Recording gear advice for total beginners.
Image 1: Like many audio interfaces in its $99 price range, Focusrite Scarlett Solo has inputs for both guitar and mic cables.
A few weeks ago my Premier Guitar pals posted a question to the mag’s Facebook page: “What topics would you like to see covered in Recording Guitarist?”
We received enough thoughtful replies to inspire many cool columns-to-be. (Thanks, guys!) But one request predominated. “I would like a primer on the very basics,” wrote Peter Neilson. “How about a real back-to-basics lesson?” agreed Matthew Zacharias Richards. “You’re sitting with just a guitar, an interface, and a computer—now what?” Kandace Quidachay Castro wanted to read about “must-haves for beginners in studio production,” and Dominique Hallberg requested “tips on affordable software and hardware for absolute beginners.”
Your command is my wish! Let’s start with a look at the hardware and software you need to record guitar at home. So let’s assume that a) you already own a guitar, amp, cable, and reasonably recent computer, tablet, or smart phone, b) you haven’t acquired much, if any, recording gear yet, and c) you want to spend as little as possible, at least until you’ve learned enough to make smart upgrade choices.
That means you’ll need to round up several things:
• a DAW (“digital audio workstation” software for recording, editing, and mixing your performances).
• an audio interface (to convert the analog sound of your guitar into digital data the computer can understand, and to convert your digital recordings back to analog so you can listen through speakers or headphones).
• something to listen though.
And if you plan to record acoustic guitar, vocals, and/or your amp (as opposed to faking an amp sound in your computer), you’ll also need a microphone, mic stand, and mic cable.
Wizard of DAWs. We live in an age of super-powered DAWs. There are many fine options: Pro Tools, Logic, Cubase, Live, Digital Performer, Studio One, FL Studio, and more. But for now, let’s focus on the least expensive choices.
Audacity is a free DAW for both Macs and PCs. It’ll get the job done, though I find it awkward to work with and it doesn’t include specialized guitar tools like amp and effect modelers (plug-ins that mimic the sound of amps and pedals, so you can record straight into your computer and get amp-like sounds without having to mic an actual amp). It’s probably wiser to start with something that provides an upgrade path to a pro-quality DAW, which you’ll want if you get deeper into recording.
Mac users are in luck: GarageBand, a cool and powerful entry-level DAW, is free. And if you ever upgrade to Apple’s flagship DAW, Logic Pro, you can transfer your GarageBand projects straight into that program. GarageBand includes amps and stompbox models and other handy guitar tools. (Disclosure: I’m a paid Logic/GarageBand developer.)
Image 2: Reaper is a powerful yet inexpensive shareware DAW that includes amp modeling.
If you’re on a PC, you’ll probably need to spend money, but not much. One great option is Cubase Elements, the light version of a leading DAW with a massive user base. (There’s also a Mac version.) Elements costs $99, and you can save a third of that if you have a student ID and purchase the program via an educational software site. If you prefer not to spend anything for now, grab Reaper, a powerful donation-ware DAW. (Reaper’s creators, Cockos, request a voluntary $60 donation if you keep using the program.) Reaper also includes amp modeling and guitar effects. (Also, light versions of leading DAWs are sometimes included with audio interface purchases.)
If you wind up with a DAW that doesn’t include amp and effect modeling, download the light/free versions of third-party amp modeling plug-ins and run them inside your DAW. These include only a fraction of the features found in the paid versions, but they can definitely get you started. Two great choices are Native Instruments’ Guitar Rig Player and IK Multimedia’s AmpliTube Custom Shop. In fact, you might want to grab those even if your DAW offers modeling, just for more options.
Appealing options for Android users include Audio Evolution Mobile Studio and FL Studio Mobile.
Image 3: Even if you eventually upgrade to fancier microphones, you’ll always find uses for the inexpensive Shure SM-57.
Interface the Music. Pro audio interfaces can cost thousands of dollars, but you can often get shockingly good results from inexpensive models. (Some computers have a mini-plug audio input jack—why not get an adapter and plug in that way? Because the convertors inside most computers sound awful for music purposes. Trust me—get an interface.)
The cheapest computer audio interfaces I’ve found are Behringer’s $29 UM2 and $39 UMC22, and the $49 Lexicon Alpha, none of which I’ve tried myself. But I can vouch for the $99 Focusrite Scarlett Solo, which sounds great and is more ruggedly built than the cheaper models. All of these allow you to record two tracks simultaneously.
To mic or not to mic? Before buying an interface, consider whether you’ll ever use a microphone to record vocals, acoustic guitar, a physical guitar amp, or anything else. (Spoiler alert: You probably will.) In that case, you need an interface that accepts microphone cables, as all the models above do. (They either have separate guitar and microphone jacks, or hybrid jacks that accommodate both.)
If you’re certain you won’t do any miking, you can also consider dedicated guitar interfaces with no mic jacks, such as the IK Multimedia iRig HD, Apogee Jam, or the Line Six Pod Studio GX. The $99 Pod Studio GX include access to the company’s popular amp and effect modeling software, as does the $149 Pod Studio UX1, which does have a mic input jack.
A third option is an interface with a built-in mic. One compelling option for tablet recordings is the $199 Line 6 Sonic Port VX. I own one, and its built-in condenser microphone (read on for an explanation of mic types) sounds excellent for the price. (You can hear it in my March 2105 Recording Guitar column.) Just one catch: While this built-in-mic format is great for working at your computer desk, it’s not so helpful for miking an amp across the room.
All these devices come with special cables to connect to you computer. They all use standard USB jacks, but if you’ve got a new-fangled Mac with a Thunderbolt jack, you might consider the $149 Resident Audio T2, one of the few entry-level interfaces to exploit this newer, faster technology.
I like mic. If you even suspect you might be interested in microphone recording, I recommend one of the interfaces with a mic input, rather than one with a built-in mic. But that means you’ll need to buy a mic.
Image 4: Created for tablet and smart phone recordings, Line 6’s Sonic Port VX includes a built-in condenser microphone.
There are three basic mic types: dynamic, condenser, and ribbon. Least expensive are dynamic models, and they’re great for recording amps and rough-edged vocals. Condensers tend to be more hi-fi and are usually the best choice for acoustic instruments and smooth vocals. Ribbon mics have a warm, smooth sound that’s awesome for guitar, but they’re expensive. (There are also mics that connect to your computer via USB, but there’s no need for them when you plug into an interface.)
If recording becomes a habit, you’ll eventually own multiple mics. But for a first purchase, I recommend the ubiquitous Shure SM-57. It costs less than $100. You’ll find many uses for it even if you acquire pricier mics. And if you hate it, it’s easy to sell. (It’s also easy to find used ones.) The 57 has a rough-and-ready sound that many producers prefer for recording amps, even if they have a locker full of $10,000 mics. It’s not perfect for acoustic instruments, but it’s not dreadful. (There are many ultra-low-cost condenser mics out there, but if you go the condenser route, I suggest saving up a few hundred bucks for something great-sounding.)
You’ll also need a mic cable and mic stand. Pro mics use a three-pronged XLR connector. (In fact, you can determine whether an interface accepts mics by whether it has a three-pronged female input jack.) A 20-foot cable costs about $15. You can get a mic stand for about the same price. (Choose a model with a boom arm, so you can record a guitar amp with its speaker near the ground.) Your mic will probably come with a clip (the hardware that attaches the mic to the stand), but if not, you can pick one up for under five bucks.
The phones you own. Unless your computer is connected to a decent sound system, you need something to listen through—those tinny-sounding built-in speakers won’t cut it. For many reasons, pro engineers prefer to record and mix over high-end speakers rather than headphones. But as you learn the ropes, you can get by with whatever headphones or ear buds you already own. If you get serious about recording, you’ll eventually upgrade to dedicated studio monitors.
If you already own a computer/tablet/smart phone, chances are you can get everything you need to record electric guitar, acoustic guitar, and vocals for about $200 if you go with an inexpensive interface and DAW. Choosing the snazziest options above might cost between $300 and $400.
What comes next? We’ll talk about actually using this stuff in upcoming columns. But don’t wait for me—crack those product manuals and see how far you can get. Finally, note that my product list is far from complete. If you’ve had great results with entry-level DAWs, interfaces, and mics that I’ve neglected to mention, please share your tips in comments. Share your problems too. I may not be able to troubleshoot your particular gear, but chances are there’s a fellow reader who can.
The ultimate hand-wired Tube Screamer from Ibanez is up for grabs! Enter the I Love Pedals giveaway today, and come back daily for extra entries!
Ibanez TS808HWv2 Tube Screamer Overdrive Pro Pedal
Ibanez has taken the iconic Tube Screamer and pushed it further by re-envisioning their flagship, hand-wired model. The company evaluated every component while aiming to stay true to the pedal’s transparent and mid-range-focused tone. After numerous prototypes, it was concluded the JRC NJM4558 op-amp was essential to achieve the Tube Screamer’s legendary sound. At the same time, this new design is capable of a wider range of sounds thanks to the addition of high-end components such as MOGAMI OFC cables, which further enhance the benefits of a hand-wired pedal. Additionally, a boost has been added to the final stage of the circuit, increasing the maximum output level by +6dB. Its look has also been revamped, giving it a high-end appearance while retaining the traditional shape.
The high priest of prog-metal guitar, John Petrucci, is still finding new territory on his instrument.
The legendary progressive-metal guitarist details the darkness—and the renewed camaraderie—that led to his band Dream Theater’s 16th full-length record, Parasomnia.
Some very important events happened in John Petrucci’s life in 2024. He celebrated an enormous milestone with his bandmates in prog-metal behemoth Dream Theater: They’ve been a band for 40 years. Many bands aren’t destined to last a single decade, let alone four. It’s a titanic personal and artistic achievement. And yet, that anniversary paled in significance next to another major development: The band wrote and created a new full-length record with founding drummer Mike Portnoy, who had been absent from Dream Theater since 2010.
The news of Portnoy’s reunion with Dream Theater rocked the metal world. Over the years, whiffs of acrimony and hurt feelings suggested Portnoy’s return to the band might be a pipe dream. But in October 2023, the band revealed that they had all independently reconciled with Portnoy, a process that culminated backstage at New York’s Beacon Theater in 2022. Portnoy attended Dream Theater’s show at the venue and met up with the band afterward. It was the first time he’d seen vocalist James Labrie in 10 years. Within seconds, 13 years melted away in the warmth of camaraderie.
“The gear was all set up and we sat there and started playing. It was magic. It was like we never missed a beat.”
A few months after the announcement of Portnoy’s return, he and bandmates Labrie, Petrucci, bassist John Myung, and keyboardist Jordan Rudess convened at the recently renovated Dream Theater HQ, their longtime creative hideout and recording studio in Long Island, to begin to create new music. Petrucci, speaking over the phone from Brazil during Dream Theater’s December 2024 tour, remembers that period fondly. “From the moment that we all stepped in the studio in February, the gear was all set up and we sat there and started playing,” he says. “It was magic. It was like we never missed a beat.”
After shaking off the cobwebs, the first song they wrote together was “Night Terror”—“if that gives you any indication of the energy and vibe and mood that we were in,” quips Petrucci. It’s heavy, riffy, aggressive, and progressive, a capsule of 13 years in just shy of 10 minutes. “We let that all out in the first couple of weeks of just being together,” Petrucci continues. “It was wonderful and the creative juices just flowed the way they always did. There was great brotherly chemistry between all of us.”
Last year, Dream Theater celebrated their ruby anniversary as a band. Four decades on, they’re still exploring the dark corners of what happens when we sleep.
The band continued to create together as they’d always done. They had some concrete ideas: They wanted to make a concept album, and it had to be heavy and riff-centric. Petrucci, who produced the record, was intrigued by parasomnia, a medical concept which refers broadly to any unusual sleep pattern, like sleepwalking, nightmares, insomnia, sleep paralysis, and more. He hadn’t experienced those nocturnal issues (the worst he deals with is snoring), but he began deep research into them. A path had opened up. “That creative part of me just wakes up, and then that turns into it also being musically creative, lyrically creative, visually creative,” says Petrucci.
This is how Parasomnia, Dream Theater’s 16th studio record, came to exist. Engineered and mixed by Andy Sneap, the concept album comprises a collection of suites and vignettes that center on various sleep disturbances, opening with “In the Arms of Morpheus,” a slowly building soundscape that sets the scene for all that follows. It soundtracks someone getting ready for bed and falling asleep, and just as they’re drifting into a dreamstate, a musical theme starts to creep in. It heightens and gets weird before exploding into the full chaos that gives way to “Night Terror,” the nine-minute-plus epic. Petrucci’s playing on this song alone is staggering: There’s the classic, open-string beginner riff, then vintage, hyper, ’80s-metal single-note melody work, then a truly brain-melting, lightning-fast solo that leaves your jaw open.
True to Dream Theater lineage, there are pieces of the record that feel ready to soundtrack alien drag races on Mars next to swanky sections of jazzy, hard-rocking funk-blues, like on “A Broken Man.” Petrucci slips in and out of modes and scales like a chameleon changing its colors, each sounding as lived-in and natural as the last. His fingers just seem to know where to go. His only reprieve is the funereal interlude “Are We Dreaming?” which prepares us for the power ballad “Bend the Clock” and the devastating, scorched earth closer: “The Shadow Man Incident.”
Parasomnia is Dream Theater’s 16th studio record, and their first since reuniting with founding drummer Mike Portnoy.
“It’s wacky,” says Petrucci about the phenomena behind that song’s title. If you’re not familiar, “the shadow man” is a colloquial name given to a figure that appears during some episodes of sleep paralysis. People around the world have reported a similar apparition visiting them while they’re experiencing sleep paralysis—but there’s no scientific consensus for what causes the similar visions.
“There’s something in the human brain that is unaccounted for or whatever that must be producing that, that repeated experience,” continues Petrucci. “You start doing all this research and going down rabbit holes online. You’re like, ‘Wow, for centuries, in every culture and civilization, the same thing has been happening. What is this?’ It definitely explores the depths of the human mind, but it reminds me of any sort of topic that holds your interest in a weird way, like UFOs. A song like ‘The Shadow Man Incident’ is a long, epic piece of music that gives you the backdrop and license to go into storytelling more.”
The goal was to take that storytelling beyond the normal confines of an LP—or, at least, what we think of as an LP in the streaming age. “What we decided to do was to make the album kind of like a Dark Side of the Moon listening experience,” explains Petrucci. “Our hope is that people will get this record, turn down the lights, get together with some friends for a drink or whatever you do, and just listen to the whole thing like you’re watching a movie. It’s supposed to be an experience.”Petrucci even studied the music of composers like John Williams to get a bead on how to create epic, cinematic feelings in music. He displayed his research to his bandmates in the form of creative direction for certain songs, likening the process to scoring a film. “The album or song topic presents certain imagery, and you want the music to match that imagery, so you have those tools in your toolbox, like, ‘Okay, I know what kind of chord movement or chordal sounds or modal things I can do that are going to make that,’ and it’s going to create that flavor as opposed to just going in and writing in the typical way that you would if you didn’t have that knowledge ahead of time.”
“With Mike rejoining the band, I wanted to lean into the nostalgic aspect in some of the recording process.”
A part of that soundscaping is what Petrucci describes as “ear candy”: spoken-word passages, or sound effects like clocks ticking and alarms ringing. These elements help build a more profound, immersive listen, but they only work if the songs are good, says Petrucci. “You can have all these sound connections and overdubs and voices, but if the songs suck, it’s not going to mean anything. No one’s going to want to listen to it.”
Knowing that the record would deal with all things eerie and creepy, Petrucci wanted to explore what types of tonalities could unsettle the listening experience. “For ‘Night Terror,’ I use the super Phrygian mode, which is like a mode of the Hungarian minor which has a very unresolved sound that creates a lot of tension,” he says. He also experimented with constructs like the Prometheus and Tristan chords. “That gives you that dreamy weird thing you hear in ‘In the Arms of Morpheus.’ That first 8-string chord is this crazy chord of all tritones that just makes it sound like you’re in a nightmare right away.”
Petrucci, pictured here shredding in November 1994, broke out plenty of classic gear for the recording of Parasomnia to mark the reunion with Portnoy.
Photo by Frank White
Petrucci called on a range of tools old and new to bring Parasomnia to life. “With Mike rejoining the band, I wanted to lean into the nostalgic aspect in some of the recording process,” he explains. He used his 6-, 7-, and 8-string Ernie Ball Music Man Majesty guitars, in a spread of different tunings. He used his Mesa/Boogie JP-2C on everything except the record’s solos. For those, he busted out his old Mesas—a Mark III, IV, and IIC+ among them—for a shootout and wound up choosing the IIC+ that he used on old Dream Theater records (plus his own solo release, Suspended Animation). A Roland Jazz Chorus even clocked in for some cleans—a page Petrucci took from James Hetfield’s book.
The nostalgia didn’t end there. The band reached out to recording engineer Doug Oberkircher, who engineered all of the band’s records from 1992’s Images and Words through 2003’s Train of Thought, to purchase the Neve preamp used on those albums. All the guitars on Parasomnia were recorded through that preamp.
In many ways, a production this grand and intricate is familiar territory for the band. Petrucci and Dream Theater obviously have a penchant for art that is narrative, theatrical, and grand. But Parasomnia is specially weighted with circumstance and time.John Petrucci's Gear
Petrucci and Dream Theater have managed an incredible feat: They’re just as excited about their music now as they were when they were teenagers.
Photo by Ekaterina Gorbacheva
Guitars
- Various Ernie Ball Music Man The Majesty 6-, 7-, and 8-string guitars with DiMarzio Dreamcatcher and Rainmaker pickups
Amps
- Mesa/Boogie JP-2C (rhythm parts)
- Vintage Mesa/Boogie Mark II C+ Simul-Class (lead parts)
- Roland JC-120 (clean parts)
- Mesa/Boogie 4x12 Rectifier Traditional Straight cabinet
Effects
- MXR Bass Compressor
- Boss CE-2W
- Boss DC-2W
- TC Electronic Dreamscape
- TC Electronic TC 2290
- TC Electronic Corona Chorus+
- MXR Stereo Chorus
- Keeley Blues Disorder
- Dunlop JP95 John Petrucci Signature Cry Baby Wah
- MXR Custom Audio Electronics MC403 Power System
Recording
- Neve 1093 Pre/EQ
- API 3124MV
- Solid State Logic PURE DRIVE OCTO
- sE Electronics VR2 + Mojave Audio MA-D (rhythm parts)
- sE Electronics SE4400a + Royer Labs R-121 (lead parts)
- Royer Labs R-121 in stereo (clean parts)
- sE Electronics RNR1 (mid room)
- sE Electronics RNT in OMNI (far room)
- Waves H-Delay Analog Delay Plugin
- Soundtoys EchoBoy
- Soundtoys MicroShift
- Soundtoys Crystallizer
- D16 Group Audio Software Repeater
- Valhalla DSP VintageVerb Plugin
- Valhalla DSP ValhallaRoom Reverb Plugin
- Radial ProRMP
- Radial J48
- EBow
Strings & Picks
- John Petrucci signature Dunlops
- Ernie Ball .10 gauge electric sets
“John Myung and I met when we were in middle school, so we were like 12, and I remember everything about us playing together, going over to each other’s houses after school and playing every Iron Maiden song there ever was, going to Berklee and meeting Mike when we were 18, forming the band,” says Petrucci. “Here we are, it’s 40 years later. How the hell does that happen? But the great thing is to still be playing with my brothers and my buddies, and still making music together that we’re just as excited about as we were when we were 18. It’s all we ever wanted to do.”
All of this history isn’t just window dressing. It comes out in Petrucci’s playing, too: It’s all one, long story. “By the time I was 16 or 17, I had a handle on the kind of style of player I wanted to be, and those original elements are still there and will always be there,” says Petrucci. “But now, 40 years later, there’s still new things coming in. Even on the new album, there’s things I never did before. We’re playing these shows and I’m trying to master this stuff live in front of an audience and see if I can pull it off under pressure. The challenge of it is just as much as it was when I was a teenager. I love it.
“It’s a continuing experiment,” Petrucci continues. “As you develop new techniques and go down new roads of playing, all of a sudden you realize you abandoned some older techniques, then you go back and rediscover those things, and through the process of rediscovering the old things you used to do, all of a sudden you could do some stuff that you never were able to do before. It’s like something that’s living. It’s a living experiment of guitar playing. It’s just forever inspiring.”
YouTube It
Last year marked Dream Theater’s 40th anniversary as a band, and the official Dream Theater fan club caught up with the group before their gig in Oslo to see how they brought the milestone tour to life.
Fifteen watts that sits in a unique tone space and offers modern signal routing options.
A distinct alternative to the most popular 1x10 combos. Muscular and thick for a 1x10 at many settings. Pairs easily with single-coils and humbuckers. Cool looks.
Tone stack could be more rangeful.
$999
Supro Montauk
supro.com
When you imagine an ideal creative space, what do you see? A loft? A barn? A cabin far from distraction? Reveling in such visions is inspiration and a beautiful escape. Reality for most of us, though, is different. We’re lucky to have a corner in the kitchen or a converted closet to make music in. Still, there’s a romance and sense of possibility in these modest spaces, and the 15-watt, 1x10, all-tubeSupro Montauk is an amplifier well suited to this kind of place. It enlivens cramped corners with its classy, colorful appearance. It’s compact. It’s also potent enough to sound and respond like a bigger amp in a small room.
The Montauk works in tight quarters for reasons other than size, though—with three pre-power-section outputs that can route dry signal, all-wet signal from the amp’s spring reverb, or a mixture of both to a DAW or power amplifier.
Different Stripes and Spacious Places
Vintage Supro amps are modestly lovely things. The China-made Montauk doesn’t adhere toold Supro style motifs in the strictest sense. Its white skunk stripe is more commonly seen on black Supro combos from the late 1950s, while the blue “rhino hide” vinyl evokes Supros from the following decade. But the Montauk’s handsome looks make a cramped corner look a lot less dour. It looks pretty cool on a stage, too, but the Montauk attribute most likely to please performing guitarists is the small size (17.75" x 16.5" x 7.5") and light weight (29 pounds), which, if you tote your guitar in a gig bag and keep your other stuff to a minimum, facilitates magical one-trip load ins.
Keen-eyed Supro-spotters noting the Montauk’s weight and dimensions might spy the similarities to another 1x10 Supro combo,the Amulet. A casual comparison of the two amps might suggest that the Montauk is, more-or-less, an Amulet without tremolo and power scaling. They share the same tube complement, including a relatively uncommon 1x6L6 power section. But while the Montauk lacks the Amulet’s tremolo, the Montauk’s spring reverb features level and dwell controls rather than the Amulet’s single reverb-level knob.
“High reverb levels and low dwell settings evoke a small, reflective room with metallic overtones from the spring sprinkled on top—leaving ghostly ambience in the wake of strong, defined transient tones.”
If you use reverb a lot and in varying levels of intensity, you’ll appreciate the extra flexibility. High reverb levels and low dwell settings evoke a small, reflective room with metallic overtones from the spring sprinkled on top—leaving ghostly ambience in the wake of strong, defined transient tones. There are many shades of this subtle texture to explore, and it’s a great sound and solution for those who find the spring reverbs in Fender amps (which feature no dwell control) an all-or-nothing proposition. For those who like to get deep in the pipeline, though, the dwell offers room to roam. Mixing high level and dwell settings blunts the amp’s touch sensitivity a bit, and at 15 watts you trade headroom for natural compression, compounding the fogginess of these aggressive settings. A Twin Reverb it ain’t. But there is texture aplenty to play with.
A Long, Wide Strand
Admirably, the Montauk speaks in many voices when paired with a guitar alone. The EQ sits most naturally and alive with treble and bass in the noon-to-2-o’clock region, and a slight midrange lean adds welcome punch. Even the amp’s trebliest realms afford you a lot of expressive headroom if you have enough range and sensitivity in your guitar volume and tone pots. Interactions between the gain and master output controls yield scads of different tone color, too. Generally, I preferred high gain settings, which add a firecracker edge to maximum guitar volume settings and preserve touch and pick response at attenuated guitar volume and tone levels.
If working with the Montauk in this fashion feels natural, you’ll need very few pedals. But it’s a good fit for many effects. A Fuzz Face sounded nasty without collapsing into spitty junk, and the Klon-ish Electro-Harmonix Soul Food added muscle and character in its clean-boost guise and at grittier gain levels. There’s plenty of headroom for exploring nuance and complexity in delays and modulations. It also pairs happily with a wide range of guitars and pickups: Every time I thought a Telecaster was a perfect fit, I’d plug in an SG with PAFs and drift away in Mick Taylor/Stones bliss.
The Verdict
Because the gain, master, tone, and reverb controls are fairly interactive, it took me a minute to suss out the Montauk’s best and sweetest tones. But by the time I was through with this review, I found many sweet spots that fill the spaces between Vox and Fender templates. There’s also raunch in abundance when you turn it up. It’s tempting to view the Montauk as a competitor to the Fender Princeton and Vox AC15. At a thousand bucks, it’s $400 dollars less than the Mexico-made Princeton ’68 Custom and $170 more than the AC15, also made in China. In purely tone terms, though, it represents a real alternative to those stalwarts. I’d be more than happy to see one in a backline, provided I wasn’t trying to rise above a Geezer Butler/Bill Ward rhythm section. And with its capacity for routing to other amps and recording consoles in many intriguing configurations, it succeeds in being a genuinely interesting combination of vintage style and sound and home-studio utility—all without adding a single digital or solid-state component to the mix.
Watch the official video documenting the sold-out event at House of Blues in Anaheim. Join Paul Reed Smith and special guests as they toast to quality and excellence in guitar craftsmanship.
PRS Guitars today released the official video documenting the full night of performances at their 40th Anniversary celebration, held January 24th in conjunction with the 2025 NAMM (The National Association of Music Merchants) Show. The sold-out, private event took place at House of Blues in Anaheim, California and featured performances by PRS artists Randy Bowland, Curt Chambers, David Grissom, Jon Jourdan, Howard Leese, Mark Lettieri Group, Herman Li, John Mayer, Orianthi, Tim Pierce, Noah Robertson, Shantaia, Philip Sayce, and Dany Villarreal, along with Paul Reed Smith and his Eightlock band.
“What a night! Big thanks to everyone who came out to support us: retailers, distributors, vendors, content creators, industry friends, and especially the artists. I loved every second. We are so pleased to share the whole night now on this video,” said Paul Reed Smith, Founder & Managing General Partner of PRS Guitars. “I couldn’t be more proud to still be here 40 years later.”
With nearly 1,400 of the who’s who in the musical instrument industry in attendance, the night ended with a thoughtful toast from PRS Signature Artist John Mayer, who reflected on 40 years of PRS Guitars and the quality that sets the brand apart. “The guitars are great. You can’t last 40 years if the guitars aren’t great,” said Mayer. “Many of you started hearing about PRS the same way I did, which is you would talk about PRS and someone would say ‘They’re too nice.’ What’s too nice for a guitar? What, you want that special vibe that only tuning every song can give you on stage? You want that grit just like your heroes … bad intonation? The product is incredible.”