Six bizarre stomps that warped the minds of top builders.
In the late 1990s, I was craving a tremolo pedal and had set my sights on the recently discontinued Boss PN-2. My then girlfriend and future wife had other big plans. Using a revolutionary new thingamajig called “the Internet,” she found a handmade tremolo pedal called the Tremulus Lune from a collective/DIY kit site called 3ms Pedals in St. Louis, Missouri. For me—a public-radio listener seeking an alternative to mass-produced devices—the company’s approach was like a siren’s song: Payment options included bartering, and acceptable items for trade included everything from soldering stations and oscilloscopes to bicycle parts, toaster ovens, and coffee. When my girlfriend contacted 3ms founder Dan Green about buying the Lune, he convinced her to upgrade it with two mods: Swapping out the buffered footswitch for a true-bypass one (this mod was actually pretty unusual in the ’90s) and installing a ramp switch for, well, fun.
The pedal was housed in a handpainted electrician’s junction box with seemingly random knob placement, and it was signed by its maker, “Kelly.” Beneath an expansive nest of coiled and tangled 24-gauge wire rested a small stationery envelope containing a piece of cardboard with a printed layout diagram and components punched through it like thumbtacks. Featuring what some call a CBCB (“cardboard circuit board”), it was held together by the point-to-point-soldered leads, and insulated from shorting against the potentiometers by nothing more than paper and tape.
Despite its eyebrow-raising construction, the Lune sounded fantastic. That is, when it worked. When you got lucky and all the connections were firing, it was a throbbing, mysterious, device capable of all kinds of pulsing mayhem, along with a very healthy gain boost and a thoughtful “spacing” control that changed the distance between cycles (as opposed to a speed knob which simply changes how quickly the volume goes up and down). I spent hours inside that pedal resoldering connections, replacing wires, and eventually replacing the switch. It sometimes failed when we did outdoor shows in humid environments, which made me think the failure was due to the cardboard getting saturated with moisture.
Years later, 3ms changed its name to 4ms because of pressure from 3M. (How anyone might have confused a ragtag gang of sonic communists with the multinational behind Scotch tape and Post-it notes boggles my mind, but such are the pitfalls for small builders then and now.) I ordered a replacement board several years back to rebuild my Tremulus, but kept the original CBCB as a reminder of what once resided inside. Meanwhile, Dan Green has steered 4ms and its DIY counterpart commonsound.org beyond pedals to all kinds of new, innovative noise devices and synth modules. The company’s influence can be seen today among many effect pedal builders we consider “boutique.” The way the pedals were signed and personalized by the builder responsible lives on in our work at Caroline Guitar Company, as well as many others. The home-cooked products and easygoing “marketing” (to use the term very, very loosely) are echoed in Brady Smith’s Old Blood Noise Endeavors. And remnants of the haphazard, almost dangerous-looking packaging can be found in the work of outfits such as Dwarfcraft Devices and Fuzzrocious.
To pay homage to this odd device and its effect on both my sound and experience—and to more broadly celebrate the spirit of pursuing different, inspiring sounds that prevent us from becoming “pedalbored”—I decided to speak with some of my favorite pedal builders about the unusual, off-the-beaten-track effects that made them think and play differently, and, by extension, influenced their own pedal designs.
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Although videos of original 3ms Lunes are virtually nonexistent, an Australian DIY enthusiast created this video of the clone from a kit sold on 4ms’ commonsound.org store.
The Eventide H910 Harmonizer was gorgeously made, with crazily spot-on accurate pitch shifting for its time, transposing within +/- 1 cent. “They knew what they were doing,” says Jack Deville of Mr. Black Pedals. Photo courtesy of Arthur Stone
Jack Deville, Mr. Black Pedals – Eventide H910 Harmonizer
There are two groups of technically savvy people in our niche industry: Those who frequently have to be the “doctor” in the room, and those who really should be the doctor in the room. My friend Jack Deville is the latter. In addition to his own work at Mr. Black, Jack has been a valuable contributor to a number of other companies’ products. I had high hopes that the designer of the Shepard’s End Infinite Flanger—“the world’s first barber pole through-zero flanger”—would have a good story to tell about something that caught his attention. He did not disappoint.
“Have you ever looked inside an Eventide H910?” he asked. I was completely confused. I’d heard of the H3000—a legendarily expensive device from the 1980s that purportedly contained all the Steve Vai magic that you wouldn’t be able to acquire by practicing—but I was unfamiliar with the H910. Naturally, I consulted the magic network that my wife used to purchase my cardboard tremolo from a gang of socialists.
“It’s eye-opening, man—nuts,” Jack continued. “Gorgeously made, crazily spot-on accurate pitch shifting for its time. Transposing within +/- 1 cent. They knew what they were doing. It was a total wake-up call. These things cost crazy money back in the day—roughly $1,500 at release, which would be about $6,000 or $7,000 now if you adjusted for inflation. But studios had to have them.”
Jack was asked to work on a H910 by a friend who’d only found one other person willing to do so—and at a steep price. When he opened it up, he was startled by the craftsmanship and design. “There are better A/D converters in here than in a CD player,” he explains. “There’s MIDI capability with an external keyboard control. There’s a dual-sided, plated-through circuit board—that’s NASA-level shit for its time! There’s also an LED readout, a terrific layout with smart uses of ribbon connectors, and separate digital and analog power and grounds. And here’s the kicker: This is from 1975. It’s better made than stuff we regularly see today—over 40 years later!”
The H910’s effect on Jack was profound. “I’d been working on the Mod Zero pedal and I was feeling pretty good about it, but then I cracked this thing open and was just, like, ‘Fuck—why even do this [line of work] at all? This thing is a computer, and I’m making this dumb little flanger.’ It made me think about learning a process, learning a system, and how I apply that to my own work.”
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How can you resist a video with a 1950s-style propaganda voice intoning, “Today we are going to learn about the many wonders of CMOS logic and the many ways it can frighten and confuse us”?
The Schumann PLL is capable of the kind of ragged polyphony and noisy collapse you’d hear in an ’80s arcade game like Missile Command, with descending laser-beam pitch glides and vocal roars as notes decay. Photo courtesy of Lynn Schumann
Brian Hamilton, smallsound/bigsound – Schumann Electronics PLL
One thing I appreciate about Brian Hamilton’s work at smallsound/bigsound is his capacity to surprise: In an industry where it seems five new effects companies appear each week with a new overdrive clone, Hamilton’s work—including his pitch-bending No Memory delay and Team Awesome Fuzz Machine—can delight and vex players looking for something different and unexpected. Because of this, I presumed the gear that has inspired Brian would be a bit wilder, with a broader scope of control than most traditional guitar effects.
While the Schumann Electronics PLL is described on the company’s website as an analog harmonizer that turns the input signal into a square wave with a multiplier and divider that adds intervals to your note, most players who play through one would describe it as the ultimate signal mangler and mutator—one where the dangerous textures of something like a Fuzz Factory might serve as a starting point. From there it can devolve into square waves completely devoid of pick attack—stuff that resembles a programmed Nine Inch Nails sequence—or into the kind of ragged polyphony and noisy collapse you’d hear in an ’80s arcade game like Missile Command, with descending laser-beam pitch glides and vocal roars as notes decay.
“I think we’re all used to certain effects where there’s a certain expectation of what’s going to happen when you play, and the controls seem to operate independently,” Brian begins. “Gain—that gives you more. Tone makes it bright or dark. Volume? That’s pretty self-explanatory. But with the PLL, everything seems interdependent and connected. You mess with the preamp, and that changes what you’ll want to do with the lag time, the tracking, or the multiplier. You have to figure out how things are connected and the balancing act involved in getting it right.”
While chatting about the PLL and how it influenced the way he thinks of sounds and his own designs, Brian said something that really stuck with me. “The PLL might have been the first effect I ever played that made me really consider what can happen after you play a note. I think before that—even with a lot of wild effects—there’s stuff you take for granted about how stuff will respond. The PLL kind of turns that on its head.”
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The guys at BassFuzz.com give us a primer on the PLL’s daunting collection of dials, knobs, and switches.
By modulating delay times in a random way, the Pefftronics Super Rand-O-Matic “humanizes” a double-tracking effect, emulating the natural variation that a player might have while trying to play the exact same part the same way twice. Photo courtesy of Proto Guitars
Matt Farrow, Alexander Pedals and Disaster Area Designs – Pefftronics Super Rand-O-Matic
I first heard about the Pefftronics Super Rand-O-Matic in a Facebook thread about Sarah Koenig’s popular Serial podcast and its inconclusive finale. A friend speaking up in its defense made an analogy to this pedal, stating that attempting to reverse-engineer or recreate this very complicated device—even if unsuccessful—would be worthwhile for the education and experience. When I read the thread I didn’t even know the Rand-O-Matic was a real pedal—I thought it was a hypothetical name invented to illustrate a point. After confirming its existence, I replied, “I think I’d rather work with [Alexander Pedals and Disaster Area Designs builder] Matt Farrow and try to recreate it as an emulation.” Lo and behold, who should arrive on the thread but the devil himself, posting a photo of a prototype enclosure and explaining that he’d already been at work considering such a project.
Matt has perhaps the most encyclopedic, far-reaching mind of anyone in our game. In a conversation that’s initially about guitar pedals, we might discuss the Capitol Records digital-mastering tones used for introductions on audiocassettes, the operational processes Pizza Hut had to develop for their dual-crust pie fiasco, the curious placement of singles on the second side of Queensrÿche’s Operation: Mindcrime, or the virtues of the Casio DG-10 “guitar.”
“The Rand-O-Matic was built in the 1990s, and at its core it’s a really good digital flanger,” Matt explains. In the mid ’90s, there weren’t many pedal flangers on the market, other than the Boss BF-2. “Flanging basically comes from two modulated delay lines. But the problem with the analog flangers of that time was that it was almost impossible to make the sweep range large enough—you were limited by the clock rate, so you had to choose which way you’d go. But with the digital lines that [Pefftronics founder and designer] Jeff Vallier created with a ton of logic-based stuff, a microprocessor, and discrete logic chips, he could have his cake and eat it too with both short and long lines. You could have a longer one that creates that guttural roar, and a shorter one that creates that frothy jet whoosh.”
At $250 (nearly $400 in today’s money), the Rand-O-Matic was cost-prohibitive for most players in the early days of boutique. But for those brave enough to pony up the cash, the random function is the prize: By modulating the delay times in a random way, it “humanizes” a double-tracking effect more like an actual second guitar track, emulating the natural variation that a player might have while trying to play the exact same part the same way twice.
In considering how he would recreate such a device, Farrow hits upon a particular theme about emulation of older effects. “You can create a reissue, where you try to do everything exactly as it was done originally. Or you can create a work-alike, where your goal is to sound the same. Or you can create an analogue—something that emulates and builds upon the experience of such a device. With 90 percent of our industry making clones of a dozen archetypes, I’m not sure any kinds of straight copies are really what’s needed. I guess that’s why I’m more interested in pursuing my idea of what these devices can do. To quote Whitney Houston, ‘If I fail, if I succeed, at least I lived as I believe.’”
I was going to correct Matt that he was really quoting Linda Creed, but I figured he said Whitney Houston just to test me.
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EffectsDatabase.com demonstrates the helicopter, laser, and other weird sounds to be had in the Rand-O-Matic.
Developed before more polyphonic harmonizers or multiple-octave devices became readily available, the OC-07 is much more suited for creating fake bass accompaniment or fattening distorted single-note lines. Photo courtesy of Eric Mann
Brad Fee, Mojo Hand Fx – Pearl OC-07 Octaver
A word of advice to any guitarist who is planning on going to NAMM (or who aspires to go): Please don’t try to impress people. You’re not going to get discovered—16th-notes in E minor or blues licks in A are something we’ve all heard before. That said, I have to give Brad Fee of Mojo Hand Fx credit where its due. After three loud days stationed across from his company’s booth at Nashville NAMM last summer, I really enjoyed and appreciated his playing. While succinctly and tastefully demonstrating his line of pedals, Brad consistently sounded like a Mike Campbell- or Keith Scott- style sideman with a weekly church gig in Texas. His company’s effects reflect a similar, practical ethos—a traditional design mindset with expanded function and versatility. Given this, I was kind of surprised to find out that a centerpiece of Brad’s own pedal collection is a pretty unusual piece that’s also being used rather unconventionally.“I’ve gone back and forth and bought the Pearl OC-07 Octaver over and over, and now I just can’t get away from it” Brad explains. “But I don’t think I’m using it the way it’s meant to be used. Most people who have an octave pedal like this use it for fattening-up single-note riffs. I just use it for clean chords, sometimes on an arpeggio or a strum, and it gets all glitchy, creating this weird, ‘wrong’ noise that is kind of out of context and different—almost like a ring modulator, but still something that can be used in a song.”
It struck me as surprising that Brad would prefer the Pearl over more modern, more accurate pitch shifters or doubling devices. Developed before more polyphonic harmonizers or multiple-octave devices became readily available, the OC-07 is much more suited for creating fake bass accompaniment or fattening distorted single-note lines. But the very fact that it’s inadequate to Brad’s task is kind of what does it for him. “You hit that Em barre chord on the 7th fret, and things go kind of bonkers,” he continues. “There are these dissonant layers because it doesn’t track that well, and there’s noise—but it’s subtle and works in a band context. It’s not this obnoxious thing that throws things off, but it’s interesting enough that you take notice.”
Seeing how much he enjoys this unusual effect for himself, I wondered if Brad has considered building a variant for his own brand and customers. “This is definitely one of those devices where you wonder ‘Is this only for me—am I the only person in the world who likes this?’” he laughs. “We’ve put some time and money into developing something similar, but it would require a bunch of components—and with the time we’d have to put into it, we’d have to charge something like $300 for it. And with us being known for more practical, utilitarian stuff, that kind of price for something kind of odd isn’t really the right kind of crazy.”
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Enjoy a glimpse of the glitchy goodness pouring from the Pearl OC-07’s guts.
The warm, dark, and resonant Maestro FSH sampler sounded futuristic 40 years ago and still sounds that way today. And yet, oddly natural at the same time.
Jamie Stillman, EarthQuaker Devices—Maestro FSH-1 Filter Sample/Hold
I once heard an excellent description of travel as an act that takes a person out of context, be it your job, home, habits, or friends. When I searched for the originator of this view, it turned out the idea came from Rush drummer Neil Peart’s 2004 book, The Masked Rider: Cycling in West Africa. This mindset reminds me of Jamie Stillman and the team at EarthQuaker Devices in Akron, Ohio. While they make an endless array of useful boosts, drives, fuzzes, and delay pedals, what sets their work apart is how much it can take you outside of yourself. Your usual context—your habits, tones, sonic identity, and self perception as a player—kind of disappears when you plug into a Bit Commander or a Rainbow Machine (“the original unusable guitar effect pedal,” as Jamie calls it) and hear how they transform your sound and approach.
Jamie’s effect collection is pretty legendary—even among most of us hoarders who end up starting pedal companies—so I really wanted to know what the standout was for him. When I asked him, he didn’t hesitate for a second: “The Maestro Filter Sample/Hold—it’s the sound of warm computers speaking to each other.”
He elaborated when I asked about making his own filter-based device. “I’ve made dozens of filter-based things we didn’t release—there are seemingly billions of them out there, and almost none of them do it right. The Maestro is warm and dark, but still super resonant. You can easily make a filter get dark, but then you’re dulling it and it’s just unresponsive. For it to be ring-y and yet still full and warm, I know this can sound dumb, but it’s not natural—and yet totally natural.” The sample-and-hold function also holds a lot of charm for Jamie. “I know it’s something that synth guys take for granted, look back on, and think, ‘That’s nothing—I’ve got a billion CV controls interconnected to all these parameters.’ But to listeners, the sound of the sample and hold is always futuristic. It was futuristic sounding 40 years ago, and it’s still futuristic sounding today. It sounds like what we think of sci-fi and computers.”
When I asked Jamie whether the Maestro influenced the Interstellar Orbiter, EarthQuaker’s first filter-based pedal, he replied, “We went in a really different direction with that. Everything we make has to be something I really, really like. When there’s something like the FSH-1, which I think is really special—everything from that funky, red-white-and-blue folded steel enclosure to that sound and the possibility that components have aged, leaked, or were simply outside of spec—I think there’s something about it that goes beyond a schematic. And if I can’t make something I’d rather use for what that device does, then I should leave it be and make something else.”
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Demos of original FSH-1s being played with a guitar are just about as rare as the Tremulus Lune, but companies like Makes Sounds Loudly Pedals offer DIY kits to capture the glorious sounds of yore.
Day 6 of Stompboxtober is here! Today’s prize? A pedal from Revv Amplification! Enter now and check back tomorrow for the next one!
Revv G3 Purple Channel Preamp/Overdrive/Distortion Pedal - Anniversary Edition
The Revv G3 revolutionized high gain pedals in 2018 with its tube-like response & tight, clear high gain tones. Suddenly the same boutique tones used by metal artists & producers worldwide were available to anyone in a compact pedal. Now the G3 returns with a new V2 circuit revision that raises the bar again.
A twist on the hard-to-find Ibanez MT10 that captures the low-gain responsiveness of the original and adds a dollop of more aggressive sounds too.
Excellent alternative to pricey, hard-to-find, vintage Mostortions. Flexible EQ. Great headroom. Silky low-gain sounds.
None.
$199
Wampler Mofetta
wamplerpedals.com
Wampler’s new Mofetta is a riff on Ibanez’s MT10 Mostortion, a long-ago discontinued pedal that’s now an in-demand cult classic. If you look at online listings for the MT10, you’ll see that asking prices have climbed up to $1k in extreme cases.
It would have been easy for Wampler to simply make a Mostortion clone and call it a day, but they added some unique twists to the Mofetta pedal. While the original Mostortion had a MOSFET-based op amp, it actually used clipping diodes to create its overdrive. The Mofetta is a fairly accurate replica and includes that circuitry, but also has a toggle switch for texture, which lets you choose between the original-style diode-based clipping in the down position and multi-cascaded MOSFET gain stages in the up position.
Luscious Low Gain and Meaty Mid-Gain
The Mofetta’s control panel is very straightforward and conventional with knobs for bass, mids, treble, level, and gain. The original Mostortion was revered for its low-gain tone and is now popular among Nashville session guitarists. Wampler’s tribute captures that edge-of-breakup vibe perfectly. I enjoyed using the pedal with the gain on the lower side, around 9 o’clock, where I heard and felt slight compression that gave single notes a smooth and silky feel. I particularly enjoyed the tone-thickening the Mofetta lent to my Ernie Ball Music Man Axis Sport’s split-coil sound as I played pop melodies and rootsy, triadic rhythm guitar figures. The Mofetta has expansive headroom, and as a result there’s a lot of space in which you can find really bold, cutting tones without muddying the waters too much. Even turning the gain all the way off yields a pleasing volume bump that would work well in a clean boost setting.
There’s a lot of space in which you can find really bold, cutting tones without muddying the waters too much.
Switching the texture switch up engages the MOSFET section, introducing cascading gain stages that elevate the heat and add flavor the original Mostortion didn’t really offer. Classic rock and early metal are readily available via the MOSFET setting. If you need to stretch out to modern metal sounds, the Mofetta probably isn’t the pedal for you. Again, the original Mostortion was, first and foremost, a low-to-mid-gain affair, so unless you’re using it as a boost with a high-gain amp, the Mofetta is not really a vehicle for extreme sounds.
One of the Mofetta’s real treats is its responsiveness. Even at higher gain settings the Mofetta is very touch sensitive. You can tap into a wide range of dynamic shading just by varying the strength of your pick attack. I enjoyed playing fast, ascending scalar passages, picking with a medium attack then really slamming it hard when I hit a high climactic note, to get the guitar to really scream.
The Verdict
Wampler is a reliably great builder who creates pedals with a purpose. I own two of his pedals, the Dual Fusion and the Pinnacle, and both are really exceptional units. The Mofetta captures the essence of the Mostortion and makes it available at an accessible price. But even if you’ve never heard or played an original Mostortion, you’ll appreciate the truly versatile EQ, touch sensitivity, and the bonus texture switch, which expands the Mofetta’s range into more aggressive spaces. The wealth of dirt boxes on the market today can make a player jaded. But Wampler pushed into a relatively unique, satisfying, and interesting place with the Mofetta.
Although inspired by the classic Fuzz Face, this stomp brings more to the hair-growth game with wide-ranging bias and low-cut controls.
One-ups the Fuzz Face in tonal versatility and pure, sustained filth, with the ability to preserve most of the natural sonic thumbprint of your guitar or take your tone to lower, delightfully nasty places.
Pushing the bias hard can create compromising note decay. Difficult to control at extreme settings.
$144
Catalinbread StarCrash
catalinbread.com
Filthy, saturated fuzz is a glorious thing, whether it’s the writ-large solos of Big Brother and the Holding Company’s live “Ball and Chain,” the soaring feedback and pure crush of Jimi Hendrix’s “Foxy Lady,” or the sandblasted rhythm textures of Queens of the Stone Age’s “Paper Machete.” It’s also a Wayback Machine. Step on a fuzz pedal and your tone is transported to the ’60s or early ’70s, which, when it comes to classic guitar sounds, is not a bad place to be.
Catalinbread’s StarCrash is from their new ’70s collection, so the company is laying its Six Million Dollar Man trading cards on the table—upping the ante on traditional fuzz with more controls and, according to the company’s website, a little more volume than the average fuzz pedal, while still staying in the traditional Fuzz Face lane.
The Howler’s Viscera
Arbiter Electronics made the first Fuzz Face in 1966. The StarCrash is inspired by that 2-transistor pedal, but benefits from evolution, as did almost all fuzz pedals in the ’70s, when the standard shifted from germanium to silicon circuitry to improve the consistency of the effect’s performance. The downside is that germanium is gnarlier to some ears, and silicon transistors don’t respond as well to adjustments made via a guitar’s volume control.
While Fuzz Faces have only two knobs, volume and fuzz, the silicon StarCrash has three: volume, bias, and low-cut. Catalinbread’s website explains: “We got rid of that goofy fuzz knob. We know that 95 percent of all players run it dimed, and the remaining 5 percent use their guitar’s volume knob to rein it in.”
I suspect there are plenty of players who, like me, do adjust the fuzz control on their pedals, but the most important thing is that the core fuzz sound here is excellent—bristly and snarling, with a far girthier tone than my reissue Fuzz Face. It’s also, with the bias and low-cut controls, far more flexible. The low-cut control allows you to range from a traditional, comparatively thinner Fuzz Face sound (past noon and further) to the StarCrash’s authentic, beefier voice (noon and lower). Essentially, it cuts bass frequencies from 40 Hz to 500 Hz, resulting in an aural menu that runs from lush and lowdown to buzzy and slicing. And the bias control is a direct route to the spitty, fragmented, so-called Velcro-sound that’s become a staple of the stoner-rock/Jack White school of tone. The company calls this dial a “dying battery simulator,” and it starves the second transistor to achieve that effect.
Sweet Song of the Tribbles
Playing with the StarCrash is a lot of fun. I ran it through a pair of Carr amps in stereo, adding some delay and reverb to mood, and used a variety of single-coil- and humbucker-outfitted guitars. While both pickup types interacted well with the pedal, the humbuckers were most pleasing to my ears with the bias cranked to about 2 o’clock or higher, since the ’buckers higher output allowed me to let notes sustain longer before sputtering out. Keeping the low-cut filter at 9 o’clock or lower also helped sustain and depth in the Velcro-fuzz zone, while letting more of the instruments’ natural voices come through, of course.
With the low-cut filter turned up full and the bias at 10 o’clock, I got the StarCrash to be the perfect doppelganger of my Hendrix reissue Fuzz Face. But that’s such a small part of the pedal’s overall tone profile. It was more fun to roll off just a bit of bass and set the bias knob to about 2 or 3 o’clock. Around these settings, the sound is huge and grinding, and yet barre chords hold their character while playing rhythm, and single-note runs, especially on the low strings, are a filthy delight, with just the right schmear of buttery sustain plus a hint of decay lurking behind every note. It’s such a ripe tone—the sonic equivalent of a delicious, stinky cheese—that I could hang with it all day.
Regarding Catalinbread’s claims about the volume control? Yes, it gets very loud without losing the essence of the notes or chords you’re playing, or the character of the fuzz, which is a distinct advantage when you’re in a band and need to stand out. And it’s a tad louder than my Fuzz Face but doesn’t really bark up to the level of most Tone Bender or Buzzaround clones I’ve heard. In my experience, these germanium-chipped critters of similar vintage can practically slam you through the wall when their volume levels are cranked.
The Verdict
Catalinbread’s StarCrash—with its sturdy enclosure, smooth on/off switch and easy-to-manipulate dials—can compete with any Fuzz Face variant in both price and performance, scoring high points on the latter count. The bias and low-cut dials provide access to a wider-than-usual variety of fuzz tones, and are especially delightful for long, playful solos dappled with gristle, flutter, and sustain. Kudos to Catalinbread for making this pedal not just a reflection of the past, but an improvement on it.
Catalinbread Starcrash 70 Fuzz Pedal - Starcrash 70 Collection
StarCrash 70 Fuzz PedalIntrepid knob-tweakers can blend between ring mod and frequency shifting and shoot for the stars.
Unique, bold, and daring sounds great for guitarists and producers. For how complex it is, it’s easy to find your way around.
Players who don’t have the time to invest might find the scope of this pedal intimidating.
$349
Red Panda Radius
redpandalab.com
The release of a newRed Panda pedal is something to be celebrated. Each of the company’s devices lets us crack into our signal chains and tweak its inner properties in unique, forward-thinking ways, encouraging us to be daring, create something new, and think about sound differently. In essence, they take us to the sonic frontier, where the most intrepid among us seek thrills.
Last January, I got my first glimpse of the Radius at NAMM and knew that Red Panda mastermind Curt Malouin had, once again, concocted something fresh. The pedal offers ring modulation and frequency shifting with pitch tracking and an LFO, and I heard classic ring-mod tones as the jumping off point for oodles of bold sounds generated by envelope and waveform-controlled modulation and interaction. I had to get my hands on one.
Enjoy the Process
I’ve heard some musicians talk about how the functionality of Red Panda’s pedals are deep to a point that they can be hard to follow. If that’s the case, it’s by design, simply because each Red Panda device opens access to an untrodden path. As such, it can feel heady to get into the details of the Radius, which blends between ring modulation and frequency shifting, offering control of the balance and shift ratios of the upper and lower sidebands to create effects including phasing, tremolo, and far less-natural sounds.
As complex as that all might seem, Red Panda’s pedals always make it easy to strip the controls down to their most essential form. The firmest ground for a guitarist to stand with the Radius is a simple ring-mod sound. To get that, I selected the ring mod function, turned off the modulation section by zeroing the rate and amount knobs, kept the shift switch off and the range switch on its lowest setting. With the mix at noon and the frequency knob cranked, I found my sound.
From there, by lowering the frequency range, the Radius will yield percussive tremolo tones, and the track knob helped me dial that in before opening up a host of phaser sounds below noon. By going the other direction and kicking the rate switch into its higher setting, a world of ring-mod tweaking opens up. There are some uniquely warped effects in these higher settings that include dial-up modem sounds and lo-fi dial tones. Exploring the ring mod/frequency shift knob widens the possibilities further to high-pitched, filtered white noise and glitchy digital artifacts at its extremes.
There are wild, active sounds within each knob movement on the Radius, and the modulation section naturally brings those to life in more ways than a simple knob tweak ever could, delivering four LFO waveforms, a step modulator, two x-mod waveforms, and an envelope follower. It’s within these settings that I found rayguns, sirens, Shepard tones, and futuristic sounds that were even harder to describe.
It’s easy to imagine the Radius at the forefront of sonic experiments, where it would be right at home. But this pedal could easily be a studio device when applied in low doses to give a track something special that pops. The possible applications go way beyond guitars.
The Verdict
The Radius isn’t easy to plug and play, but it’s also not hard to use if you keep an open mind. That’s necessary, too: The Radius is not for guitar players who prefer to stay grounded; this pedal is for sonic-stargazers and producers.
I enjoyed pairing the Radius with various guitar instruments—12-string, baritone, bass—and it kept getting me more and more excited about sonic experimentation. That feeling is a big part of what’s special about this pedal. It’s so open-ended and controllable, continuing to reveal more of its capabilities with use. Once you feel like you’ve gotten something down, there are often more sounds to explore, whether that’s putting a new instrument or pedal next to it or exploring the Radius’ stereo, MIDI, or expression-pedal functionality. Like many great instruments, it only takes a few minutes to get started, but it could keep you exploring for years.