
The latest multi-effect from Wampler is a dreamy if sometimes difficult-to-master delay/reverb combo.
Great, instantly useable reverb and delay tones. Impressive breadth of sounds in one box. Solid construction. Good value.
Controls and operation can feel confusing.
$299
Wampler Catacombs
wamplerpedals.com
āModeling versus tubeā might be the gear world title fight of the 2020s, but āLED menu versus none on multieffectsā is a pretty riveting undercard. I have sympathies in both corners. The ocean-deep onscreen interface of theMeris Mercury X, for instance, was a bear to navigate, but it also yielded some of the most exciting and tweakable reverb Iāve ever heard. At the same time, Iāll always be partial to having every control I need at my fingertips, and every parameter a knob twirl away from just-right.In theory, the digitalWampler Catacombs fits into the second category, the one I prefer. Itās a super-loaded reverb and delay combo pedal, with seven delay algorithms and five reverb options that sound great. Though in practice, Catacombs sometimes turned out to be a bit more complicated to navigate than I expected.
Lost in the Catacombs
The Catacombs is one of those pedals that begs a dedicated read of the manual before you dive in. Wampler says that the interface enables users to ānavigate effortlesslyā without the use of onboard screens and menus. I was excited by this: Like I said, I donāt love getting lost down tiny LED display rabbit holes and would much rather have all I need at hand. The Catacombs technically satisfies that desire, but it also demonstrates tradeoffs involved with that design ethic. Iām alright with certain controls pulling double-duty, but when every single knob shares two functions, things can get hairy, and doing your preparation up front pays big dividends.
You have to press and hold the left footswitch for a second to access the alt controls (labeled in blue), including reverb selection on the main rotary knob. Though this doesnāt complicate matters too much when using a reverb or delay exclusively, it can be tricky when using a reverb and delay simultaneously. A few times, I scrambled to switch control modes to tame a super-loud runaway reverb or a self-oscillating delay, and the feeling of frantically spinning knobs with no impact because youāre not in the right control mode isnāt a good one. Additionally, you might not know where a given parameter is set because each knob is shared between the delay and reverb effect. The eight onboard preset slots take some of this guesswork away. And Catacombs would be a cinch in the studio once the control navigation becomes second-nature, but I got nervous thinking of trying to navigate any of these quirks during a set.
Entombed in Ambience
Catacombsā operational challenges donāt take too much away from the whole experience because it sounds so great. Each of the six delay programs, and each of the five reverbs, were instantly useable and familiar. Side by side with my Walrus Fathom and EarthQuaker Avalanche Run, the plate, hall, and spring reverb modes held their own, and something about the pedalās wet/dry mix made my playing feel especially alive, present, and cinematic at most settings. I was especially fond of the spring reverb with the decay maxed outāit was juicy and metallic in all the right ways.
The delay modules were just as satisfying. They include three algorithms for tape-style delays, two analog-style delays, and a single digital echo, and each mode offers a distinct texture and experience. The ability to quickly switch the effects from series to parallel offers fun and useful experimentation, letting you apply the reverb algorithm to just your dry signal, or to the repeats, too. I especially enjoyed sticking the plate reverb on my dry signal and leaving it off the delay, creating warped senses of space and continuity.
The Verdict
Though it sounds excellent, immersive, and inviting, I was flustered more than once while trying to bend Catacombs to my will. In some respects, I was reminded of a menu where youāre given three desirable options and have to pick just two. In this case, the options are affordability, sound quality, and user-friendliness. Catacombs is certainly reasonably priced and sounds excellent. But because it navigates a difficult middle path between skipping a cost-bumping digital menu and being more complex than more-straightforward, what-you-see-is-what-you-get units, you should make sure youāre comfortable with that compromise.
An overdrive and mangled fuzz thatās a wolf in a maniacal, rabid wolfās clothing.
Invites new compositional approaches to riffs and solos. Gray Channel distortion is versatile and satisfying. Unpredictable.
Unpredictable. Footswitches for distortion and fuzz are quite close.
$199
Fuzz can be savored in so many ways. It can be smooth. It can be an agent of chaos. But it can also be a trap. In service of mayhem, it can be a mere noise crutch. Smooth, classy, ātastyā fuzz, meanwhile, can lead to dull solos crafted as Olympian demonstrations of sustain. To touch the soulful, rowdy essence of fuzz, itās good to find one that never lets you get quite comfortable. The EarthQuaker Devices Gary, a two-headed distortion/overdrive and rabid, envelope-controlled square-wave fuzz designed with IDLESā Lee Kiernan, is a gain device in this vein.
Gary is not exclusively a destruction machine. Its distortion/overdrive section is a very streamlined take on EarthQuakerās Gray Channel, a versatile DOD 250-derived double distortion. Like any good circuit of the 250 ilk, Garyās hard clipping OD/distortion section bites viciously in the high- and high-mid frequencies, supported by a tight, punchy low-mid output. You can play anything from balanced M.O.R. studio crunch to unhinged feedback leads with this side of Gary. But itās the envelope-triggered pulse-width fuzzāwhich most of us will hear as a gated fuzz, in many instancesāthat gives the Gary its werewolf duality. Though practice yields performance patterns that change depending on the instrument and effects you use around the Gary, its fuzz ultimately sputters and collapses into nothingnessāespecially when you throw a few pitch bends its way. The cut to silence can be jarring, but also compels a player to explore more rhythmic leads and choppy riffs that would sound like sludge with a Big Muff. The Garyās unpredictable side means it wonāt be for everybody, but its ability to span delicioso distortion and riotous splatter fuzz in a single unit is impressive.
EarthQuaker Devices Gary Automatic Pulse Width Modulation Fuzz/Overdrive Pedal
Automatic Pulse Width Modulation Fuzz PedalGuest columnist Dave Pomeroy, who is also president of Nashvilleās musicians union, with some of his friends.
Dave Pomeroy, whoās played on over 500 albums with artists including Emmylou Harris, Elton John, Trisha Yearwood, Earl Scruggs, and Alison Krauss, shares his thoughts on bass playingāand a vision of the future.
From a very young age, I was captivated by music. Our military family was stationed in England from 1961 to 1964, so I got a two-year head start on the Beatles starting at age 6. When Cream came along, for the first time I was able to separate what the different players were doing, and my focus immediately landed on Jack Bruce. He wrote most of the songs, sang wonderfully, and drove the band with his bass. Playing along with Creamās live recordings was a huge part of my initial self-training, and I never looked back.
The electric bass has a much shorter history than most instruments. I believe that this is a big reason why the evolution of bass playing continues in ways that were literally unimaginable when it began to replace the acoustic bass on pop and R&B recordings. Players like James Jamerson, Joe Osborn, Carol Kaye, Chuck Rainey, and David Hood made great songs even better with their bass lines, pocket, and tone. Playing in bands throughout my teenage years, I took every opportunity I could to learn from musicians who were more experienced than I was. Slowly, I began to understand the power of the bass to make everyone else sound betterāor lead the way to a train wreck! That sense of responsibility was not lost on me. As I continued to play, listen, and learn, a gradual awareness of other elements came to the surface, including the three Ts: tone, timing, and taste.
I was ready to rock the world with busy lines and bass solos when I moved to Nashville in the late ā70s, and I was suddenly transported into the land of singer-songwriters. It was a huge awakening when I heard the lyrics of artists like Guy Clark, whose spare yet powerful stories and simple guitar changes opened up a whole new universe in reverse for me. It was a reset for sure, but gradually I found ways to combine my earlier energetic approach in different ways. Playing whatās right for a song is a very subjective thing.
āIf the song calls for you to ramp up the energy and lead the way like Chris Squire, Bootsy Collins, Geddy Lee, Sting, Flea, Justin Chancellor, or so many others, trust yourself and go for it.ā
Don Williams, whom I worked with for many years, was known as a man of few words, but he gave me some of the best musical advice I ever received. I had been with him for just a few months when he pulled me aside one night after a show, and quietly said, āDave, you donāt have to play whatās on the records, just donāt throw me off when Iām singing.ā In other words: Itās okay to be creative, but listen to whatās going on around you. I never forgot that lesson.
As I gradually got into recording work, in an environment where creativity is combined with efficiency and experimentation is sometimes, but not always, welcome, I focused on tone as a form of expression, trying to make every note count. As drum sounds got much bigger during the ā80s, string bass was pretty much off the table as an option in most situations. Inspired by German bassist Eberhard Weber, I bought an electric upright 5-string built by Harry Fleishman a few years earlier. That theoretically self-indulgent purchase gave me an opportunity to carve out a tone that would work with both big drums and acoustic instruments. It gave me an identifiable sound and led to me playing that bass on records with artists like Keith Whitley, Trisha Yearwood, Alison Krauss, Emmylou Harris, and the Chieftains.
In a world of constantly evolving and merging musical styles, the options can be almost overwhelming, so itās important to trust yourself. Ultimately, you are making a series of choices every time you pick up the instrument. Whether itās pick versus fingers versus thumb, or clean versus overdrive versus distortion, and so on ⦠you are the boss of your role in the song you are playing. When the sonic surroundings you find yourself in change, so can you. Itās all about listening to what is going on around you and finding that sweet spot where you can bring the whole thing together while not attracting too much attention.
On the other hand, if the song calls for you to ramp up the energy and lead the way like Chris Squire, Bootsy Collins, Geddy Lee, Sting, Flea, Justin Chancellor, or so many others, trust yourself and go for it. Newer role models like Tal Wilkenfeld, Thundercat, and MonoNeon have raised the bar yet again. The beauty of it all is that the bass and its role keep evolving.
Right now, I guarantee there are young bassists of all descriptions we have not yet heard who are reinventing the bass and its role in new ways. Thatās what bass players doāwe are the glue that ties music together. Find your power and use it!
A satin finish with serious style. Join PG contributor Tom Butwin as he dives into the PRS Standard 24 Satināa guitar that blends classic PRS craftsmanship with modern versatility. From its D-MO pickups to its fast-playing neck, this oneās a must-see.
PRS Standard 24 Satin Electric Guitar - Satin Red Apple Metallic
Standard 24 Satin, Red App MetA reverb-based pedal for exploring the far reaches of sound.
Easy to use control set. Wide range of sounds. Crush control is fun to explore. Filter is versatile.
Works best as a stereo effect, which may limit some players.
$299
Old Blood Noise Endeavors Dark Star Stereo
oldbloodnoise.com
The Old Blood Dark Star Stereo (DSS) is one of those pedals that lives beyond simple effect categorization. Yes, itās a digital reverb. But like other Old Blood designs, itās such a feature-rich, creative take on that effect that to think of it as a reverb feels not only imprecise but unfair.
The Old Blood Dark Star Stereo (DSS) is one of those pedals that lives beyond simple effect categorization. Yes, itās a digital reverb. But like other Old Blood designs, itās such a feature-rich, creative take on that effect that to think of it as a reverb feels not only imprecise but unfair.
In this case, reverb describes how the DSS works more than how it sounds. Iāve come to think of this pedal as a reverb-based synthesizer, where reverb is the jumping-off point for sonic creation. As such, the sounds coming out of the Dark Star can be used as subtle sweetener or sound design textures, opening up worlds that might otherwise be unreachable.
Reverb and Beyond
Functionally speaking, the DSS starts with reverb and applies a high-/low-pass filter, two pitch shifters, each with a two-octave range in each direction, plus bit-crushing and distortion. Controls for lag (pre-delay), multiply (feedback), and decay follow, with mini knobs for volume, mix, and spread. Additional control features include presets, MIDI functionality, plus expression and aux control.
The DSS can be routed in mono, stereo, or mono-in/stereo-out. Both jacks are single TRS, and itās easy to switch between settings by holding down the bypass switch and selecting via the preset button.
Although it sounds great in mono, stereo is where this iteration of the Dark Starāwhich follows the mono Dark Star and Dark Star V2āreally comes alive. Starting with the filter, both pitch shifters, and crush knobs at noonāall have center detentsāaffords the most neutral settings. The result is a pad reverb, as synthetic as but less sparkly than a shimmer. The filter control is a fine way to distinguish clean and effect signals. In low-pass mode, the effect signal can easily get dark and spooky while maintaining fidelity and without getting murky. On the other end, high-pass settings are handy for refining those reverb pads and keeping them from washing out the clarity of the clean signal.
Lower fidelity is close at hand when you want it. The crush control, when turned counterclockwise, reduces the bit rate of the effect signal, evoking all kinds of digitally compromised sounds, from early samplers to cell phones, depending on how you flavor it. Counterclockwise applies distortion to the reverb signal. Thereās a lot to explore within the wide ranges of the two pitch controls, too. With a four-octave range, quantized in half steps, the combinations can be extreme, and Dark Star takes on a life of its own.
Formless Reflections of Matter
The DSS is easy to get acquainted with, especially for a pedal with so many features, 10 knobs, and two footswitches. I quickly got a feel for the reverb itself at the most neutral filter and pitch settings, where I enjoyed the weight a responsive, textural pad lent to everything I played.
With just the filter and crush controls, thereās plenty to explore. Sitting in the sweet spot between a pair of vintage Fenders, I conjured a Twin Peaks-inspired hazy fog to accompany honeyed diatonic arpeggios, slowly filtering and crushing that sound into a dark, evil low-end whir as chords leaned toward dissonance. Eventually, I cranked the high-pass filter, producing an early MP3-in-a-good-way āshhhā that was fine accompaniment to sparser voicings along my fretboard. It was a true sonic journeyThe pitch controls increase possibilities for both ambience and dissonance. Simple tweaks push the boundaries of possibility in exponentially deeper directions. For more subtle thickening and accompaniment sounds, adding octaves, which are easy to tune by ear, offers precise tone sculpting, dimension, and a wider frequency range. Hearing simple harmonic ideas plucked against celeste- and organ-like reverberations kept me in the Harold Budd and Brian Eno space for long enough to consider new recording projects.
There is as much fun to be had at the highest feedback settings on the DSS. Be forewarned: Spend too much time there and you might need a name for your new ambient band. Cranking the multiply and decay knobs, Iād drop in a few notes, or maybe just a chord, and get to work scanning the pitch knobs and sculpting with the filter. Soon, I conjured bold Ligeti-inspired orchestral sounds fit for a guitar remix of 2001: A Space Odyssey.
The Verdict
The Dark Star Stereo strikes a nice balance between deep control, a wide range of sonic rewards, playability, and an always-sounds-great vibe. The controls are easy to use, so it doesnāt take long to get in the zone, and once you do, thereās plenty to explore. Throughout my time with the DSS, I was impressed with its high-fidelity clarity. I attribute that to the filter, which allows clean and reverb signals to perform dry/wet balance and EQ functions. That alone encouraged more adventurous and creative exploration. Though not every player needs this kind of tone tool, the DSS is a must-check-out effect for anyone serious about wild reverb adventures, and itās simple and intuitive enough to be a good fit for anyone just starting exploration of those zones. However you come to the Dark Star, itās a unique-sounding pedal that deserves attention. PG