
This versatile ramping phaser is distinguished by a fat voice, vibrato section, and practical preamp.
Uncommonly thick phaser voice. Useful range of ramping effects. The practical preamp section can be used independently. Nice vibrato mode.
Visually cluttered design. Some ramping effects can be difficult to dial in with precision.
$249
Beetronics FX
beetronicsfx.com
The notion behind a ramping phaser predates the phaser pedal by many moons—namely in the form of thetwo-speed Leslie rotating speaker. A Leslie isn’t a phaser in the strictest sense, though the physics behind what the listener perceives are not dissimilar, and as any phaser devotee can tell you, there are many audible similarities between the two. At many phase rates and intensities, a phaser stands in convincingly for a Leslie, and the original king of phasers, theUniVibe was conceived as a portable alternative to rotary speakers.
Fundamentally, the analog 6-stageBeetronics Larva Morphing Phaser (which, henceforth, we shall call the LMP) effectively mimics the acceleration and deceleration of a two-speed Leslie speaker. That isn’t a new concept in the pedal universe. But Beetronics’ take offers many cool variations on that ramping effect. It also features a wet-signal-only vibrato setting and a nice sounding preamp. And at its core is a rich, deep phase voice that is a distinct alternative to many standard-bearing phasers.
Thick As Honey
There is an inherent richness in the low-to-mid range in the LMP’s phase voice—even at the lowest resonance settings. Beetronics lofty sonic goal and inspiration were the famously warm and dusky Moogerfooger MF-103 12 -stage Phaser, and it certainly It sounds thicker than any of my vintage or vintage-clone phasers, including both 4- and 6-stage models. The heft of this phaser voice will be enough to sell the LMP to some prospective customers. Surely the preamp, which lends its own fatness, contributes something to the low-mid weight. On the other hand, I used the LMP’s preamp alone in front of each of the vintage phasers I tested and each still sounded comparatively thin in that part of the EQ spectrum, so there is something in the modulation section of the LMP circuit that adds its own thump and heft. When you use the phaser in clean and low-gain overdrive situations, that low-mid bump can sound pretty nice, especially if a bright amp or guitar are in the chain or you use reverb or another effect that tends to emphasize treble peaks. Things can get a little more complicated when you stack effects, use big, mid-scooped fuzzes, or situate your phaser at the front of an effects chain. A potential buyer would be wise to investigate how that tone profile fits with the most permanent parts of their rig, and some may dig a more traditional sound that makes room for more detail, but in general I loved the sound, particularly in minimalist effect arrays.
Fluid States
The ramping or “morphing” effect that is the marquee feature in the LMP is engaging, practical, and opens up many possibilities, particularly in terms of segues and phrase punctuation. Obviously, the independent sets of rate and depth controls for each phase circuit enable morphs between very different phase textures. But it’s the ramp-shape switch that makes the LMP much more than just two phasers in one. In the leftmost position, phaser 1 will ramp up or down to the phaser 2 position at the rate determined by the ramp speed control and stay fixed there until you hit the left footswitch again (clip 1). If you also set the ramp speed to zero, this makes the switches between the two phasers instantaneous.
In the middle position, the left footswitch assumes non-latching functionality. It will ramp to the phaser 2 speed when you hold the switch and return to phaser 1 speed when you release. And when you set the ramp rate to zero, you can create momentary and instantaneous switches between speeds as you hold or release the switch (clip 2). In the rightmost position, phaser 1 ramps to phaser 2 as you hold the switch and then moves back to the phaser 1 rate immediately after it is released. I enjoyed using radically different phaser rates for these functions most, but more subdued and mellow shifts are no less useful for lending musical interest in the right context.
Hits From the Hive
Beetronics famously has fun with their pedal designs. Enclosure graphics are typically bold and eye-engaging, and while that makes the company’s wares feel like treasures among meat-and-potatoes stomps, it can make the pedals needlessly busy to some. A number of players will no doubt feel the same about the LMP, and the cluttered enclosure graphics and blinking lights can have the effect of making the pedal seem less approachable than it is. In fact, the LMP is pretty intuitive once you learn which control is which. The phaser knobs are mirror images of each other. The preamp controls (preamp level and master output) are comparatively petite but grouped conveniently in the center. The chrome-ringed (and very range-y) ramping speed and resonance controls are visually distinct from the rest of the knobs, while the two 3-way toggles for ramping shape and the preamp-only, preamp + phaser, and vibrato + phaser modes are easy to sort out. It’s no model of minimalist, easy-to-read graphics, and I wouldn’t want to sort out this pedal for the first time on a dark stage. In general, though, functionality does not suffer much for the bold appearance.
The Verdict
The U.S.-made LMP is a solid, high-quality piece of work that makes its $249 price tag much more digestible. And the degree to which you perceive the cost as excessive will certainly depend on the degree to which you consider phaser, rotary, and vibrato sounds foundational within your musical creations. Accordingly, you should consider the value score here on a sliding scale. But with a fine-sounding and functional preamp section and ramping capability broad enough to span simple Leslie emulation, and radical shifts that can themselves serve as dramatic musical hooks and punctuation, the Larva Morphing Phaser could, for the right player, … um …“bee” more than the sum its parts
An overdrive and mangled fuzz that’s a wolf in a maniacal, rabid wolf’s clothing.
Invites new compositional approaches to riffs and solos. Gray Channel distortion is versatile and satisfying. Unpredictable.
Unpredictable. Footswitches for distortion and fuzz are quite close.
$199
Fuzz can be savored in so many ways. It can be smooth. It can be an agent of chaos. But it can also be a trap. In service of mayhem, it can be a mere noise crutch. Smooth, classy, “tasty” fuzz, meanwhile, can lead to dull solos crafted as Olympian demonstrations of sustain. To touch the soulful, rowdy essence of fuzz, it’s good to find one that never lets you get quite comfortable. The EarthQuaker Devices Gary, a two-headed distortion/overdrive and rabid, envelope-controlled square-wave fuzz designed with IDLES’ Lee Kiernan, is a gain device in this vein.
Gary is not exclusively a destruction machine. Its distortion/overdrive section is a very streamlined take on EarthQuaker’s Gray Channel, a versatile DOD 250-derived double distortion. Like any good circuit of the 250 ilk, Gary’s hard clipping OD/distortion section bites viciously in the high- and high-mid frequencies, supported by a tight, punchy low-mid output. You can play anything from balanced M.O.R. studio crunch to unhinged feedback leads with this side of Gary. But it’s the envelope-triggered pulse-width fuzz—which most of us will hear as a gated fuzz, in many instances—that gives the Gary its werewolf duality. Though practice yields performance patterns that change depending on the instrument and effects you use around the Gary, its fuzz ultimately sputters and collapses into nothingness—especially when you throw a few pitch bends its way. The cut to silence can be jarring, but also compels a player to explore more rhythmic leads and choppy riffs that would sound like sludge with a Big Muff. The Gary’s unpredictable side means it won’t be for everybody, but its ability to span delicioso distortion and riotous splatter fuzz in a single unit is impressive.
EarthQuaker Devices Gary Automatic Pulse Width Modulation Fuzz/Overdrive Pedal
Automatic Pulse Width Modulation Fuzz PedalGuest columnist Dave Pomeroy, who is also president of Nashville’s musicians union, with some of his friends.
Dave Pomeroy, who’s played on over 500 albums with artists including Emmylou Harris, Elton John, Trisha Yearwood, Earl Scruggs, and Alison Krauss, shares his thoughts on bass playing—and a vision of the future.
From a very young age, I was captivated by music. Our military family was stationed in England from 1961 to 1964, so I got a two-year head start on the Beatles starting at age 6. When Cream came along, for the first time I was able to separate what the different players were doing, and my focus immediately landed on Jack Bruce. He wrote most of the songs, sang wonderfully, and drove the band with his bass. Playing along with Cream’s live recordings was a huge part of my initial self-training, and I never looked back.
The electric bass has a much shorter history than most instruments. I believe that this is a big reason why the evolution of bass playing continues in ways that were literally unimaginable when it began to replace the acoustic bass on pop and R&B recordings. Players like James Jamerson, Joe Osborn, Carol Kaye, Chuck Rainey, and David Hood made great songs even better with their bass lines, pocket, and tone. Playing in bands throughout my teenage years, I took every opportunity I could to learn from musicians who were more experienced than I was. Slowly, I began to understand the power of the bass to make everyone else sound better—or lead the way to a train wreck! That sense of responsibility was not lost on me. As I continued to play, listen, and learn, a gradual awareness of other elements came to the surface, including the three Ts: tone, timing, and taste.
I was ready to rock the world with busy lines and bass solos when I moved to Nashville in the late ’70s, and I was suddenly transported into the land of singer-songwriters. It was a huge awakening when I heard the lyrics of artists like Guy Clark, whose spare yet powerful stories and simple guitar changes opened up a whole new universe in reverse for me. It was a reset for sure, but gradually I found ways to combine my earlier energetic approach in different ways. Playing what’s right for a song is a very subjective thing.
“If the song calls for you to ramp up the energy and lead the way like Chris Squire, Bootsy Collins, Geddy Lee, Sting, Flea, Justin Chancellor, or so many others, trust yourself and go for it.”
Don Williams, whom I worked with for many years, was known as a man of few words, but he gave me some of the best musical advice I ever received. I had been with him for just a few months when he pulled me aside one night after a show, and quietly said, “Dave, you don’t have to play what’s on the records, just don’t throw me off when I’m singing.” In other words: It’s okay to be creative, but listen to what’s going on around you. I never forgot that lesson.
As I gradually got into recording work, in an environment where creativity is combined with efficiency and experimentation is sometimes, but not always, welcome, I focused on tone as a form of expression, trying to make every note count. As drum sounds got much bigger during the ’80s, string bass was pretty much off the table as an option in most situations. Inspired by German bassist Eberhard Weber, I bought an electric upright 5-string built by Harry Fleishman a few years earlier. That theoretically self-indulgent purchase gave me an opportunity to carve out a tone that would work with both big drums and acoustic instruments. It gave me an identifiable sound and led to me playing that bass on records with artists like Keith Whitley, Trisha Yearwood, Alison Krauss, Emmylou Harris, and the Chieftains.
In a world of constantly evolving and merging musical styles, the options can be almost overwhelming, so it’s important to trust yourself. Ultimately, you are making a series of choices every time you pick up the instrument. Whether it’s pick versus fingers versus thumb, or clean versus overdrive versus distortion, and so on … you are the boss of your role in the song you are playing. When the sonic surroundings you find yourself in change, so can you. It’s all about listening to what is going on around you and finding that sweet spot where you can bring the whole thing together while not attracting too much attention.
On the other hand, if the song calls for you to ramp up the energy and lead the way like Chris Squire, Bootsy Collins, Geddy Lee, Sting, Flea, Justin Chancellor, or so many others, trust yourself and go for it. Newer role models like Tal Wilkenfeld, Thundercat, and MonoNeon have raised the bar yet again. The beauty of it all is that the bass and its role keep evolving.
Right now, I guarantee there are young bassists of all descriptions we have not yet heard who are reinventing the bass and its role in new ways. That’s what bass players do—we are the glue that ties music together. Find your power and use it!
A satin finish with serious style. Join PG contributor Tom Butwin as he dives into the PRS Standard 24 Satin—a guitar that blends classic PRS craftsmanship with modern versatility. From its D-MO pickups to its fast-playing neck, this one’s a must-see.
PRS Standard 24 Satin Electric Guitar - Satin Red Apple Metallic
Standard 24 Satin, Red App MetA reverb-based pedal for exploring the far reaches of sound.
Easy to use control set. Wide range of sounds. Crush control is fun to explore. Filter is versatile.
Works best as a stereo effect, which may limit some players.
$299
Old Blood Noise Endeavors Dark Star Stereo
oldbloodnoise.com
The Old Blood Dark Star Stereo (DSS) is one of those pedals that lives beyond simple effect categorization. Yes, it’s a digital reverb. But like other Old Blood designs, it’s such a feature-rich, creative take on that effect that to think of it as a reverb feels not only imprecise but unfair.
The Old Blood Dark Star Stereo (DSS) is one of those pedals that lives beyond simple effect categorization. Yes, it’s a digital reverb. But like other Old Blood designs, it’s such a feature-rich, creative take on that effect that to think of it as a reverb feels not only imprecise but unfair.
In this case, reverb describes how the DSS works more than how it sounds. I’ve come to think of this pedal as a reverb-based synthesizer, where reverb is the jumping-off point for sonic creation. As such, the sounds coming out of the Dark Star can be used as subtle sweetener or sound design textures, opening up worlds that might otherwise be unreachable.
Reverb and Beyond
Functionally speaking, the DSS starts with reverb and applies a high-/low-pass filter, two pitch shifters, each with a two-octave range in each direction, plus bit-crushing and distortion. Controls for lag (pre-delay), multiply (feedback), and decay follow, with mini knobs for volume, mix, and spread. Additional control features include presets, MIDI functionality, plus expression and aux control.
The DSS can be routed in mono, stereo, or mono-in/stereo-out. Both jacks are single TRS, and it’s easy to switch between settings by holding down the bypass switch and selecting via the preset button.
Although it sounds great in mono, stereo is where this iteration of the Dark Star—which follows the mono Dark Star and Dark Star V2—really comes alive. Starting with the filter, both pitch shifters, and crush knobs at noon—all have center detents—affords the most neutral settings. The result is a pad reverb, as synthetic as but less sparkly than a shimmer. The filter control is a fine way to distinguish clean and effect signals. In low-pass mode, the effect signal can easily get dark and spooky while maintaining fidelity and without getting murky. On the other end, high-pass settings are handy for refining those reverb pads and keeping them from washing out the clarity of the clean signal.
Lower fidelity is close at hand when you want it. The crush control, when turned counterclockwise, reduces the bit rate of the effect signal, evoking all kinds of digitally compromised sounds, from early samplers to cell phones, depending on how you flavor it. Counterclockwise applies distortion to the reverb signal. There’s a lot to explore within the wide ranges of the two pitch controls, too. With a four-octave range, quantized in half steps, the combinations can be extreme, and Dark Star takes on a life of its own.
Formless Reflections of Matter
The DSS is easy to get acquainted with, especially for a pedal with so many features, 10 knobs, and two footswitches. I quickly got a feel for the reverb itself at the most neutral filter and pitch settings, where I enjoyed the weight a responsive, textural pad lent to everything I played.
With just the filter and crush controls, there’s plenty to explore. Sitting in the sweet spot between a pair of vintage Fenders, I conjured a Twin Peaks-inspired hazy fog to accompany honeyed diatonic arpeggios, slowly filtering and crushing that sound into a dark, evil low-end whir as chords leaned toward dissonance. Eventually, I cranked the high-pass filter, producing an early MP3-in-a-good-way “shhh” that was fine accompaniment to sparser voicings along my fretboard. It was a true sonic journeyThe pitch controls increase possibilities for both ambience and dissonance. Simple tweaks push the boundaries of possibility in exponentially deeper directions. For more subtle thickening and accompaniment sounds, adding octaves, which are easy to tune by ear, offers precise tone sculpting, dimension, and a wider frequency range. Hearing simple harmonic ideas plucked against celeste- and organ-like reverberations kept me in the Harold Budd and Brian Eno space for long enough to consider new recording projects.
There is as much fun to be had at the highest feedback settings on the DSS. Be forewarned: Spend too much time there and you might need a name for your new ambient band. Cranking the multiply and decay knobs, I’d drop in a few notes, or maybe just a chord, and get to work scanning the pitch knobs and sculpting with the filter. Soon, I conjured bold Ligeti-inspired orchestral sounds fit for a guitar remix of 2001: A Space Odyssey.
The Verdict
The Dark Star Stereo strikes a nice balance between deep control, a wide range of sonic rewards, playability, and an always-sounds-great vibe. The controls are easy to use, so it doesn’t take long to get in the zone, and once you do, there’s plenty to explore. Throughout my time with the DSS, I was impressed with its high-fidelity clarity. I attribute that to the filter, which allows clean and reverb signals to perform dry/wet balance and EQ functions. That alone encouraged more adventurous and creative exploration. Though not every player needs this kind of tone tool, the DSS is a must-check-out effect for anyone serious about wild reverb adventures, and it’s simple and intuitive enough to be a good fit for anyone just starting exploration of those zones. However you come to the Dark Star, it’s a unique-sounding pedal that deserves attention. PG