular music to this day. To cover all the great players who have added their own unique flavor, from Freddie Stone to Nile Rodgers up to Cory Wong, would fill a whole book. But to think of funk guitar playing as purely a gimmick would be a huge mistake as these techniques can be seen across so many styles of music. Ultimately, if you want to be hired as a guitar player, chances are you will need to funk it up at some point. Here are the building blocks to start grooving with the best of them.
What is Funk Guitar?
Ask that question and you’ll probably get lots of different answers, but all will have some key themes in common: syncopation, staccato, percussive attack, rhythmic variations, 16th-notes, pocket, timing, and groove, among others. But what does all that mean?! As a newbie it can all seem a bit daunting but if we take it step by step we can start to understand.
Let’s start with the fundamentals and build up from there. This approach is especially important when playing funk, because if you don’t nail these basics then the whole thing will fall apart as you approach more complex parts. Discipline is key. (You will need a metronome or basic drum machine app to practice with. That’s non-negotiable.)
The Theory of Rhythm
Our first step is to start with the different ways you can divide up a measure of music into beats and subdivisions. For now, we are only looking at 4/4 time signatures and ignoring triplets. Ex. 1 shows how we can divide up a measure of four beats into different note durations. I’m using the top half of an A minor chord in this example, and you can see how with each measure the rhythms become twice as fast.
Playing funk requires precision timing so it is important to know where you are in a measure as you go along. Counting through a measure might sound simple but it is critical to all rhythm playing, not just funk. You can usually spot the players who haven’t practiced this (the drummer will be shouting at them). Ex. 2 shows how we would usually count notes while playing. Quarter-notes are as easy as 1, 2, 3, 4. For eighth-notes we add an “and” (+) between each beat. And for the all-important 16th-notes we add an “e” and “a.”
Over time, with lots of practice, counting becomes second nature and you can feel it when you play. You don’t even need a guitar in your hands. Next time you are listening to music simply count along.
If you feel this is starting to sound more like a beginner’s drum lesson, then you’d be right. On taking up the challenge of learning funk guitar, you have unwittingly signed up to be a member of the percussion family. More on that later, but let’s quickly look at Ex. 3 which shows how to strum or pick with our right hand. If you haven’t seen the symbols above the tab before, they represent downstrokes, which look like a bracket, and upstrokes, which look like a V. Start getting used to that down/up strumming while counting along.
Welcome to Drum School!
Welcome to day one as a percussionist and congratulations on agreeing to take on some percussive tasks in addition to playing the guitar. We may joke, but this is in many ways the essence of funk guitar playing and what makes it different and so cool. It’s what Jimmy Nolen and his “chicken scratch” style brought to the studio all those years ago when recording “Papa’s Got a Brand New Bag.” In addition to playing the harmonic content we are going to use the guitar as a percussive instrument.
The most common way we create some a percussive sound is by muting the strings with our fretting hand, while strumming to give a scratch like sound as demonstrated in Ex. 4.
To get this sound you release pressure on the fretboard and have your fingers resting lightly on the strings. You want the pressure to be light enough that you can’t hear a fretted note ringing out, but hard enough so the open string isn’t sounding. It takes a bit of practice and of course you should be doing this along with a metronome or other fixed beat. When playing this at speed, an open string on one 16th-note is not going to ruin the whole thing. The key is that you are in time and producing your own percussive sound.
We have learned to count and play (in time) a measure of 16th-note chords and a measure of scratches. Now we are going to combine the two and start creating syncopated rhythms. If you’re not sure what syncopation means, then a good definition would be “music or a rhythm characterized by displaced beats or accents so that the strong beats are weak and vice versa.” By mixing up chordal stabs and muted scratches we can move the accents around within a beat and bar to create some funky rhythms. Moving from one to another is not easy at first, so start slowly and build it up with plenty of practice.
In Ex. 5 we are playing the chord on the first sixteenth-note of each beat followed by three scratches. Your right hand should be in a constant down/up strumming pattern. The only thing changing is the pressure you’re applying with your left hand and that is where the practice is needed. It can be hard to make sure the pressure is applied so that the chord sounds in the right place. You should be aiming to make the chord stabs staccato as possible.
For Ex. 6 we’re going to move the chord to the “and” of each beat. That instantly sounds a bit different. In Ex. 5 we were essentially just playing on each beat with some scratches in between, but now we’re moving the accent off the beat. It may feel strange at first, but keep at it.
Now we’re going to go really off the beat in Ex. 7. We are hitting the chord on the “e” of each beat for the first two measures, then the “a” for the second two measures. Take it slowly and keep counting.
In the previous examples we played the same rhythm for the whole measure. How about we try a different one on each beat? There are many options for this. Ex. 8 shows a couple, but have a go at working out other options and practicing those too.
Now let’s start adding two chord stabs per beat. Ex. 9 gives us a couple of examples and you can really hear the funk building as we start moving those chord accents around. Over time we want all these variations ingrained in our head ready to implement whenever needed. The more you play and learn new riffs and licks, you’ll start to recognize these rhythmic patterns.
The final combinations are where we play three-chord stabs and just one scratch per beat. Ex. 10 shows us all the options.
Once you’re comfortable with all these variations try mixing them up and seeing which sound the best to your ear. There is no right or wrong, and most players tend to lean toward a few favorite combinations to achieve their own sound. Ex. 11 is an example of how things can sound when you mix and match, and how, when combined with some drums and instrumentation, things can start getting really funky, all just on one chord!
All the examples above will allow you to learn all the various 16th-note chord/scratch combinations. This will take some time. We have covered a lot of ground here so don’t expect to master all of this in a week. Try building these concepts and exercises into your existing practice routine and over time your skills will develop. But, if you don’t nail what we’ve gone through in this lesson, it just won’t sound right. So, grab that metronome and get the funk started.
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Mooer's Ocean Machine II is designed to bring superior delay and reverb algorithms, nine distinct delay types, nine hi-fidelity reverb types, tap tempo functionality, a new and improved looper, customizable effect chains, MIDI connectivity, expression pedal support, and durable construction.
Similarly to the original, the Ocean Machine II offers two independent delay modules, each with nine different delay types of up to two seconds, including household names such as digital, tape, and echo delays, as well as more abstract options, such as galaxy, crystal, and rainbow. A high-fidelity reverb module complements these delays with nine reverb types, as well as a shimmer effect. Each delay and reverb effect can also be ‘frozen,’ creating static ambient drones, an effect that sounds particularly impressive considering the pedal’s DSP upgrades.
While the original Ocean Machine’s looping capabilities provided just 44 seconds of loop storage, the new addition features an impressive 120 seconds. To experiment with this feature, along with OceanMachine II’s other sonic capabilities, users can use an intuitive LCD screen along with 12 knobs (four for each delay and reverb module) to easily adjust parameters within the device’s ‘Play Mode.’ Three footswitches are also provided to facilitate independent effect toggling, tap tempo control, looper interfacing, and a preset selector.
Once the guitarist has crafted an interesting effect chain, they can save their work as a preset and enter ‘Patch Mode,’ in which they can toggle between saved settings with each of the three footswitches. In total, the Ocean Machine II provides eight preset storage banks, each of which supports up to threepresets, resulting in a total of 24 save slots.
The pedal’s versatility is further enhanced by its programmable parallel and serial effect chain hybrid, a signature element of Devin Townsend’s tone creation. This feature allows users to customize the order of effects, providing endless creative possibilities. Further programming options can be accessed through the LED screen, which impressively includes synchronizable MIDI connectivity, a feature that was absent in the original Ocean Machine.
In addition to MIDI, the pedal supports various external control systems, including expression pedal input through a TRS cable. Furthermore, the pedal is compatible with MOOER's F4 wireless footswitch, allowing for extended capabilities for mapping presets and other features. A USB-C port is also available for firmware updates, ensuring that the pedal remains up-to-date with the latest features and improvements.
Considering the experimental nature of Devin Townsend’s performances, MOOER has also gone above and beyond to facilitate the seamless integration of Ocean Machine II into any audio setup. The device features full stereo inputs and outputs, as well as adjustable global EQ settings, letting users tailor their sound to suit different environments. Guitarists can also customize their effect chains to be used with true bypass or DSP (buffered) bypass, depending on their preferences and specific use cases.
Overall, Ocean Machine II brings higher-quality delay and reverb algorithms, augmented looping support, and various updated connections to Devin Townsend’s original device. As per MOOER’s typical standard, the pedal is engineered to withstand the rigors of touring and frequent use, allowing guitars to bring their special creations and atmospheric drones to the stage.
Key Features
- Improved DSP algorithms for superior delay and reverb quality
- Nine distinct delay types that support up to 2 seconds of delay time: digital, analog, tape, echo,liquid, rainbow, crystal, low-bit, and fuzzy delays
- Nine hi-fidelity reverb types: room, hall, plate, distorted reverb, flanger reverb, filter reverb,reverse, spring, and modulated reverb
- Freeze feedback feature, supported for both delay and reverb effects
- Tap tempo footswitch functionality
- New and improved looper supporting up to 120 seconds of recording time, along withoverdubbing capabilities, half-speed, and reverse effects.
- Customizable order of effects in parallel or series chains
- Flexible bypass options supporting both true bypass and DSP bypass
- Large LCD screen, controllable through twelve easy-to-use physical knobs for real-time parameter adjustments.
- Adjustable Global EQ Settings
- Full stereo inputs and outputs
- Synchronizable and mappable MIDI In and Thru support
- USB-C port for firmware updates
- External expression pedal support via TRS cable
- Support for the MOOER F4 wireless footswitch (sold separately)
- Designed for durability and reliability in both studio and live environments.
The Ocean Machine will be available from official MOOER dealers and distributors worldwide on September 10, 2024.
For more information, please visit mooeraudio.com.
MOOER Ocean Machine II Official Demo Video - YouTube
Some of us love drum machines and synths and others don’t, but we all love Billy.
Billy Gibbons is an undisputable guitar force whose feel, tone, and all-around vibe make him the highest level of hero. But that’s not to say he hasn’t made some odd choices in his career, like when ZZ Top re-recorded parts of their classic albums for CD release. And fans will argue which era of the band’s career is best. Some of us love drum machines and synths and others don’t, but we all love Billy.
This episode is sponsored by Magnatone
An '80s-era cult favorite is back.
Originally released in the 1980s, the Victory has long been a cult favorite among guitarists for its distinctive double cutaway design and excellent upper-fret access. These new models feature flexible electronics, enhanced body contours, improved weight and balance, and an Explorer headstock shape.
A Cult Classic Made Modern
The new Victory features refined body contours, improved weight and balance, and an updated headstock shape based on the popular Gibson Explorer.
Effortless Playing
With a fast-playing SlimTaper neck profile and ebony fretboard with a compound radius, the Victory delivers low action without fret buzz everywhere on the fretboard.
Flexible Electronics
The two 80s Tribute humbucker pickups are wired to push/pull master volume and tone controls for coil splitting and inner/outer coil selection when the coils are split.
For more information, please visit gibson.com.
Gibson Victory Figured Top Electric Guitar - Iguana Burst
Victory Figured Top Iguana BurstThe SDE-3 fuses the vintage digital character of the legendary Roland SDE-3000 rackmount delay into a pedalboard-friendly stompbox with a host of modern features.
Released in 1983, the Roland SDE-3000 rackmount delay was a staple for pro players of the era and remains revered for its rich analog/digital hybrid sound and distinctive modulation. BOSS reimagined this retro classic in 2023 with the acclaimed SDE-3000D and SDE-3000EVH, two wide-format pedals with stereo sound, advanced features, and expanded connectivity. The SDE-3 brings the authentic SDE-3000 vibe to a streamlined BOSS compact, enhanced with innovative creative tools for every musical style. The SDE-3 delivers evocative delay sounds that drip with warmth and musicality. The efficient panel provides the primary controls of its vintage benchmark—including delay time, feedback, and independent rate and depth knobs for the modulation—plus additional knobs for expanded sonic potential.
A wide range of tones are available, from basic mono delays and ’80s-style mod/delay combos to moody textures for ambient, chill, and lo-fi music. Along with reproducing the SDE-3000's original mono sound, the SDE-3 includes a powerful Offset knob to create interesting tones with two simultaneous delays. With one simple control, the user can instantly add a second delay to the primary delay. This provides a wealth of mono and stereo colors not available with other delay pedals, including unique doubled sounds and timed dual delays with tap tempo control. The versatile SDE-3 provides output configurations to suit any stage or studio scenario.
Two stereo modes include discrete left/right delays and a panning option for ultra-wide sounds that move across the stereo field. Dry and effect-only signals can be sent to two amps for wet/dry setups, and the direct sound can be muted for studio mixing and parallel effect rigs. The SDE-3 offers numerous control options to enhance live and studio performances. Tap tempo mode is available with a press and hold of the pedal switch, while the TRS MIDI input can be used to sync the delay time with clock signals from DAWs, pedals, and drum machines. Optional external footswitches provide on-demand access to tap tempo and a hold function for on-the-fly looping. Alternately, an expression pedal can be used to control the Level, Feedback, and Time knobs for delay mix adjustment, wild pitch effects, and dramatic self-oscillation.
The new BOSS SDE-3 Dual Delay Pedal will be available for purchase at authorized U.S. BOSS retailers in October for $219.99. To learn more, visit www.boss.info.