The entire world of ’verb—from traditional to extreme—really does lie at your fingertips. Here’s how to access it.
This article is for recording guitarists eager to make the most of reverb plug-ins. We’ll explore the various reverb types, decode the controls you’re likely to encounter, and conclude with some suggestions for cool and creative reverb effects.
This is not a buyer’s guide, though you’ll hear many different products. Our focus is common reverb plug-in parameters and how to use them. Nearly all modern DAWs come with good-sounding reverbs. You can also add superb third-party plug-ins. But there are also plenty of free and budget-priced reverbs—just google “free reverb plug-in.”
Reverb = delay. Reverb is merely a delay effect. Sounds traveling through air eventually encounter surfaces. Some sound bounces off these surfaces, producing a complex network of echoes, made even more complex when the initial reflections bounce off secondary surfaces.
The controls on reverb plug-ins define how the software mimics this process. Function names can be confusing, but remember, everything relates to acoustic phenomena that you already understand intuitively. For example:
- The space’s size. (The further a sound travels before hitting a surface, the slower the echoes arrive.)
- The hardness of the reflective surfaces. (The harder the material, the louder, brighter, and more plentiful the echoes.
- The relative angles of the reflective surfaces. (A square room sounds different than a round one, which sounds different than a trapezoidal one.)
- The presence of other objects. (Soft surfaces like carpets, cushions, and acoustic foam diminish the reverb, usually affecting some frequencies more than others.)
- The listener’s location. (The further an ear or microphone from the sound source, the more reverberation is perceived.)
Understanding Reverb Types
By definition, all reverb plug-ins are digital. Most are either algorithmic or convolution-based. Algorithmic reverbs employ delay, feedback, and filters to mimic sounds bouncing around in space. Convolution reverb (also called impulse response or IR reverb) creates “snapshots” of actual sonic spaces and audio devices. In convolution, developers amplify a test tone in the targeted space (or through a target piece of audio gear) and record the results. The software compares the new recording to the dry test tone, and then it applies corresponding adjustments to any audio, making it sound as if it was recorded in the modeled space or through the modeled gear. (That’s how the speaker simulations work in most amp modelers.) Algorithmic and convolution reverbs often perform the same tasks, just via different methods.
But when we make musical choices, we rarely think, “This should be algorithmic and that should be convolution.” We’re usually trying to evoke a particular sound: a place, an old analog device, a freaky sound not found in nature. So, let’s take a whirlwind tour of reverb history, with thoughts about obtaining those sounds via plug-ins.
A Haul-Ass Reverb History
Real spaces. Before the 20th century the only reverbs were actual acoustic environments: caves, castles, temples, tombs. It wasn’t till the 18th century that people began constructing spaces specifically for their sonic properties—the roots of the modern concert hall.
Convolution reverbs excel at conjuring specific places. Most IR reverbs include libraries of such sounds. Some evoke iconic spaces and famed studios. IRs can also mimic small spaces, like a closet or compact car.
Clip 1 — A Guitarist’s Guide to Reverb Plug-ins by premierguitar
In Clip 1, you hear the same acoustic guitar snippet through IRs captured inside the Great Pyramid of Giza, the isolation block at Alcatraz prison, Chartres cathedral, and the interior of a VW Beetle, all using Audio Ease’s Altiverb library. (For demo purposes, reverb is applied rather heavily in all audio examples.)
Echo chambers were the earliest form of artificial reverb, though they aren’t all that artificial. The chamber is usually a room with hard, reflective surfaces. A loudspeaker in the chamber amplifies dry recordings, and a distant microphone records the results. It’s still “real reverb,” only it can be added and controlled independently from the original recording. This process evolved during the 1930s and ’40s. The first popular recording to use the effect was 1947’s “Peg o’ My Heart” by the Harmonicats, produced by audio genius Bill Putnam.
PEG O' MY HEART ~ The Harmonicats (1947)
During a recent recording session at Hollywood’s Sunset Sound, I shot Video 1 in the famed Studio A echo chamber, thanks to house engineer George Janho. You’ve heard this very room countless times. The Doors and Van Halen made most of their records here. You also hear this reverb on “Whole Lotta Love,” the vocal tracks on the Stones’ “Gimme Shelter,” Prince’s 1999 and Purple Rain, and countless other famous recordings.
Sunset Sound Chamber
Echo chambers are well represented in most IR reverb libraries. Most algorithmic reverbs do chambers as well, replicating the general effect without modeling a particular space. You can even find plug-ins dedicated to a specific chamber, like Universal Audio’s Capitol Chambers, which models the Hollywood chamber famously used by Frank Sinatra.
Spring reverbs. These were the first truly artificial reverbs. They initially appeared in pre-WWII Hammond organs, and by 1960 or so they had migrated to guitar amps. Fender wasn’t the first company to make reverb-equipped amps, but their early-’60s reverb units still define the effect for many guitarists.
The reverb effect is produced by routing the dry signal through actual springs, with a microphone capturing the clangorous results and blending them with the original tone. Springs generally sound splashy, trashy, and lo-fi, often in glorious ways. It’s an anarchic sound, best captured in a plug-in via IRs. Most of the spring reverb sounds in guitar modelers are IR-based. Meanwhile, reverb stompboxes—usually algorithmic—mimic the sound with varying degrees of success.
Plate reverb appeared in the late 1950s, initially in the Elektromesstechnik EMT-140, which remains a sonic gold standard. Plate reverb works similarly to spring reverb, but a massive metal sheet replaces the springs. It’s generally a smooth, sensuous sound relative to a spring.
Clip 2 — A Guitarist’s Guide to Reverb Plug-ins by premierguitar
In Clip 2, you hear the same acoustic guitar snippet through impulse responses of a Fender spring reverb unit and a vintage EMT-140 plate.
There are countless plate clones among today’s reverb plug-ins. Some are convolutions based on analog gear. But algorithmic reverbs also excel at faux-plate sounds. In fact, one of the initial goals of early digital reverb was to replace cumbersome mechanical plates. Speaking of which.…
Digital reverb (the algorithmic kind) arrived in 1976 via the EMT-250, also from Elektromesstechnik. Lexicon and AMS produced popular rivals. They focused largely on mimicking rooms, chambers, and plates. Sound quality has improved over the decades thanks to increased processing power and clever programming.
Today you can get far “better” algorithmic reverb from plug-ins. But ironically, those primitive digital ’verbs are trendy again in pop production. You can find precise clones of retro-digital hardware in plug-in form.
Convolution reverb debuted at the end of the century, popularized by Sony’s DRE S777 unit. Convolution reverbs often have fewer controls than their algorithmic cousins because most of the process is baked into the impulse response.
Most convolution reverbs have similar sound quality. The free ones can sound as good as the pricy ones. Higher prices are often based on the size and quality of the included IR libraries. Google free reverb impulse responses for gratis goodies.
Recent wrinkles. There are always interesting new reverb developments. For example, Things — Texture from AudioThings and Silo from Unfiltered Audio are anarchic granular reverbs that loop and manipulate tiny slices of the reverb signal to create otherworldly effects ranging from the brutal to the beautiful.
Clip 3 — A Guitarist’s Guide to Reverb Plug-ins by premierguitar
Clip 3 includes several granular reverb examples.
Image 2: Zynaptiq’s innovative Adaptiverb generates reverb via pitch-tracking oscillators rather than delays and feedback loops.
Some newer reverbs employ artificial intelligence to modify the effect in real time based on the audio input. iZotope’s Neoverb automatically filters out frequencies that can muddy your mix or add unwanted artifacts. And Zynaptiq’s Adaptiverb generates reverb in a novel way: Instead of echoing the dry signal, it employs pitch-tracking oscillators that generate reverb tails based on the dry signal. It, too, excels at radical reverbs suitable for sound design.
Clip 4 — A Guitarist’s Guide to Reverb Plug-ins by premierguitar
Clip 4 demonstrates a few of its possibilities.
Common Reverb Plug-in Controls
The knob names on a reverb plug-in can get confusing, but remember that they control variables that you already understand intuitively. Also, not all controls are equally important. The most essential ones are the wet/dry balance and the reverb decay time (how long it continues to sound). By all means learn the subtler functions, but don’t be surprised if you use them only rarely.
Video 2 walks you through most of the controls you’re likely to encounter on an algorithmic reverb plug-in. I used ChromaVerb from Apple’s Logic Pro DAW for the demo, but you’ll encounter similar parameters on most algorithmic reverb plug-ins.
Digital Reverb Walkthrough
Creative Reverb Ideas
Spring things. The single reverb knob on vintage amps is simply a wet/dry blend control. Some spring reverbs add a dwell control to set the amount of reverb input. Higher settings mean louder, longer reverberation.
But in the digital realm, you can deploy old-fashioned spring reverb in newfangled ways. For example:
- Pan the dry signal and spring sound apart for a broad stereo effect. (Traditional spring reverb is strictly mono.)
- Add predelay, inserting space between the dry and wet signals. (If the plug-in has no predelay control, just add the effect to an effect bus with a 100 percent wet, no-feedback delay upstream.)
- Route a guitar signal to two different spring reverb sounds, panned apart.
- Assign the reverb to an effect send, add a compressor to the effect channel, and then sidechain the compressor to the dry guitar sound. That way, the reverb is ducked when the guitar is loud, but swells to full volume during quiet passages.
- Apply digital modulation to the wet signal for detuned or pulsating effects.
Clip 5 — A Guitarist’s Guide to Reverb Plug-ins by premierguitar
Clip 5 starts with a straightforward spring sound before demonstrating the above options in order.
Fender-style reverb is so ubiquitous that simply using less familiar spring sounds can be startling.
Clip 6 — A Guitarist’s Guide to Reverb Plug-ins by premierguitar
Clip 6 is a smorgasbord of relatively obscure spring sounds from AudioThing’s Springs and Amp Designer, Logic Pro’s amp modeler.
Finally, it can be exciting to use springs on tracks that don’t usually get processed that way. For example, spring reverb is often considered too quirky and lo-fi to use on acoustic guitar or vocals.
Clip 7 — A Guitarist’s Guide to Reverb Plug-ins by premierguitar
But Clip 7 shows how attractive springs can sound on voice and acoustic. (You hear the dry sounds first.)
Unclean plates. In contrast to a spring’s lo-fi clank, simulated plate reverb is smooth and warm. Even if your track already has spring reverb, you might apply some plate ’verb to integrate it into a mix.
One creative avenue is deploying smooth plate reverb in relatively lo-fi ways. For example:
- Try placing the reverb before an amp modeler on a track to mimic a reverb stompbox. That way, the reverb is colored by both amp and speaker.
- Imagine a guitar amp with a huge metal plate inside instead of springs. If your amp modeler lets you use pure amp sounds without speaker modeling and vice-versa, try sandwiching a plate sound between two instances of amp modeler on the same track. Turn off the speaker sound on the first amp sim and use only the speaker sound on the second one. This way, only the speaker colors the reverb.
- Plate reverb also sounds great panned separately from the dry sound.
Clip 8 — A Guitarist’s Guide to Reverb Plug-ins by premierguitar
Clip 8 starts with a conventional plate sound before demoing the above ideas.
Liquid reverb. Reverb plug-ins have one big advantage over hardware: Everything can be automated within your DAW.
Automated Reverb
In Video 3 I’ve written automation for both the decay time and reverb damping for an evolving effect that would have been difficult on hardware.
Oh, the places you’ll go. Convolution reverbs usually have fewer controls than their algorithmic cousins. You might do no more than adjust the wet/dry or fine-tune the decay time. But IR reverbs don’t have to be “plug and play”—especially if you create your own reverbs. It’s a surprisingly simple process. (Some IR reverbs, like Altiverb and Logic Pro’s Space Designer, come with an app to generate the needed signals and process the recordings for use.)
Image 3: You can get cool, if unpredictable, results by dropping random audio files into an impulse response reverb like Logic Pro’s Space Designer.
Theoretically, you need a hi-fi PA system to amplify the needed tones in the target space, and good microphones to capture the results. But not always! I’ve captured cool IRs in my travels with nothing more than an iPhone and a spring-loaded clipboard in lieu of the traditional starter pistol. I’ve even obtained decent results by clacking a couple of stones together.
Clip 9 — A Guitarist’s Guide to Reverb Plug-ins by premierguitar
Clip 9 includes quick and dirty IRs that I captured in a Neolithic cave painting site in France, a thousand-year-old ancient Anasazi ball court in Arizona, an ancient Greek stone quarry, a 19th-century limestone kiln in Death Valley, and the inside of an acoustic guitar.
You can also get interesting, if unpredictable, results loading random audio files into the IR reverb.
Clip 10 — A Guitarist’s Guide to Reverb Plug-ins by premierguitar
Clip 10 features a dry guitar snippet, followed by bizarre reverb effects generated by drum loops, synth tones, and noises.
New sounds, new spaces. Using reverb plug-ins can be incredibly simple. Often it’s just a matter of scrolling through factory presets, or making basic balance and decay time adjustments. You can also use them in endlessly creative ways. Whatever your goals, I hope this article helps you find exactly the sounds you seek.
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The respected builder and R&D manager has worked for the stars—Eddie Van Halen, Paul McCartney, and others—while keeping his feet on the ground, blending invention, innovation, and common-sense design.
As a teenager, DeCola fell in love with surfing, but growing up in Indiana … no ocean. So, skateboarding became his passion. When a surf park called Big Surf—replete with rideable waves—opened up near his sister, who he was visiting during spring break at Arizona State University, she treated him to a day at the man-made sea.
Jim DeCola paid for his first guitar with his nose.
“When the first wave came, it scooped us all up, and I was tumbling under and something hit me bad,” he recounts. “So, I’m in a daze, and my sister runs up to me and says, ‘Oh my god, you have a bloody nose!’” When DeCola looked in the bathroom mirror, his nose was broken and the skin was split. The surf park’s medic sent him to a hospital. “Whatever the bill is, give it to us and we’ll double it,” DeCola recalls being told. “Just please don’t sue.” When a check for $880 arrived, his mother suggested he use it to buy the electric guitar he was pining for. “I ended up with a Gibson SG, because George Harrison had one, but they didn’t have a cherry red one, so mine was ebony.” He also got a Roland Cube practice amp because it had a master volume. “I still have both, and it’s still a great little amp and a great guitar. And that,” he says, “set me on my course.”
It’s been an epic journey in guitar creation: from his apprenticeship at a Lansing, Illinois, shop—which led to a dramatic and well-chronicled bridge fix for Randy Rhoads—to his years with Peavey, Fender, and now Gibson, where he is R&D manager and master luthier. DeCola blanches a bit at the master luthier title, observing that he’d prefer, simply, “guitar guy,” but that’s like calling a tiger a cat. DeCola is an apex builder. Instruments he designed are world-renowned and he’s collaborated with an enviable list of greats that includes Eddie Van Halen, Paul McCartney, Slash, Adrian Vandenberg, Rudy Sarzo, Neil Schon, and Randy Jackson.
Jim DeCola at the Gibson USA offices in Nashville. He spearheaded the company’s current two-pronged product orientation, with original and modern instrument lines.
Photo by Ted Drozdowski
In the Beginning…
DeCola’s family was musical. His dad played many instruments but trumpet was his main squeeze, and his older brother and sister exposed Jim to the Beatles, Stones, Hendrix, Cream, and other deities of the ’60s guitar-rock canon. Thus fueled, at 15, in his second year of wood shop, he decided to build a guitar. Inspired by a photo of Scorpions’ Matthias Jabs, he settled on an Explorer body shape. A friend who already played guitar detailed where the bridge needed to go and what parts were required, and DeCola reverse engineered from there. He even cut the pickguard from a sheet of gray smoke Mirrorplex. But despite two years of electronics classes, he opted to bring his creation to the Music Lab, that guitar shop in Lansing, where he was taking lessons, for the wiring.
“The guy who did repairs wired it up for me, and when it was ready he called and said, ‘Hey, I want to talk with you when you come in,’ ” DeCola recounts. “He asked me to apprentice with him. It was learn while you earn, and while I did learn some stuff from him, really, I was wet sanding guitars and doing that kind of grunt work.” DeCola was at Music Lab part-time for 18 months, and graduated from high school just as the tech left. The owners of the store asked Jim to take over, and, as Suetonius told Caesar, the die was cast.
In January ’82, a caller with a thick British accent reached him at the shop. DeCola thought he was being pranked, but when the voice declared it was Ozzy Osbourne and that Bruce Bolen, then at Chicago Musical Instruments, had suggested him, DeCola perked up. He grabbed his tools and drove through the snow for 50 miles to the Rosemont Horizon arena, where Randy Rhoads was having trouble keeping the vibrato bridge on his polka-dot Sandoval custom V in tune. After a quick round of introductions, DeCola took apart the vibrato bridge and used a technique inspired by G&L guitars, deleting two of its bridge’s four screws and cutting a pivot with a V-file to countersink the bridge plate. Next, he was treated to a soundcheck of “Mr. Crowley” by Rhoads, Sarzo, and drummer Tommy Aldridge. As the opening act played, Rhoads asked DeCola to make the vibrato “a little slinkier,” and he completed the mod just before Ozzy’s downbeat. DeCola—still in his teens—was standing just off to the side when the iconic photo of Ozzy carrying Rhoads that appeared on the cover of the 1987-released Tributealbum was taken.
Six years later, DeCola received offers from Kahler and Peavey, and he opted to relocate to Meridian, Mississippi, to work with Hartley Peavey as his R&D tech. “I learned a lot,” he reflects. “Hartley was a great mentor. At any time, I’d have a stack of books and magazines, or just single pages ripped from magazines, a foot high on my desk, and he’d expect me to read and give him a report on everything,” says DeCola. “Sometimes it was related to guitars, amps, and effects; sometimes it might be antique radios.” After a few years, DeCola was promoted to supervisor of guitar engineering and began designing instruments. DeCola minted some of Peavey’s most lauded guitars, including the Tele-like Generation, with dual humbuckers, a mahogany body and neck, and a 5-way switch. That guitar gave the company a toehold in the country music market, but was also embraced by Steve Cropper and Dave Edmunds.
“We looked at each other and said, ‘The decade of the “superstrat” is over.’”
Every Best Les Paul Sound
Another pivotal experience during his years at Peavey happened at a summer NAMM show in Chicago’s McCormick Place, when a celestial Les Paul tone suddenly emerged from the exhibition hall’s PA system. “It was ‘Sweet Child O’ Mine’ by Guns N’ Roses,” says DeCola, “and we’re looking up thinking, ‘Who the hell is this?’ It was every best Les Paul sound wrapped up into one. We looked at each other and said, ‘The decade of the “superstrat” is over.’ And it really was.”
That inspired DeCola to create the Les Paul-Tele-style hybrid Peavey Odyssey. He also worked with Adrian Vandenberg on set-neck and neck-through versions of the Dutch guitarist’s signature models, and a host of other artists—including Eddie Van Halen. Peavey’s artist relations head heard that Van Halen had a falling out with Ernie Ball Music Man and sensed opportunity. DeCola quickly made a prototype inspired by Eddie’s EBMM signature model and took it to a gig in Florida, where the band was kicking off the Balance tour. “Eddie rehearsed with it and said, ‘Okay, now I know you can do it; let’s come up with a design.’”
During the development process, DeCola learned that Eddie’s son Wolfgang had a birthday coming. So, as a gift for Wolfie, he decided to make a 3/4-size example of his signature concept for Eddie. Mid-build, Eddie made a surprise visit to Meridian. DeCola invited EVH into his office and showed him Wolfie’s guitar.
“I thought this would be the direction we’d use for your new model,” DeCola explained. “He said, ‘Yeah, I love it! Just make it full size, then.’ And for the headstock, Eddie had done some napkin drawings in the hotel that were like Flying V’s, but smaller.” That wouldn’t work, thanks to the U.S. Patent Office. More ideas were exchanged. DeCola was coincidentally working on a new build for himself at the time, with a three-to-a-side headstock. He painted that headstock black, and then sanded a scoop in its tip. And that was it. Eddie was happy. DeCola wanted to get a prototype into Van Halen’s hands as quickly as possible, so when he found out the virtuoso was leaving Meridian the next day after lunch, he worked through the night.
“When he showed up the next morning at 11 a.m., I was just tuning it up,” DeCola recalls. “It was raw wood, but he played it and said, ‘That’s it.’” Thus, the Peavey EVH Wolfgang was born. “After that, the engineering took longer than making the guitar, because I had to do the blueprints and totally spec out everything,” DeCola adds.
Another important encounter he had in Meridian was with the blues historian and record collector Gayle Dean Wardlow, noted for, among other things, finding the death certificate of Robert Johnson. After they met, DeCola started going to Wardlow’s home weekly to talk about the roots of the genre he’d begun studying as a young player, listen to rare old 78s, and absorb the techniques preserved in their shellac. That study paid off. Hearing DeCola play metal-bodied resonator guitar is a high-order experience, although he also sounds terrific rocking the hell out on a Les Paul. DeCola is humble about his playing, but, really, he doesn’t need to be. “It’s a great release, and great therapy,” he says.
DeCola’s tenure at Peavey ran its course. “I was making P-90 and 12-string versions of existing guitars, a 12-string baritone … and they were turning my operation into a custom shop, which I didn’t want to do, because that’s just low-volume manufacturing. I wanted to stick with designing new stuff,” he says. “I wanted a change. It was five years with a lot of pressure. I wasn’t getting credit for designing and building Eddie Van Halen’s guitars. So, I went to Fender in Nashville, who had what they called the Custom Shop East at the time.”
“Musicians and skaters have the same kind of soul, the same mindset,” DeCola says. “It is something you can do by yourself, as a form of expression, but when you’ve got your crew and you’re skating, it’s like being with your band.”
Photo courtesy of Jim DeCola
“I came up with the idea of teaching people how to use things that every guitar player is going to have around the house for tools—coins or picks—and MacGyver their instruments.”
On to Gibson
There, he worked with Bruce Bolen and pickup guru Tim Shaw. But after Bolen retired in 2011 and Fender decided to close that Nashville location, DeCola found out about openings at Gibson and applied. In June, he was hired as master luthier.
“Gibson’s been a great ride,” DeCola attests. Although it hasn’t always been easy. When DeCola came onboard, the notoriously controlling, sometimes-volatile Henry Juszkiewicz was CEO. “It was fine for me, because Henry respected me, but it was an environment where I felt I had to be measured in my responses,” he says. There were also notorious design gaffes, like “robot tuners” and the dreadful Firebird X—both pet projects of Juszkiewicz that almost literally no one else, especially customers, desired.
“I got blamed for some of that stuff, but I was just the messenger,” DeCola says. But as James Curleigh and, now, Cesar Gueikian took over Gibson’s leadership, DeCola had an opportunity to proactively get his thoughts on the direction for the company’s products before more receptive CEOs.
“I made a bullet list and at one point had maybe 40 things on there, like going back to a thin binding on certain models and changing features,” he relates. “But my main message was, ‘Give the people what they want; we’re not here to dictate what people want.’” Many of DeCola’s ideas were manifested in the roster of guitars at the Gibson display at NAMM 2019—instruments that honored and built upon the company’s legacy. DeCola also had the idea of splitting Gibson’s model line into original and modern categories. “My concept was, we have the original models, which we’re determined to improve, and the modern line where we could have locking tuners, push-pull pots, and blueberry burst finishes—features that aren’t rooted in the golden years of the ’50s.”
Gueikian embraced that practice for Gibson USA and the Custom Shop, and expanded it to the acoustic Custom Shop in Bozeman, Montana, and to the Mesa/Boogie amp line. But DeCola was already on the case with amplification. Before Curleigh stepped down, he’d asked DeCola to look at Gibson’s amp line, and, again, DeCola looked back andforward at once. Inspired by his personal collection of vintage Gibson amps, he mapped out a new product line for 10-, 20-, and 40-watters. “I based my thinking off the greatest hits of those classic amps, and focused on the Falcon, because I have a ’62 Falcon, and when I looked into its history, the revelation was that it was the first amp with both reverb and tremolo,” he says. “So, I thought that would be a cool amp to make.” Then Gibson bought Mesa/Boogie under Gueikian’s stewardship, and the project went to that company’s Randall Smith, who created a stellar original design. Gibson unveiled the power-switching Falcon 5 (which won PG’s coveted Premier Gear Award) and Falcon 20 in January 2024.
DeCola is skilled in every aspect of guitar building, including working in the spray shop, where he is seen here training the gun on a model year 2024 blueberry burst Les Paul Studio.
Photo courtesy of Gibson
Mr. Fix-It
While the profile of most people in the guitar industry went down during the pandemic, DeCola’s went up thanks to a series of how-to videos he made for Gibson’s YouTube channel. They cover such topics as how to adjust action and pickup height, and how to do a proper setup. “I wanted to do something for the guitar community when things were shut down, so I came up with the idea of teaching people how to use things that every guitar player is going to have around the house for tools—coins or picks—and MacGyver their instruments,” he says. These videos have hundreds of thousands of views, and have given him a kind of celebrity status that’s rare among luthiers.
When asked what makes a great guitar, including the signature models he’s worked on at Gibson for Paul McCartney, Slash, and others, DeCola talks about achieving a commonsense, holistic balance of design, materials, and craftsmanship. He adds that there is no shortage of fine instruments now available, and that, moving ahead, he sees the kind of balance between tradition and invention that he has promoted at Gibson remaining its norm. “There are a lot of boutique builders and trends like 7- and 8-string guitars, fanned frets, and different scale lengths today,” he notes. “Some of it can be cyclical. There was a period in the ’80s and ’90s, for example, when a lot of people were adopting 7-strings, and now I see a lot of them again.
“Gibson was built on innovation,” he continues. “Orville Gibson, our founder, got his first patent creating a mandolin built completely different than other mandolins. Prior to that, they were typically gourd instruments, but he applied the carved back and top method from the violin and cello. And with the jazz-box electric guitars, there were so many Gibson innovations, like the adjustable neck and bridge, the humbucking pickup…. But because we’re a legacy company, we have to tread a bit lighter on some of the innovation, which our previous leadership was too forward on, with features the market wasn’t ready for. But in defense of that, I’ll go back to our heritage instruments. The Flying V and Explorer were all designed out of the space race, but initially commercial flops—too ahead of their time. So that’s why I wanted to split the model line—so we have the latitude to come up with some new things, but can still honor what’s expected of Gibson. Right now, we’re looking at some innovation in electronics and other features we will be bringing to the market.”
Now in his early 60s, DeCola is also still working on his skateboard moves. He tries to get to Nashville’s municipal Two Rivers Skatepark and Rocketown once a week. There, he’s found a coterie of fellow veteran skaters—many of whom are also in the music business, as players, producers, and engineers. “I’d say musicians and skaters have the same kind of soul, the same mindset,” he says. “It is something you can do by yourself, as a form of expression, but when you’ve got your crew and you’re skating, it’s like being with your band. It’s even more fun, and it inspires you. It can make you better.”DeCola performs a neck adjustment on an ES-335.
Photo courtesy of Gibson
A dual-channel tube preamp and overdrive pedal inspired by the Top Boost channel of vintage VOX amps.
ROY is designed to deliver sweet, ringing cleans and the "shattered" upper-mid breakup tones without sounding harsh or brittle. It is built around a 12AX7 tube that operates internally at 260VDC, providing natural tube compression and a slightly "spongy" amp-like response.
ROY features two identical channels, each with separate gain and volume controls. This design allows you to switch from clean to overdrive with the press of a footswitch while maintaining control over the volume level. It's like having two separate preamps dialed in for clean and overdrive tones.
Much like the old amplifier, ROY includes a classic dual-band tone stack. This unique EQ features interactive Treble and Bass controls that inversely affect the Mids. Both channels share the EQ section.
Another notable feature of this circuit is the Tone Cut control: a master treble roll-off after the EQ. You can shape your tone using the EQ and then adjust the Tone Cut to reduce harshness in the top end while keeping your core sound.
ROY works well with other pedals and can serve as a clean tube platform at the end of your signal chain. It’s a simple and effective way to add a vintage British voice to any amp or direct rig setup.
ROY offers external channel switching and the option to turn the pedal on/off via a 3.5mm jack. The preamp comes with a wall-mount power supply and a country-specific plug.
Street price is 299 USD. It is available at select retailers and can also be purchased directly from the Tubesteader online store at www.tubesteader.com.
The compact offspring of the Roland SDE-3000 rack unit is simple, flexible, and capable of a few cool new tricks of its own.
Tonalities bridge analog and digital characteristics. Cool polyrhythmic textures and easy-to-access, more-common echo subdivisions. Useful panning and stereo-routing options.
Interactivity among controls can yield some chaos and difficult-to-duplicate sounds.
$219
Boss SDE-3 Dual Digital Delay
boss.info
Though my affection for analog echo dwarfs my sentiments for digital delay, I don’t get doctrinaire about it. If the sound works, I’ll use it. Boss digital delays have been instructive in this way to me before: I used a Boss DD-5 in a A/B amp rig with an Echoplex for a long time, blending the slur and stretch of the reverse echo with the hazy, wobbly tape delay. It was delicious, deep, and complex. And the DD-5 still lives here just in case I get the urge to revisit that place.
Tinkering with theSDE-3 Dual Digital Delay suggested a similar, possibly enduring appeal. As an evolution of the Roland SDE-3000rack unit from the 1980s, it’s a texture machine, bubbling with subtle-to-odd triangle LFO modulations and enhanced dual-delay patterns that make tone mazes from dopey-simple melodies. And with the capacity to use it with two amps in stereo or in panning capacity, it can be much more dimensional. But while the SDE-3 will become indispensable to some for its most complex echo textures, its basic voice possesses warmth that lends personality in pedestrian applications too.
Tapping Into the Source
Some interest in the original SDE-3000 is in its association with Eddie Van Halen, who ran two of them in a wet-dry-wet configuration, using different delay rates and modulation to thicken and lend dimension to solos. But while EVH’s de facto endorsement prompted reissues of the effect as far back as the ’90s, part of the appeal was down to the 3000’s intrinsic elegance and simplicity.
In fact, the original rack unit’s features don’t differ much from what you would find on modern, inexpensive stompbox echoes. But the SDE-3000’s simplicity and reliable predictability made it conducive to fast workflow in the studio. Critically, it also avoided the lo-fi and sterility shortcomings that plagued some lesser rivals—an attribute designer Yoshi Ikegami chalks up to analog components elsewhere in the circuit and a fortuitous clock imprecision that lends organic essence to the repeats.
Evolved Echo Animal
Though the SDE-3 traces a line back to the SDE-3000 in sound and function, it is a very evolved riff on a theme. I don’t have an original SDE-3000 on hand for comparison, but it’s easy to hear how the SDE-3 bridges a gap between analog haze and more clinical, surgical digital sounds in the way that made the original famous. Thanks to the hi-cut control, the SDE-3’s voice can be shaped to enhance the angular aspect of the echoes, or blunt sharp edges. There’s also a lot of leeway to toy with varied EQ settings without sacrificing the ample definition in the repeats. That also means you can take advantage of the polyrhythmic effects that are arguably its greatest asset.
“There’s a lot of leeway to toy with varied EQ settings without sacrificing the ample definition in the repeats.”
The SDE-3’s offset control, which generates these polyrhythmic echoes, is its heart. The most practical and familiar echos, like quarter, eighth, and dotted-eighth patterns, are easy to access in the second half of the offset knobs range. In the first half of the knob’s throw, however, the offset delays often clang about at less-regular intervals, producing complex polyrhythms that are also cool multipliers of the modulation and EQ effects. For example, when emphasizing top end in repeats, using aggressive effects mixes and pitch-wobble modulation generates eerie ghost notes that swim through and around patterns, adding rhythmic interest and texture without derailing the drive behind a groove. Even at modest settings, these are great alternatives to more staid, regular subdivision patterns. Many of the coolest sounds tend toward the foggy reverb spectrum. Removing high end, piling on feedback, and adding the woozy, drunken drift from modulation creates fascinating backdrops for slow, sparse chord melodies. Faster modulations throb and swirl like old BBC Radiophonic Workshop sci-fi sound designs.
By themselves, the modulations have their own broad appeal. Chorus tones are rarely the archetypal Roland Jazz Chorus or CE type—tending to be a bit darker and mistier. But they do a nice job suggesting that texture without lapsing into caricature. There are also really cool rotary-speaker-like textures and vibrato sounds that offer alternatives to go-to industry standards.
The Verdict
The SDE-3’s many available sounds and textures would be appealing at $219—even without the stereo and panning connectivity options, a useful hold function, and expression pedal control that opens up additional options. The panning capabilities, in particular, sparked all kinds of thoughts about studio applications. Mastering the SDE-3 takes just a little study—certain polyrhythms can be dramatically reshaped by the interactivity of other controls and you need to take care to achieve identical results twice. But this is a pedal that, by virtue of its relative simplicity and richness and breadth of sounds, exceeds the utility of some similarly priced rivals, all while opening up possibilities well outside the simple echo realm
With a few clicks on Reverb, a reptile-inspired shred machine was born.
With this guitar, I wanted to create a shadowbox-type vibe by adding something you could see inside. I have always loved the Yamaha Pacifica guitars because of the open pickup cavity and the light weight, so I purchased this body off Reverb (I think I am addicted to that website). I also wanted a color that was vivid and bold. The seller had already painted it neon yellow, so when I read in the description, “You can see this body from space,” I immediately clicked the Buy It Now button. I also purchased the neck and pickups off of Reverb.
I have always loved the reverse headstock, simply because nothing says 1987 (the best year in the history of the world) like a reverse headstock. The pickups are both Seymour Duncan—an SH-1N in the neck position and TB-4 in the bridge, both in a very cool lime green color. Right when these pickups got listed, the Buy It Now button once again lit up like the Fourth of July. I am a loyal disciple of Sperzel locking tuners and think Bob Sperzel was a pure genius, so I knew those were going on this project even before I started on it. I also knew that I wanted a Vega-Trem; those units are absolutely amazing.
When the body arrived, I thought it would be cool to do some kind of burst around the yellow so I went with a neon green. It turned out better than I imagined. Next up was the shaping and cutting of the pickguard. I had this crocodile-type, faux-leather material that I glued on the pickguard and then shaped to my liking. I wanted just a single volume control and no tone knob, because, like King Edward (Van Halen) once said, “Your volume is your tone.”
T. Moody
I then shaped and glued the faux-leather material in the cavity. The tuning knobs, volume knob, pickguard, screws, and selector switch were also painted in the lemon-lime paint scheme. I put everything together, installed the pickups, strung it up, set it up, plugged it in, and I was blown away. I think this is the best-playing and -sounding guitar I have ever tried.
The only thing missing was the center piece and strap. The latter was easy because DiMarzio makes their ClipLock in neon green. The center piece was more difficult because originally, I was thinking that some kind of gator-style decoration would be cool. In the end, I went with a green snake, because crocodiles ain’t too flexible—and they’re way too big to fit in a pickup cavity!
The Green Snake’s back is just as striking as the front.