Whether you’ve got a barebones analog box or a feature-packed digital model, your delay can do a lot more than add ambience to your sound. Here we walk you through everything from basics like signal-chain placement and dialing in traditional sounds to looping and precise tempo matching.
Delay pedals are among the most popular effects around, and the reason is simple: A delay pedal not only gives your sound a professional sheen and adds a three-dimensional quality—even when set for a discreet, atmospheric effect—but it can also produce a wide variety of not-so-subtle sounds and textures, ranging from ear-twisting rhythmic repeats (à la Eddie Van Halen's “Cathedral") to faux twin-guitar harmonies and live looping.
This how-to guide will cover the aforementioned effects, as well as fundamentals like the function of typical delay controls, and where to place your unit in an effects chain. Although there are countless delays on the market—many of which have mind-boggling features—we're going to use a basic delay pedal setup similar to what you'll find on a Boss DD-7 as our reference point. We've also provided some sample settings so you can get the most out of your delay pedal right away.
Delay Pedal Controls
Three controls are common to virtually all delay units: Time, Feedback (sometimes labeled "Repeat" or "Regeneration"), and Level (or "Mix").
Time controls the length of time between any two repetitions of your signal. It is most often measured in milliseconds (ms). Most delay pedals don't have a delay-time readout that would enable you to determine exact delay times in milliseconds, so you typically just adjust the Time knob to get an approximate time based on the unit's available range. For instance, the Boss DD-7 (street $179) has a Mode knob that selects between four time ranges—up to 50 ms, 51–200 ms, 201–800 ms, and 801–3200 ms—and the Time knob then adjusts the setting within the selected range.
Feedback determines the amount of repetitions. At its minimum setting, Feedback outputs a single repetition of the original signal. From that point on, as you turn up Feedback you get more repeats. Some delay units allow infinite repeats when this control is maxed.
Level controls the volume of the repeats. When Level is at its minimum setting, you won't hear any repeats. When it's all the way up, the repeats should be as loud as the original signal.
Signal-Chain Placement
If you plan to use your delay in conjunction with other stompboxes, it's important to consider where to place these effects in the chain—especially if you're using an overdrive, distortion, or fuzz pedal. The most common setup is to place dirt before delay. This is important because it means you'll be delaying the distorted signal as opposed to distorting a delayed signal, which will sound mushy and indistinct. Because a distortion pedal has the strongest impact on your fundamental tone, it's typically placed early in the chain, whereas delay is usually placed toward the end of the chain so it can produce repeats of all of the effects added to your guitar sound. Of course, you should experiment for yourself to see what you prefer.
If you're taking the dirt-before-delay with the distortion from your amp, then you'll want to insert your delay into your amp's effects loop (if it has one) so that it comes in the chain after the preamp gain. For recording, it's less of an issue because you can just record the amp without any effects and then add delay during post-production.
Doubling and Modulation
The term "doubling" refers to the process of using a subtle delay to thicken your sound. To get a doubling effect, set Time between 50 and 100 ms, Feedback for minimal repeats (one or two), and Level all the way up. Because the repeat happens so quickly, it creates the illusion of another guitar playing in unison with the original signal rather than sounding like an echo. If you use a lower delay time (20 to 50 ms), you can also get pseudo chorusing and flanging sounds.
Doubling and Modulation Example
Slapback Echo
Slapback is a single short repeat similar to a tape slap (the time delay between the record and play heads in an analog tape recorder), and it is most often heard in rockabilly and country. To achieve a slapback effect, keep the Time short (between 80–140 ms), Feedback at 0 (so you only get one repeat), and Level at about 50 percent.
Slapback Example
Faux Reverb
A reverb-type effect can be achieved by modifying some of the settings used for slapback. Set the Time between 100 and 200 ms, Feedback for about 5 repeats, and Level at about 50 percent.
Faux Reverb Example
Tempo Matching
Most delay pedals do not have precise delay time readings on their knob panels. This isn't a crucial issue when you're using shorter delay times or when precise timing of the repeats is not integral to the performance. However, if you're playing to a fixed beat source (say, a band or rhythm track) with a delay time of more than 200 ms and a fairly high Level setting that gives the repeats a distinct note, it will sound best if you dial in a precise delay time that matches the tempo of the band or rhythm track. Otherwise, the repeats will be out of time against the underlying beat. If your music is delay based, delay pedals such as the Providence DLY-4 Chrono Delay (street $449), TC Electronic ND-1 Nova Delay (street $259), and Strymon Timeline (street $449)—all of which feature LED readouts of the delay time—are worth considering.
Newer digital delays such as the Providence DLy-4 Chrono Delay, TC Electronic ND-1 Nova Delay, and Strymon Timeline feature exact millisecond readouts for players who need very precise delays for tempo-matching purposes.
Many delay pedals from the last decade or so offer a happy middle ground with tap-tempo functionality (some designs require using an aftermarket external footswitch to access this). If you're familiar with the term but aren't quite sure exactly how it works, here's the scoop: Though many players don't know the exact tempo they need in terms of beats per minute (bpm), most have an innate sense of the tempo they wish to play at, so tapping it out on a delay pedal's tap-tempo footswitch is an easy way to get the sort of tempo matching we've been talking about. If your delay doesn't have tap-tempo functionality, or if you want a formulaic approach to calculating the delay time, see the "Calculating MSfrom BPM" sidebar.
Dotted-Eighth Rhythmic Repeats
Guitarists like Eddie Van Halen, the Edge, and David Gilmour took delays to new heights by making them an integral part of compositions like Van Halen's "Cathedral," U2's "Where the Streets have No Name," and Pink Floyd's "Another Brick in the Wall, Part 1." They popularized a trick using dotted-eighth-note delay repeats to create the illusion that they were playing more notes—and faster—than they really were.
Dotted-Eighth Rhythmic Repeat Example
To do this, set your delay to repeat everything you play a dotted-eighth-note (three 16ths) after you play the original note, and then pluck continuous eighth-notes. After the delay's initial entrance on the last 16th of the first beat, it will fill in the second and fourth 16th-note of every successive beat—as long as you continue to play eighth-notes (newly picked notes will cover the first and third 16th of every beat). To make this sound as natural as possible, set your delay pedal's Level knob all the way up so it matches the volume of the original signal, and try to keep the notes as precise and short as you can to avoid having a picked note overlap with a delayed note.
Delays such as the Line 6 Echo Park feature dotted-eighthnote modes that make it a cinch to create rhythmic parts in the style of U2's the Edge or Pink Floyd's David Gilmour.
Some delays, such as the Line 6 Echo Park, have rhythmic subdivision modes built in, so dotted-eighth repeats won't be a problem to set up. However, if your delay doesn't offer subdivisions, you'll have to do some math to get the Time setting right. Here, again, the "Calculating MS fromBPM" sidebar will be a big help.
Delay as Harmonizer
Some delays, such as the Line 6 Echo Park, have rhythmic subdivision modes built in, so dotted-eighth repeats won't be a problem to set up. However, if your delay doesn't offer subdivisions, you'll have to do some math to get the Time setting right. Here, again, the "Calculating MS fromBPM" sidebar will be a big help.
One caveat with using a delay to perform harmonized lines is that you won't be able to easily start both parts simultaneously. You might try using a volume pedal to mute the opening line and bring the volume up when the harmony begins, but the more common approach is to just start a line and opt for a staggered entrance of the harmony line. In fact, some songs were written with staggered harmony parts. For instance, the intro to Iron Maiden's "The Trooper" has a built-in layered entrance of a harmonized line and can be pulled off by a single guitarist using a delay pedal.
Delay as Harmonizer Example
If you're new to harmonizing, here's a quick overview on creating harmony parts. Typically, the intervals of a harmony part are fixed (i.e., the part uses the same interval, shifting between its major or minor form to accommodate diatonic notes) throughout the duration of the line, with thirds and sixths being the most common choices (although fourths, fifths, and octaves are also frequently employed). Of course, there are exceptions to every rule, and different intervals can be used throughout a line. For a more in-depth exploration of harmonized lines, consult a book such as A Player's Guide to Chords and Harmony: Music Theory for Real-World Musicians by Jim Aikin or David Baker's Arranging and Composing for the Small Ensemble: Jazz, R&B, Jazz Rock, an advanced workbook with a forward by Quincy Jones.
Looping
Guitar legends such as Bill Frisell and David Torn have made looping an integral part of their live shows. At its most extreme, looping is almost like real-time multi-tracking: You can continually add layers of sound, starting with a bass figure, then a layer of chords, followed by a muted, single-note rhythm part, and then a solo on top. Pedals like the Line 6 DL4 Delay Modeler (street $236), Boss DD-7, and Eventide TimeFactor (street $399) have built-in looping functionality and are good options for getting started with looping.
Many newer digital delays—including the Eventide TimeFactor (above), Boss DD-7, and Line 6 DL4 Delay Modeler (bottom) —also feature built-in looping functionality.
One tricky thing with looping is that the start and end points of the loop have to be rhythmically precise: When you first record the loop, you have to start the loop on the first beat of the phrase, beat occurs again—thus cutting off the note's sustain to avoid overlap. In every loop, the last note will immediately flow into the repetition of the first note. Sometimes there might be a very slight lag before the effect is actually activated after you step on the pedal. We're talking milliseconds here, but you might feel it and may have to adjust the timing of your stomps accordingly.
If the maximum looping time available on your delay device is too short for some of your more ambitious looping applications, there are still good uses for it. For example, if you only had enough delay time to have one harmony or drone note sound, you could leave it on for infinite feedback and practice playing and hearing scales or patterns against the fixed tonal center. You could also use it to loop a note that you could tune the rest of your strings to if you don't have a tuner (at least you'd be in tune with yourself!). These may not be performance-critical uses, but they could certainly be helpful in your development as a musician.
Adventure Awaits … Awaits … Awaits
Although we've explored its most common uses, there are still many more sounds and textures that can be created with a delay pedal—in fact, the possibilities are nearly endless. And whether you arm yourself with a basic echo box or one of the newer units with a bunch of bells and whistles, learning to see and use the effect in a fresh new way— just as the Edge and Eddie Van Halen did—could make you the next sonic innovator whose sonic weapon is the delectable delay.
Calculating MS from BPM
A song's tempo is usually expressed in terms of beats per minute (bpm). But figuring out a song's tempo by counting beats for 60 seconds isn't especially practical. A more efficient way is to find a smaller multiple of 60 and use that as the basis for your calculations. For example, you can count how many beats go by in 15 seconds and multiply that by 4 (15 x 4 = 60 seconds or one minute) or you can count how many beats go by in 10 seconds then multiply that by 6. It can be hard to get a really accurate reading with this approach, but it will get you in the ballpark, if you're in a pinch.
However, while most musicians think of tempo in terms of bpm, most delay units represent delay time as milliseconds (ms). Studio guitarists used to carry conversion charts in their gigbags to make sure they could always lock in with tempos at a session, and we're including one for you below. If you ever find yourself in need of a beat-matched delay but don't have this chart handy, you can use some basic formulas to convert the desired bpm into ms and set your delay accordingly. The basis for the formulas is the number 60,000—the number of milliseconds in a minute. To convert bpm to ms, the formula is:
60,000/bpm = quarter-note ms
For example, 60,000/100 bpm = 600 ms. If you're playing to a track that is 100 bpm, you'll need to set your delay at 600 ms to get quarter-note repeats.
To get smaller subdivisions of the quarter note, there are two approaches. You can divide the quarter-note ms reading proportionately, as needed. For repeats in eighth-notes, divide the quarter-note ms by 2, and for repeats in 16ths, divide the quarter-note ms by 4. At a tempo of 100 bpm, quarter-note repeats are 600 ms, eighth-note repeats are 300 ms, and 16th-note repeats are 150 ms.
Or you can use these formulas:
30,000/bpm = eighth-note ms
15,000/bpm = 16th-note ms
For triplet-based music, the formula is:
40,000/bpm = quarter-note-triplet ms
For example, 40,000 divided by 100 bpm = 400 ms. You can divide the quarter-note-triplet ms reading to get values for eighth- and 16th-note triplets. To get eighth-note-triplet repeats, divide the quarter-note-triplet ms by 2, and to get 16th-note-triplet repeats, divide the quarter-note-triplet ms by 4. At a tempo of 100 bpm, quarter-note-triplet repeats are 400 ms, eighth-note-triplet repeats are 200 ms, and 16thnote- triplet repeats are 100 ms.
Or you can use these formulas:
20,000/bpm = eighth-note-triplet ms
10,000/bpm = 16th-note-triplet ms
To calculate ms for dotted-eighth-note rhythmic repeats,
the formula is:
45,000/bpm = dotted-eighth-note ms
For example at 100 bpm, you will need a delay time of 450 ms to get repeats in dotted-eighth-notes.
[Updated 8/30/21]
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The two-in-one “sonic refractor” takes tremolo and wavefolding to radical new depths.
Pros: Huge range of usable sounds. Delicious distortion tones. Broadens your conception of what guitar can be.
Build quirks will turn some users off.
$279
Cosmodio Gravity Well
cosmod.io
Know what a wavefolder does to your guitar signal? If you don’t, that’s okay. I didn’t either until I started messing around with the all-analog Cosmodio Instruments Gravity Well. It’s a dual-effect pedal with a tremolo and wavefolder, the latter more widely used in synthesis that , at a certain threshold, shifts or inverts the direction the wave is traveling—in essence, folding it upon itself. Used together here, they make up what Cosmodio calls a sonic refractor.
Two Plus One
Gravity Well’s design and control set make it a charm to use. Two footswitches engage tremolo and wavefolder independently, and one of three toggle switches swaps the order of the effects. The two 3-way switches toggle different tone and voice options, from darker and thicker to brighter and more aggressive. (Mixing and matching with these two toggles yields great results.)
The wavefolder, which has an all-analog signal path bit a digitally controlled LFO, is controlled by knobs for both gain and volume, which provide enormous dynamic range. The LFO tremolo gets three knobs: speed, depth, and waveform. The first two are self-explanatory, but the latter offers switching between eight different tremolo waveforms. You’ll find standard sawtooth, triangle, square, and sine waves, but Cosmodio also included some wacko shapes: asymmetric swoop, ramp, sample and hold, and random. These weirder forms force truly weird relationships with the pedal, forcing your playing into increasingly unpredictable and bizarre territories.
This is all housed in a trippy, beautifully decorated Hammond 1590BB-sized enclosure, with in/out, expression pedal, and power jacks. I had concerns about the durability of the expression jack because it’s not sealed to its opening with an outer nut and washer, making it feel more susceptible to damage if a cable gets stepped on or jostled near the connection, as well as from moisture. After a look at the interior, though, the build seems sturdy as any I’ve seen.
Splatterhouse Audio
Cosmodio’s claim that the refractor is a “first-of-its-kind” modulation effect is pretty grand, but they have a point in that the wavefolder is rare-ish in the guitar domain and pairing it with tremolo creates some pretty foreign sounds. Barton McGuire, the Massachusetts-based builder behind Cosmodio, released a few videos that demonstrate, visually, how a wavefolder impacts your guitar’s signal—I highly suggest checking them out to understand some of the principles behind the effect (and to see an ’80s Muppet Babies-branded keyboard in action.)
By folding a waveform back on itself, rather than clipping it as a conventional distortion would, the wavefolder section produces colliding, reflecting overtones and harmonics. The resulting distortion is unique: It can sound lo-fi and broken in the low- to mid-gain range, or synthy and extraterrestrial when the gain is dimed. Add in the tremolo, and you’ve got a lot of sonic variables to play with.
Used independently, the tremolo effect is great, but the wavefolder is where the real fun is. With the gain at 12 o’clock, it mimics a vintage 1x10 tube amp cranked to the breaking point by a splatty germanium OD. A soft touch cleans up the signal really nicely, while maintaining the weirdness the wavefolder imparts to its signal. With forceful pick strokes at high gain, it functions like a unique fuzz-distortion hybrid with bizarre alien artifacts punching through the synthy goop.
One forum commenter suggested that the Gravity Well effect is often in charge as much the guitar itself, and that’s spot on at the pedal's extremes. Whatever you expect from your usual playing techniques tends to go out the window —generating instead crumbling, sputtering bursts of blubbering sound. Learning to respond to the pedal in these environments can redefine the guitar as an instrument, and that’s a big part of Gravity Well’s magic.
The Verdict
Gravity Well is the most fun I’ve had with a modulation pedal in a while. It strikes a brilliant balance between adventurous and useful, with a broad range of LFO modulations and a totally excellent oddball distortion. The combination of the two effects yields some of the coolest sounds I’ve heard from an electric guitar, and at $279, it’s a very reasonably priced journey to deeply inspiring corners you probably never expected your 6-string (or bass, or drums, or Muppet Babies Casio EP-10) to lead you to.
Does the type of finish on an electric guitar—whether nitro, poly, or oil and wax—really affect its tone?
There’s an allure to the sound and feel of a great electric guitar. Many of us believe those instruments have something special that speaks not just to the ear but to the soul, where every note, every nuance feels personal. As much as we obsess over the pickups, wood, and hardware, there’s a subtler, more controversial character at play: the role of the finish. It’s the shimmering outer skin of the guitar, which some think exists solely for protection and aesthetics, and others insist has a role influencing the voice of the instrument. Builders pontificate about how their choice of finishing material may enhance tone by allowing the guitar to “breathe,” or resonate unfettered. They throw around terms like plasticizers, solids percentages, and “thin skin” to lend support to their claims. Are these people tripping? Say what you will, but I believe there is another truth behind the smoke.
It’s the shimmering outer skin of the guitar, which some think exists solely for protection and aesthetics, and others insist has a role influencing the voice of the instrument. Builders pontificate about how their choice of finishing material may enhance tone by allowing the guitar to “breathe,” or resonate unfettered. They throw around terms like plasticizers, solids percentages, and “thin skin” to lend support to their claims. Are these people tripping? Say what you will, but I believe there is another truth behind the smoke.
Nitrocellulose lacquer, or “nitro,” has long been the finish of choice for vintage guitar buffs, and it’s easy to see why. Used by Fender, Gibson, and other legendary manufacturers from the 1950s through the 1970s, nitro has a history as storied as the instruments it’s adorned. Its appeal lies not just in its beauty but in its delicate nature. Nitro, unlike some modern finishes, can be fragile. It wears and cracks over time, creating a visual patina that tells the story of every song, every stage, every late-night jam session. The sonic argument goes like this: Nitro is thin, almost imperceptible. It wraps the wood like silk. The sound is unhindered, alive, warm, and dynamic. It’s as if the guitar has a more intimate connection between its wood and the player's touch. Of course, some call bullscheiße.
In my estimation, nitro is not just about tonal gratification. Just like any finish, it can be laid on thick or thin. Some have added flexibility agents (those plasticizers) that help resist damage. But as it ages, old-school nitro can begin to wear and “check,” as subtle lines weave across the body of the guitar. And with those changes comes a mellowing, as if the guitar itself is growing wiser with age. Whether a tonal shift is real or imagined is part of the mystique, but it’s undeniable that a nitro-finished guitar has a feel that harkens back to a romantic time in music, and for some that’s enough.
Enter the modern era, and we find a shift toward practicality—polyurethane and polyester finishes, commonly known as “poly.” These finishes, while not as romantic as nitro, serve a different kind of beauty. They are durable, resilient, and protective. If nitro is like a delicate silk scarf, poly is armor—sometimes thicker, shinier, and built to last. The fact that they reduce production times is a bonus that rarely gets mentioned. For the player who prizes consistency and durability, poly is a guardian. But in that protection, some say, comes a price. Some argue that the sound becomes more controlled, more focused—but less alive. Still, poly finishes have their own kind of charm. They certainly maintain that showroom-fresh look, and to someone who likes to polish and detail their prized possessions, that can be a big plus.
“With those changes comes a mellowing, as if the guitar itself is growing wiser with age.”
For those seeking an even more natural experience, oil and wax finishes offer something primal. These finishes, often applied by hand, mostly penetrate the wood as much as coating it, leaving the guitar’s surface nearly bare. Proponents of oil and/or wax finishes say these materials allow the wood to vibrate freely, unencumbered by “heavy” coatings. The theory is there’s nothing getting in the way—sort of like a nudist colony mantra. Without the protection of nitro or poly, these guitars may wear more quickly, bearing the scars of its life more openly. This can be seen as a plus or minus, I imagine.
My take is that finishes matter because they are part of the bond we have with our instruments. I can’t say that I can hear a difference, and I think a myth has sprouted from the acoustic guitar world where maybe you can. Those who remove their instrument’s finish and claim to notice a difference are going on memory for the comparison. Who is to say every component (including strings) went back together exactly the same? So when we think about finishes, we’re not just talking about tone—we’re thinking about the total connection between musician and instrument. It’s that perception that makes a guitar more than just wood and wire. The vibe makes it a living, breathing part of the music—and you.
Featuring a preamp and Dynamic Expansion circuit for punch and attack, plus switchable amp simulations.
"Like a missile seeking its target, Heatseeker will give you the explosive sound of rock! Inspired directly from the gear setup used by Angus Young,it features the most important sonic elements to match the tone of the short-pants-rock-God.
It’s no secret that a major role to his sound, along with the Marshall-brick walls, played one of the first wireless systems for guitar that quickly became a classic among guitar greats, the Schaffer Vega Diversity System."
The preamp along with the Dynamic Expansion circuit found in the wireless transmitter/receiver gave it its distinct sound. Besides boosting the signal, the preamp tightens up lower frequencies and slightly accentuates mid frequencies while the Dynamic Expansion circuit enhances the dynamic response and harmonics of the signal giving punch and attack to ensure that it will cut through the mix. Instead of opting for a prefix setting for the Dynamic Expansion circuit as found in the original unit, we have re-imagined our version with the enhanced knob on the Heatseeker to have more control over the guitar tone’s dynamic response. Setting it around 10 o‘clock is a good starting point to add some extra sparkle. Max it out to bring back to life even the most dull and colorless sounds.
Utilizing an all-analog JFET circuit, running on 27 volts via an internal voltage boost (DO NOT plug higher than 9V DC power supply), we have captured the tone and feel of three British tube amplifiers, synonymous with the sound of rock and roll, with an excellent clean-to-mean dynamic response. With the flip of a toggle switch, you can capture the sound and feel of a JTM45, 1959 Super Lead, or JMP 2203. A smart switching circuit follows the signal path and respective gain stages tuned for each amp and combines them with an actual Marshall style EQ and power amp simula-tion circuit for thundering rock tones. Angus Young usually plugs into Channel 1 or High Treble input of his JTM45s and Super Leads so we opted for that sound when we started visualizing Heatseeker on the drawing board. We have also extended the range of the presence control beyond the original so that the user will be able to match the pedal to any amp or gear setup. The master volume offers plenty of output so that you can also use the pedal as a preamp and plug it into a clean power amp or straight to your DAW. Note that the pedal doesn’t feature any speaker simulation circuit so we recommend using a separate hardware or software guitar speaker simulation when going direct to DAW or a full-range speaker.
A new feature to our booster/drive + amp-in-a-box line of pedals, recreating legendary sounds, is the switchable WoS (Wall of Sound) circuit. We have carefully tuned this circuit at the output of the AMP section of the Heatseeker to open up the soundstage by increasing the output, adding thundering lows, and thickening high mid frequencies. Imagine standing in front of a wall loaded with Marshall amp heads and 4x12 speaker cabinets, grabbing your SG, and hitting a chord. You will be blown away by the sound projection! In combination with the tube power amp simulation and the enhanced circuit of the right section, we’ve made sure that the pick attack will be as dynamic as it gets, so¥er picking will produce clean and slightly crunchy sounds, and hard picking will give explosive distorted sounds! While primarily designed for Angus Young sounds, Heatseeker will definitely open the door to countless other guitar-great tones that use these Marshall amps and/or the Schaffer Vega Diversity System. Think of KISS, Peter Frampton, and Van Halen to name a few.
Like our other dual overdrive/amp-in-a-box designs, Heatseeker features a passive effects loop to give you the option to connect your beloved pedals between the preamp/enhancer and amp-in-a-box circuit or use the two sections as separate and independent effects when using an external bypass switcher/looper. SND is the output of the BOOST/ENHANCE section, RTN is the input of the AMP section. SND is connected to RTN when no instrument jacks are inserted in the effects loop. Note that all pedals inserted in the passive effects loop are still in the signal chain when any or both sections of the Heatseeker are in bypass mode.
Heatseeker features a power-up bypass/engage pre-set function for the footswitches. You can change the default function by holding down the footswitch(es) during power-up. That way you can select which state your pedal will go to when you plug the power supply. This function comes in especially handy to people who use remote pedal switchers/loopers as they only set the state of the pedal once and then operate from the controller.
Street/MAP Price: $279
For more information, please visit crazytubecircuits.com.
Creed extend their sold-out Summer of ’99 Tour with 23 additional dates.
Produced by Live Nation, the dates begin July 9 at Rupp Arena in Lexington, KY and wrap August 20 at the Scotiabank Saddledome in Calgary, AB with support from 3 Doors Down, Daughtry, Mammoth WVH and Big Wreck. *Check individual dates for lineup in each market.
When it kicked off in 2024, The Summer of ’99 Tour quickly became “one of the most anticipated tours of the summer” (USA Today) and “one of the hottest rock tickets of the year” (Billboard) for a return that “may be something this industry has never seen” (Pollstar). To date, CREED’s Scott Stapp, Mark Tremonti, Brian Marshall, and Scott Phillips have performed over 60 sold-out concerts throughout North America, selling over 800,000 tickets and breaking venue records in multiple markets.
“Thirty years in, it’s been a blessing to pick up right where we left off with longtime fans and to meet the next generation for the first time. It’s been an incredible ride, and we aren’t done, so here’s to a ‘Summer’ that never ends. We’ll see you on the road,” states Scott Stapp.
Creed will close out 2024 with shows in Las Vegas, NV (Dec. 30 & Dec. 31) and their newly announced dates in 2025 will follow their already sold-out Summer of ’99 and Beyond cruise sailing April 9– April 13 from Miami to Nassau with Sevendust, Hoobastank, Lit, Hinder, Fuel and more. Also in April, the band - whose audience has included fans of mainstream, rock, and country for over 25 years - will perform at Stagecoach.
For more information on all Creed tour dates as well as the opportunity to purchase entry into Mark Tremonti’s guitar clinic can be found at https://creed.com.
Tour Dates
CREED: SUMMER OF ‘99 TOUR 2025 DATES:
3DD – 3 Doors Down / D – Daughtry / BW – Big Wreck / MWVH – Mammoth WVH
Wed Jul 09 | Lexington, KY | Rupp Arena – 3DD/MWVH
Fri Jul 11 | Syracuse, NY | Empower Federal Credit Union Amphitheater at Lakeview – 3DD/MWVH
Sat Jul 12 | Camden, NJ | Freedom Mortgage Pavilion – 3DD
Tue Jul 15 | Wantagh, NY | Northwell at Jones Beach Theater – D/MWVH
Wed Jul 16 | Scranton, PA | The Pavilion at Montage Mountain – D/MWVH
Sun Jul 20 | Columbus, OH | Schottenstein Center – 3DD/MWVH
Tue Jul 22 | Hartford, CT | Xfinity Theatre – 3DD/MWVH
Thu Jul 24 | Charleston, SC | Credit One Stadium – 3DD/MWVH
Sat Jul 26 | New Orleans, LA | Smoothie King Center – 3DD/MWVH
Sun Jul 27 | Memphis, TN | FedExForum – 3DD/MWVH
Tue Jul 29 | Wichita, KS | INTRUST Bank Arena – D/MWVH
Fri Aug 01 | Lincoln, NE | Pinnacle Bank Arena – D/MWVH
Sat Aug 02 | Ridgedale, MO | Thunder Ridge Nature Arena – D/MWVH
Mon Aug 04 | Albuquerque, NM | Isleta Amphitheater – D/MWVH
Wed Aug 06 | Chula Vista, CA | North Island Credit Union Amphitheatre – D/MWVH
Thu Aug 07 | Palm Desert, CA | Acrisure Arena at Greater Palm Springs – 3DD/MWVH
Sat Aug 09 | Mountain View, CA | Shoreline Amphitheatre – 3DD/MWVH
Sun Aug 10 | Stateline, NV | Lake Tahoe Outdoor Arena at Harveys – 3DD/MWVH (Not a Live Nation date)
Wed Aug 13 | Ridgefield, WA | RV Inn Style Resorts Amphitheater – 3DD/MWVH
Thu Aug 14 | Auburn, WA | White River Amphitheatre – 3DD/MWVH
Sat Aug 16 | Vancouver, BC | Rogers Arena – BW/MWVH
Tue Aug 19 | Edmonton, AB | Rogers Place – BW/MWVH
Wed Aug 20 | Calgary, AB | Scotiabank Saddledome – BW/MWVH
Previously Announced CREED Dates:
Sat Dec 28 | Durant, OK | Choctaw Casino & Resort (Sold Out)
Mon Dec 30 | Las Vegas, NV | The Colosseum
Tue Dec 31 | Las Vegas, NV | The Colosseum
Apr 9 – Apr 13 | Miami – Nassau | Summer of ’99 and Beyond Cruise (Sold Out)
Sat Apr 26 | Indio, CA | Stagecoach