Image 1: Impulse response reverbs like Audio Ease’s Altiverb excel at cloning real acoustic spaces.
The entire world of ’verb—from traditional to extreme—really does lie at your fingertips. Here’s how to access it.
This article is for recording guitarists eager to make the most of reverb plug-ins. We’ll explore the various reverb types, decode the controls you’re likely to encounter, and conclude with some suggestions for cool and creative reverb effects.
This is not a buyer’s guide, though you’ll hear many different products. Our focus is common reverb plug-in parameters and how to use them. Nearly all modern DAWs come with good-sounding reverbs. You can also add superb third-party plug-ins. But there are also plenty of free and budget-priced reverbs—just google “free reverb plug-in.”
Reverb = delay. Reverb is merely a delay effect. Sounds traveling through air eventually encounter surfaces. Some sound bounces off these surfaces, producing a complex network of echoes, made even more complex when the initial reflections bounce off secondary surfaces.
The controls on reverb plug-ins define how the software mimics this process. Function names can be confusing, but remember, everything relates to acoustic phenomena that you already understand intuitively. For example:
- The space’s size. (The further a sound travels before hitting a surface, the slower the echoes arrive.)
- The hardness of the reflective surfaces. (The harder the material, the louder, brighter, and more plentiful the echoes.
- The relative angles of the reflective surfaces. (A square room sounds different than a round one, which sounds different than a trapezoidal one.)
- The presence of other objects. (Soft surfaces like carpets, cushions, and acoustic foam diminish the reverb, usually affecting some frequencies more than others.)
- The listener’s location. (The further an ear or microphone from the sound source, the more reverberation is perceived.)
Understanding Reverb Types
By definition, all reverb plug-ins are digital. Most are either algorithmic or convolution-based. Algorithmic reverbs employ delay, feedback, and filters to mimic sounds bouncing around in space. Convolution reverb (also called impulse response or IR reverb) creates “snapshots” of actual sonic spaces and audio devices. In convolution, developers amplify a test tone in the targeted space (or through a target piece of audio gear) and record the results. The software compares the new recording to the dry test tone, and then it applies corresponding adjustments to any audio, making it sound as if it was recorded in the modeled space or through the modeled gear. (That’s how the speaker simulations work in most amp modelers.) Algorithmic and convolution reverbs often perform the same tasks, just via different methods.
But when we make musical choices, we rarely think, “This should be algorithmic and that should be convolution.” We’re usually trying to evoke a particular sound: a place, an old analog device, a freaky sound not found in nature. So, let’s take a whirlwind tour of reverb history, with thoughts about obtaining those sounds via plug-ins.
A Haul-Ass Reverb History
Real spaces. Before the 20th century the only reverbs were actual acoustic environments: caves, castles, temples, tombs. It wasn’t till the 18th century that people began constructing spaces specifically for their sonic properties—the roots of the modern concert hall.
Convolution reverbs excel at conjuring specific places. Most IR reverbs include libraries of such sounds. Some evoke iconic spaces and famed studios. IRs can also mimic small spaces, like a closet or compact car.
Clip 1 — A Guitarist’s Guide to Reverb Plug-ins by premierguitar
In Clip 1, you hear the same acoustic guitar snippet through IRs captured inside the Great Pyramid of Giza, the isolation block at Alcatraz prison, Chartres cathedral, and the interior of a VW Beetle, all using Audio Ease’s Altiverb library. (For demo purposes, reverb is applied rather heavily in all audio examples.)
Echo chambers were the earliest form of artificial reverb, though they aren’t all that artificial. The chamber is usually a room with hard, reflective surfaces. A loudspeaker in the chamber amplifies dry recordings, and a distant microphone records the results. It’s still “real reverb,” only it can be added and controlled independently from the original recording. This process evolved during the 1930s and ’40s. The first popular recording to use the effect was 1947’s “Peg o’ My Heart” by the Harmonicats, produced by audio genius Bill Putnam.
PEG O' MY HEART ~ The Harmonicats (1947)
During a recent recording session at Hollywood’s Sunset Sound, I shot Video 1 in the famed Studio A echo chamber, thanks to house engineer George Janho. You’ve heard this very room countless times. The Doors and Van Halen made most of their records here. You also hear this reverb on “Whole Lotta Love,” the vocal tracks on the Stones’ “Gimme Shelter,” Prince’s 1999 and Purple Rain, and countless other famous recordings.
Sunset Sound Chamber
Echo chambers are well represented in most IR reverb libraries. Most algorithmic reverbs do chambers as well, replicating the general effect without modeling a particular space. You can even find plug-ins dedicated to a specific chamber, like Universal Audio’s Capitol Chambers, which models the Hollywood chamber famously used by Frank Sinatra.
Spring reverbs. These were the first truly artificial reverbs. They initially appeared in pre-WWII Hammond organs, and by 1960 or so they had migrated to guitar amps. Fender wasn’t the first company to make reverb-equipped amps, but their early-’60s reverb units still define the effect for many guitarists.
The reverb effect is produced by routing the dry signal through actual springs, with a microphone capturing the clangorous results and blending them with the original tone. Springs generally sound splashy, trashy, and lo-fi, often in glorious ways. It’s an anarchic sound, best captured in a plug-in via IRs. Most of the spring reverb sounds in guitar modelers are IR-based. Meanwhile, reverb stompboxes—usually algorithmic—mimic the sound with varying degrees of success.
Plate reverb appeared in the late 1950s, initially in the Elektromesstechnik EMT-140, which remains a sonic gold standard. Plate reverb works similarly to spring reverb, but a massive metal sheet replaces the springs. It’s generally a smooth, sensuous sound relative to a spring.
Clip 2 — A Guitarist’s Guide to Reverb Plug-ins by premierguitar
In Clip 2, you hear the same acoustic guitar snippet through impulse responses of a Fender spring reverb unit and a vintage EMT-140 plate.
There are countless plate clones among today’s reverb plug-ins. Some are convolutions based on analog gear. But algorithmic reverbs also excel at faux-plate sounds. In fact, one of the initial goals of early digital reverb was to replace cumbersome mechanical plates. Speaking of which.…
Digital reverb (the algorithmic kind) arrived in 1976 via the EMT-250, also from Elektromesstechnik. Lexicon and AMS produced popular rivals. They focused largely on mimicking rooms, chambers, and plates. Sound quality has improved over the decades thanks to increased processing power and clever programming.
Today you can get far “better” algorithmic reverb from plug-ins. But ironically, those primitive digital ’verbs are trendy again in pop production. You can find precise clones of retro-digital hardware in plug-in form.
Convolution reverb debuted at the end of the century, popularized by Sony’s DRE S777 unit. Convolution reverbs often have fewer controls than their algorithmic cousins because most of the process is baked into the impulse response.
Most convolution reverbs have similar sound quality. The free ones can sound as good as the pricy ones. Higher prices are often based on the size and quality of the included IR libraries. Google free reverb impulse responses for gratis goodies.
Recent wrinkles. There are always interesting new reverb developments. For example, Things — Texture from AudioThings and Silo from Unfiltered Audio are anarchic granular reverbs that loop and manipulate tiny slices of the reverb signal to create otherworldly effects ranging from the brutal to the beautiful.
Clip 3 — A Guitarist’s Guide to Reverb Plug-ins by premierguitar
Clip 3 includes several granular reverb examples.
Image 2: Zynaptiq’s innovative Adaptiverb generates reverb via pitch-tracking oscillators rather than delays and feedback loops.
Some newer reverbs employ artificial intelligence to modify the effect in real time based on the audio input. iZotope’s Neoverb automatically filters out frequencies that can muddy your mix or add unwanted artifacts. And Zynaptiq’s Adaptiverb generates reverb in a novel way: Instead of echoing the dry signal, it employs pitch-tracking oscillators that generate reverb tails based on the dry signal. It, too, excels at radical reverbs suitable for sound design.
Clip 4 — A Guitarist’s Guide to Reverb Plug-ins by premierguitar
Clip 4 demonstrates a few of its possibilities.
Common Reverb Plug-in Controls
The knob names on a reverb plug-in can get confusing, but remember that they control variables that you already understand intuitively. Also, not all controls are equally important. The most essential ones are the wet/dry balance and the reverb decay time (how long it continues to sound). By all means learn the subtler functions, but don’t be surprised if you use them only rarely.
Video 2 walks you through most of the controls you’re likely to encounter on an algorithmic reverb plug-in. I used ChromaVerb from Apple’s Logic Pro DAW for the demo, but you’ll encounter similar parameters on most algorithmic reverb plug-ins.
Digital Reverb Walkthrough
Creative Reverb Ideas
Spring things. The single reverb knob on vintage amps is simply a wet/dry blend control. Some spring reverbs add a dwell control to set the amount of reverb input. Higher settings mean louder, longer reverberation.
But in the digital realm, you can deploy old-fashioned spring reverb in newfangled ways. For example:
- Pan the dry signal and spring sound apart for a broad stereo effect. (Traditional spring reverb is strictly mono.)
- Add predelay, inserting space between the dry and wet signals. (If the plug-in has no predelay control, just add the effect to an effect bus with a 100 percent wet, no-feedback delay upstream.)
- Route a guitar signal to two different spring reverb sounds, panned apart.
- Assign the reverb to an effect send, add a compressor to the effect channel, and then sidechain the compressor to the dry guitar sound. That way, the reverb is ducked when the guitar is loud, but swells to full volume during quiet passages.
- Apply digital modulation to the wet signal for detuned or pulsating effects.
Clip 5 — A Guitarist’s Guide to Reverb Plug-ins by premierguitar
Clip 5 starts with a straightforward spring sound before demonstrating the above options in order.
Fender-style reverb is so ubiquitous that simply using less familiar spring sounds can be startling.
Clip 6 — A Guitarist’s Guide to Reverb Plug-ins by premierguitar
Clip 6 is a smorgasbord of relatively obscure spring sounds from AudioThing’s Springs and Amp Designer, Logic Pro’s amp modeler.
Finally, it can be exciting to use springs on tracks that don’t usually get processed that way. For example, spring reverb is often considered too quirky and lo-fi to use on acoustic guitar or vocals.
Clip 7 — A Guitarist’s Guide to Reverb Plug-ins by premierguitar
But Clip 7 shows how attractive springs can sound on voice and acoustic. (You hear the dry sounds first.)
Unclean plates. In contrast to a spring’s lo-fi clank, simulated plate reverb is smooth and warm. Even if your track already has spring reverb, you might apply some plate ’verb to integrate it into a mix.
One creative avenue is deploying smooth plate reverb in relatively lo-fi ways. For example:
- Try placing the reverb before an amp modeler on a track to mimic a reverb stompbox. That way, the reverb is colored by both amp and speaker.
- Imagine a guitar amp with a huge metal plate inside instead of springs. If your amp modeler lets you use pure amp sounds without speaker modeling and vice-versa, try sandwiching a plate sound between two instances of amp modeler on the same track. Turn off the speaker sound on the first amp sim and use only the speaker sound on the second one. This way, only the speaker colors the reverb.
- Plate reverb also sounds great panned separately from the dry sound.
Clip 8 — A Guitarist’s Guide to Reverb Plug-ins by premierguitar
Clip 8 starts with a conventional plate sound before demoing the above ideas.
Liquid reverb. Reverb plug-ins have one big advantage over hardware: Everything can be automated within your DAW.
Automated Reverb
In Video 3 I’ve written automation for both the decay time and reverb damping for an evolving effect that would have been difficult on hardware.
Oh, the places you’ll go. Convolution reverbs usually have fewer controls than their algorithmic cousins. You might do no more than adjust the wet/dry or fine-tune the decay time. But IR reverbs don’t have to be “plug and play”—especially if you create your own reverbs. It’s a surprisingly simple process. (Some IR reverbs, like Altiverb and Logic Pro’s Space Designer, come with an app to generate the needed signals and process the recordings for use.)
Image 3: You can get cool, if unpredictable, results by dropping random audio files into an impulse response reverb like Logic Pro’s Space Designer.
Theoretically, you need a hi-fi PA system to amplify the needed tones in the target space, and good microphones to capture the results. But not always! I’ve captured cool IRs in my travels with nothing more than an iPhone and a spring-loaded clipboard in lieu of the traditional starter pistol. I’ve even obtained decent results by clacking a couple of stones together.
Clip 9 — A Guitarist’s Guide to Reverb Plug-ins by premierguitar
Clip 9 includes quick and dirty IRs that I captured in a Neolithic cave painting site in France, a thousand-year-old ancient Anasazi ball court in Arizona, an ancient Greek stone quarry, a 19th-century limestone kiln in Death Valley, and the inside of an acoustic guitar.
You can also get interesting, if unpredictable, results loading random audio files into the IR reverb.
Clip 10 — A Guitarist’s Guide to Reverb Plug-ins by premierguitar
Clip 10 features a dry guitar snippet, followed by bizarre reverb effects generated by drum loops, synth tones, and noises.
New sounds, new spaces. Using reverb plug-ins can be incredibly simple. Often it’s just a matter of scrolling through factory presets, or making basic balance and decay time adjustments. You can also use them in endlessly creative ways. Whatever your goals, I hope this article helps you find exactly the sounds you seek.
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The bold English band return with their eighth record, Dreams on Toast. The brotherly guitar duo tell us about their pilgrimage back to Tonehenge.
The experience of locking in with the Hawkins brothers for an hour of conversation is not unlike absorbing their gonzo, wildly effervescent take on classic hard rock. To be sure, Justin, 49, the band’s frontman and de facto lead guitarist, and Dan, 48, who plays guitar, produces, and contributes backing vocals, keep you on your toes.
An instance of deep creative insight will jump-cut to a well-executed crude joke with a set-up involving slide guitar, which Justin taught himself to play during Covid lockdown in standard tuning, “not the G cheating tuning.” Passages of admirable self-reflection are interspersed with a freewheeling riff on Kid Rock and a debate about the finer points of crawling up one’s own arse. It’s kind of a blast.
The sad inability of critics and even audiences to reconcile fantastic hard rock with a sense of humor has dogged the Darkness throughout its existence, to the point where Dan believes the “classic rock community” only really came around to the band after Justin and drummer Rufus Taylor performed in Taylor Hawkins’ all-star tribute in 2022. “Finally, ‘Okay, these guys aren’t actually just fucking around,’” says Dan. Fair enough, but what exactly are they doing?
The Darkness’ new album, Dreams on Toast, their eighth LP overall and sixth since reforming in 2011, is quite possibly their strongest set yet. In its wide-ranging, often surprising charms, it somehow manages to muddy the waters even further while also firming up an ethos—namely, that the Darkness are smart rock and pop mastercraftsmen who contain multitudes. Or, as Dan describes their M.O.: “We can do whatever the fuck we want, whenever we want, and we don’t have to worry about it.” Adds Justin, “The funny thing is what we actually want to do is just write timeless songs.”
Dreams on Toast, the British hard-rock band’s eighth full-length, is a testament to their indefatigable belief in the melding of hard-rock riffage with humor.
Justin Hawkins’ Gear
Guitars
- Atkin JH3001
- Atkin Mindhorn JH3000
- Dan’s red Gibson ES-355
- Dan’s Epiphone Casino (for slide)
- Atkin acoustic
- Brook Tavy acoustic
- Taylor 12-string
Justin and Dan’s Amps
- Ampete amp/cab switcher
- Vox AC30 head
- Mesa/Boogie Dual Rectifier
- 1959 Marshall plexi Super Lead
- Marshall 1987X
- Friedman Smallbox
- Friedman BE-100 Deluxe
- Marshall cab with Celestion Greenbacks
Effects
- Boss SD-1 Super Overdrive
- SoloDallas Schaffer Replica
Strings & Picks
- Rotosound Roto Yellows .010s
- Dunlop Tortex .73 mm
Dreams on Toast boasts moments of quintessential Darkness—in, say, “Walking Through Fire,” a hooky rock ’n’ roll behemoth that pays plainspoken tribute to the power of … rock ’n’ roll—and gets even more meta with a winky line about wasting time “shooting yet another shitty video.” For those who’ve followed the band from the start, it can evoke the shock of discovering the Darkness on MTV in 2004, when they were an exuberant burst of Queen-inspired virtuosity amidst so much overwrought post-punk and stylized garage rock. (“I fucking hate videos. I don’t even know why we bother,” shrugs Justin, the centerpiece of several of the most memorable rock vids of the 21st century.)
Elsewhere, Dreams on Toast has a knack for subverting expectations. “The Longest Kiss” leans into the progressive-pop facility of Jeff Lynne, Sparks, or Harry Nilsson. “Hot on My Tail” and “Cold Hearted Woman” are deft examples of rootsy pop writing, finding a niche between honky tonk and transatlantic folk. “The Battle for Gadget Land” engages in campy rap-rock, as if satirizing the nu metal that thrived when the Darkness was founded. It also betrays a British punk influence—a vestige, the brothers ponder, of their father’s excellent musical tastes and his decision to play his sons Never Mind the Bollocks, Here’s the Sex Pistols. Bewilderingly, “Weekend in Rome” features a voice-over by the actor Stephen Dorff.
But the album’s absolute highlights belong to the signature balance that allows the Darkness to remain instantly identifiable while also being custodians of rock’s various traditions. “Rock and Roll Party Cowboy” seems to revel in macho rock clichés, until you notice a reference to Tolstoy in the chorus and realize that the badass at the center of the narrative is in reality a stone-cold loser. “There’s a line in there, which gives it away,” Justin explains, “where he says, ‘Where the ladies at?’” The truth hurts: “The party he’s describing is a disaster.”“The funny thing is what we actually want to do is just write timeless songs.” —Justin Hawkins
The same savvy defines “I Hate Myself,” a punked-up barroom-glam throwback that tackles heartbreak and self-contempt. The song also has a buzzed-about video in which Justin appears, unrecognizable, as a man who wears his grief, vanity, and insecurity on his face as questionable plastic surgery. The clip is startling, cinematic, and willfully not very much fun. Consequently it’s inspired pushback, even within the band. “I think on this record, from the recording to the videos and everything, I think we’re challenging people,” Justin says. “We’re trying to explore genres and visual ideas that we haven’t done before. Like, there’s only two of us on the album cover; me and Dan aren’t even on it.
“It’s like we’re doing everything differently, and in ways that make people go, ‘Well, what the fuck is this?’ I think we’re hopefully positioning ourselves as a band that cares about the art.”
The brothers Hawkins in action. They wrote the songs for Dreams on Toast on an acoustic guitar, face-to-face.
Photo by Gareth Parker
Fraternal Dynamics
Following 2021’s Motorheart, which was built piecemeal in the throes of the pandemic, Dreams on Toast is a welcome return to (literal) face-to-face collaboration. “Pretty much everything on the album was written on an acoustic, me facing Justin,” Dan says. “Holding my gaze,” adds Justin, with a straight face.
“We have quite a lot of success when I’ve just got an acoustic and I’m thrashing away,” Dan posits, though “thrashing away” isn’t quite fair. In fact, the through line tying Dreams on Toast to landmark Darkness singles like “I Believe in a Thing Called Love,” “Christmas Time (Don’t Let the Bells End),” or “Love Is Only a Feeling” is the precision of the craft—the sheer perfection of the sonics and the shape of each song, the seamlessness with which an intro becomes a verse and then a bridge before an earworm chorus breaks down the door. Track after track.
“I think we’ve always been good at arranging,” Dan says. “Sorry to blow our own trumpets, but I think that comes from Justin and my musical upbringing.” To wit: Fleetwood Mac’s pop-rock masterpiece Rumours was on heavy rotation at home. At the outset of his career, after he’d been a drummer and a bass player, Dan only “started playing guitar properly as a session player,” he says. “And that kind of taught me a lot about placing things, when to do things and when not to.
“The only reason I can play guitar is because I wanted to work out how songs were written,” he adds later. At one point during the chat, Justin mentions his experience writing and producing music for commercial clients—something he and his brother continue to partake in, in specific under-the-radar situations. He maintains that work doesn’t inform the Darkness too much, though he does allow that it furthers their understanding of the architecture of songs. “We learn about how they’re built,” he says, “what’s happening underneath the bonnet.”
In the end, Dan explains, the band doesn’t chase down a song in the studio until it’s been properly worked out. “Because there’s no point, is there?” Justin says. A delightful exchange about turds, and the pursuit of polishing them, ensues.
“The only reason I can play guitar is because I wanted to work out how songs were written.” —Dan Hawkins
Dan Hawkins’ Gear
Guitars
- 2000 Gibson Les Paul Standard
- Gibson ES-355
Effects
- Ibanez TS9 and TS808 Tube Screamers
- SoloDallas Schaffer Replica
- Keeley Caverns
- Keeley Katana Boost
Strings & Picks
- Rotosound Roto Greys .011s
- Dunlop Nylon .73 mm
Dreams on Toast features the band’s current lineup with the rhythm tandem of Rufus Taylor, the son of Queen drummer Roger Taylor, and bassist Frankie Poullain. It was produced by Dan, who helms his well-appointed Hawkland Studios in Sussex, England.
Unprompted, he shows us around via Zoom, and in his lighthearted practicality, you get a sense of the study in contrast that the Hawkins brothers have presented since they were boys in the English seaside town of Lowestoft. (For an intimate look at their relationship and the band’s hard-won return, check out the 2023 documentary, Welcome to the Darkness, which will be available on platforms in the States starting in mid April.) The conventional wisdom dictates that Justin is the YouTube personality, the opinionated fount of charisma, falsetto, and unforgettable guitar leads, and Dan is the engine room, the pragmatist and a rhythm ace in the mold of his hero Malcolm Young. It’s definitely not that cut-and-dried; Dan, despite his modesty, can put together a great solo, too, and they’re both affable and entertaining, with the pluck to have forged ahead through physical and personal challenges. But it’s true enough.
“I’ve been in my studio for eight hours a day working on my guitar rig for this next tour,” Dan says, feigning salty exasperation. “I’ve spent so much money.” Enter Justin: “And I learned how to go snowboarding.” Dan is interested in the guitar for “what it is capable of sonically, not necessarily emotionally,” he says. “I imagine that’s like the opposite of how I see it,” his brother replies. “That’s why it works!” says Dan.
“As soon as the amp question comes up … I don’t even know what my settings are,” Justin admits. “I’m more concerned about guitars, and I think Dan’s more concerned about amps.”
Dan the amp man: The younger Hawkins brother manages “Tonehenge,” the wall of amplifiers at his studio which he and his sibling use.
Photo by Gareth Parker
Visiting Tonehenge
Actually, Justin’s response to the amp question is terrific: “You could just send him a picture of the Tonehenge,” he says to his brother, referring to a mouth-watering monument of heads and cabs in Dan’s studio. Dan goes on to explain his wall of sound and how he uses an Ampete switcher to explore various combinations. On Dreams on Toast, he says, we’re hearing plenty of Marshall and Friedman—which “take care of the EL34 stuff”—as well as a Mesa/Boogie Dual Rectifier and a handwired Vox AC30 head that “played a major role.” Dan doesn’t feel compelled to “pull out loads of weird combos,” he says, because “we’ve got a big sound that we need to portray pretty much straight away.” Mission complete.
Guitar-wise, the big takeaway on Dreams on Toast is that we’re hearing less Les Paul than we might be used to on a Darkness record. Dan continues to swear by his 2000 Les Paul Standard, whose high-output 498 humbucker has had a huge impact on the consistency of his sound. “It’s only in recent years that I realized you could actually pull the volume back” and achieve the tone of “a really nice old Les Paul,” he says. His strings have thinned out to .011–.052 after he’d bloodied his fingers one too many times using .013–.054 sets with a wound G.
For his part, Justin has largely moved away from the white Les Paul Customs that became an indelible part of his image long ago, settling into a fruitful partnership with the English brand Atkin, whose esteemed reputation for handcrafted acoustics shouldn’t overwhelm its versatile lineup of electrics. “I know I’ve sort of become synonymous with the white Les Paul, and that’s good; I think every generation should have a white Les Paul player,” he says cheekily. “But maybe my time is gone now. Maybe it’s somebody else’s turn.”
Justin enjoys his Atkin signature models: the Frankenstrat-indebted JH3001 and the JH3000 Mindhorn, an offset with two humbuckers and an LP-style bridge. “I’ve always loved Strats,” he says, beginning to describe his concept for the JH3001. “I’ve always enjoyed the tonal variety, and the way they play is interesting.” But signature instruments are opportunities to correct annoyances and combine archetypes, and so it goes with the 3001.
He wanted a floating, Floyd Rose-style bridge, which would allow him to do dive bombs “and all the things I’ve been teaching myself to do,” he says. (Those shred moves impress as smartly deployed accents to tracks like “Rock and Roll Party Cowboy.”) Justin had long been frustrated with the standard pickup-selector location on Strats and “wanted the electronics to resemble more closely what the Les Pauls do.” A 3-way toggle for two handwound humbuckers can be found on the upper horn, and the wiring is visible via a transparent Perspex pickguard—an homage, perhaps, to Justin’s lovingly remembered Dan Armstrong acrylic guitar (for which he had only the Country Bass pickup). The JH3001, Justin says, is a “FrankenPaul, if you will,” or, as Dan recommends, a “Lesocaster.” The Mindhorn, whose offset body might strike you as a meld of Firebird and Fender, offers Justin the reliability of a Tune-o-matic-type bridge; on other offsets he’s played, like a Jaguar, he’d pick so hard the strings would pop out of their saddles. “Also, the selector’s in the right place for me,” he says.
He also leans on his brother’s collection. One of his go-to instruments for his flourishing slide skills is Dan’s old Epiphone Casino. And Justin explains that Dan’s red Gibson ES-355 was the axe of choice for two of his hardest-hitting solos on the record: the twinned-up lines of “The Longest Kiss” and the breakaway Angus-isms of “I Hate Myself.”
“We’ve got a big sound that we need to portray pretty much straight away.” —Dan Hawkins
Justin’s signature Atkins JH3000 Mindhorn, wielded here, has forced his recognizable white Les Paul into a supporting role.
Photo by Gareth Parker
Solo Break
Which brings us to the choreographed majesty of Justin’s solos across the Darkness catalog—masterpieces in miniature, as hooky and bulletproof as the songs they complement. Justin expounds on his process: “When I’m trying to build a solo, we normally just run the track and I have a go. And usually, I’m going 100 miles an hour, finding phrases and trying to modify them so they don’t sound like where I’ve nicked them from. But the most important thing is that you can sing along to it, so it becomes a countermelody.” He thinks technical dazzle can work beautifully in a solo, but only when it’s held in judicious balance among less-showy principles. “The thing that sets the great guitarists apart from the other ones is the expression,” he says. “I’m talking about dynamics and vibrato.”
His lodestars of lead playing include Mark Knopfler, whose “Tunnel of Love” solo “shows you an infinite number of harmonic choices” atop a straightforward chord sequence. “It’s full of ideas,” he says. “None of it’s showing off; it’s all logic.” Other favorites are similarly thoughtful rockers, among them Brian May and Jeff Beck.
He digs EVH too, though those concepts came later. “There was a guitar teacher in Lowestoft that would teach everybody how to do that—the tapping and all the things that Eddie Van Halen invented,” he recalls. “I didn’t go to that guitar teacher. I was more interested in blues playing, really, and that kind of expression. It wasn’t until later that I thought, ‘Ah, fuck, I kind of wish I’d learned that properly.’ Because now I’m asking my guitar tech how to do it.”
His brother’s lead playing is an inspiration as well, in its ability to surprise and draw contours that Justin simply would not. “He makes interesting choices,” Justin says, “and then I always scratch my head and go, ‘Wow, I would never have thought to play that note.’ So I try and sometimes I think, ‘What would Dan do?’”
YouTube It
Watch the Darkness rip a trio of exuberant rock ’n’ roll romps to a massive festival audience.
Very diverse slate of tones. Capable of great focus and power. Potentially killer studio tool.
Sculpting tones in a reliably reproducible way can be challenging. Midrange emphasis may be a deal breaker for some.
$199 street
Bold-voiced, super-tunable distortion that excels in contexts from filtered boost to total belligerence.
Whitman Audio calls the Wave Collapse a fuzz—and what a very cool fuzz it is. But classifying it strictly as such undersells the breadth of its sounds. The Seattle, Washington-built Wave Collapse has personality at low gain levels and super crunchy ones. It’s responsive and sensitive enough to input and touch dynamics to move from light overdrive to low-gain distortion and degenerate fuzz with a change in picking intensity or guitar volume. And from the pedal’s own very interactive controls, one can summon big, ringing, near-clean tones, desert sludge, or snorkel-y wah buzz.
The Wave Collapse speaks many languages, but it has an accent—usually an almost wah-like midrange lilt that shows up as faint or super-pronounced. It’s not everyone’s creamy distortion ideal. But with the right guitar pairings and a dynamic approach, the Wave Collapse’s midrange foundation can still span sparkly and savage extremes that stand tall and distinctive in a mix. There’s much that sounds and feels familiar in the Wave Collapse, but the many surprises it keeps in store are the real fun.
Heavy Surf, Changing Waves
The absence of a single fundamental influence makes it tricky to get your bearings with the Wave Collapse at first. Depending on where you park the controls to start, you might hear traces of RAT in the midrange-forward, growly distortion, or the Boss SD-1 in many heavy overdrive settings. At its fuzziest, it howls and spits like aFuzz Face orTone Bender and can generate compressed, super-focused, direct-to-desk rasp. And in its darker corners, weighty doom tones abound.
The many personalities are intentional. Whitman Dewey-Smith’s design brief was, in his own words, “a wide palette ranging from dirty boost to almost square-wave fuzz and textures that could be smooth or sputtery.” A parallel goal, he says, was to encourage tone discoveries in less-obvious spaces. Many such gems live in the complex interrelationships between the EQ, filter, and bias controls. They also live in the circuit mash-up at the heart of the Wave Collapse. The two most prominent fixtures on the circuit are the BC108 transistor (best known as a go-to in Fuzz Face builds) and twin red LED clipping diodes (associated, in the minds of many, with clipping in the Turbo RAT and Marshall Jubilee amplifier). That’s not exactly a classic combination of amplifier and clipping section components, but it’s a big part of the Wave Collapse’s sonic identity.
The BC108 drives one of two core gain stages in the Wave Collapse. The first stage takes inspiration from early, simple fuzz topologies like the Tone Bender and Fuzz Face, but with a focus on what Dewey-Smith calls “exploiting the odd edges and interactivity in a two-transistor gain stage.” The BC108 contributes significant character to this stage. The second, post-EQ gain stage is JFET-based. It’s set up to interact like a tube guitar amp input stage and is followed by the clipping LEDs. Dewey-Smith says you can think of the whole as a “fairly” symmetric hard-clipping scheme.
“The magic of the circuit is that those gain stages are very complimentary. When stage one is running clean, it still passes a large, unclipped signal that hits the second stage, making those classic early distortion sounds. Conversely, when the first stage is running hot, it clips hard and the second stage takes a back seat—mostly smoothing out the rough edges of the first stage.” Factor in the modified Jack Orman pickup simulator-style section in the front end, and you start to understand the pedal’s propensity for surprise and expressive latitude.
Searchin’ Safari
The Wave Collapse’s many identities aren’t always easy to wrangle at the granular-detail level. The control set—knobs for bias, filter color, input level, and output level, plus switches for “mass” (gain,) “range”(bass content at the input), and “center” (shifts the filter’s mid emphasis from flat)—are interdependent in such a way that small adjustments can shift a tone’s character significantly, and it can be challenging to find your way back to a tone that sounded just right five minutes ago. Practice goes a long way toward mastering these sensitivities. One path to reliably reproducible sounds is to establish a ballpark tone focus with the filter first, dial in the input gain to an appropriately energetic zone, then shape the distortion color and response more specifically with the bias.
As you get a feel for these interactions, you’ll be knocked out by the sounds and ideas you bump into along the way. In addition to obvious vintage fuzz and distortion touchstones I crafted evocations of blistering, compressed tweed amps, jangly Marshalls, and many shades of recording console preamp overdrive. The Wave Collapse responds in cool ways to just about any instrument you situate out front. But while your results may vary, I preferred the greater headroom and detail that comes with single-coil pickup pairings. Humbuckers, predictably conjure a more compressed and, to my ears, less varied set of sounds. I also found black-panel Fender amps a more adaptable pairing than Vox- and Marshall-style voices. But just about any guitar or pickup type can yield magnificent results.
The Verdict
Though it’s hard to avoid its filtered midrange signature entirely, the Wave Collapse is a pedal of many masks. Once you master the twitchy interactivity between its controls, you can tailor the pedal to weave innocuously but energetically into a mix or completely dominate it. These capabilities are invaluable in ensemble performances, but it’s super enticing to consider how the Wave Collapse would work in a studio situation, where its focus and potency can fill gaps and nooks in color and vitality or turn a tune on its head. Pedals that stimulate the inner arranger, producer, and punk simultaneously are valuable tools. And while the Wave Collapse won’t suit every taste, when you factor together the pedal’s sub-$200 cost, thoughtful design, high-quality execution, and malleability, it adds up to a lot of utility for a very fair price.
The New ToneWoodAmp2 is smaller, lighter, rechargeable, and offers foureffects simultaneously, along with a mobile app and much more.
ToneWoodAmp has released the second generation of its popular accessory that brings a wide array of special effects to acoustic guitars without needing to plug into an external amplifier.
The ToneWoodAmp2 has been redesigned with portability, ease of use, and enhanced performance in mind, featuring a lighter and more compact design while adding more features and capabilities. The new ToneWoodAmp2 has a powerful DSP, a rechargeable battery that lasts for more than 10 hours, and it provides more creative tools as well as the ability to play with up to four simultaneous effects. A new smartphone app allows users to operate the device from either their phone or the device itself.
Reverb Basics | ToneWoodAmp2 Effects Guide
Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.The upgraded product is also a fully professional preamp. In addition to the built-in effects, it includes a powerful EQ, compressor, “Feedback Assassin” tools, and more. “While the firstToneWoodAmp provided a breakthrough technology in how acoustic guitar players experience their guitar playing mostly off-stage, the new ToneWoodAmp2 doubles as an on-stage professional pre-amp device with many new capabilities, a perfect tool for performing musicians who need a professional set of tools in a very small footprint package,” says Ofer Webman, CEO of ToneWoodAmp and its inventor.Like the original ToneWoodAmp, the ToneWoodAmp2 attaches to any acoustic guitar via an innovative magnetic X-brace. A new and unique guitar attachment system, called the LiftKit, allows the second-generation device to attach to any acoustic guitar, even a guitar with a curved back.
TonewoodAmp2 features expanded capabilities by its new smartphone app: With its built-inBluetooth®, guitarists can now connect the ToneWoodAmp2 to a free smartphone app for extended control, intuitive adjustments, preset management, and on-the-fly tweaks. The new app is compatible with all modern iOS and Android devices.“The new device is a massive improvement from the original ToneWoodAmp,” says MikeDawes, the U.K.-based guitar player who has twice been named the Best Acoustic Guitarist in the World Right Now by MusicRadar and Total Guitar's end-of-year poll. “This thing is not only reverb or delay or chorus on your guitar it’s everything and more at once. The reason why this is so good is that it’s reducing every barrier that I would have to creativity.”The new ToneWoodAmp2 is available for $300.
For more information, visit www.tonewoodamp.com.
Paul Reed Smith also continues to evolve as a guitarist, and delivered a compelling take on Jeff Beck’s interpretation of “Cause We’ve Ended As Lovers” at the PRS 40th Anniversary Celebration during this year’s NAMM.
After 40 years at the helm of PRS Guitars, our columnist reflects on the nature of evolution in artistry—of all kinds.
Reflecting on four decades in business, I don’t find myself wishing I “knew then what I know now.” Instead, I’m grateful to still have the curiosity and environment to keep learning and to be in an art that has a nonstop learning curve. There’s a quote attributed to artist Kiki Smith that resonates deeply with me: “I can barely control my kitchen sink.” That simple truth has been a guiding principle in my life. We can’t control the timing of knowledge or discovery. If profound learning comes late in life, so be it. The important thing is to remain open to it when it arrives.
I look at what’s happened at PRS Guitars over the last 40 years with real pride. I love what we’ve built—not just in terms of instruments but in the culture of innovation and craftsmanship that defines our company. The guitar industry as a whole has evolved in extraordinary ways, and I’m fortunate to be part of a world filled with passionate, talented, and good-hearted people.
I love learning. It may sound odd, but there’s something almost spiritual about it. Learning isn’t constant; it comes in stages. Sometimes, there are long dry spells where you can even struggle to hold onto what you already know. Other times, learning is sporadic, with nuggets of understanding appearing here and there that are treasured for their poignancy. And then there are those remarkable moments when the proverbial floodgates open, and the lessons come so fast that you can barely keep up. I’ve heard songwriters and musicians describe this same pattern. Sometimes, no new songs emerge; sometimes, they trickle out one by one; and sometimes, they arrive so quickly it’s impossible to capture them all. I believe it’s the same for all creatives, including athletes, engineers, and everyone invested in their art.
Looking back over 40 years in business and a decade of preparation before that, I recognize these distinct phases of learning. Right now, I’m in one of those high-gain learning periods. I’ve taken on a teacher who is introducing me to concepts I never imagined, ideas I didn’t think anyone could explain—things I wasn’t even sure I was worthy of understanding. But when he calls and says, “Have you thought about this?” I lean in, eager to absorb, not just to learn something new for myself, but because I want him to feel his teaching is appreciated, making it more likely that the teaching continues.
“Learning isn’t just about accumulating knowledge; it’s about applying it, sharing it, and evolving because of it.”
Beyond structured teaching, learning also comes through experience, discovery, and problem solving. We recently got our hands on some old, magical guitars, vintage pickups, microphones, and mic preamps. These aren’t just relics; they’re windows into a deeper understanding of how things work and what the engineers who invented them knew. By studying the schematics of tube-mic preamps, we’re uncovering insights that directly influence how we wire guitar pickups and their electronics. It may seem like an unrelated field, but the many parallels in audio engineering are there if you look. Knowledge in one area has a ripple effect, unlocking new possibilities in another.
Even as I continue learning, I recognize that our entire team at PRS is on this journey with me. We have people whose sole job is to push the boundaries of what we understand about pickups, spending every day refining and applying that knowledge so that when you pick up a PRS guitar, it sounds better. More than 400 people work here, each contributing to the collective advancement of our craft. I am grateful to be surrounded by such a dedicated and smart team.
One of my favorite memories at PRS was at a time we were deep into investigating scale lengths on vintage guitars, and some unique pickup characteristics, when one of our engineering leaders walked into my office. He had just uncovered something astonishing and said, “You’re not going to believe this one.” That excitement and back-and-forth exchange of ideas is what keeps this work so rewarding.
As I reflect on my journey, I see that learning isn’t just about accumulating knowledge; it’s about applying it, sharing it, and evolving because of it. I get very excited when something we’ve learned ends up on a new product. Whether lessons come early or late, whether they arrive in waves or trickles, there is always good work to be done. And that is something I just adore.